That was really well done, sieging at settlement down with this army was a pretty bold choice. The catch of those Yari cav to save the general was as close as anything.
Its easy to get overconfident with Otomo, I find so many of my battles are stomps due to the power of those opening volleys but then you finally come across a group a little too big, or a little too fast that gets in among you and its over.
@@StarKnightZ I am not sure if there is a setting for it. I instinctively have my left hand hovering over the R key all the time when I play Total War so I instinctively press it. I think using a single right click instead of a double click will keep them walking instead of running though, not certain.
And they shred armor like nothing else. Although I figure trading this for a line of sight requirement, stupidly late game tech and 50 less range compared to bows is fair.
@@HungTran-cv9jt Guns are the most powerfull units in the game ,but you need to use tactis to make them worth while. They are the best defenders in the game , put them on the wall and they will shread everything. For open fields , you have to negate the line of site and range problem , just like Legend did. If you get a battlefield that is flat land with no forest and the enemey has archers -just retreat.
@@HungTran-cv9jt you can ,but your problem is archers - they outrange you and AI sits at max range. This is why guns are very situational. Also if you are not Otomo , getting guns is pain.
Been playing this game, it might not be super varied on units, but it's really good and nuanced on the strategy side. Completely makes up for the short scope IMO
There is an actual name for that in the German Military. 'Feuerüberfall' - Ambush fire The tactic is to wait at the forest border until the enemy forces are at a distance where you can't miss, but they still have a hard time seeing you. Additionally you try to shoot in unison to hide your numbers. This tactic is used to defend against overwhelming forces.
@@LOL-zu1zr not nessesary, some would fire the first volley at once and than fire at individual speed. That's how the american rebels fought the british. And than there is the fire and charge tactic.
@@jarlnils435 there were two additional commandos that are given at that time: Sperrbestand Frei! - emergency Ammo is free to use! Now you switch to full auto. And: Klappspaten Frei! - free to use the entrenching tool! So charge the Russians with you spade.
@@LOL-zu1zrnot necesarilly, It fully depends on the armaments you have and the moment in history. When heavily outnumbered and armed with bows, for example, archers can hide from different spots in the forest, and move back after every shot, to widdle down the enemy. Guerrilla tactics are incredibly varied, and they include several different ambush tactics as well
Shogun 2 Matchlocks are just awesome. Love the sound of them. Also, I've used this very similar technique as the Hattori. So satisfying to defeat in detail with matchlock samurai who can hide behind a leaf! I've also had good success in having Light Cavalry dismount and fight enemy cav on foot. They've got a bonus vs cav, and whilst on foot are not cav so enemy cav don't get a bonus vs them. Neat little trick if you've got the time to dismount them.
@@johnpsmith8132 You can't. Only when they're assaulting walls will they do that. You dismount your own Light Cav to fight Cav. Yours will be infantry with a bonus vs Cav, they'll be Cav and come off worse than if your unit remained mounted.
IIRC, If you have an abundance of time, where you dismount matters as horses can get spooked and escape. So dismount them away from where the fighting will be if you want to dismount and have the time to do that.
Love the sound of all the gunpowder units in FotS. The boom and crack of cannon across the battlefield is so menacing. Miss that in Warhammer. Even the pop and crackle of muskets is better in Shogun
Shogun 2 content surely is revitalising the channel but it's revitalising my faith and care for this franchise as well, and I believe other people might share my thoughts here but sometimes I hoped CA brought back to newer titles the things that previously worked, because there are many great features in titles such as Shogun 2 that could easily fit in new installments due to how elemental/functional are and how much interesting possibilities they can bring. The day will come when CA releases a great historical title. For now, let's just watch Legend playing what he and we all like
CA today has made it very clear they're going to keep up with the fantasy money printer. Even their historical titles are basically fantasy at this point.
@@RobinTheBot I still believe the printer will fail them, and will have to fall back to the historical market, fully committing. Half baking is not yielding good results
@RobinTheBot I feel liked a nice clean, refined game like Shogun 2 would serve them well. The game should realistically be dead by now, but still has a significant following all these years later.
Ill always say this, if they wanted to be billionaires overnight. Medieval 3 announcement and shogun 2 definitive edition, fuck even shogun 3 but nowadays you can probs put japan in a medieval 3 game, though with how time and eras work not sure.
Learning about Saving your Disaster Campaign reminds me of many years ago when I played Fall of the Samurai on Hard Mode and the Tosa Clan AI showed up with a full stack (20 units) of Parrot and Armstrong Guns during the Realm Divide while I used a sort-of standard army composition of around 3-4 Armstrong, 3-4 units of Cavalry, a General, and the rest Line Infantry, without Naval Bombardment support. And another I have a fleet of Corvette facing off against AI's doomstack full of Kotetsu Ironclads. Sadly, those save files were long gone, and I never encounter AI fielding full doomstack comprised entirely out of Parrot and Armstrong Gun or Ironclad again since. It would be an interesting battle to see how we can beat them without it becoming Pyrrhic victory. Edit: Back then I simply detached a ninja and Sabotaged the Armstrong Gun doomstack while my army gets around them and capture all their settlement to make them disband when their clan is defeated. While Kotetsu one I have several full stack of Corvettes surrounded them and Auto Resolve. It was not an elegant solution both time, but it works.
Otomo is my favorite faction, and it's a joy to see them played as well as this. Despite having won Legendary campaign with em, and countless more casual runs on lower difficulties I don't think I could've played this out as well as Legend did here.
Great battle as usual! I just played an Otomo campaign (on normal) to get back into the game. Definitely gonna have to try in again on a harder difficulty. Thanks for showcasing how to beat those pesky chosakabe archers!
Love shogun 2, probably the best total war ever, the AI was really good, the setting, the replayability was second to none, and the music is superb, not to mention the brilliant Fall of the samurai DLC.
Hi Legend, have you seen the Kurosawa film 'Ran'? I think you might like it, it's operatic, but it has some very good examples of the tactics of matchlock units, especially in an ambushing scenario. If you get bored you can fast-forward to the battle scenes.
I watched this last week, and then the same tactics just saved my Takeda campaign this morning :) Thanks! It's a little bit cheesy... but if I get creative with my imagination, then I can pretend that the enemy don't have a radar, and with limited scouting information, then they just get pulled apart :)
Pikes and guns was the classic tactic used by Spanish empire during their peak time (up until field artillery was good enough to destroy their batallions from far away). So you could name it Japanese Tercios (in fact you can recruit Portuguese tercios who are decent melee units with matchlock guns).
I would argue that pike and guns became obsolete not because field artillery became too good, but because guns became so good that you'd rather have 100 gunners than 50 gunners and 50 pikemen. Otherwise I like your Tercio point, even though real Tercios were a formation where pikemen and riflemen were mixed up, standing together. Tercios weren't one separate group of pikes and one separate group of gunners.
I have done several legendary otomo runs with the base gun units against 3+ full stacks, with only three units it was extremely rare they ever run out of ammo even with 700+ kills per unit. Guns in shogun are an incredible unit if used correctly and they sound amazing.
You should actually leave fire at will on and turn off fire by rank for the matchlocks. One nice thing about Shogun 2 is that individual soldiers aim for individual enemies rather than a big group, so they know where to shoot and won't cause catastrophic friendly fire like in something like Medieval. For me I like to leave some gaos in my Yaris so matchlocks can still contribute with their morale shock while still killing quite a bit. Its funny how strong Matchlocks are in Shogun 2 while simultaneously being absolutely rubbish if you use them like normal ranged units. Stil though I'm in awe at how efficient you are in all TW games
Tactic name ideas: Teutoburg Torpedo, Tree Terrors, Tree Triggering, Forest Fear Firing, The Enveloping Ents (LOTR reference), Matchlock Manoveuring, Operation Otomo, Timber Trigger. 😂❤
Me every time I’m looking at the odds of a Legend of TW battle: Okay, he’s not winning it THIS TIME. 5 mins later: Oh okay, he’s definitely winning it again.
It looks as if the AI remembers where the last engagement took place. Perhaps you could have moved your entire army to the left where you had moved your spears, leaving a single unit to draw them to the original location.
I think we should go through all of Legends videos and count out how many times Legend has orgasmed at seeing all the hills in every battle he has fought. I find that to be the most hilarious undertaking any of us would ever do because this is incredible.
The history of how guns came to Japan is wacky, if you think about it. China invented gunpowder, and while the Mongols helped spread it to Middle East and Europe, Japan did not catch onto it during the invasions. Gunpowder technologies reached all the way to the furthest West, to Portuguese, and then loop back around the world to Japan..
Would love a series where you'd go through all the games testing certain themes like pike and shot, evaluating them, saying what worked and what didn't, how it can improve at the end etc..
Hey Legend - Long time subscriber here - I have really been enjoying these Shogun 2 battles. I never really figured it out - and kind of jumped right into WHII
@@Sithremnant777 Have fun! I recently started playing Medieval 2 for the first time ever, and am having a blast. The older TWs are definitely still holding up.
One little quality of life tip I'd like to give you Master General Shogun sir is if you hold Shift when you give the cavalry orders you can give multiple orders at a time. For example: Ordering them to go around a hill in a long U- shaped motion or even from corner of the map to the other corner without having to micro manage so much. Have a good thanksgiving as well sir!
Really missing the streams I hope you're gonna play Shog2 sometime soon before the thanksgiving break is over (Ik you're Australian and it doesn't make sense to stream for the American audience, still a live stream would be on point)
How tf does he have 11 provinces and all he has to show for it are ashigaru units? He could have blocked the crossing to Kyushu , focused on Naval defence using Nanban trade ships and built up his forces with High accuracy Portuguese Tercos and Bow Samurai from Buzen, superior melee and armor units from Satsuma and even Superior Cavalry from Higo? He could use churches to speed up his tech tree advancement and he could use all the Western trade posts as leverage to get paid alot of Koku in exchange for trade agreements? Naval invasions he doesn't even need to worry about because Nanban Ships can take on entire fleets. How did he mess up so bad? Otomo has the best starting position if you can take control over Kyushu and use the trade to maintain the Huge armada of Nanban trade ships you basically win the campaign. I haven't even started about the missionaries that can cause instant rebellions and turn entire swafts of land into rebel wasteland. Advice to everybody who just started Otomo Blitzkrieg on the first turn and take Tsukushi, Hizen and Higo. These three provinces are money making machines, unlock nanban Quarter, build it in Bungo and then cause a rebellion there, lose the province, build Nanban Quarter in Buzen and after that take back Bungo. Boom two Nanban Quarter, one for high accuracy Portuguese Tercos and one for high experience trade ships
You could have done more damage on the first volley if you put them all in spaghetti formation inside one another OR use rank fire with 3 ranks. You can put up to 3 matchlock units inside one another and they wont obstruct each other, and then just leave them on free fire. I found this bit of info in a matchlock guide on steam somewhere and its really usefull. Firerate is much higher than rank in fire during a long battle.
maaan what good use of the guns. dont think i've ever seen such a good use of Fire by Rank before. keeping them hidden makes the long reload animation and enemy charging a non issue since they just walked into your range and didnt know the matchlocks are there until they opened fire. which would allow all other rows to fire one after another. A bow samurai lost around 42 men in 2 row volleys. Hilarious!~
I find myself playing more FOTS than Shogun 2, because it is easier, but Shogun 2 is the one where your help is needed, for it is harder. Considering my favourite units are mele units, not range units and the map for Shogun 2 is more beautiful, I would play Shogun 2 should it be just as difficult as FOTS, but I don't find it as such. Shogun 2, as my first Total War Game, is the one where battle pacing is about right, battle take the proper ammount of time to finish and it is not wasting your time, waiting for units to kill each other for ever! Those are battles I can properly enjoy!
33:50 It's funny when you think about it. Those guys saw the corpse of they comrades riddle with bullet wounds right in front of the tree line yet they still walk straight into it.
Otomo campaign is very tough... sometime even too much (I use to play hard/hard - Darthmod ) everyone hates you, sometimes I even see Date armies landing against me after 15-20 turns 😒moreover when enemies fleets block your harbours your income immediately collapse.... it 's the only clan with I didn't win the campaign (of course the diplomacy flaws ot the game are an important issue...)
I prefer "Bait and 'Bush". Legend already uses "bushed" as a shorthand for "ambushed" and shortening ambush into bush makes both the non "and" words start with a "B". Edit: That said, I'm not sure I like "bait and bush" because that might be better for the thing Legend sometimes does where he has one army on the campaign map act as bait and another army ready to ambush within reinforcement range.
@@faceoctopus4571 Good alternative. For the map one maybe "Waiting/hunting in the forest"? Edit: How does "Bushy Surprise" or "Surpise in the Bush" sound for the map one. For the one in this replay it would be good to work the matchlocks in because they are essential.
I've attacked with a smaller force before, or even deleted units from the army, just to get them to sally out so I didn't have to fight a siege battle.
HOLY COW he actually did my champaign i sent it this morning thank you so much.
Hey! Care to elaborate a bit on the campaign and thought process behind this bold move?
He said above he was in way over his head and didn't realize it was such a powerful force lol :)
Good stuff. I've just sent a DEI one
He does modded ones?@@brenokrug7775
This? Morning? Bro the video is 4 weeks old
The clouds of gunsmoke drifting across the field look so damn good in this, wish we'd get that in newer titles
there is a nice smoke mod for tww3. give it a try :)
it's called (4.0 update, yees) Guns, Smoke & Spectacle
They really should have done empire 2 in Shogun 2 engine... There was nothing even close to FOTS since it came out
@@rinserofwinds Nowhere close to shogun2/np smoke unfortunatly. It has gorgius effects for the initial shots but that's about it.
Volumetric smoke is too hard for a small family company like CA, please understand.
@@PipMan1101 poor poor CA smh
"Why this man wanted to commit sepukku, I don't know, I can't answer that."
Classic disaster battle.
He posted in another comment he was just in way over his head and didn't realize that was such a superior army.
The answer probBly was:
I missclick the reinforcement and my army its alone
Naming the tactic “Crouching Rat, Hidden Cheese.”
Hidden warpstone yes yes
@@MadHyena42 horned rat most happy yes yes
That was really well done, sieging at settlement down with this army was a pretty bold choice. The catch of those Yari cav to save the general was as close as anything.
thb i was way in over my head. i though the battle would be pretty easy not realizing that is was actually insanely hard
Its easy to get overconfident with Otomo, I find so many of my battles are stomps due to the power of those opening volleys but then you finally come across a group a little too big, or a little too fast that gets in among you and its over.
How do you make a unit initially walk instead of run?
@@StarKnightZ I am not sure if there is a setting for it. I instinctively have my left hand hovering over the R key all the time when I play Total War so I instinctively press it.
I think using a single right click instead of a double click will keep them walking instead of running though, not certain.
Also why did you choose fire by rank? To preserve ammo?
virgin samurai archer vs chad peasant gunner
Yeah they give me that vibe too
The matchlocks impose a pretty major morale penalty, that alone makes them pretty strong
And they shred armor like nothing else. Although I figure trading this for a line of sight requirement, stupidly late game tech and 50 less range compared to bows is fair.
@@HungTran-cv9jt Guns are the most powerfull units in the game ,but you need to use tactis to make them worth while.
They are the best defenders in the game , put them on the wall and they will shread everything.
For open fields , you have to negate the line of site and range problem , just like Legend did. If you get a battlefield that is flat land with no forest and the enemey has archers -just retreat.
@@mowtow90 In those cases I think we can try pike and shot? As in, 1 line of melee with gaps between units for the guns behind to shoot through
@@HungTran-cv9jt you can ,but your problem is archers - they outrange you and AI sits at max range. This is why guns are very situational. Also if you are not Otomo , getting guns is pain.
@@mowtow90and this is why gun mods are a blessing
His bow unit: "Your mother was a hamster, and your father smelt of elderberries".
Been playing this game, it might not be super varied on units, but it's really good and nuanced on the strategy side.
Completely makes up for the short scope IMO
theres mods that add some flavour to the clans with more special units
the core strategy is good (only complaint I have is no siege ladders) but how can you not mention the glorious theming and style and music?
@@Jorfik yes, the music is definitely top tier for me too.
@@Black.Templar_002 Do you know if there are any mods that make the castles more accurate? Might be a pain to fight in though with this game.
@@kaltaron1284 yes, there's a better castles mod, that makes more complex and varied castles
There is an actual name for that in the German Military.
'Feuerüberfall' - Ambush fire
The tactic is to wait at the forest border until the enemy forces are at a distance where you can't miss, but they still have a hard time seeing you. Additionally you try to shoot in unison to hide your numbers. This tactic is used to defend against overwhelming forces.
Isn’t that how everyone ambushes?????
I can only imagine legend misspronuncing this horribly
@@LOL-zu1zr not nessesary, some would fire the first volley at once and than fire at individual speed. That's how the american rebels fought the british.
And than there is the fire and charge tactic.
@@jarlnils435 there were two additional commandos that are given at that time:
Sperrbestand Frei! - emergency Ammo is free to use!
Now you switch to full auto. And:
Klappspaten Frei! - free to use the entrenching tool!
So charge the Russians with you spade.
@@LOL-zu1zrnot necesarilly, It fully depends on the armaments you have and the moment in history. When heavily outnumbered and armed with bows, for example, archers can hide from different spots in the forest, and move back after every shot, to widdle down the enemy. Guerrilla tactics are incredibly varied, and they include several different ambush tactics as well
why he attacked that castle because he has God and Matchlocks on his side
Shogun 2 Matchlocks are just awesome. Love the sound of them. Also, I've used this very similar technique as the Hattori. So satisfying to defeat in detail with matchlock samurai who can hide behind a leaf! I've also had good success in having Light Cavalry dismount and fight enemy cav on foot. They've got a bonus vs cav, and whilst on foot are not cav so enemy cav don't get a bonus vs them. Neat little trick if you've got the time to dismount them.
how can I force the enemy to dismount?
@@johnpsmith8132 You can't. Only when they're assaulting walls will they do that. You dismount your own Light Cav to fight Cav. Yours will be infantry with a bonus vs Cav, they'll be Cav and come off worse than if your unit remained mounted.
IIRC, If you have an abundance of time, where you dismount matters as horses can get spooked and escape. So dismount them away from where the fighting will be if you want to dismount and have the time to do that.
Love the sound of all the gunpowder units in FotS. The boom and crack of cannon across the battlefield is so menacing. Miss that in Warhammer. Even the pop and crackle of muskets is better in Shogun
God. SYDB are like therapy
The micro is amazing as always. Since this tactic relies on the AI being forgetful and the usage of forests, I suggest "Birdbrain Guerilla" as a name.
What about "CA-Brain Guerilla"? ;)
"Skiddadle Skiddothing, your superior numbers mean nothing." -Legend
Clearly an example of Sun Tzu's "Chase me to the hidden Gunbang" tactic
Ohhh man the gunpowder units im Shogun 2 are simply awesome. Hope to see some firerockets, Portugese Tercos, or Heavy Gunners in the future
I'm not sure about the Gunners but I vaguely remember Shogun2 having Heavy Gunners
@SubbyBaka it did, specific only to the Shimazu clan though
I think this is your best general audience video. Any dude can watch and enjoy this. Well done.
Shogun 2 content surely is revitalising the channel but it's revitalising my faith and care for this franchise as well, and I believe other people might share my thoughts here but sometimes I hoped CA brought back to newer titles the things that previously worked, because there are many great features in titles such as Shogun 2 that could easily fit in new installments due to how elemental/functional are and how much interesting possibilities they can bring.
The day will come when CA releases a great historical title. For now, let's just watch Legend playing what he and we all like
CA today has made it very clear they're going to keep up with the fantasy money printer. Even their historical titles are basically fantasy at this point.
@@RobinTheBot I still believe the printer will fail them, and will have to fall back to the historical market, fully committing. Half baking is not yielding good results
@RobinTheBot I feel liked a nice clean, refined game like Shogun 2 would serve them well. The game should realistically be dead by now, but still has a significant following all these years later.
Ill always say this, if they wanted to be billionaires overnight. Medieval 3 announcement and shogun 2 definitive edition, fuck even shogun 3 but nowadays you can probs put japan in a medieval 3 game, though with how time and eras work not sure.
seem like every time they do some good next game they throw it out the window. I loved the naval battles from this game
Learning about Saving your Disaster Campaign reminds me of many years ago when I played Fall of the Samurai on Hard Mode and the Tosa Clan AI showed up with a full stack (20 units) of Parrot and Armstrong Guns during the Realm Divide while I used a sort-of standard army composition of around 3-4 Armstrong, 3-4 units of Cavalry, a General, and the rest Line Infantry, without Naval Bombardment support. And another I have a fleet of Corvette facing off against AI's doomstack full of Kotetsu Ironclads.
Sadly, those save files were long gone, and I never encounter AI fielding full doomstack comprised entirely out of Parrot and Armstrong Gun or Ironclad again since. It would be an interesting battle to see how we can beat them without it becoming Pyrrhic victory.
Edit: Back then I simply detached a ninja and Sabotaged the Armstrong Gun doomstack while my army gets around them and capture all their settlement to make them disband when their clan is defeated. While Kotetsu one I have several full stack of Corvettes surrounded them and Auto Resolve. It was not an elegant solution both time, but it works.
Two of my favorite clans featured in a disaster battle.
I love it.
As always, this happened because someone forgot to use the matchlock boat. An entire clan destiny is chained to that damm boat lmao.
that boat is like the dreadnought of the early game
Im loving the slow transition of this channel to a shogun2 channel :) Absolutely love shogun2 and absolutely love legend!
shogun 2 is actually the best totap war for tactics and strategy, basically its the best at being a total war game.
Otomo is my favorite faction, and it's a joy to see them played as well as this. Despite having won Legendary campaign with em, and countless more casual runs on lower difficulties I don't think I could've played this out as well as Legend did here.
I usually call this tactic "peekaboo" because you're moving one unit in and out of concealment
Great battle as usual! I just played an Otomo campaign (on normal) to get back into the game. Definitely gonna have to try in again on a harder difficulty. Thanks for showcasing how to beat those pesky chosakabe archers!
The Chosokabe were playing Total War Shogun, the Otomo were playing Total War Vietnam
Absolutely phenomenal victory. Brilliant use of matchlocks to their best tactical value - a brutal, morale-shattering alpha-strike.
Love shogun 2, probably the best total war ever, the AI was really good, the setting, the replayability was second to none, and the music is superb, not to mention the brilliant Fall of the samurai DLC.
" *a strategic defeat but a tactical victory is pointless* " what a line!
Hi Legend, have you seen the Kurosawa film 'Ran'? I think you might like it, it's operatic, but it has some very good examples of the tactics of matchlock units, especially in an ambushing scenario. If you get bored you can fast-forward to the battle scenes.
The ambushing matchlocks of Ran immediately came to my mind when Legend laid out his tactics here. Good shout.
5:56. That little music zing was so perfectly timed with your ambush, thought that was funny.
I watched this last week, and then the same tactics just saved my Takeda campaign this morning :) Thanks! It's a little bit cheesy... but if I get creative with my imagination, then I can pretend that the enemy don't have a radar, and with limited scouting information, then they just get pulled apart :)
“That’s a nice hill”
Pikes and guns was the classic tactic used by Spanish empire during their peak time (up until field artillery was good enough to destroy their batallions from far away). So you could name it Japanese Tercios (in fact you can recruit Portuguese tercios who are decent melee units with matchlock guns).
I would argue that pike and guns became obsolete not because field artillery became too good, but because guns became so good that you'd rather have 100 gunners than 50 gunners and 50 pikemen.
Otherwise I like your Tercio point, even though real Tercios were a formation where pikemen and riflemen were mixed up, standing together. Tercios weren't one separate group of pikes and one separate group of gunners.
Didn't Tercio consist of sword and shield troops too along with pikes and arquebusiers
@@Romczy yes. Tercio means thirds, so a third of each battalion was pikemen, another third were shielded swordsmen and another third gunners.
Tip: When you group them, you can switch between G or ctrl G to lock formation. No need to press the button like that 1:40
Chosokabi: "You can't defeat us, we have a superior army in every way!"
Otomo: "Hehe, Matchlocks go boom!"
I have done several legendary otomo runs with the base gun units against 3+ full stacks, with only three units it was extremely rare they ever run out of ammo even with 700+ kills per unit. Guns in shogun are an incredible unit if used correctly and they sound amazing.
It's all fun and games until the trees start speaking Otome!
Call the technique the prairie dog spit, since you only come out of the hidey-hole to disrespect the enemy
Well similar techniques were used by Swedes and their carolean infantry, so my call is Carolingus!
The art of shock ambush brought to you by LOT.
You should actually leave fire at will on and turn off fire by rank for the matchlocks.
One nice thing about Shogun 2 is that individual soldiers aim for individual enemies rather than a big group, so they know where to shoot and won't cause catastrophic friendly fire like in something like Medieval. For me I like to leave some gaos in my Yaris so matchlocks can still contribute with their morale shock while still killing quite a bit.
Its funny how strong Matchlocks are in Shogun 2 while simultaneously being absolutely rubbish if you use them like normal ranged units. Stil though I'm in awe at how efficient you are in all TW games
Tactic name ideas: Teutoburg Torpedo, Tree Terrors, Tree Triggering, Forest Fear Firing, The Enveloping Ents (LOTR reference), Matchlock Manoveuring, Operation Otomo, Timber Trigger. 😂❤
Me every time I’m looking at the odds of a Legend of TW battle: Okay, he’s not winning it THIS TIME.
5 mins later: Oh okay, he’s definitely winning it again.
It looks as if the AI remembers where the last engagement took place. Perhaps you could have moved your entire army to the left where you had moved your spears, leaving a single unit to draw them to the original location.
So well done. Love the Shogun 2 content!
That was incredible... maybe you could call it the run n' gun, kinda got a ring to it
All I could think was, "WHY IS HE STILL IN YARI WALL?," for like 10 minutes.
I think we should go through all of Legends videos and count out how many times Legend has orgasmed at seeing all the hills in every battle he has fought. I find that to be the most hilarious undertaking any of us would ever do because this is incredible.
that is well done man, combination with ashigaru charge in flanked and mattock shot for shock morale chosokabe stood no chance.
loving the Shogun 2 and FoTS vids
This is basically a demonstration of the PIKE AND SHOT tactic, which was the dominant way of combat in 16th-century Europe.
I love these shogun 2 videos, keep it up legend!
Can't overstate how happy I am to see you playing shogun 2 this much lately
Master stroke of ambush tactics showcasing shogun 2’s brilliance. Truly a legend of total war
The Otomo Rope-a-dope sounds a good name for this tactic
Always love Shogun 2 videos.
The history of how guns came to Japan is wacky, if you think about it. China invented gunpowder, and while the Mongols helped spread it to Middle East and Europe, Japan did not catch onto it during the invasions.
Gunpowder technologies reached all the way to the furthest West, to Portuguese, and then loop back around the world to Japan..
Would love a series where you'd go through all the games testing certain themes like pike and shot, evaluating them, saying what worked and what didn't, how it can improve at the end etc..
29:55, we'll call it Yari & Shot. You could also call it the YariLock strat.
Hey Legend - Long time subscriber here - I have really been enjoying these Shogun 2 battles. I never really figured it out - and kind of jumped right into WHII
So I'm itching to pick it up
@@Sithremnant777 Have fun!
I recently started playing Medieval 2 for the first time ever, and am having a blast. The older TWs are definitely still holding up.
LegendofTotalWar winning another yet impossible Battle. Totally Deserved name. The Legend.
One little quality of life tip I'd like to give you Master General Shogun sir is if you hold Shift when you give the cavalry orders you can give multiple orders at a time. For example: Ordering them to go around a hill in a long U- shaped motion or even from corner of the map to the other corner without having to micro manage so much. Have a good thanksgiving as well sir!
He shift-commanded the bow unit to lure for longer but for cavalry he made only separate commands because of stamina regen when idle
Really missing the streams I hope you're gonna play Shog2 sometime soon before the thanksgiving break is over (Ik you're Australian and it doesn't make sense to stream for the American audience, still a live stream would be on point)
How tf does he have 11 provinces and all he has to show for it are ashigaru units? He could have blocked the crossing to Kyushu , focused on Naval defence using Nanban trade ships and built up his forces with High accuracy Portuguese Tercos and Bow Samurai from Buzen, superior melee and armor units from Satsuma and even Superior Cavalry from Higo? He could use churches to speed up his tech tree advancement and he could use all the Western trade posts as leverage to get paid alot of Koku in exchange for trade agreements? Naval invasions he doesn't even need to worry about because Nanban Ships can take on entire fleets. How did he mess up so bad? Otomo has the best starting position if you can take control over Kyushu and use the trade to maintain the Huge armada of Nanban trade ships you basically win the campaign. I haven't even started about the missionaries that can cause instant rebellions and turn entire swafts of land into rebel wasteland.
Advice to everybody who just started Otomo Blitzkrieg on the first turn and take Tsukushi, Hizen and Higo. These three provinces are money making machines, unlock nanban Quarter, build it in Bungo and then cause a rebellion there, lose the province, build Nanban Quarter in Buzen and after that take back Bungo. Boom two Nanban Quarter, one for high accuracy Portuguese Tercos and one for high experience trade ships
I'm really enjoying these Shogun 2 and Fall of the Samurai ones. I've started playing both again now too.
Man shogun2 is best,I love the new content legend
This is one of the best videos you have made. ❤
Shogun 2 is the best Total War, period. I love those Otomo matchlock Ashigaru so much
Hidden Guns, Jumping Spears.
Crouching Matchlock, Hidden Yari.
Beautiful example of Pike & Shot tactics plus just a little bit of delicious cheese.
"Mom, can we have Pike & Shot - Total War?"
- "We have Pike & Shot - Total War at home"
Pike & Shot - Total War at home:
Ah yes. The Viet Cong strategy. Undefeated
This tactic was really similar to a pike and shot composition used in 1500-1600s. It should probably be called hidden pike and shot.
Ah yes... Sun Tzu's Crouching Boom Stick, Hidden Sharp Stick tactic.
Legend using Tercio tactics like we wouldn't notice. Firing off volleys and then putting spears up front.
Love this. Just great tactics
You could have done more damage on the first volley if you put them all in spaghetti formation inside one another OR use rank fire with 3 ranks.
You can put up to 3 matchlock units inside one another and they wont obstruct each other, and then just leave them on free fire. I found this bit of info in a matchlock guide on steam somewhere and its really usefull. Firerate is much higher than rank in fire during a long battle.
maaan what good use of the guns. dont think i've ever seen such a good use of Fire by Rank before. keeping them hidden makes the long reload animation and enemy charging a non issue since they just walked into your range and didnt know the matchlocks are there until they opened fire. which would allow all other rows to fire one after another. A bow samurai lost around 42 men in 2 row volleys. Hilarious!~
Legend simping after hills again, I'm sure Freud would have a field day with that ;)
I find myself playing more FOTS than Shogun 2, because it is easier, but Shogun 2 is the one where your help is needed, for it is harder. Considering my favourite units are mele units, not range units and the map for Shogun 2 is more beautiful, I would play Shogun 2 should it be just as difficult as FOTS, but I don't find it as such.
Shogun 2, as my first Total War Game, is the one where battle pacing is about right, battle take the proper ammount of time to finish and it is not wasting your time, waiting for units to kill each other for ever! Those are battles I can properly enjoy!
33:50 It's funny when you think about it. Those guys saw the corpse of they comrades riddle with bullet wounds right in front of the tree line yet they still walk straight into it.
Otomo campaign is very tough... sometime even too much (I use to play hard/hard - Darthmod ) everyone hates you, sometimes I even see Date armies landing against me after 15-20 turns 😒moreover when enemies fleets block your harbours your income immediately collapse.... it 's the only clan with I didn't win the campaign (of course the diplomacy flaws ot the game are an important issue...)
In shogun 2, unless its a bullet or explosive weapon, the general cant die until the unit has 50%.
5:29 that tactic remind me of the first gun battle in anime Drifters where Nobunaga split his enemy and lure them straight into his matchlock infantry
This is basically pike and shot as far as shogun 2 can go
That was awesome, pretty much a masterclass.
I would call this "bait and ambush".
I prefer "Bait and 'Bush". Legend already uses "bushed" as a shorthand for "ambushed" and shortening ambush into bush makes both the non "and" words start with a "B".
Edit: That said, I'm not sure I like "bait and bush" because that might be better for the thing Legend sometimes does where he has one army on the campaign map act as bait and another army ready to ambush within reinforcement range.
@@faceoctopus4571 Good alternative. For the map one maybe "Waiting/hunting in the forest"?
Edit: How does "Bushy Surprise" or "Surpise in the Bush" sound for the map one.
For the one in this replay it would be good to work the matchlocks in because they are essential.
@@kaltaron1284 For the battle map one I put my own idea as it's own comment. Divide and Slaughter.
I've attacked with a smaller force before, or even deleted units from the army, just to get them to sally out so I didn't have to fight a siege battle.
really loving the shogun content, shit's lit
I wanna cry everytime I see most basic gunpowder units in Shogun 2 look, feel and work better than in WH3. Fire by rank is so insanely satisfying.
I remember by otomo campaign, once you build an army arround those guns, there aint much that can stop you.
Loving the return to Shogun Content, for me this is return to Golden Era total war as Shogun 2 is by far my favourite total war game.
Man i wanna cry when i see how great Total War is... they will never come back to this level
you are awesome sir . please if you can add online match too its so fun too watch
so damn clean, please do a shogun 2 livestream FOTS or base game
Forest fishing? Bait and Tackle?
Technique name : Hidden Spears Crouching Guns