I know you haven't posted in a while, but I hope you keep sharing amazing knowledge with us! This is the kind of out-of-the-box thinking we need! Thank you.
Your amazing tutorials have added color to my life! I am also interested in your tutorial on smoke simulation for animated objects. Thanks for your amazing works :)
I just subbed a few days ago and was bummed that your last video was 7 months ago! And look at that! An upload today! Cheers! I’m definitely, going to give this a go! 🤙🏼 Appreciate your knowledge. 💡
Yeah, I realize the title is a bit clickbaity, but the main technique of iterative simulation is possible using stock nodes. It would also be possible to achieve a similar result with iDistort (a native node), but it's just quicker to use x-distort.
amazing tutorial of smoke simulation, but how can we animate this which we want to move/animate like 14:12 . please make video thank you
I know you haven't posted in a while, but I hope you keep sharing amazing knowledge with us!
This is the kind of out-of-the-box thinking we need! Thank you.
You are a legend man :) keep posting videos like this
you have a lot of charisma doing these videos about such a niche thing, hope you are working in more videos like this
This channel is seriously underrated. I'll try and spread the word :)
Your amazing tutorials have added color to my life!
I am also interested in your tutorial on smoke simulation for animated objects.
Thanks for your amazing works :)
I just subbed a few days ago and was bummed that your last video was 7 months ago! And look at that! An upload today! Cheers! I’m definitely, going to give this a go! 🤙🏼 Appreciate your knowledge. 💡
Amazing! I've been playing with this technique some days ago and sowed to my coleagues. I would love to see an in-depth video with the natural smoke.
Such a non-trivial, and yet useful technique!! Thank you for share!
I don't really leave comments on TH-cam, but this is incredible and I hope there will be more in the future.
Great Stuff, looking forward to your courses
really cool tutorial!!!
would love to see the more detailed ones on the natural smoke effect.
thanks a lot
I just explored your channel and damn it is exciting!!!!
Looks like a very cool effect and definitely gonna give it a try , hope to see more from you, thanks!
You brilliant!! Don't stop. Keep posting awesome stuff love ya!
Buddy pls do a video on the coaster, utilizing the vector pass!
That would be really helpful!
Thanks in advance!
Amazing video! Would love to see you explain the motion you gave the smoke on the end of this video!
Amazing video man - I'll share this about. I'm very interested on the other examples you had there ;)
bruhh this is amazing!!🔥🔥🔥
'm really impressed by your smoke simulation! Could you show me how you achieved it? Your tutorial was fantastic. :)
this is very interesting and very unique, you are very creattive
cool tutorial!!
film the sequel)) how to move smoke? and the rest!
Excellent work
This is so cool! Thank you for sharing.
Hey there! Please could you do the emission one? It's super usefull
What kinda wizardry is this? Love it !
I like the way you explain
Why did you stop posting? 😕
Geek level! Very nice
I really want to know how u achieved the inertia for the smoke, so plz make the tutorial on it 😄😄
wow... This is amazing~~
Super weird. Super awesome.
mind blown
thanks, excellent.
🤩
Has anyone tried to do this on Fusion Davinci resolve? I've been trying to make it work but i cant :(
Dark magic
이 튜토리얼을 완전히 이해하기 위해서 영어공부를 해야될 것 같아요
어쩌면 또 다른 튜토리얼을 만들기 위해 한국어를 공부해야 할 것 같아요😄
Your video title says (No Plugins), but you use X-Distort. This is not a native Nuke node.
Yeah, I realize the title is a bit clickbaity, but the main technique of iterative simulation is possible using stock nodes. It would also be possible to achieve a similar result with iDistort (a native node), but it's just quicker to use x-distort.
Stop using nuke if you don't know about idistort🫡 @internet-videos
never thought nuke can do this .........
+1