Sorry for the interruption, I know this has nothing to do with the video but its for you, to whoever is reading this and its urgent. One day millions of people will vanish, the rapture is near! Accept Jesus as Lord and Savior! And Live a Faithful Holy Life! He doesn’t want anyone to be left behind! time is short! Call me a crazy person if you want too, but what I’m saying is the truth and you don’t know and realize, that you need Jesus! You don’t know Him, because you don’t go to Him! He is your only Hope. Accept Jesus as Lord and Savior, that He died for you and all of our sins, acknowledge that you are a sinner and that you need Him, repent and ask forgiveness, and believe and have faith that He is real. Now once you accept Him, you will receive the Holy Spirit, now while you are alive, read your bible, follow God, and live for Him.
@@MONTYJONTYofficial Are you saying Davinci Resolve is bad I am a Black Magic fan Listen, your comment is cheap Your mentality is cheap OK If you can not make movies with Davinci Resolve then it's your fault. because you dont know to use Davinci Resolve. Jokes aside, I also use AE for everything but your comments comes off as just another Adobe victim butthurt about getting gouged for that CC subscription. Look, we're all mad about the subscription but the industry uses Nuke or Davinci these days. No big studios are using AE because you have to pay that stupid monthly or annual subscription, then buy stupid after market plugins from third parties & pay their stupid fees just to do stuff that both Nuke & Davince do right out of the box.
@@cemgulpunk Well that's exactly what a good team is, being able to adapt to the best scenario and use the best tool for a specific job, all software have there strengh and weaknesses, there is not like a fight against maya, houdini, zbrush or whichever, they are all good for a specific use
And also look at Star Wars in the begining, miniature environment, makeup, animatronics and matte paintings painted on glass, no software but a capable team with a vision
@@cemgulpunk Lol I just know my history of art cause I actually am working in the best vfx studios out there and been studying art for most of my life, now let's see what you'll do raging about software updates kappa
technically you are right, India is in Asia, but in the US, usually "Asians" means people from Thailand, Vietnam, Singapore, Korea etc smaller countries. Chinese are Japanese are also referred to as distinct from "Asia" although all of them are in Asia.
Industry Standard Compositing : Nuke VFX : Houdini and Maya 3d Modeling (Props) : Maya Sculpting : Zbrush Texturing : Mudbox, Mari and Photoshop Tracking : Boujou Tree generator : SpeedTree Enviroment generator : World Creator Rendering : Arnold Render, Octane Render, Render Man, Vray Photogrammetry : Photoscan Movie Editor : Avid Color Correction : Davinci Resolve TH-cam Standard Compositing : After Effects VFX : Blender 3D Modeling : Blender Sculpting : Zbrush or Blender Texturing : Substance Painter or Photoshop 3DTracking : Boujou or Blender Tree Generator : Blender Enviroment generator : Blender Rendering : Cycles Photogrammetry : Meshroom Movie Editor : Adobe Premiere or Sony Vegas Color Correction : Adobe Premiere with Magic Bullet plugin All the tools in the industry are within the reach of every professional, the problem is the generalization of TH-cam tutorials. Industry quality : Photoreal TH-cam quality : Like a render game.
I BELIVE THIS IS RIGHT TO SOME POINTS INDUSTRY USES SUBSTANCE PAINTER TOO .. INDUSTRY USES BLENDER BLENDER IS NOT GAME QUALITY IT DEPENDS UPON WHAT U TRYING TO ACHEIVE if u use evee so its more like a game quality if u use cycles its more like a film quality the biggest software which is being used widely ue 4 you forgot that
@@gokulsingh459 blender is a fantastic tool, but if when you render the AOVs, and later use common tools like after effects instead of nuke, the result will not be so good. You have to know what tools to use at all times to leave the best possible appearance. It is not the same to use Davinci Resolve to Magic Bullet for color correction, obviously Davinci Resolve will leave better results if you know how to use it.
I love movies. At 72 I've seen the changes in the film industry but I don't know how it works. I really didn't want to know because it takes away the wow factor for me; but, this was great. The Matrix, Dune andJohn Carter aka Virginia are my early favorites. Thanks to all the smart people who make it work.
Something you forgot to mention Is Autodesk's Motionbuilder. It is the industry standard for dealing with dense motion capture data. It takes the data and solves or retargets it to the cg character and seamlessly stitches shorter sequences together into longer sequences so that the animation can be handed off to an animator who can either continue motion editing in Motionbuilder or move over to a DCC app like Maya to continue their edits. Not to mention it is used on set for seeing real-time feedback of the actors motions on their digital double. Motionbuilder is an integral tool in any pipeline that requires using motion capture data.
It really depends on the artist preference, I personally use combination of many, most recently reallusion character creator and Iclone are taking over my work, but my final render is normally done in 3Ds max.. It really depends on the artists.. Seen artists produce epic work of art with free software and Hollywood quality production companies producing inferior CG although big budget is used (Not to mention names :)) Thanks for your channel
Yep, that's a cool description - but let's not forget that every VFX house has its own tools for VFX... based or created upon major software. nevertheless, if you want to dive into CG - just do it, it's not hard to convert from one software to another.. all the bells and whistles are the same, just in different panels! so just do your best!
Sorry for the interruption, I know this has nothing to do with the video but its for you, to whoever is reading this and its urgent. One day millions of people will vanish, the rapture is near! Accept Jesus as Lord and Savior! And Live a Faithful Holy Life! He doesn’t want anyone to be left behind! time is short! Call me a crazy person if you want too, but what I’m saying is the truth and you don’t know and realize, that you need Jesus! You don’t know Him, because you don’t go to Him! He is your only Hope. Accept Jesus as Lord and Savior, that He died for you and all of our sins, acknowledge that you are a sinner and that you need Him, repent and ask forgiveness, and believe and have faith that He is real. Now once you accept Him, you will receive the Holy Spirit, now while you are alive, read your bible, follow God, and live for Him.
Blender is good, yes. It's absolutely fantastic. However it's the slowest compositor out there. I'd rather handle after effects crashing every 10 minutes if it means I can watch my effects in real time
Hard to believe that not too long ago early CG effects were done with software that is script based, including character object creation and animation. Animators today have it made in the shade compared to early works such as Toy Story 1 and Titanic.
comparing maya with blender is stupid blender has a to z tools like modeling sculpting animation texturing compositing and its free but autodesk have the best softwares for all and its a business maya for modeling uv animation simulations rendering max for hard surface modeling uv animation and rendering mudbox for sculpting and texturing and lot other softwares too the main diffrence is one is free and other is a business
@@IyeViking I think Flame is the batter choice than NUKE,But you need a powerfull PC with Linux System( CentOS or RedHat Enterprise Linux) and NVIDIA Quadro Card
I find all your videos incredibly helpful as well as intriguing to watch. Where do you get your resources from to create these videos? ^^ Is there a book or article that I could read for myself?
You can do sick VFX on the worst computer, you just have to power through the slowness, it’s better to start on a slow computer than to wait years for a decent or good computer just so you can start
Blender is super powerful, but it gets beaten out in by almost all of the industry standard softwares, such as Nuke, ZBrush, Maya’s animation, other render engines in terms of speed (Cycles X might change that though, so who knows) and Houdini is something nothing will ever beat
maya /max are not atall used for shading by big studios most of them go with renderman+katana ps shading is done by shaders of renderEngines not by max/maya.they jst serve as platform where we can tweak the shaders of rendering engine.
This info is too old, I mean the simulations in Maya take way too long, caching is even worst, usually simulations are done in houdini, and for 3D Animation, feelings of characters, motion graphics, and Animated scenes are usually done in Maya, 3Dsmax,Blender,Cinema4D, and Unreal Engine, with the integration of iclone and character create, saying Maya is the only choice would be accurate back in 2018
My favorite part was him using a clip from The Golden Compass to open that up with. That movie used C4D because they were THE cutting edge for hair & grooming way the Hell back in 2007.
Maya might be slow as heck with simulations, but it does still get used for simulations, I’ve talked to some people who work in VFX (it was through a CG forum) who mentioned that larger simulations are in Houdini and Maya’s used for smaller ones half the time
Where is the best place to learn Nuke for professional production? I really liked this video.. It's ao informative for someone who is willing to enter thw vfx industry..
@@Vassay hi sorry but no maya is the standard modelling software by almost all the vfx studioes where max is used in gaming.Blender is really good but not industry standard.
@@abhi4154 Never said it is the standard right now. But Blender is quite steadily going up in ranks everywhere. Even though studios cling to 20-year old pipelines, it would be stupid not to use the power of Blender for their projects.
@@Vassay excatly.most of the studioes have built there inhouse tools around softwares like maya so its not that easy to move to blender all of a sudden.ps blender cant compete with maya in anyway in animation. Bcoz of all this i dnt think blender wil be standrd on any vfx houses anytime soon.it will be the goto software for indie gamedevelopers and small studioes but not for big vfx houses.
It's more about the people. Not about the magic make vfx button. Lack of skill will undermine the best tools, and a simple paint brush is an amazing tool in the hands of a skilled artist. Good decisions on set make VFX simpler ... bad decisions can create months of work for little gain.. USD , material X, exr.... The industry is pushing towards software agnostic pipelines. Learn the CG theory, develop an artist eye . Apply these skills on the everchanging software of the moment.
Well until there is super advanced brain-computer interface that can extract ideas from our heads, VFX software is the closest we can get to making that kind of art. Like, sure, you can go onto Microsoft Paint and spend 5 hours drawing a photorealistic image by hand…but then there are still thousands of more images needed to be drawn for an animation..and good luck matching the frames up by just eyeballing it..and then suddenly you want to make a game that way? Every time the character chooses to turn left you’d have to draw a whole new set of images. Every customization would require a redraw of everything in the entire game where it’s in frame. Software saves time and unlocks new possibilities. Another good example is Houdini and it’s insane physics engine. Artists are able to create things that not even they understand. We can’t accurately simulate physics inside of our head like the PC can.
@@mylynes8153 we can simulate physics inside our head .... otherwise catching a ball would be impossible. and point of fact hand animation is often more effective and more efficient than simulation . Simulations are inherently random and unpredictable , getting simulated stuff to look good in camera takes multiple try's and is a massive time suck. For certain kinds of work a good animator can make stuff look real and is more likely to hit the mark first time
@@mylynes8153 also 'software agnostic' does not mean build vfx without software in Microsoft paint . It means you can use what ever software you like Houdini, c4d ,blender, 3dmax,maya, softimage .... it all fits into the pipeline. i.e. there is NO 'best software'
@@mylynes8153 students always fixate on software like it means something . I'm a MAYA artist , I'm a BLENDER artist etc. It's like everyone is competing to wear the best badge. and videos proclaiming such and such is the BEST software just support this mind set . Thinking like this is restrictive, and divisive . Its much better for students to think of themselves as artists first and concentrate on skills not software. no amount of 3d skills fix fix a bad design. just like amount of vfx can fix a bad story
6:20 - So 8.4M Render Hours is about 958 years. Did they take this sceen apart and render partialy on for example 2000 machines or they are illuminati and they were working on film since middle ages? xd
Yes, George Lucas was way ahead of his time. He started production for the Star Wars movies back in 1063. Right after El Cid defeated the Aragonese army. XD
Too busy to learn new software? Get some cool drag & drop VFX here! ► www.famefocus.com/go/getvfx/ ◄
Sorry for the interruption, I know this has nothing to do with the video but its for you, to whoever is reading this and its urgent.
One day millions of people will vanish, the rapture is near! Accept Jesus as Lord and Savior! And Live a Faithful Holy Life! He doesn’t want anyone to be left behind! time is short!
Call me a crazy person if you want too, but what I’m saying is the truth and you don’t know and realize, that you need Jesus! You don’t know Him, because you don’t go to Him! He is your only Hope.
Accept Jesus as Lord and Savior, that He died for you and all of our sins, acknowledge that you are a sinner and that you need Him, repent and ask forgiveness, and believe and have faith that He is real.
Now once you accept Him, you will receive the Holy Spirit, now while you are alive, read your bible, follow God, and live for Him.
So good
@@MONTYJONTYofficial Are you saying Davinci Resolve is bad
I am a Black Magic fan
Listen, your comment is cheap
Your mentality is cheap OK
If you can not make movies with Davinci Resolve then it's your fault.
because you dont know to use Davinci Resolve.
Jokes aside, I also use AE for everything but your comments comes off as just another Adobe victim butthurt about getting gouged for that CC subscription. Look, we're all mad about the subscription but the industry uses Nuke or Davinci these days. No big studios are using AE because you have to pay that stupid monthly or annual subscription, then buy stupid after market plugins from third parties & pay their stupid fees just to do stuff that both Nuke & Davince do right out of the box.
@@hazonku I buy Nothing (everything's cracked)
@@MONTYJONTYofficial the dont use AE in the industry sorry
No software will make the best VFX, the best capable team will!
Only if they've mastered all these goddamn constantly updated programs over the years. No software, no vfx, no team.
@@cemgulpunk Well that's exactly what a good team is, being able to adapt to the best scenario and use the best tool for a specific job, all software have there strengh and weaknesses, there is not like a fight against maya, houdini, zbrush or whichever, they are all good for a specific use
And also look at Star Wars in the begining, miniature environment, makeup, animatronics and matte paintings painted on glass, no software but a capable team with a vision
@@AnimationDunk ok boomer :)
@@cemgulpunk Lol I just know my history of art cause I actually am working in the best vfx studios out there and been studying art for most of my life, now let's see what you'll do raging about software updates kappa
I'm a heavy After Effects user: So I've gotten really good at working on things in other programs while I wait for After Effects to stop crashing.
hahahaha!
Change ur computer would u
@@gabeo9740 th-cam.com/video/hpQQohcHk9Q/w-d-xo.html
Hollywood - Maya and Nuke
TH-camr - Blender and after effects
nope. Whatever makes the job done. ILM alone use all of them if needed, yes even After Effects.
i agree
sigma male - davinci resolve, blender/c4d
@@shinkan ae not for finishing, mostly for motion or ui sesign, most of the time flame for editorials and nuke for deep compositing.
Vfx in Maya? Lol. Houdini crying 😭💔
"to India or Asia"
India is in Asia.
My thoughts exactly.
Technically yes but when I head the word "Asian", I never think of Indians 🤦♂️
@@sicfxmusic You must be from the UK.
@@PeerlessUtopian I could be from any of the remaining 6 continents.
technically you are right, India is in Asia, but in the US, usually "Asians" means people from Thailand, Vietnam, Singapore, Korea etc smaller countries. Chinese are Japanese are also referred to as distinct from "Asia" although all of them are in Asia.
Today I'm super happy. Cause, today I've sucesfully made my first and complete render in Blender!!
@X D Aah... That's not it...
@@raktimjsbro it is
Industry Standard
Compositing : Nuke
VFX : Houdini and Maya
3d Modeling (Props) : Maya
Sculpting : Zbrush
Texturing : Mudbox, Mari and Photoshop
Tracking : Boujou
Tree generator : SpeedTree
Enviroment generator : World Creator
Rendering : Arnold Render, Octane Render, Render Man, Vray
Photogrammetry : Photoscan
Movie Editor : Avid
Color Correction : Davinci Resolve
TH-cam Standard
Compositing : After Effects
VFX : Blender
3D Modeling : Blender
Sculpting : Zbrush or Blender
Texturing : Substance Painter or Photoshop
3DTracking : Boujou or Blender
Tree Generator : Blender
Enviroment generator : Blender
Rendering : Cycles
Photogrammetry : Meshroom
Movie Editor : Adobe Premiere or Sony Vegas
Color Correction : Adobe Premiere with Magic Bullet plugin
All the tools in the industry are within the reach of every professional, the problem is the generalization of TH-cam tutorials.
Industry quality : Photoreal
TH-cam quality : Like a render game.
Even ue5 looks more real than avengers 1 vfx which was made with arnold. 😂 😂 😂
@@aryaman3083 avengers 1 vfx was pretty good tho
Tears: My Eyes
I BELIVE THIS IS RIGHT TO SOME POINTS INDUSTRY USES SUBSTANCE PAINTER TOO .. INDUSTRY USES BLENDER BLENDER IS NOT GAME QUALITY IT DEPENDS UPON WHAT U TRYING TO ACHEIVE if u use evee so its more like a game quality if u use cycles its more like a film quality the biggest software which is being used widely ue 4 you forgot that
@@gokulsingh459 blender is a fantastic tool, but if when you render the AOVs, and later use common tools like after effects instead of nuke, the result will not be so good. You have to know what tools to use at all times to leave the best possible appearance. It is not the same to use Davinci Resolve to Magic Bullet for color correction, obviously Davinci Resolve will leave better results if you know how to use it.
I love movies. At 72 I've seen the changes in the film industry but I don't know how it works. I really didn't want to know because it takes away the wow factor for me; but, this was great. The Matrix, Dune andJohn Carter aka Virginia are my early favorites. Thanks to all the smart people who make it work.
Something you forgot to mention Is Autodesk's Motionbuilder. It is the industry standard for dealing with dense motion capture data. It takes the data and solves or retargets it to the cg character and seamlessly stitches shorter sequences together into longer sequences so that the animation can be handed off to an animator who can either continue motion editing in Motionbuilder or move over to a DCC app like Maya to continue their edits. Not to mention it is used on set for seeing real-time feedback of the actors motions on their digital double. Motionbuilder is an integral tool in any pipeline that requires using motion capture data.
Its dead. Science Houdini put KineFx and Apex - in a box
It really depends on the artist preference, I personally use combination of many, most recently reallusion character creator and Iclone are taking over my work, but my final render is normally done in 3Ds max.. It really depends on the artists.. Seen artists produce epic work of art with free software and Hollywood quality production companies producing inferior CG although big budget is used (Not to mention names :))
Thanks for your channel
You mean blender?
Unreal
3ds max is legend for the vfx !
Can I come for Apprentice program?
i use blender for most of my projects
Yep, that's a cool description - but let's not forget that every VFX house has its own tools for VFX... based or created upon major software. nevertheless, if you want to dive into CG - just do it, it's not hard to convert from one software to another.. all the bells and whistles are the same, just in different panels! so just do your best!
houdini:
@@thegreatadil I love parametric modeling, and this pdg's... godsend
Umm Houdini
Sorry for the interruption, I know this has nothing to do with the video but its for you, to whoever is reading this and its urgent.
One day millions of people will vanish, the rapture is near! Accept Jesus as Lord and Savior! And Live a Faithful Holy Life! He doesn’t want anyone to be left behind! time is short!
Call me a crazy person if you want too, but what I’m saying is the truth and you don’t know and realize, that you need Jesus! You don’t know Him, because you don’t go to Him! He is your only Hope.
Accept Jesus as Lord and Savior, that He died for you and all of our sins, acknowledge that you are a sinner and that you need Him, repent and ask forgiveness, and believe and have faith that He is real.
Now once you accept Him, you will receive the Holy Spirit, now while you are alive, read your bible, follow God, and live for Him.
@@CobiVonSchweetz A god that punishes people for not worshipping Him isn't worthy of worship.
You guys make us learn and even see what’s behind stuff we watch
hi friend,
welcome my channel.
I loved the BG Music.
went through when I first started video editing, now it's taking a whole new switch and learning soft will only boost my courage for the
I think you did not mention one
Blender it has all th e animation from compositing, sculpting, VFX, video editor, Rendering and so on
Yeah... because it sucks at about everything, besides 3D modelling.
Blender is great for all kinds of vfx! And it's free!
Yeah, I'm really surprised it wasn't mentioned even once. Is it really that behind or is it mostly just popularity?
@@arnox4554 popularity, probably
It's not that blender isn't good, it's just that people is more used to other programs
Blender is good, yes. It's absolutely fantastic. However it's the slowest compositor out there. I'd rather handle after effects crashing every 10 minutes if it means I can watch my effects in real time
If you want simplicity then use cinema 4D
Hard to believe that not too long ago early CG effects were done with software that is script based, including character object creation and animation. Animators today have it made in the shade compared to early works such as Toy Story 1 and Titanic.
In my experience maya is good for base modelling and zbrush is very advanced for sculpting .👍👍👍
hi friend,
welcome my channel.
comparing maya with blender is stupid
blender has a to z tools like modeling sculpting animation texturing compositing and its free
but autodesk have the best softwares for all and its a business
maya for modeling uv animation simulations rendering
max for hard surface modeling uv animation and rendering
mudbox for sculpting and texturing and lot other softwares too
the main diffrence is one is free and other is a business
Tool maturity and all the add-ones, both commercial and written by users, is an important consideration.
Autodesk Flame is the best finish system for me!!!!!
for me too
@@antonisntelis8635 not available on windows unfortunately
Isn’t Flame mostly used in TV/Shows/Commercials? I’m pretty sure it was used everywhere before Nuke kinda picked up and took off as the top compositor
@@IyeViking I think Flame is the batter choice than NUKE,But you need a powerfull PC with Linux System( CentOS or RedHat Enterprise Linux) and NVIDIA Quadro Card
Twd used Maya for simulation and animations, then after effects for compositing
I'd love to see you do a video on set extensions involving water - lakes, rivers, the ocean.
I find all your videos incredibly helpful as well as intriguing to watch. Where do you get your resources from to create these videos? ^^ Is there a book or article that I could read for myself?
I'm glad I found this channel.
Very cool to see use of green screen in major productions.
Review of inhouse vfx softwares will be very very interesting!
Do we have access to those though? Like, are they available so people can review them?
@@IyeViking sure not. But some infos is available over the internet, if you start digging.
damn... it'll need a top tier pc to done all of this sick vfx
You can do sick VFX on the worst computer, you just have to power through the slowness, it’s better to start on a slow computer than to wait years for a decent or good computer just so you can start
@@IyeViking indeed mate... tried already and it does work :)
Didn’t realize there would be different categories but that makes sense lol
It's rather strange question to ask., There's no such a thing as "best vfx" or "best software".
Your narration is top notch... I'm a fan
Thanks buddy ^^
2:42 PFT-rack? hihi .. Pixel Farm Track! ... PF Track!
wow very interesting!
I love VFX
I love fame focus
We love you
Blender is awesome and it comes on the top at full speed
Blender is super powerful, but it gets beaten out in by almost all of the industry standard softwares, such as Nuke, ZBrush, Maya’s animation, other render engines in terms of speed (Cycles X might change that though, so who knows) and Houdini is something nothing will ever beat
@@IyeViking you have to buy a better renderer
Cinema4D with Octane or Redshift render should be on this list somewhere.
no
for TV production yes, buut nt in movies
@@BaydamK So does Blender & After Effects
@@BaydamK they're actively used in movies though
maya /max are not atall used for shading by big studios most of them go with renderman+katana ps shading is done by shaders of renderEngines not by max/maya.they jst serve as platform where we can tweak the shaders of rendering engine.
Thanks a lot for the correction! Great insight! I take it you're a vfx artist yourself?
@@FameFocus yes i am a texturing and lookdev artist. :) worked on a lot of feature films like 2019's lionking
hi friend,
welcome my channel.
This was very informative. Kudos!
just can say ,
it was reeeeallyyyyyyy nice!
This info is too old, I mean the simulations in Maya take way too long, caching is even worst, usually simulations are done in houdini, and for 3D Animation, feelings of characters, motion graphics, and Animated scenes are usually done in Maya, 3Dsmax,Blender,Cinema4D, and Unreal Engine, with the integration of iclone and character create, saying Maya is the only choice would be accurate back in 2018
My favorite part was him using a clip from The Golden Compass to open that up with. That movie used C4D because they were THE cutting edge for hair & grooming way the Hell back in 2007.
Maya might be slow as heck with simulations, but it does still get used for simulations, I’ve talked to some people who work in VFX (it was through a CG forum) who mentioned that larger simulations are in Houdini and Maya’s used for smaller ones half the time
WOW!This is very good video for information
Unreal Engine feels hurt.
Love the vid! I'm a fan of VFX
very good video and background music is also great
3:19 talks about Houdini, shows unreal & unity game engine 🤦🏻♂️
Great video, thanks!! I only missed some mention to motion capture software solutions ;)
Rokoko is the best for live motion capture.
Homie said “PFT rack”
Love you guys
Thanks bro ^^
You should do a video on Shotgun (Shotgrid)!
Beautiful effects and designs
You are so talented DUDE.👍👍👍👍
Keep it up!
Blender. Hooray for opensource!
Amazing breakdown! 👏🏼
Your speeking speed is very slow 😀😁😭
and
Laud music also good for Headache
👌👌👌
maya isn't the ONLY option. Blender has come a far way and it's free
People make the best vfx,
not software.
Exactly what I was going to say! What a dumb video click-bate title ;)
but how about without software , how people can make vfx
@@penesign7936 - Watch Star Wars The Empire strikes back, 2001 Space Odyssee, Alien or Blade Runner.
Yes, but what makes it easier? Let's not lose sight of why we have tools in the first place.
@@brodriguez11000 "Let's not lose sight " Exactly!
The title reads "best vfx", NOT "easiest vfx".
Lol the footage of the CG Rocket Marvel Character had nothing to do with rotoscoping. It has a generated alpha channel from 3D already
Thanks for this....Enjoyable
Like the background music. Which one it is?
You totally forgot about avid media composer when it comes to compositing.
Where is the best place to learn Nuke for professional production?
I really liked this video.. It's ao informative for someone who is willing to enter thw vfx industry..
info i didn't know i didn't need
Nice job bro and one big like😋👍
No mention of Unreal Engine? Used for the Mandalorian as just one example, and FREE!
i did not know that Mudbox still a thing!
Can u comment on 'blender' coz tough its not much used commercially , I think its as powerful as other industrial standard ones
It's already being used in big studios, just not advertised as much. Almost every big studio has a Blender division in 2021
@@Vassay Happy to hear that
@@Vassay hi sorry but no maya is the standard modelling software by almost all the vfx studioes where max is used in gaming.Blender is really good but not industry standard.
@@abhi4154 Never said it is the standard right now. But Blender is quite steadily going up in ranks everywhere. Even though studios cling to 20-year old pipelines, it would be stupid not to use the power of Blender for their projects.
@@Vassay excatly.most of the studioes have built there inhouse tools around softwares like maya so its not that easy to move to blender all of a sudden.ps blender cant compete with maya in anyway in animation. Bcoz of all this i dnt think blender wil be standrd on any vfx houses anytime soon.it will be the goto software for indie gamedevelopers and small studioes but not for big vfx houses.
The man behind machine
It's more about the people. Not about the magic make vfx button. Lack of skill will undermine the best tools, and a simple paint brush is an amazing tool in the hands of a skilled artist. Good decisions on set make VFX simpler ... bad decisions can create months of work for little gain..
USD , material X, exr.... The industry is pushing towards software agnostic pipelines. Learn the CG theory, develop an artist eye . Apply these skills on the everchanging software of the moment.
Well until there is super advanced brain-computer interface that can extract ideas from our heads, VFX software is the closest we can get to making that kind of art.
Like, sure, you can go onto Microsoft Paint and spend 5 hours drawing a photorealistic image by hand…but then there are still thousands of more images needed to be drawn for an animation..and good luck matching the frames up by just eyeballing it..and then suddenly you want to make a game that way?
Every time the character chooses to turn left you’d have to draw a whole new set of images. Every customization would require a redraw of everything in the entire game where it’s in frame. Software saves time and unlocks new possibilities.
Another good example is Houdini and it’s insane physics engine. Artists are able to create things that not even they understand. We can’t accurately simulate physics inside of our head like the PC can.
@@mylynes8153 we can simulate physics inside our head .... otherwise catching a ball would be impossible. and point of fact hand animation is often more effective and more efficient than simulation . Simulations are inherently random and unpredictable , getting simulated stuff to look good in camera takes multiple try's and is a massive time suck. For certain kinds of work a good animator can make stuff look real and is more likely to hit the mark first time
@@mylynes8153 also 'software agnostic' does not mean build vfx without software in Microsoft paint . It means you can use what ever software you like Houdini, c4d ,blender, 3dmax,maya, softimage .... it all fits into the pipeline. i.e. there is NO 'best software'
@@mylynes8153 students always fixate on software like it means something . I'm a MAYA artist , I'm a BLENDER artist etc. It's like everyone is competing to wear the best badge. and videos proclaiming such and such is the BEST software just support this mind set . Thinking like this is restrictive, and divisive . Its much better for students to think of themselves as artists first and concentrate on skills not software. no amount of 3d skills fix fix a bad design. just like amount of vfx can fix a bad story
Music is dope 😅
Thanks, made it myself! Links in the description! ^^
Amazing bro
Love from India
present brother........✋✋
thank you very cool 👍👍👍🔥🔥🔥
hi friend,
welcome my channel.
and like for the cities? Like in TASM 2 the Time Square´s buldings were made with what??
Awesome art
Cinema 4d, Houdini, Blender?
It is you who will make vfx not the software, it's just a tool
Very wonderful technology
*അടിപൊളി*
thank you for this
Video having many chapters...
Me as a blender artist :- everything in blender 😎😎😎...
why u don't mentioned blender . he can do modeling and sculpting easly and more beautefly than other software
PFT Rack. Also known as PF Track
Great video
Thumbnail is not as usual
I want to be a compositor,, should i also learn matchmoving and rotoscoping ?
Wow fantastic
It's called Houdini. That's what we use in VFX industry. Rest are fillers.
i only know how to use photoshop blender, after effects and premiere pro and these are not in list 🥺
Didn’t realize people outsource roto jobs lol
Awesome 👍
Mud box is dead in the water
Zbrush has leveled up yrs ago
You can have the best software in the universe, if you don't have the hardware to back it up its useless.
THX FOR INFORMATON ❤❤❤❤
The future is VFX
what if Adobe introduced node system add-in for After Effects? it will then be a game changer!
would take longer than discovering teleportation
6:20 - So 8.4M Render Hours is about 958 years. Did they take this sceen apart and render partialy on for example 2000 machines or they are illuminati and they were working on film since middle ages? xd
they usually use render farms
Yes, George Lucas was way ahead of his time.
He started production for the Star Wars movies back in 1063. Right after El Cid defeated the Aragonese army.
XD
@@FameFocus I knew it!
Hello to Team Blender.
AKA blendertards
Surprised Blender not in this list :(
Why would it be?
looking forward to the day that blender overtakes autodesk
So sad that Blender isn't used in any category yet I believe it could with no problem be at least on the modeling category.
How many Oscars has Blender won. Go look, we'll wait.