Games that Break all the Rules

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  • เผยแพร่เมื่อ 15 พ.ค. 2024
  • "How do you know I’m mad?" said Alice.
    "You must be," said the Cat, "or you wouldn’t have come here.”
    ---
    Typically, fictional worlds strive for immersion: limiting themselves to certain parameters - even if those limits are more fantastical than reality. But there’s another kind of fictional world, the kind that shatters the confines of the status quo. So say goodbye to gravity, say goodbye to time, say goodbye to space, and prepare for a voyage across realities with no restrictions...
    0:00 Worlds that Break Rules
    1:11 Into the Rabbit Hole
    2:57 Dreams within Dreams
    4:29 Optical Illusions
    6:22 Goodbye to Gravity
    7:53 No Exit
    9:18 Curiouser and Curiouser
    10:34 Jazzpunk!
    13:00 Serious Business
    14:49 An Airport for Aliens Currently run by Dogs
    16:52 Beyond All Limits
    18:25 Everything is an Illusion
    20:08 A New Perspective
    Media Shown: Viewfinder, Superliminal, Manifold Garden, An Airport for Aliens Currently run by Dogs, Jazzpunk, Cuccchi, Bioshock Infinite, Lord of the Rings, Elf, Brats, Top Secret
    Copyright Disclaimer: Under section 107 of the Copyright Act 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education, and research. All video/image content is edited under fair use rights for reasons of commentary.
    I do not own the images, music, or footage used in this video. All rights and credit goes to the original owners.
    Sources:
    Alice in Wonderland Interpretations, Article by Robert Douglas-Fairhurst: www.theguardian.com/books/201...
    Project Acoustic Kitty, Article by Becky Little: www.history.com/news/cia-spy-...
    Project Blue Peacock, Kyle Mizokami: www.popularmechanics.com/mili...
    ♫ Music by Karl Casey @ White Bat Audio:
    Galaxy, Home, Floating, leaving earth, alien ruins, edge of tomorrow, lucid dream
    ♫ Additional music by Kevin MacLeod (incompetech.com):
    Beauty Flow, Bittersweet, Floating Cities
    Licensed under Creative Commons: By Attribution 3.0
    creativecommons.org/licenses/b...
    #CuriousArchive #Worldbuilding
  • เกม

ความคิดเห็น • 820

  • @Whydoiexisthere-
    @Whydoiexisthere- 8 หลายเดือนก่อน +3659

    You can hear Curious Archive’s computer absolutely howling for help while he’s recording these games.

    • @concentratedcringe
      @concentratedcringe 8 หลายเดือนก่อน +199

      The archive is sadly underfunded, and cannot afford a good Ryzen 😔

    • @DarkJusn2020
      @DarkJusn2020 8 หลายเดือนก่อน +26

      Suuuush... Don't tell him...

    • @lawjef
      @lawjef 8 หลายเดือนก่อน +25

      Games that break all the rules … narrated in nasal monotone. Smh

    • @marshalmarrs3269
      @marshalmarrs3269 8 หลายเดือนก่อน +10

      I have a VERY deep thought about this video, maybe these kinds of games are depictions of the actual reality! 🫠😵‍💫

    • @erikarsov4365
      @erikarsov4365 7 หลายเดือนก่อน +8

      If you listen closely you can hear
      Help ME A MAD SCIENTIST is USING ME AS A SLAVE FOR ENTERTAINMENT

  • @smartsmartie7142
    @smartsmartie7142 8 หลายเดือนก่อน +1777

    A Hitchhiker's Guide to the Galaxy is a good example for a satire of the real world. In the beginning of the book the protagonists house gets demolished to allow building a highway, a very real thing, but then the earth got destroyed for a space highway!

    • @nathanfake9163
      @nathanfake9163 8 หลายเดือนก่อน +353

      Not only that, but a space highway that is immediately rendered useless due to a newly made innovation in space travel.

    • @quempire2656
      @quempire2656 8 หลายเดือนก่อน +15

      Ahould have just built a killdozer

    • @Basilililisk
      @Basilililisk 8 หลายเดือนก่อน +77

      ​@nathanfake9163 which then was rendered useless by a ship run by restaurant mathematics

    • @RaspberetJam
      @RaspberetJam 8 หลายเดือนก่อน +38

      And then the main character falls and misses the ground…

    • @JamesTDG
      @JamesTDG 7 หลายเดือนก่อน +16

      And then the earth was remade, at least in the movie

  • @mlahut
    @mlahut 7 หลายเดือนก่อน +470

    "Baba Is You" would also be a game worthy of discussing here. It's a 2D block-pushing game where the rules are defined by the blocks themselves. You start by controlling a rabbit named Baba, and the titular "BABA", "IS", and "YOU" are three adjacent blocks on the screen. But if you push away the first block and replace it with "ROCK" then immediately you are in control of the rock(s) instead of the bunnies. This gets complicated fast...

    • @nayutaito9421
      @nayutaito9421 7 หลายเดือนก่อน +42

      Make sure you push BABA and ROCK at the same time, otherwise, you will be stuck in the short gap of time when nothing IS YOU.

    • @box_speedruns
      @box_speedruns 6 หลายเดือนก่อน +7

      baba is you is just programming though, i love the game but its not super complicated its just coding

    • @mlahut
      @mlahut 6 หลายเดือนก่อน +28

      @@box_speedruns I've played a lot of programming games (spacechem, automatachef, exapunks, chr147, ...) and I'm going to have to strongly disagree with this claim. Yes there's a minor programming/rules element of baba but the spatial layout usually puts a heavy restriction on the rules you are allowed to make

    • @box_speedruns
      @box_speedruns 6 หลายเดือนก่อน +8

      @@mlahut i know creating the rules itself is the hard part in baba is you but it just doesnt fit in the same category as this video i feel.

  • @notsubnautic4682
    @notsubnautic4682 8 หลายเดือนก่อน +718

    I’m surprised Antichamber wasn’t mentioned. It’s whole premise was disobeying conventional rules to find the way forward.

    • @suicune2001
      @suicune2001 8 หลายเดือนก่อน +25

      I think The Magic Circle would have been a good contender, as well.

    • @TheLovelyMedusa
      @TheLovelyMedusa 8 หลายเดือนก่อน +74

      Antichamber seems like the precursor to all of these games, I'm also shocked it wasn't mentioned

    • @jasonblalock4429
      @jasonblalock4429 7 หลายเดือนก่อน +19

      @@suicune2001 Holy shit, someone else who knows about The Magic Circle. It's my favorite game of the 10s that no one else seems to have heard of.

    • @suicune2001
      @suicune2001 7 หลายเดือนก่อน +5

      @@jasonblalock4429 Yeah, I think I first learned about it from GT Live years ago. But I've never heard anyone mention it since then. Maybe I should do an LP of it to give it a little attention.

    • @azraelle6232
      @azraelle6232 7 หลายเดือนก่อน +15

      Hyperbolica is another one, where you explore non-Euclidian spaces. I loved the part where I had to serve food to customers in a restaurant whose walls met in corners that are infinitely far away, while wearing roller skates.

  • @carlyc2242
    @carlyc2242 8 หลายเดือนก่อน +241

    I liked this video so much I sent it to my mom, who is an art professor. She doesn't really play video games, but she knows I love them beyond a form of entertainment. Thanks!

    • @ReeveProductions
      @ReeveProductions 8 หลายเดือนก่อน +6

      I bet she’d like playing that cocchi game.

    • @SabbaticusRex
      @SabbaticusRex 7 หลายเดือนก่อน +5

      She likely found it fascinating and such . But she still wants you to get a real job .

    • @MolnarG007
      @MolnarG007 7 หลายเดือนก่อน +3

      Did she liked it?

  • @solar_the_architect
    @solar_the_architect 8 หลายเดือนก่อน +1696

    its a shame you didnt talk about the stanley parable, it definitely fits into the category of games/worlds that break all the rules

    • @arkurianstormblade4109
      @arkurianstormblade4109 8 หลายเดือนก่อน +220

      too also be fair theres already dozens upon dozens of videos about Stanley.

    • @Particelomen
      @Particelomen 8 หลายเดือนก่อน +30

      I'm only hoping that there instead will be a specially dedicated episode to this masterpiece!

    • @solar_the_architect
      @solar_the_architect 8 หลายเดือนก่อน +36

      @@Particelomen that may be why CA didnt cover it in this video, or at least that's what in hoping

    • @Dual-Dice
      @Dual-Dice 8 หลายเดือนก่อน +37

      Same but replace the stanley parable with baba is you.

    • @marshalmarrs3269
      @marshalmarrs3269 8 หลายเดือนก่อน

      I want to live in a world where the laws that govern reality just fucks off!!

  • @dartheugene8043
    @dartheugene8043 8 หลายเดือนก่อน +533

    It’s a good day when Curious Archive uploads

    • @Adolfrizzler509
      @Adolfrizzler509 8 หลายเดือนก่อน +1

      It always is

    • @GLI-CHY
      @GLI-CHY 8 หลายเดือนก่อน +3

      fax

    • @HerohammerStudios
      @HerohammerStudios 8 หลายเดือนก่อน +15

      It's a good day when people don't regurtitate shitty copy pastes for likes

    • @Adolfrizzler509
      @Adolfrizzler509 8 หลายเดือนก่อน +1

      @@HerohammerStudios bro who hurt you man why you mad bro ???

    • @bencohen3074
      @bencohen3074 8 หลายเดือนก่อน

      It’s a good day, a lot of my favorite monthly TH-camrs made today a great day

  • @leoncaw326
    @leoncaw326 8 หลายเดือนก่อน +822

    The alien airport run by dogs sounds like it could serve as a fun sort of Autism simulator. Trying to understand what people want or why you’re expected to do something makes me feel like an alien navigating on Earth sometimes.

    • @OopisDoopis
      @OopisDoopis 7 หลายเดือนก่อน +52

      Exactly what I was thinking! When I heard him talking about Alice in Wonderland I was like: "sounds a bit like autism huh" and then when he started talking about the airport and yup

    • @incognitiveincognito
      @incognitiveincognito 7 หลายเดือนก่อน +48

      I was thinking about how much this whole video just sounds like my view of the world and this comment made me remeber I'm autistic

    • @StormClassX
      @StormClassX 7 หลายเดือนก่อน +21

      I have an autism diagnosis. It don't be like that. However my inner phantasia seems applicable or at least it's elements analogous to objective reality. It's like the mental tools everyone uses to solve things in the real world, to me, are conceptual and seem much like their real world counterparts. I know. Ravings of a lunatic. I wish I could just wake up in an airport of dogs... but it ain't happening.

    • @StormClassX
      @StormClassX 7 หลายเดือนก่อน +10

      Btw, nice to meet a few others on the spectrum in such an obscure place 😊. Kinda how it always happens

    • @rustyshackleford2007
      @rustyshackleford2007 7 หลายเดือนก่อน +2

      You may be artistic.

  • @maxleroux
    @maxleroux 8 หลายเดือนก่อน +301

    Please make a a documentary video about The Eternal Cylinder! The speculative evolution in that game is crazy as hell! 👽

    • @HlootooThunderhammer
      @HlootooThunderhammer 8 หลายเดือนก่อน +8

      YES. I remember this was requested a while back!

    • @cherriemaesicad8830
      @cherriemaesicad8830 8 หลายเดือนก่อน +4

      GUYS GET THIS A LOT OF LIKES

    • @cat_supernova2242
      @cat_supernova2242 8 หลายเดือนก่อน +3

      YES I RECENTLY BEAT THAT GAME AND IT IS AMAZING!!!!!!!!!!!!!!!!

    • @KrazyKaiser
      @KrazyKaiser 8 หลายเดือนก่อน +3

      God I need to play that game. Got it on steam when it was on sale but haven't committed the time to play it all.

    • @HlootooThunderhammer
      @HlootooThunderhammer 8 หลายเดือนก่อน +3

      @@KrazyKaiser It gives me Neverending Story kind of vibes. Like those old school 80s/90s movies with weird creatures and a narrator with a soothing voice.

  • @samuelesanfilippo222
    @samuelesanfilippo222 8 หลายเดือนก่อน +92

    like usual, the ammount of imaginative power a single video of this channel can give me, can hardly be matched.

  • @purplehaze2358
    @purplehaze2358 8 หลายเดือนก่อน +63

    Viewfinder feels like someone just really wanted to flex their coding skills and whatever engine it used.

    • @antoine_9667
      @antoine_9667 8 หลายเดือนก่อน +8

      Unity i believe; for how it s done:
      U can determine the FOV of the player using math and place planes tangeant to it
      When u take a picture u "grab" every scene object that falls within the boundaries delimited by the planes(=FOV) and save their position in the cone at that specific point
      When placing the picture, u simply place the saved view boundary in place of the new view boundaris
      Hope it was clear and helpful; have a great day/night

  • @c4sualcycl0ps48
    @c4sualcycl0ps48 8 หลายเดือนก่อน +67

    Would love to see Curious Archive’s take on Outer Wilds.

    • @SabbaticusRex
      @SabbaticusRex 7 หลายเดือนก่อน +1

      Great game . Need more games like that one made .

  • @SirAndrewHillier
    @SirAndrewHillier 8 หลายเดือนก่อน +73

    The more I watch your videos the more I realise we're fans of a lot of the same channels on TH-cam; namely Jacob Geller and, more relevant to THIS video, Tom Scott's Technical Difficulties. (I mean, you could very well be getting these topics and talking points from elsewhere, but that's where I first heard about Acoustic Kitty and Blue Peacock). I think it's really cool how you put your own perspective on them and cross-analyse them in different ways! Awesome video as always!

    • @marshalmarrs3269
      @marshalmarrs3269 7 หลายเดือนก่อน

      I think those games illustrate the actual reality.

  • @mozarteanchaos
    @mozarteanchaos 8 หลายเดือนก่อน +12

    could've used a warning for flashing lights during chunks of the jazzpunk section. it could be seriously dangerous for someone with photosensitive epilepsy, and even though i don't have any form of epilepsy, the flashing was strong enough to start hurting my eyes.

    • @Hawk7886
      @Hawk7886 7 หลายเดือนก่อน +3

      Honestly that's totally fair and I'm surprised the game got away with it. Stuff like that has been forbidden in traditional animation for 20 years.

  • @Grey.Minerva
    @Grey.Minerva 8 หลายเดือนก่อน +63

    feels like antichamber paved the way for a lot of these perspective games. totally worth a play if you havent yet

    • @Hawk7886
      @Hawk7886 7 หลายเดือนก่อน +3

      Ehhhh... Antichamber is definitely its own thing and it's a massive disservice to say it directly inspired any of the games featured here. Viewfinder, for instance, was inspired by Portal, and vibes well with The Witness. Even then, it's better to accept each game as their own thing since they're all uniquely awesome.

  • @IAmFromTheYear
    @IAmFromTheYear 8 หลายเดือนก่อน +71

    It's trippy stuff like this which is why I sleep and dream so much.

    • @HerohammerStudios
      @HerohammerStudios 8 หลายเดือนก่อน +3

      Funny. Long work hours is why I sleep so much

    • @IAmFromTheYear
      @IAmFromTheYear 8 หลายเดือนก่อน +1

      @@HerohammerStudios Why is that funny?

    • @robertsandlin366
      @robertsandlin366 7 หลายเดือนก่อน

      @@IAmFromTheYear is trippy stuff the same as long work hours? I suppose it's just really trips people up.

    • @Hawk7886
      @Hawk7886 7 หลายเดือนก่อน +1

      ​@@IAmFromTheYearit's not, his comment was displaying irony.
      Funny, depression is why I sleep and dream so much.

  • @raiphobic
    @raiphobic 7 หลายเดือนก่อน +12

    that transition between Viewfinder and Superliminal at 2:56 was beautiful

  • @oliverlarosa8046
    @oliverlarosa8046 6 หลายเดือนก่อน +5

    (6:48) Funny thing about M.C Escher, he was *not* a mathematician. By his own admission, he had next to no academic understanding of the subject. He simply enjoyed exploring what were, or would turn out to be, mathematically-relevant patterns in his art, and he was exceptionally skilled at doing so

  • @kade-qt1zu
    @kade-qt1zu 8 หลายเดือนก่อน +25

    It's really awesome to see just how much Curious Archive has progressed.

  • @TheSteven00
    @TheSteven00 8 หลายเดือนก่อน +20

    Loving the shift to more personal essay content. I still love the objective synopses of fictional worlds, and I came to your channel for the spec evo in the first place, but am always excited by videos like this

  • @scheimong
    @scheimong 8 หลายเดือนก่อน +19

    I think I understand how viewfinder works under the hood.
    Basically whenever you take a snapshot, the game clones the world's meshes, culled to the polaroid's camera's view frustum, and make that bundle its own scene. The camera is cloned too so that it is now independent from the player's further movements and stays still. It takes the view of this camera and renders it onto a surface (the "picture"). (Btw, the last part is how portals and mirrors are implemented too). Now you can move the picture around and the image on it stays still. When the player "places down" the picture, all meshes from the cloned scene is transformed appropriately based on the picture's orientation and cloned back into the main scene. This makes it look like nothing has changed from the player's camera view until their perspective changes.
    All the concepts and tricks used here are all well known and well supported by various game engines. But to combine them so creatively to achieve such a spectacular effect is a skill that most game developers can only dream of.

    • @antoine_9667
      @antoine_9667 8 หลายเดือนก่อน +2

      That is what i assumed too tho u explained it much more clearly that I did; congrats mate :)

  • @mariusg8824
    @mariusg8824 7 หลายเดือนก่อน +7

    I played a few of these in a local art museum. I think it's amazing how far the medium has progressed in just a few decades.
    Especially manifold garden impressed me. The first time I stood at the edge of my island, I had no idea how to cross this chasm. I just saw these tiny islands all around me. Only when I dropped an item into the depth, and it came back to me falling from above, I realized that everything I see around me is my own vantage point, just from another angle.
    This was such a mind blow, such a profound change in how I was able to navigate the world... it makes you think what other trivial truths you missed about, well, everything.

  • @gmradio2436
    @gmradio2436 8 หลายเดือนก่อน +7

    Some of these in VR might be wonderfully maddening.

    • @noelvalenzarro
      @noelvalenzarro 8 หลายเดือนก่อน +1

      VR would ruin the illusion because it gives a sense of depth so for example you can see when the object switches from something right in front your face to something in the distance despite occupying the exact same field of view.

    • @gmradio2436
      @gmradio2436 8 หลายเดือนก่อน

      @@noelvalenzarro Would it really? Most these are perspective illusions and those are fairly popular sculptures. Maybe b the giant pawn door in superliminal might need a slight rescaling. The rest are 3d Geometry and teleportation tricks. Viewfinder could be fun.

  • @whimsiquisitive
    @whimsiquisitive 8 หลายเดือนก่อน +19

    I think these types of games are by far my favorite conceptually and we need more reality bending games.

    • @charnet3d207
      @charnet3d207 4 หลายเดือนก่อน

      Alan Wake 2 does some of the dream world reality bending thing pretty well, Control too. Remedy Entertainment really are pushing this in the AAA world.

  • @fernandoalfonsomagistrado8615
    @fernandoalfonsomagistrado8615 8 หลายเดือนก่อน +18

    Curious Archive makes one of the best game documentaries I've ever seen, good explanations good showcases, and good gameplay.

  • @syserq
    @syserq 8 หลายเดือนก่อน +8

    I am so excited for ENA: Dream BBQ to come out, I imagine it will fit well with these

  • @DylanDiener-wv4nu
    @DylanDiener-wv4nu 7 หลายเดือนก่อน +5

    I don't remember all the times I tried to un-fullscreen to try to hit the like button, and then realized that I already had. I'm a fan of mind breaking, and this certainly delivered.

  • @DevKerrigan
    @DevKerrigan 8 หลายเดือนก่อน +15

    holy cow this game, these games, this video. these are the tricks and tools and powers gamespaces enable, and we have absolutely slept on as the creep toward dense foliage and algorithmically generated ray tracing and hypershadows. Those effects are beautiful, but they cannot make an experience on their own. Viewfinder explores the actual boundarylines where no other medium can perform, and for that I cherish it.

  • @Aghul
    @Aghul 7 หลายเดือนก่อน +9

    I love games like these so much! Superliminal and especially Viewfinder are some of my favorite 'puzzle' games. Also I very much recommend 'There is no Game'!

  • @elizabetho.7484
    @elizabetho.7484 8 หลายเดือนก่อน +13

    So many moments in this video were jaw dropping--just incredible. And funny. Thank you, CA, for an amazing video!

  • @kluevo
    @kluevo 8 หลายเดือนก่อน +6

    All the airport stuff is oddly fitting for me, since this episode was released right as I just passed the silliness of tsa security

  • @thatkidmamboGaming
    @thatkidmamboGaming 8 หลายเดือนก่อน +28

    Keep up the good work!

  • @notsaying9794
    @notsaying9794 8 หลายเดือนก่อน +4

    I'm surprised Portal 2's f-stop development phase wasn't mentioned. Viewfinder and Superliminal are heavily inspired by that scrapped mechanic!

  • @user-wn3jv7jk6e
    @user-wn3jv7jk6e 7 หลายเดือนก่อน +6

    Would love to see Curious Archive’s take on Outer Wilds.. It's really awesome to see just how much Curious Archive has progressed..

  • @TorQueMoD
    @TorQueMoD 7 หลายเดือนก่อน +1

    That was a beautiful transition from Viewfinder to Superliminal. Well done :)

  • @ArtisticNightmares
    @ArtisticNightmares 2 หลายเดือนก่อน +1

    Man so glad I found this video not sure if id found your channel by then but god do I love the Alternate physics of reality genre 🙏 I really hope people keep expanding on these games

  • @TripleA332
    @TripleA332 8 หลายเดือนก่อน +2

    Viewfinder is genuinely one of the most impressive games I've ever seen

  • @aspergale9836
    @aspergale9836 7 หลายเดือนก่อน

    Thank you for including references to external media scenes you use.

  • @jul8803
    @jul8803 7 หลายเดือนก่อน +1

    Manifold gardens is in my top 3 of long-lasting gaming experience along withJourney and Gris. Thanks for listing the other ones, can't wait to try them!

  • @robert2german
    @robert2german 8 หลายเดือนก่อน +3

    Areas in Persona 5 take place in “Palaces,” places in an alternate plane of reality rules by the collective unconscious, and these Palaces are created by individuals that have a distorted perspective of reality based on their corrupted desires, such as an abusive volleyball teacher viewing his school as his castle and himself as the king, a plagiarist master artist who exploits his pupils viewing his atelier as an enormous, gaudy museum, or a mob boss that sees all of Shibuya as his personal bank and the people in it as ATMs.

  • @mistergray9664
    @mistergray9664 7 หลายเดือนก่อน +2

    Awesome video! Echochrome is an old PSP game that was one of the first puzzle games in which optical illusions and MC Escher esque spaces are a core mechanic of the game world

  • @kyledabearsfan
    @kyledabearsfan 5 หลายเดือนก่อน +2

    Viewfinder has been incredible but I can only play a handful of minutes at a time, because it actually makes my stomach flip. But its so incredible I keep going back, and kept experimenting and exploring. So cool. I hope more people give it an opportunity, the changing art styles you can move through in an instant, its just mesmerizing.

  • @Kirjava88
    @Kirjava88 8 หลายเดือนก่อน +7

    Echochrome is like these. An artist's mannequin walks along paths and your job is to move the camera around to hide gaps or make paths. If you turn the world upside down, he falls, and he can walk along a surface which was previously unreachable. It's on PSP and PS3, and one of the two sequels is on PSV.

    • @Hawk7886
      @Hawk7886 7 หลายเดือนก่อน

      Too bad it isn't on PC.

  • @RovingTroll
    @RovingTroll 8 หลายเดือนก่อน +1

    I like how the little star appears by jazzpunk 2014, when you misstate the launch date

  • @Ash-----
    @Ash----- 7 หลายเดือนก่อน +1

    14:20 this reminds me that in minecraft you can make a redstone randomiser by using a chicken and a pressure plate.
    Also, pigeon homing missiles for surface/air to ship missiles

    • @MaybeGamerLV
      @MaybeGamerLV 7 หลายเดือนก่อน

      Chicken 👍

  • @thebarfingcloud2152
    @thebarfingcloud2152 8 หลายเดือนก่อน +1

    These videos are getting better and better with every upload

  • @Theleprechaun317
    @Theleprechaun317 7 หลายเดือนก่อน +1

    Manifold garden is an absolute masterpiece. Once you finish, you can replay the game in a whole new way, which is harder than the first time

  • @Namenlos34
    @Namenlos34 7 หลายเดือนก่อน +1

    I think Portal also gives you the sense of "illusion". Because you learn that the shiny test chambers are surrounded by ruins of metal and rust

  • @TheRealBlackNet
    @TheRealBlackNet 8 หลายเดือนก่อน +3

    @Fiewfinder: As dev and 3d animator its MAGIC for me the sudden bool operation of very complex objects at runtime without lag is very MAGIC...

  • @AlienBemular
    @AlienBemular 8 หลายเดือนก่อน +5

    Reminds ya of those videos where you see illusions mixed with portal.

  • @friendlyneighbourhoodsloth
    @friendlyneighbourhoodsloth 8 หลายเดือนก่อน +5

    haven't watched yet but can tell its amazing

  • @RossOriginals
    @RossOriginals 2 หลายเดือนก่อน +1

    It's noteworthy that both Viewfinder and Superliminal are in part inspired by a cancelled sequel to Portal involving an Aperture Camera that could warp reality that way -- it was a very adventurous idea so it's not entirely surprisingly that it took until now, with improved graphical hardware, for anyone to create that kind of game, but I find it particularly interesting how both games take wildly different approaches to it with Superliminal having much more of a "Portal" theme with its dream-experiment framing, and Viewfinder going in an entirely different direction with its floating islands. I'd love to try both out at some point, but my computer is old and tired, like me.

  • @zaneaustin22
    @zaneaustin22 8 หลายเดือนก่อน

    Man I love jazz punk so much! I played it when it first came out, very underrated

  • @FunFreakeyy
    @FunFreakeyy 7 หลายเดือนก่อน

    Thanks for the list of games in the description. I'll play them and come back to this video after that, because I want to get in blind for these types of games.

  • @jija4333
    @jija4333 7 หลายเดือนก่อน

    for a long time i tried to remember the name of Jazzpunk, lately i started to think that it was just a dream of mine when i was younger.. i was so surprised to finally find it, after almost 10 years of occasionaly remembering something like that existing but never remembering the name, thank you hahah

  • @vivaldismurder8779
    @vivaldismurder8779 7 หลายเดือนก่อน

    I completely forgot that Jazzpunk existed. Thanks for reminding me!

  • @reeeraptor8
    @reeeraptor8 2 หลายเดือนก่อน

    Yo thank you for telling me the name of Jazzpunk, I remember watching a video of someone playing through it as a child and it was such a unique game that I never really forgot it

  • @shuacraft9193
    @shuacraft9193 หลายเดือนก่อน

    That movie theater moment in Jazzpink kinda’ve stood out to me. Even when a work of fiction is intentionally manufactured to be as bizzare as possible, the creator themself was still able to find something from reality just as weird

  • @davidinark
    @davidinark 7 หลายเดือนก่อน

    Viewfinder is absolutely mind breaking, glorious, and jaw dropping, even after hours of playtime.

  • @whimsiquisitive
    @whimsiquisitive 8 หลายเดือนก่อน +1

    Some clarification on project blue peacock,
    The chicken's weren't supposed to set off the bomb, the chickens were to act as insulation in the winter... See the idea was to plant nuclear bombs like landmines across the entire border region with the USSR so that if they every invaded they would be met with a wall of nuclear annihilation. But during the winter some of the electronics in the bomb could get damaged so they needed a way to keep the bombs warm... so they decided to build a specialized chicken coup into the bomb which would be buried... with the chickens inside.
    The bombs were meant to be buried as an invasion was starting I guess because they specifically tested how long chickens would survive in such conditions.
    :) that's all.

  • @stok5445
    @stok5445 8 หลายเดือนก่อน

    Hyperbolica is another game along these lines that is sort of forgotten.
    It takes place in like, a 4d space. Everything is non-euclidian. It's worth checking out if you're into these sort of games.

  • @FunnyLarvaFamily-lx8xh
    @FunnyLarvaFamily-lx8xh 7 หลายเดือนก่อน

    Thank you for making these thoughtful connections between reality and the unusual spaces human minds create.

  • @alepenagorbe9135
    @alepenagorbe9135 8 หลายเดือนก่อน +3

    15:47 Curious Archive discovers the concept of a social construct

  • @researcherchameleon4602
    @researcherchameleon4602 8 หลายเดือนก่อน +3

    I especially love the psychonaughts franchise

  • @christianlud6740
    @christianlud6740 3 หลายเดือนก่อน

    I'm so glad you covered jazz punk, it's such a hilarious under-represented game

  • @beefy2581
    @beefy2581 7 หลายเดือนก่อน +1

    This video reminded me of some games that you should definitely check out if you haven't played! Broken Reality, Hypnospace Outlaw, and Hylics all are great in their own unique ways!

    • @beefy2581
      @beefy2581 7 หลายเดือนก่อน

      Katana Zero as well, I don't want to ruin the story but holy crap it has a good story that had me questioning what was happening.

  • @oreosaurs2658
    @oreosaurs2658 8 หลายเดือนก่อน +3

    Very cool
    Who here remembers the time with curious archive posted every Friday.

  • @talshafir10
    @talshafir10 7 หลายเดือนก่อน

    Awesome video! Would have loved to see Antichamber here too

  • @vibe_check88
    @vibe_check88 8 หลายเดือนก่อน +3

    Hey man, your videos are really cool and I love your voice! You should make a podcast fr

  • @vitorz.5784
    @vitorz.5784 6 หลายเดือนก่อน

    Oh man... My brain is now in shattered pieces 😂
    Excellent video, great comparisons with not only games, but also the reality and our own conventions

  • @Milaaq302
    @Milaaq302 7 หลายเดือนก่อน

    Wasn't expecting a pile of game recommendations but here we are now, I want all of them.

  • @jalynmoore-allen9871
    @jalynmoore-allen9871 8 หลายเดือนก่อน +2

    This feels a whole lot like a Jacob Gellar video. And it's fantastic

  • @p27a
    @p27a 7 หลายเดือนก่อน +1

    i saw the falling guy silhouette in the thumbnail and i was excited to see how the Myst series was gonna fit in.
    saddened to see Myst was not, in fact, even mentioned 😔
    however, you did mention a couple of other games that i really liked watching play throughs of, so it was still a net positive viewing 😁

  • @brickpuncher1429
    @brickpuncher1429 8 หลายเดือนก่อน

    I really want to see you do a vid on Sunset Overdrive. That game flat out doesn't care about the 4th wall, going as far to make 4th wall breaks a plot device. It just lovingly screws with video game tropes, such as "the invisible wall" that becomes visible when you approach it and is responsible for a character's death.

  • @williekopenski8471
    @williekopenski8471 8 หลายเดือนก่อน +1

    I lost it when the secret agent used carrier pigeons to bake a pie

  • @AssasinZorro
    @AssasinZorro 7 หลายเดือนก่อน +3

    I wonder if you played Antichamber, Diaries of a Spaceport Janitor, and any game by Daniel Mullins.
    They work with rules in interesting ways

  • @richmcgee434
    @richmcgee434 8 หลายเดือนก่อน +2

    16:00 If you want another very peculiar take on airports, I suggest a look at either edition of the TTRPG Over the Edge from Atlas Games. I won't spoil it, but the Al Amarja International Airport is one of the most memorably strange places I've run into in 50 years of roleplaying.

  • @Charbified
    @Charbified 7 หลายเดือนก่อน +1

    Another really cool (and very simple) game along these lines is Baba Is You
    It follows its own rules to a T, but those rules can quite literally be rewritten.

    • @siquod
      @siquod 7 หลายเดือนก่อน +1

      Was kinda disappointed it got no mention.

  • @HlootooThunderhammer
    @HlootooThunderhammer 8 หลายเดือนก่อน +1

    I was JUST wondering when your next vid was coming out and you blessed us with this. BLESSED. ❤

  • @davidelrizzo
    @davidelrizzo 8 หลายเดือนก่อน

    Great video. Thanks for this exploration into strange digital worlds

  • @finpin2622
    @finpin2622 8 หลายเดือนก่อน +1

    I used to have a bit of an obsession with optical illusions so at about 6:48 in the video my brain just start going “MC Escher? MC Escher? He’s gonna say MC Escher isnt he”. I had a notebook I got from an art museum with one of his patterns all over it and I used it as a diary for years.

  • @beckhamoneill1894
    @beckhamoneill1894 8 หลายเดือนก่อน +3

    Have you looked at hyper light drifter yet? Idk if it would fit with your style of content but it might be worth checking out. I feel like a lot of people would enjoy a deep dive into the world, and emotional metaphor of the game - I know I would haha. As always love the content, keep it up man!

  • @0hate9
    @0hate9 6 หลายเดือนก่อน +1

    aww, I was hoping you'd talk about security theatre in the airport segment!

  • @jumpvelocity3953
    @jumpvelocity3953 7 หลายเดือนก่อน

    Superliminal’s gimic is cool and all, but the ending after a full playthrough in itself is worth all of that 10 times over.

  • @lillyflood2343
    @lillyflood2343 8 หลายเดือนก่อน

    Fantastic as always ^_^

  • @rbrendel1302
    @rbrendel1302 8 หลายเดือนก่อน

    Have you perhaps also noticed what great similarities there are between flying and a church service? In both cases, you are led through side portals to a central aisle and then take your seats in long rows. The better off, of course, sit in front. There follows a ceremony of set rituals, always the same, performed by uniformly dressed "acolytes." One is referred to the sacred scripture (the emergency instructions), which describes how one should behave and what is and is not allowed. At the very front there is a partitioned "altar room" to which only those initiated into the sacrileges of flying have access. During the "mass", one part of those present is busy praying, while the other dozes off, hoping that it will soon be over. Symbolic meals are served and in between speeches of the highest "consecrated" are heard from loudspeakers. The end of the ceremony is then accompanied by the sound of bells.

  • @jem5636
    @jem5636 8 หลายเดือนก่อน

    Once you mentioned bizarre surveillance methods, I was desperately hoping you'd mention acoustic kitty.

  • @SpringySpring04
    @SpringySpring04 หลายเดือนก่อน

    I've always wondered what those perception effects in Superliminal were called. Thanks for telling us about "Anamorphosis"

  • @Donebasilisk06
    @Donebasilisk06 8 หลายเดือนก่อน +3

    Posted 45 seconds ago? I'm making good time today.

  • @TommyTindall
    @TommyTindall 7 หลายเดือนก่อน

    Another really great one that I'm sure someone else has already mentioned is Twelve Minutes. That one was so much fun to figure out.

  • @praveenhans8074
    @praveenhans8074 8 หลายเดือนก่อน +2

    45 seconds ago ?!? That's crazy

  • @danielhaugehansen6041
    @danielhaugehansen6041 7 หลายเดือนก่อน

    Apparently the blue peacock project wasn't a plan to have the chicken set of the timer, (which offcourse sounds not only ridiculous but also dumb as hell)
    But for the chicken to keep the bomb warm in the winter so it doesn't malfunction due to the cold, which is actually a pretty damn smart solution because off a chickens high body temperatures. i only got this from two sources so correct me if im wrong, but it does seem more likely to me

  • @emersonshook6317
    @emersonshook6317 7 หลายเดือนก่อน

    That “WAKE UP” scared the shit out of me

  • @Momi_V
    @Momi_V หลายเดือนก่อน +1

    In "The Kangaroo Chronicles" and it's Sequels by Mark Uwe Kling one theme of the short story sequences, later build out into a major plot point is exactly that absurdity of airports and how they not just mirror, but concentrate and exasperate the absurdity of modern life in many aspects.
    In one scenario a person walks through an entire one of those person guidance systems (those complex waiting line arrangements to organize thousands of people) completely alone. No one in front of him. No one behind him. Just walking in zick zack patterns, spirals, circles and around a thousand unnecessary corners, not because it's efficient, easy or they want to, but because it's "normal", expected and "what you're supposed to do". They're probably not even thinking about it, not even considering to "break a rule", not even aware souch a possibility even exists, so omnipresent is "The System" of learned behavior, social norms, laws, etc.
    Major Spoiler Warning:
    The "villain's" ultimate plan is turning the entire world into an airport, with it's constant stress, rampant capitalism and minor to non-existent individual distinction despite blaring claims of "self realization"

  • @NikolajLepka
    @NikolajLepka 7 หลายเดือนก่อน

    I love games with dream logic. They're simultaneously total nonsense and perfectly sensible. Psychonauts and Superliminal are both games where I went "ah yes, but of course" and then proceeded to solve a puzzle without any issues because if you just think about it from the perspective of a dream, the solution becomes obvious

  • @LordNorthern
    @LordNorthern 8 หลายเดือนก่อน +3

    "an Airport for aliens, run by Dogs" - as imagined by a human

  • @JackomoSVK
    @JackomoSVK 8 หลายเดือนก่อน +1

    If Charlie Kaufman was a game developer, he would certainly made games like these.

  • @ImaErick
    @ImaErick 8 หลายเดือนก่อน +1

    OMG I THOUGHT JAZZPUNK WAS A DREAM I CANT BELIEVE ITS A REAL GAME I LOVE IT SM

  • @I-OMusic
    @I-OMusic 6 หลายเดือนก่อน

    Fantastic essay, great work!

  • @KahjalDragon
    @KahjalDragon 7 หลายเดือนก่อน

    how does one even MAKE a game like this? this looks amazing!