How LIMBO Was Made and Why The Team Went Their Separate Ways

แชร์
ฝัง
  • เผยแพร่เมื่อ 16 ม.ค. 2025

ความคิดเห็น • 411

  • @ThatGuyGlen
    @ThatGuyGlen  ปีที่แล้ว +53

    🚀 Install Star Trek Fleet Command for FREE now t2m.io/ThatGuyGlenSTFC and enter the promo code WARPSPEED to unlock 10 Epic Shards of Kirk, enhancing your command instantly! How to easily redeem the promo code 👉 t2m.io/promo_STFC

    • @TBDF12
      @TBDF12 ปีที่แล้ว +7

      I love the Segway into the ad it's really funny

    • @JerzyLasica
      @JerzyLasica ปีที่แล้ว +2

      It would be great to see some older games that made impact: Turok, Lemmings, Hogs of war, Live for Speed, Street rod.

    • @mattrockets391
      @mattrockets391 ปีที่แล้ว

      Can you do inside Next by Playdead the second game?

    • @constant249
      @constant249 11 หลายเดือนก่อน +2

      ironic you were talking about how commercialized games are bad then showed this...

  • @SandwichGlitch
    @SandwichGlitch ปีที่แล้ว +1253

    "I was so scared they make it more commercialized... but first a word from our sponsors" is hilarious

    • @PsychoMuffinSDM
      @PsychoMuffinSDM ปีที่แล้ว +70

      Damn… I came down to the comments to type specifically this, lol.

    • @618033988749
      @618033988749 ปีที่แล้ว +1

      That's hilarious. I completely missed that.

    • @tails183
      @tails183 11 หลายเดือนก่อน +31

      What's more hilarious is Sponsor Block completely skipping that garbage.

    • @LeuNoeleeste
      @LeuNoeleeste 10 หลายเดือนก่อน +6

      @@tails183 I wasn't aware of this. Thank you, that's pretty useful

    • @kptmaci4979
      @kptmaci4979 10 หลายเดือนก่อน +2

      Literally went here to write similiar comment. Glad people arent blind to irony

  • @hipxel
    @hipxel ปีที่แล้ว +638

    One of my favourite parts of your channel is how you add the theming of the games to your videos.

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว +97

      I always have a ton of fun doing that :D

    • @DiowE
      @DiowE ปีที่แล้ว +2

      ​​@@ThatGuyGlenI too like that. ❤🙂 [DiowE]

    • @DiowE
      @DiowE ปีที่แล้ว +3

      ​​​​​@@ThatGuyGlenonly a small suggestion as feedback, can you please speak a bit more rapidly, as currently, it seems like you speak with very slow speed. 🐌
      Had to watch every video of yours at 2X & would even watch at 3x if the option were available on app.
      Just a suggestion from my side. Huge Respect to you & your hardwork. 💐 [DiowE]

    • @yourhorseyepona7309
      @yourhorseyepona7309 ปีที่แล้ว +2

      ​@@DiowEme three

    • @alexanderkulaev541
      @alexanderkulaev541 ปีที่แล้ว +3

      Totally!

  • @astridmyst
    @astridmyst 6 หลายเดือนก่อน +19

    LIMBO and INSIDE will forever be two of my favorite games. I have played them over and over again throughout the years. They truly are a very unique experience. It makes so much sense hearing how LIMBO was created.

    • @anupamraj3922
      @anupamraj3922 4 หลายเดือนก่อน

      try rain world

    • @astridmyst
      @astridmyst 4 หลายเดือนก่อน

      @@anupamraj3922 I so badly want to!

  • @StefanLopuszanski
    @StefanLopuszanski ปีที่แล้ว +480

    Sadly, Playdead has never really done much since outside of Limbo and Inside. The game they've been working on has been in quite a spiral. And there's been a lot of controversy and drama behind the scenes. I wish them the best but I don't know if it will get better for them considering all that's happened so far.

    • @StefanLopuszanski
      @StefanLopuszanski ปีที่แล้ว

      @@Sinistar1983 : Uh, what? COCOON isn't by Playdead... it is by Geometric Interactive.

    • @nofuturo
      @nofuturo ปีที่แล้ว +104

      They take forever to release games because they don't like to make compromises and will not settle for second best. EPIC is funding their next game and will also handle all publishing so that's one less thing for Arnt and his team to worry about.
      I do wish they were a bit more open on social media with how the new game is coming along, but I guess that's also part of the mystery that sets them apart from all other studios.

    • @thattaht
      @thattaht ปีที่แล้ว +41

      COCOON is by a developer behind these games, and even though it's different in various ways, it scratches the same itch.

    • @StefanLopuszanski
      @StefanLopuszanski ปีที่แล้ว +43

      @@nofuturo : You always have to make compromises somewhere. There is never a perfect game or piece of art that couldn't be improved more by more playtesting and development. It is just when do you call it and draw the line.

    • @nofuturo
      @nofuturo ปีที่แล้ว +49

      ​@@StefanLopuszanski These guys take no shortcuts is all I was trying to say. Even the most subtle animation cycle in a game like INSIDE required hundreds of iterations which sadly go unnoticed by 90% of players, but they're ok with that.
      There's creatives who can crank out great work in relatively short periods of time and others who like to take their sweet time with their projects.

  • @bring-out
    @bring-out 11 หลายเดือนก่อน +49

    You really picked your spot for that game add, right after "I was so scared that people would [...] make it more commercialized." 😂

  • @Circle_boi
    @Circle_boi 9 หลายเดือนก่อน +6

    0:00 Part 1
    3:26 Star Trek: Fleet Command ad
    5:02 Part 2

  • @Cuperino
    @Cuperino ปีที่แล้ว +81

    Thank you for the documentary. I had forgotten about this game and have added it to my wishlist to enjoy later. One brief tip, coming from a software developer’s perspective: when mentioning the tools used to create a a game or any software, focus on the frameworks, the engine, and programming languages used. Which IDEs or text editors they used isn’t as relevant, although it’s still nice to know. Again, thank you for the video!

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว +9

      My pleasure!

    • @robinvegas4367
      @robinvegas4367 ปีที่แล้ว

      I heard VB and I was happy.
      edit: and then he named Visual Studio which would encompass everything you mentioned. Given the era he likely used xna for physics.

    • @AirAKose
      @AirAKose 10 หลายเดือนก่อน +9

      Seconding this. Just hit the point where "Using Visual Studio" was mentioned, and it threw me off because Visual Studio is the coding environment and less useful to know than what languages / frameworks were used.
      Tho, to be fair, the Gamasutra article that info is sourced from literally only said that. Other than that it was a custom engine and was made Very specifically for Limbo (thus didn't translate into future projects), it doesn't seem like anything is widely known about the tech behind Limbo. So if one doesn't know about development, it would be very easy to copy that mistake.

  • @Future_Doggo
    @Future_Doggo ปีที่แล้ว +292

    Still imo, the most atmospheric game ever made.

  • @j03man44
    @j03man44 ปีที่แล้ว +23

    "jumpship" it's such a perfect name for a splinter studio

  • @faizaliqbal2284
    @faizaliqbal2284 ปีที่แล้ว +21

    this game brought a new perspective that i never knew it existed. Amazing video as always Glen!

  • @Lutramere
    @Lutramere ปีที่แล้ว +98

    Always a good day when Glen uploads.

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว +10

      Always a good day when Lutramere comments!

    • @LuisSierra42
      @LuisSierra42 ปีที่แล้ว +1

      @@ThatGuyGlen wholesome

  • @faceyourdemons1567
    @faceyourdemons1567 ปีที่แล้ว +28

    Easily my favorite indie game.
    Aside Limbo the structure of your videos and editing is 10/10, interesting info about the making of unique games in a positive tone.

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว +3

      Thank you very much for the kind words!

  • @fenix__
    @fenix__ ปีที่แล้ว +85

    This is a great channel, you’ve covered almost all of the best indie games 👍

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว +13

      Thank you, glad to hear you like the channel! And there’s still many great indie games left to cover :D

  • @FranciscoLinares-pe7lm
    @FranciscoLinares-pe7lm ปีที่แล้ว +13

    Still waiting for the "Regrets" part. This comes to me as a successful project with its ups and downs.

  • @mimisaiko
    @mimisaiko ปีที่แล้ว +45

    Jeppe Carlsen is a nice guy. His own games are also marvelous. COCOON released this year is a smash!

    • @Chrisallengallery
      @Chrisallengallery ปีที่แล้ว +5

      Played through Cocoon a few weeks ago. Brilliantly designed puzzle game.

  • @kaxcommentssomethingREAL
    @kaxcommentssomethingREAL ปีที่แล้ว +30

    finally, a video documenting the history and development of Limbo

  • @lixinommies
    @lixinommies ปีที่แล้ว +17

    I love these videos, mainly because it not only shows how the game was made but also how the dev's came about making it and kinda what they were doing during the time.
    Oh and you mainly talk about indie games, tis cool!

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว +1

      Much appreciated! Yup, indie games are my bread and butter :D

  • @Workof
    @Workof ปีที่แล้ว +9

    Placing the sponsorship right after stating Jensens fear of getting commercialized is kinda funny

  • @LukeLavablade
    @LukeLavablade ปีที่แล้ว +9

    Hilarious timing on the sponsor, great work!

  • @erickh555
    @erickh555 ปีที่แล้ว +9

    Funny how i own all playdeads games and also jumpship and GI recent cocoon game. Playdead was definitly a place where incredible people emerged

  • @Skivv5
    @Skivv5 ปีที่แล้ว +78

    A nice recap of the game's development, good editing quality, and some insight's into LIMBO's struggles.

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว +6

      Thank you very much for the kind words!

    • @terrylandess6072
      @terrylandess6072 ปีที่แล้ว

      @22:24 the biggest problem I have with most any corporation is explained - their insane use of marketing and the fact they keep using it tells me more about my fellow man that I care to know.

  • @Dwept
    @Dwept ปีที่แล้ว +29

    One of the first games i bought on steam and still one of my best experiences in gaming to this day!
    Always a pleasure learning about the development stories for these indie games, especially when it's a debut title from that studio.
    Still waiting for the day for you to make a video on Hyper Light Drifter.

  • @xkmto
    @xkmto ปีที่แล้ว +3

    I remember having to play Limbo at school in a science class years ago. To this day I still don't know why but it was great

  • @elone3997
    @elone3997 ปีที่แล้ว +25

    Very interesting breakdown of the dev history. The smartest and riskiest decision they made was to stick to their guns regarding keeping full IP rights/control. As soon as you enable any potential disruption to a design journey, you're essentially inviting lots of conflict. Ballsy move but it paid off beautifully ☺️👍 Thanks for your video!

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว +1

      My pleasure, glad to hear you liked it!

  • @usamaizm
    @usamaizm ปีที่แล้ว +10

    Regardless of what the creator thinks of Limbo, it’s still a masterpiece.

  • @ChaosPootato
    @ChaosPootato ปีที่แล้ว +9

    Limbo is an awesome experience and I love the philosophy they followed to create it

  • @morfx9911
    @morfx9911 ปีที่แล้ว +6

    i think i missed a part or something, where does it says why the creator regrets the development of limbo???

    • @littlemac5942
      @littlemac5942 11 หลายเดือนก่อน +2

      He never says that its called clickbait nerd

    • @vaughansheahan6276
      @vaughansheahan6276 10 หลายเดือนก่อน +4

      He's quoting how he said it was a big wound for the creator that he was less involved in the making of the second half of the game

  • @maximianocoelho4496
    @maximianocoelho4496 ปีที่แล้ว +12

    I have some connection to Limbo...that spider gave me nightmares. Great grim work simplified and concentrated in the true meaning of INDIE.

    • @thattaht
      @thattaht ปีที่แล้ว +1

      I hope you've played INSIDE and COCOON by this point.
      If not, Inside gets discounted all the time, and Cocoon just came out (it's by a developer of Limbo, but it's very different).

    • @maximianocoelho4496
      @maximianocoelho4496 ปีที่แล้ว

      @thattaht I haven't played inside...heard such good things about it, though. I had already added cocoon to my wishlist! I will certainly move it up my list.
      I am kind of an achievement completionist/OST Vinyl archiver, so games are hard to come by since I need to complete a set of 6 games, my last purchases were Salt and Santuary and FAR rising tides...I really regret not adding cocoon...but I am sure I will be able to purchase it in the spring sale next year.

  • @RealityTrailers
    @RealityTrailers ปีที่แล้ว +11

    Usually, when you create something from the heart, most other hearts more easily connect to it. So, always try to make things from the heart and you'll recieve whatever you need to make it grow.

  • @DustinRodriguez1_0
    @DustinRodriguez1_0 ปีที่แล้ว +10

    I've not played Limbo... but I played Inside, which came later. Many of the concept sketches are extremely evocative of parts of Inside. I played Inside because I had originally come across a technical talk from a game development conference about the lighting and how it was developed for Inside. The extreme degree of care that was taken and thought put into it let me know that Inside was something special and not just the same mind-numbing garbage churned out by large corporate publishers. I bought Inside before it launched on that certainty, and when it released, I played it entirely through in a single sitting. I was not, at any moment, disappointed. And holy hell, the deaths in that game? I never wanted to screw up... each death was visceral and regretted. Every moment of that game is a masterwork.
    It's hilarious how butthurt mainstream industry chuds get when a project exuding creativity and passion from every pore is successful. Those at the head of large companies enjoy too much their little torture dungeons they've created in their workplace, riling in sadistic glee the pain they exact by exploiting not only the artists and developers who dreamed of working in games since they were children, but also exploiting the spineless weasels of the gaming audience who simply can not stand up for themselves or bring themselves to simply not shovel mountains of cash into the pockets of whichever gaming company treats them the worst. (Seriously, the number of games with the largest number of "boycotts" and the best-selling games are exactly the same list. Decades in and the gamers still haven't figured out that CEOs don't care about Internet comments if you still play the game.)

  • @adonas3903
    @adonas3903 ปีที่แล้ว +8

    Yo Glen I think you should talk about darkwood. Would make for a great video, although sadly the devs disbanded recently too.
    they were even selling their table that can be seen in the indiegogo content of the game (their whole studio can be seen ingame if enabling indiegogo content)

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว +1

      Thanks for the suggestion, I’ll look into it!

  • @RobinsonLaneScaryNed
    @RobinsonLaneScaryNed ปีที่แล้ว +2

    What a great video. Always wanted to know how my childhood game came to be. Will never forget how important Limbo was to changing the way I appreciate games as more than just a game.

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว +1

      Thanks, glad to hear you liked it!

  • @maksiksq
    @maksiksq ปีที่แล้ว +5

    3:27 that's such a perfect place for an ad

  • @ThatGuyGlen
    @ThatGuyGlen  ปีที่แล้ว +11

    What indie game would you like to see me cover next? Leave a suggestion in the comments below! Also, if you enjoyed the video, please consider subscribing to stay up to date on future “How Games Were Made” episodes. Leaving a like and sharing the video also helps out! Support me on Patreon and get exclusive content like Q&As, ad-free content, access to my Discord server and more: www.patreon.com/ThatGuyGlen

    • @WhosThatFlying
      @WhosThatFlying ปีที่แล้ว +4

      Signalis!!! That would be amazing

    • @czarny-wm4vu
      @czarny-wm4vu ปีที่แล้ว +2

      Maybe "This War of Mine"?

    • @StolenFantasy
      @StolenFantasy ปีที่แล้ว +3

      Slay the spire

    • @cjrecio5702
      @cjrecio5702 ปีที่แล้ว +2

      Lethal Company or It Steals

    • @yentried
      @yentried ปีที่แล้ว

      Mineko's Night Market!

  • @zizz_oo
    @zizz_oo ปีที่แล้ว +5

    I don't agree with the thought, that this game can only be played once. I tried playing this game a couple of times already but I always found it too depressing. This year however, I managed to start it again and finish it as well. I found it really good and I will definitely play it again in the future. ❤

  • @aureliorubio7392
    @aureliorubio7392 ปีที่แล้ว +1

    My brother and I played this game when it first came out. I enjoyed playing this game. To this day it is one of my favorite. I would pay good money to get a part 2...

  • @blistlelo1700
    @blistlelo1700 ปีที่แล้ว

    I remember the dev shared this Limbo to my gymnasium for the game graphics program for free as a part of the education where we studies and analyzed its game design as we played the game and made our own levels in photoshop that we also got for free! We also did the same for a shareware old school sci fi Doom-clone that I forgot the name at the moment. It was so much fun although I was never good at that Doom-clone. I graduated last year from gymnasium.

  • @THE-SE7EN-SINS
    @THE-SE7EN-SINS 11 หลายเดือนก่อน

    when I was a kid I didn't pay any attention to indie games OR horror games of any kind, that is till I played Limbo when I first came out and that changed everything for me. Now indie games and horror games take a huge part of my attention.

  • @merlin1649
    @merlin1649 ปีที่แล้ว +1

    It was a pure work of art. All the bs never made it to me and I was able to share this with people that would never otherwise play games.

  • @prudentibus
    @prudentibus ปีที่แล้ว +10

    I always thought Limbo was made by one guy, but not by a studio that was funded by DANISH GOVERNMENT. HOW IS THIS GAME AN INDIE???

  • @iribis5957
    @iribis5957 ปีที่แล้ว +1

    "He was scared of it being too commercialized"
    Immediately cuts to commercial advertisement

  • @randomcommenter10_
    @randomcommenter10_ 2 หลายเดือนก่อน +1

    I have a cool obscure indie game you should talk about called Feist, it's silhouette based similar to Limbo but it has combat and stuff. It also started development in 2008 and has some old trailers from back then too

  • @robertban871
    @robertban871 ปีที่แล้ว +1

    very interesting to hear about how the guy generated interest initially, ive hoped something like that could help me meet people of a like mind to work on a project together

  • @AwkwardSpecimens
    @AwkwardSpecimens 10 หลายเดือนก่อน +1

    When you talk about an INSTANTLY recognizable art style in a video game, Limbo has to be in the top 10 of all-time - absolutely love it!

  • @Hollowdude15
    @Hollowdude15 4 หลายเดือนก่อน

    LIMBO was such a amazing video game and great video ThatGuyGlen :]

  • @PK-Radio
    @PK-Radio ปีที่แล้ว +3

    Oh limbo that one’s a classic

  • @yuukod2546
    @yuukod2546 ปีที่แล้ว

    Really insightful video. I played the game last year - it’s amazing!
    One thing: your site for the references does not show the references. There’s a list of contents in the article, bit there’s no references at the end. I wanted to read more about Arnt’s case at the Danish court.

  • @Stuart_Cox1969
    @Stuart_Cox1969 ปีที่แล้ว +3

    I loved both games, Limbo and Inside, they were a pleasant breath of fresh air.

  • @k1d666
    @k1d666 ปีที่แล้ว +2

    i've been on the lookout for the next Playdead title announcement at every gaming conference and it never seems to happen, i'll be so stoked when it does get revealed.

  • @DavidDuchov
    @DavidDuchov ปีที่แล้ว +1

    I bough this game on 3 different platform and have probably 4 full playtrough to this day, what a small little gem

  • @alexanderkulaev541
    @alexanderkulaev541 ปีที่แล้ว +1

    Thank you for another great video!

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว

      My pleasure, glad you liked it!

  • @piyushkun4813
    @piyushkun4813 6 หลายเดือนก่อน

    The gravity part at the end was insanity 😭

  • @rickywood8805
    @rickywood8805 6 หลายเดือนก่อน +2

    A games music or background noise should ENHANCE the game not DEFINE it, limbo does this amzingly

  • @jgg75
    @jgg75 ปีที่แล้ว +3

    I remember when I first played Limbo and my first thought was “hey I had this nightmare as a kid… this is horrible I love it”.

  • @sammyblaze4234
    @sammyblaze4234 ปีที่แล้ว +1

    hats off to you sir for properly stating your sources it makes me really appretiate your video

  • @NoahNCopeland
    @NoahNCopeland ปีที่แล้ว +1

    the title changed forced me to wonder if two limbo docs were posted today

  • @onlysmiles4949
    @onlysmiles4949 ปีที่แล้ว +2

    "It would remain an exclusive for life on XBox 360"
    Yeah, I don't know about that one

  • @iiropeltonen
    @iiropeltonen ปีที่แล้ว +2

    This channel could be a Netflix exclusive.

  • @ChronicPain1
    @ChronicPain1 ปีที่แล้ว +2

    If you’re interested, I would love a video about the making of Little Nightmares; it’s similair to Limbo, and has a new game in the series realeasing in the coming year.

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว +1

      I'd like to do one about Little Nightmares one day, love that series!

  • @colourfulcorvids
    @colourfulcorvids 11 หลายเดือนก่อน

    Fantastic video! And can I just say, as a Dane, I so so appreciate you taking the time to research how to pronounce the names correctly, it means more than you know

  • @eboatwright_
    @eboatwright_ ปีที่แล้ว +2

    I really like the atmosphere of Limbo, it always reminded me alot of Thomas Was Alone. (It'd be cool if you could do it next :D)

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว +2

      Thomas Was Alone is on my list! ;)

    • @eboatwright_
      @eboatwright_ ปีที่แล้ว

      @@ThatGuyGlen Hahaha awesome :D

  • @supertenchoo4271
    @supertenchoo4271 ปีที่แล้ว +2

    I play limbo late ,I finished three week ago or a month, the creative of the game is amazing

  • @TerraWare
    @TerraWare ปีที่แล้ว +2

    "Sony was interested in publishing Limbo but wanted to make it exclusive". What a shocker lol.

  • @MothraFan61
    @MothraFan61 ปีที่แล้ว

    Fantastic video as always! I’d really love to see you do a documentary on Braid one day :D

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว

      Thank you, glad to hear you liked it! Braid is on my list ;)

  • @IShadyl
    @IShadyl ปีที่แล้ว +1

    Excellent work, as always. Congratz!

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว

      Much appreciated, glad you liked it!

  • @DaellusKnights
    @DaellusKnights ปีที่แล้ว

    I just watched two videos on this channel (this and one other) and I'm greatly enjoying the content... I think I'll hang around for a bit. 😸😻👍

  • @MA-xb2yz
    @MA-xb2yz ปีที่แล้ว +4

    Please cover Phasmophobia or Lethal Company. I’d love to learn more about both devs.

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว

      I'll look into those, thanks for the suggestions!

  • @escapeundergroundgame
    @escapeundergroundgame ปีที่แล้ว +4

    Very good documentary! Limbo is one of my favorites!
    I love the story!

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว +3

      Much appreciated, glad to hear you liked it!

  • @perversemite519
    @perversemite519 4 หลายเดือนก่อน +1

    Can u do inside next?

  • @monarxk
    @monarxk ปีที่แล้ว +2

    Limbo's lead level designer made cocoon??! 🤯

  • @arnaudt3935
    @arnaudt3935 ปีที่แล้ว +2

    Discovering this game was a great experience. It is a unique game, and you described well how and why !

  • @THEKHAYYYAM
    @THEKHAYYYAM ปีที่แล้ว

    The whole sound and music section was brilliant, I love how in depth you went with it.

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว

      Glad to hear you liked it!

    • @THEKHAYYYAM
      @THEKHAYYYAM ปีที่แล้ว

      @@ThatGuyGlen U never miss

  • @bluesillybeard
    @bluesillybeard ปีที่แล้ว +2

    Star Trek Fleet Command is the new Raid Shadow Legends

  • @gamedevinspire
    @gamedevinspire ปีที่แล้ว +2

    hey , many thanks for this detailed video , it was an game dev course by itself!
    as a solo game dev i really enjoy seeing this type of content.

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว

      My pleasure, glad to hear you liked it!

  • @tomatom13
    @tomatom13 ปีที่แล้ว +1

    Inside is the greatest game of all time. Graphics (amazing), Sound (amazing), Gameplay (amazing), Puzzles (very fun to solve).

  • @laurentaltmanns3436
    @laurentaltmanns3436 ปีที่แล้ว +1

    Great video as usual. Loved limbo

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว

      Thanks, glad you liked it!

  • @Kuya_Yan_1234
    @Kuya_Yan_1234 8 หลายเดือนก่อน

    Man this game is my all time favorite and thank you Glen for making this video, would be looking forward to your future videos to see How Inside by Playdead was made.

    • @ThatGuyGlen
      @ThatGuyGlen  8 หลายเดือนก่อน +1

      My pleasure!

  • @abidounesaad3780
    @abidounesaad3780 ปีที่แล้ว +3

    Visual studio is not a programming language, it's just a code editor, he can code in a notepad if he wanted

  • @TorQueMoD
    @TorQueMoD ปีที่แล้ว

    Great video! This is the first of yours I've watched, but you already got a sub from me :) Keep up the awesome work!

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว

      Awesome, thank you very much for subscribing! And will do!

  • @WindowsNT_
    @WindowsNT_ ปีที่แล้ว

    Another great video 👍
    Hope your thanksgiving was good Glen

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว

      Thank you! And we don’t actually celebrate thanksgiving where I’m from :P Hope yours was awesome though!

    • @WindowsNT_
      @WindowsNT_ ปีที่แล้ว

      ​@@ThatGuyGlenoh alright
      Hope your week was good then

  • @airfryer1008
    @airfryer1008 ปีที่แล้ว +4

    Have you ever tried Machinarium?

    • @liswifi
      @liswifi ปีที่แล้ว +1

      i would love to hear about the development of the samorost trilogy

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว

      Haven't tried that one myself no.

  • @SpookyLuvCookie
    @SpookyLuvCookie ปีที่แล้ว +1

    6:52 Is that a headcrab on the table?

  • @RedIsACrepe
    @RedIsACrepe 10 หลายเดือนก่อน +1

    FOCUS

  • @Fleischkopf
    @Fleischkopf 11 หลายเดือนก่อน

    this beautiful piece of art is still one of my favorite games of all times.

  • @retu3510
    @retu3510 ปีที่แล้ว

    This is a great video Thank you.
    I was trying to find the GDC talk which was shown sometimes. Do you have a link? I can't find it.

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว

      My pleasure, glad you liked it! And here's the link: www.gdcvault.com/play/1013665/Limbo-Balancing-Fun-and-Frustration

  • @sherwin_limosnero
    @sherwin_limosnero ปีที่แล้ว +1

    Love your videos!!!

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว

      Glad to hear you like them!

  • @itdoesexistthough
    @itdoesexistthough 6 หลายเดือนก่อน

    the image with the machine at 1:55 looks like their 3rd title in development i saw a image just like that

  • @ProsperityOfDisbelief
    @ProsperityOfDisbelief ปีที่แล้ว +4

    Friendly hint of correction: The part where you talk about LIMBOs game engine selection is a bit confusing. Visual Studio is neither a game engine nor a programming language, but it's an IDE which can be used for various kinds of projects that occupy different languages. It would be really interesting to know what programming language was actually used.
    Other than that I really like your videos!

  • @misticalinteractive
    @misticalinteractive ปีที่แล้ว +1

    Thank you for the video, it was really interesting! Have a good day!

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว

      Thank you very much, you have a good day too!

  • @thomasamara1453
    @thomasamara1453 ปีที่แล้ว

    I've watch 3 of your contents and I love it all. Subscribed.

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว

      Thank you very much for subscribing!

  • @eschelar
    @eschelar ปีที่แล้ว +1

    Haha. Microsoft objected to the boy's death. It's called Limbo. The boy is already dead. If he doesn't die, he doesn't go to the "edge of hell".

  • @Max_Difficulty
    @Max_Difficulty 8 หลายเดือนก่อน

    wow man what a video!
    made a break to have my dinner and watched it in the meanwhile. Thanks!

  • @DZMmusic
    @DZMmusic ปีที่แล้ว

    Love your videos, could you please do one on Lethal Company?

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว

      Glad to hear you like them! And I'll look into that one.

  • @NelsonStJames
    @NelsonStJames ปีที่แล้ว

    Hearing the story of the development of Limbo is all the proof one needs of why independent game creators are necessary.

  • @user-bv7gz6fy8k
    @user-bv7gz6fy8k ปีที่แล้ว +2

    the storytelling pace of ur video is incredible🥰

  • @higherquality
    @higherquality ปีที่แล้ว +1

    Limbo is very much my alltime favorite game

  • @fuseboxjackson2789
    @fuseboxjackson2789 ปีที่แล้ว

    really good vid!!!

  • @heavyalter5442
    @heavyalter5442 ปีที่แล้ว

    god your videos are so awesome I love the content man

  • @hyejipark3747
    @hyejipark3747 ปีที่แล้ว

    Def not binge watching your channel 👀😂 It's so good!

    • @ThatGuyGlen
      @ThatGuyGlen  ปีที่แล้ว

      Awesome to hear, glad you like the videos!