I know you haven't posted in a while, but I hope you keep sharing amazing knowledge with us! This is the kind of out-of-the-box thinking we need! Thank you.
Your amazing tutorials have added color to my life! I am also interested in your tutorial on smoke simulation for animated objects. Thanks for your amazing works :)
I just subbed a few days ago and was bummed that your last video was 7 months ago! And look at that! An upload today! Cheers! I’m definitely, going to give this a go! 🤙🏼 Appreciate your knowledge. 💡
Yeah, I realize the title is a bit clickbaity, but the main technique of iterative simulation is possible using stock nodes. It would also be possible to achieve a similar result with iDistort (a native node), but it's just quicker to use x-distort.
I know you haven't posted in a while, but I hope you keep sharing amazing knowledge with us!
This is the kind of out-of-the-box thinking we need! Thank you.
you have a lot of charisma doing these videos about such a niche thing, hope you are working in more videos like this
This channel is seriously underrated. I'll try and spread the word :)
Your amazing tutorials have added color to my life!
I am also interested in your tutorial on smoke simulation for animated objects.
Thanks for your amazing works :)
amazing tutorial of smoke simulation, but how can we animate this which we want to move/animate like 14:12 . please make video thank you
Such a non-trivial, and yet useful technique!! Thank you for share!
Great Stuff, looking forward to your courses
I just subbed a few days ago and was bummed that your last video was 7 months ago! And look at that! An upload today! Cheers! I’m definitely, going to give this a go! 🤙🏼 Appreciate your knowledge. 💡
Amazing! I've been playing with this technique some days ago and sowed to my coleagues. I would love to see an in-depth video with the natural smoke.
I just explored your channel and damn it is exciting!!!!
really cool tutorial!!!
would love to see the more detailed ones on the natural smoke effect.
thanks a lot
I don't really leave comments on TH-cam, but this is incredible and I hope there will be more in the future.
Looks like a very cool effect and definitely gonna give it a try , hope to see more from you, thanks!
cool tutorial!!
film the sequel)) how to move smoke? and the rest!
You brilliant!! Don't stop. Keep posting awesome stuff love ya!
Super weird. Super awesome.
Amazing video! Would love to see you explain the motion you gave the smoke on the end of this video!
this is very interesting and very unique, you are very creattive
'm really impressed by your smoke simulation! Could you show me how you achieved it? Your tutorial was fantastic. :)
What kinda wizardry is this? Love it !
Amazing video man - I'll share this about. I'm very interested on the other examples you had there ;)
This is so cool! Thank you for sharing.
bruhh this is amazing!!🔥🔥🔥
Excellent work
Buddy pls do a video on the coaster, utilizing the vector pass!
That would be really helpful!
Thanks in advance!
Geek level! Very nice
Hey there! Please could you do the emission one? It's super usefull
I like the way you explain
Why did you stop posting? 😕
mind blown
thanks, excellent.
wow... This is amazing~~
Dark magic
🤩
I really want to know how u achieved the inertia for the smoke, so plz make the tutorial on it 😄😄
Has anyone tried to do this on Fusion Davinci resolve? I've been trying to make it work but i cant :(
이 튜토리얼을 완전히 이해하기 위해서 영어공부를 해야될 것 같아요
어쩌면 또 다른 튜토리얼을 만들기 위해 한국어를 공부해야 할 것 같아요😄
never thought nuke can do this .........
Your video title says (No Plugins), but you use X-Distort. This is not a native Nuke node.
Yeah, I realize the title is a bit clickbaity, but the main technique of iterative simulation is possible using stock nodes. It would also be possible to achieve a similar result with iDistort (a native node), but it's just quicker to use x-distort.
Stop using nuke if you don't know about idistort🫡 @internet-videos
+1