Couple of things you missed: - the collection and damage windows can be moved to a different part of the screen - the mountaineers can also be told to chill out
The sweet sweet release at 1:02:53 It was all worth it when, at last, the fire didnt suck lol. This game as so much charm, juice, and amazing tunes 🎶✨️
I can't even quietly play a game with one friend without losing about a third of whatever skills I've got, doing a game in front of a camera sounds worse
Personally, I see it as an advantage! When you see a gamer who knows exactly how to play a game, or who min-maxes a lot, it can be more boring. Failure is interesting!
Appreciate the video! Dozed off a couple of times, and I mean this in the nicest and thankful way possible, the tone of your voice is getting better and better (and I've been very tired lol). And I didn't see the "Apply" button either!
Love this little game, you can do so many different things to get far in this game, it’s also like not too long for an incremental game so you could actually finish it with videos
If you're insane enough, not getting runners or upgrading anything, you can get a LOT of free progress towards compression. The total amount for max prestige is practically impossible though, the requirement effectively doubles, and the currently optimal build at max compression would take literal years to reach max prestige. You need to get trillions of rocks per second, which equates to impractical amounts of gnorps. Due to this, there are a whole bunch of builds you can aim for that are perfectly viable, and no ultimate build that has everything exists (outside of theory). Theoretically, getting all 35 talent points is not the end of prestige though, just the point where you lose effective advantages from it. Hope to see more of this game in the future.
On the other hand some perks are exclusive or absolutely useless as you can't build everything in the game. 20 points absolutely within the realm of possibility without having to run the game for more than a day and it's also the aproximate peak of usefullness.
The graphics immediately reminded me of press the button, but the game is very likely inspired by that with the whole jumping fantasy creatures thing and shooting magic stuff. Somehow it took me until like 39:29 to notice the music
The idea is something that can only be done by someone who can make something good, but that won't stop me from writing this: I knew this was going to be good after reading incremental, as opposed to clicker or, **the horror** , idle.
If Wanderbots is streaming when he's doing this, i can see why he's missing a lot of things that are obvious. He lacks the processing power to handle the chaos of chat, the Prominent "Apply" on his screen, and commentary. Poor guy's robo-brain must be boiling in that helmet of his.
Btw, the grey part of the prestige bar marks your previous progress, so unless you do better than last time you will not get any points. Therefore it's not worth prestiging early for more as that is not the case in this game.
first prestige wander didn't press apply so he never had the upgrades till he prestige'ed the 2nd time and pressed apply 'banging head against the wall'
You have unspent talent points to apply You have unspent talent points to apply You have unspent talent points to apply You have unspent talent points to apply You have unspent talent points to apply The rock fights back The rock fights back You have unspent talent points to apply You have unspent braincells to apply You have unspent ability to read to apply You have unspent ability to process seen information to apply
Basically clickers, idlers, and number get very big... They all have additive and multiplicitive bonuses that make getting more better bonuses that make number bigger... Wander has a whole playlist devoted to them.
Just 100%'ed the game an hour prior to the release of this video 😅 It's unbalanced, but a lot of fun, and the devs seem to have plans for further balancing and possibly more content.
Hey wonder, please dont show incremental games. I get hooked to them too easily. Regards, random incremental soup enjoyer (at least when i finish this video it will still be before midnight)
I see incremental game I click. I see autoclicker I click out. Why can't we enjoy these simple games without cheating? I get that you don't want to click a thousand times but most clicker games have an automation upgrade in like the second node... This is no insult as in I enjoy your videos usually, its just so strange to me why you use an autoclicker AND play incremental games. The whole point of incremental games is to click.
The part that makes incremental games fun is the incrementing. Seeing the numbers go up or making progress through the game is fun, but having to give your finger a cramp to do so isn't fun. If this was a clicker game then an autoclicker takes away from the core gameplay, but this isn't. The point of the game isn't to click, and clicking only really matters at the start like you said. Using the autoclicker avoids pain, and speeds up progression through the start of the game, which is usually the slowest. I don't have an autoclicker, so whenever I play an incremental game and I need to click through the early portions and it doesn't have anything that makes me immediately love it, I just stop. I don't really play many incremental games despite finding some of them fun because I need to make it further into the game to find if I love it, and most of the time it takes too long and has too much clicking. I have a short attention span for anything uninteresting, and so I give up on playing the game quickly.
This game I saw other play its different its demand active clicking as the combo at top to give a boost then leave it alone and upgrade production and transport
This game completely breaks with auto clicker and intended flow state is not find a footing in this video. The talent are the meet not the clinking and one perk make a auto clicker more stronger than any other uint
I can't take my eyes off of the "You have unspent talent points" message. You gotta hit 'apply.' I mean, you just gotta.
Yup, spent all thst time highlighting and unhighlighting talents like they do something when he was literally just playing without any talents.
gotta love how the messages earlier he looked at and would close, yet this one he was magically blind to the entire game lol.
Suffer like I do
It hurts my soul
😅
Couple of things you missed:
- the collection and damage windows can be moved to a different part of the screen
- the mountaineers can also be told to chill out
And once you have mountaineers Runners petition for being able to take breaks.
Which, for obvious reasons, is good to get early, so you benefit sooner.@@shiwanabe
The sweet sweet release at 1:02:53
It was all worth it when, at last, the fire didnt suck lol. This game as so much charm, juice, and amazing tunes 🎶✨️
Bless this comment
@@Flancisco__ I was a little sad to find out this is Wander's own soundtrack and not the game's. Just so you know. Otherwise thanks lol
The biggest detriment to watching Wander is how unobservant and oblivious he can be at times.
Yeah, I don't have much of a defense here. I just assumed that slow game was slow and didn't question it at all.
As a rock, I approve of this video.
I can't even quietly play a game with one friend without losing about a third of whatever skills I've got, doing a game in front of a camera sounds worse
@DoctorDerpman nah, it's called streamer brain, they all do it.
Personally, I see it as an advantage! When you see a gamer who knows exactly how to play a game, or who min-maxes a lot, it can be more boring. Failure is interesting!
_It isn't a Wanderbots video if Wander doesn't fiddle with the sound at least once._
Agreed
I would like a series on this game.
Appreciate the video! Dozed off a couple of times, and I mean this in the nicest and thankful way possible, the tone of your voice is getting better and better (and I've been very tired lol). And I didn't see the "Apply" button either!
Some days you slam the rock, some days the rock slams you. Gnorp on, Wander.
Love this little game, you can do so many different things to get far in this game, it’s also like not too long for an incremental game so you could actually finish it with videos
If you're insane enough, not getting runners or upgrading anything, you can get a LOT of free progress towards compression.
The total amount for max prestige is practically impossible though, the requirement effectively doubles, and the currently optimal build at max compression would take literal years to reach max prestige. You need to get trillions of rocks per second, which equates to impractical amounts of gnorps. Due to this, there are a whole bunch of builds you can aim for that are perfectly viable, and no ultimate build that has everything exists (outside of theory).
Theoretically, getting all 35 talent points is not the end of prestige though, just the point where you lose effective advantages from it. Hope to see more of this game in the future.
Neat
On the other hand some perks are exclusive or absolutely useless as you can't build everything in the game. 20 points absolutely within the realm of possibility without having to run the game for more than a day and it's also the aproximate peak of usefullness.
I need more of this wander idk why but it tingles a sweet spot in my brain
Another episode now that you know of the apply button?
He didnt activate the fire upgrade that he regrets "getting" and only applied the first upgrade so there was no fire damage bonus
The graphics immediately reminded me of press the button, but the game is very likely inspired by that with the whole jumping fantasy creatures thing and shooting magic stuff.
Somehow it took me until like 39:29 to notice the music
8:20 damn the music is going hard
Cuture Vulture - Def Lev
I like watching you Play incremental Games
35:31 at the slam club
omg
I just started playing this game yesterday. Crazy timing!!
This was quite enjoyable to watch. Looks like something I'll have to try out, along with a couple of others like microciv
The idea is something that can only be done by someone who can make something good, but that won't stop me from writing this:
I knew this was going to be good after reading incremental, as opposed to clicker or, **the horror** , idle.
The music is fucking dope, if they offer it im definitely buying the soundtrack
Reminds me of coinbox hero, but less austrian.
can anyone let me know what music is on 8:24?
Cuture Vulture - Def Lev
@@AnnnaKathryn holy shit thank you!
I could watch you play this and listen to you try and figure it out for 10 hours, honestly. If you kept going i would have kept watching.
Again you pick games with the most AMAZING music! Who is playing?
3:28 if nobody got me i know OP Autoclicker got me! can i get an amen
Gnorp is pretty good to just have open, in the background, doing it's thing while you are doing something else
Omg that soundtrack is on fire!
I'm not sure if Wander has mentioned it, but the music list he has going, is that available somewhere?
If Wanderbots is streaming when he's doing this, i can see why he's missing a lot of things that are obvious. He lacks the processing power to handle the chaos of chat, the Prominent "Apply" on his screen, and commentary. Poor guy's robo-brain must be boiling in that helmet of his.
I'm always down for a fun incremental miniseries.
one must imagine mountainyphus happy
The climbers will only come out when there is a big enough pile to actually climb.
Btw, the grey part of the prestige bar marks your previous progress, so unless you do better than last time you will not get any points. Therefore it's not worth prestiging early for more as that is not the case in this game.
look forward to a 2nd part
I love the music
Please make at least a few more episodes of this!
Is the music on the background of the video from the game itself? If it is then the soundtrack is 🔥
The music is so meditative that i fucking napped for 2 hours
It's not. The actual soundtrack is more classical and less guitar/metal. Source: Have played and beaten the game.
How long did he not realise that the talents weren't even applied?😂
How long is the video?
1:02:53 T_T
Thanks for showing this
"Gnorp, the vaguely cocaine-ish game. 7/10 would blow again."
first prestige wander didn't press apply so he never had the upgrades till he prestige'ed the 2nd time and pressed apply 'banging head against the wall'
Yay! More Gnorp!
That's a really nice one to watch you play😊
48:08 did you even click apply?
Dang, the music in this game goes unimaginably hard
whats the music you are using its soo good
Sisyphus be proud of this.
I saw this game mobile advertising but lost where it "is" in the play store.
38:30 music best
clicker games are always more fun with an auto clicker, as the fun part is the result of clicking as opposed to the act of clicking.
holy shit this MUSIC
These gnorp looks kinda sus
cool game. please do more
amazing
Once again, Wander deals damage do my wallet :)
You have unspent talent points to apply
You have unspent talent points to apply
You have unspent talent points to apply
You have unspent talent points to apply
You have unspent talent points to apply
The rock fights back
The rock fights back
You have unspent talent points to apply
You have unspent braincells to apply
You have unspent ability to read to apply
You have unspent ability to process seen information to apply
This game is slow but like of orb of creation type but all about I which reto play way different
So like whats the definition of an incremental game?
Basically clickers, idlers, and number get very big... They all have additive and multiplicitive bonuses that make getting more better bonuses that make number bigger... Wander has a whole playlist devoted to them.
@@CmdrCorn just realized I never said thank you, thank you! Lmao
Just 100%'ed the game an hour prior to the release of this video 😅 It's unbalanced, but a lot of fun, and the devs seem to have plans for further balancing and possibly more content.
oooh boy that was a goof lol
ya that's a crackhead game
game is $6.50 on steam rn
Don't use an auto clicker......... or else..... pink
Music was a bit loud imo.
Hey wonder, please dont show incremental games. I get hooked to them too easily.
Regards, random incremental soup enjoyer
(at least when i finish this video it will still be before midnight)
part 2 when
Why play the game if u use auto clicker and looking for click upgrade and their is not a single one.
Clicking isn't the point of the game 😅
obviously your runners arent as effective as you cheating...
I see incremental game I click. I see autoclicker I click out. Why can't we enjoy these simple games without cheating?
I get that you don't want to click a thousand times but most clicker games have an automation upgrade in like the second node... This is no insult as in I enjoy your videos usually, its just so strange to me why you use an autoclicker AND play incremental games. The whole point of incremental games is to click.
I think the point of incremental games is to make interesting and satisfying resource engines. Not clicking. Ooga booga.
Not all incremental games are clickers tho... Idle Loops and Increlution are two non-clicker incrementals that come to mind right away.
The part that makes incremental games fun is the incrementing. Seeing the numbers go up or making progress through the game is fun, but having to give your finger a cramp to do so isn't fun. If this was a clicker game then an autoclicker takes away from the core gameplay, but this isn't. The point of the game isn't to click, and clicking only really matters at the start like you said. Using the autoclicker avoids pain, and speeds up progression through the start of the game, which is usually the slowest. I don't have an autoclicker, so whenever I play an incremental game and I need to click through the early portions and it doesn't have anything that makes me immediately love it, I just stop. I don't really play many incremental games despite finding some of them fun because I need to make it further into the game to find if I love it, and most of the time it takes too long and has too much clicking. I have a short attention span for anything uninteresting, and so I give up on playing the game quickly.
This game I saw other play its different its demand active clicking as the combo at top to give a boost then leave it alone and upgrade production and transport
This game completely breaks with auto clicker and intended flow state is not find a footing in this video. The talent are the meet not the clinking and one perk make a auto clicker more stronger than any other uint