I love how adding the fuzz particles takes this from something that looks OK to something that looks photoreal! It goes to show how small things can make something 10x better!
fantastic tutorial! If you're having trouble with the cloth simulation breaking when you enable self collisions, try scaling up the meshes and use ctr+A to apply the scale. Then re do the simulation. Seems like blender has trouble with simulations on smaller meshes.
i love your channel more than the popular 3d artists because you explore more fields of 3d modelling and realism which is amazing for beginners to expand their knowledge ❤❤❤❤❤❤
i loved this but just as a tip instead of having 100000 on the number of particles u can do 1000 and enable childrens (interpulated) to get more hair for less resources and play around with the number cause having the number of particles up will create individual particles that have diferent propreties for each strand but childrens will instance the already existing ones , so you will have 1000 x the number of children a,d it will duplicate them all arround it's faster and lighter on ur computer i hope i explaned it well
I really like the way you used the nodes and explain it very slowly and like adding fuzz detail was the magic part for me and thanks for this amazing piece of information i was looking for.
Great, I always enjoy watching you do things. Also? you don't have to put actual 1000000 particles, you can just need to enable children particles in the particle system settings; that way you'll get much better performance with little costs
@@andzichdzianis I believe I added one zero to the end of the particle count and did 10x children. It works fine on my 9 year old PC running Win7 with Blender 2.93 but the new Macbook Pro M1 Max running Blender 3.4 instantly quits Blender when I try this. I tried over and over again.
@@BrennerProductions wait, i don't get it, so you added as much particles as in the video and on top of that you put 10 children? Did I get that right?
Great stuff, Derek! Adding the fuzz was a quantum step. I did wonder if you would make the jump to Geometry Nodes with this one. 🙂 Like you, I'm more confident with the old particle system for this kind of scene. A great result. Thanks for sharing the method.
Very nice video. I learned alot of this. Thank you very much. I'm very new in blender, can you tell how you added the Derrk logo, I really want to try recreate what you did.
Really great tutorial! I've been struggling with getting good results in Blender lately but this was a fun and simple tutorial with advanced results, thank you!
can someone tell me a little more about how to apply the logo on the fabric? I constantly miss some detail, from which the logo is also covered with threads
If I may ask, what GPU are you using? Your preview render is rendering instantly. Mine takes a couple of minutes and even then, it kind of stops at 40 or so samples (despite the limit being 100).
Love the tutorial! Even without the fuzz the fabric material looks quite convincing, but about the fuzz- I believe there is a way to render some of the particles as children, but I'm not familiar enough with the settings to know how to make it work, or if there's any reason to use it at all instead of simply rendering more particles, I tried to experiment with it but I nearly crashed blender- I was curious if you could maybe shed some light on this topic? Regardless, I appreciate the tutorial, I'll definitely incorporate these techniques in the future!
Hi Derek, and thank you as always for your tutorial and tips (and the usual zen-like voice). May I ask you what you think of the future of your/our industry now that AI in involved? Do you think we will lose our jobs (especially newbies like me)? And especially freelancing 3D artist/modelers, do you think they are safe thanks to their creative skills, or should they start to worry? I must confess I'm getting a bit worried.
You can set the speed of the cloth sim in the settings. I think I used maybe a .4 or something. Also if you turn the gravity lower it will fall more gentle. 30fps
Amazing!Thank you for sharing your Pro skills!! I'm just looking for this for my next project, you save me a lot!! Do you considering to make more other procedural farbic tutorial in the future...?Btw, I'm still using Ver3.0 and haven't upgrade to the high one, can I get the same effect like yours only with hair particle but not using Principled Hair?
You can probably get similar results without shader but I would upgrade! And yes I might do more in the future but for most really nice fabrics I use an image texture
Hi, Derek! Your tutorials are very very helpful, thank you very much! I have a question- once I finished all the textures, how do I turn on animation (the cloth falling?)? Right now, when I render, I do not have fabric animation. :(
The patreon file has this in it but the color aspect you add like any other texture. I cover this in several videos (especially the packaging animation video). For the fuzz to be hidden on that portion you can add a texture map at the bottom of the settings in the particle system. You can have a black and white image map control density.
Can anyone guide me on how to model a diaper pant? Especially the elasticated band? I am unable to figure out the exact keywords to find relevant videos. Please help.
i was losing my mind because my texture was all streaky until i noticed that I had my magic texture plugged into the normal and not the height input ...
Hey ! i'm at the fuzz part, but my hairs are creating packs of hair. What i mean is that they are not separated one by one. What can i do ? I don't know if i'm clear sry for that :D
I love how adding the fuzz particles takes this from something that looks OK to something that looks photoreal! It goes to show how small things can make something 10x better!
I saw the teaser on Instagram, i didn’t think it was going to be uploaded this quickly, i liked before even watching, i know i am in for a treat 🔥🔥
Your tutorials are what make my day! I love how consistent you are + thank you for reminding about some of the shortcuts
fantastic tutorial! If you're having trouble with the cloth simulation breaking when you enable self collisions, try scaling up the meshes and use ctr+A to apply the scale. Then re do the simulation. Seems like blender has trouble with simulations on smaller meshes.
i love your channel more than the popular 3d artists because you explore more fields of 3d modelling and realism which is amazing for beginners to expand their knowledge ❤❤❤❤❤❤
Love to see a short tutorial on adding the derrk sticker on the fabric
Same
That's one satisfying cloth sim, I love it
i loved this but just as a tip instead of having 100000 on the number of particles u can do 1000 and enable childrens (interpulated) to get more hair for less resources and play around with the number
cause having the number of particles up will create individual particles that have diferent propreties for each strand
but childrens will instance the already existing ones , so you will have 1000 x the number of children a,d it will duplicate them all arround
it's faster and lighter on ur computer
i hope i explaned it well
Nice timing! I just want to search close fabric animation tutorial, thanks derek!
I've always mixed the bump maps before porting through bump normal. I like what your doing here! A new way of doing things 🔥🔥
good spech voice, clear , step by step good explained, congratulations, go ahead drerek
Amazing how you show what add every nodes in this tutorial
Thank you so much for this tutorial! It really helped me a lot!
please Derk prepare product animation we love ur lectures ❤❤
I really like the way you used the nodes and explain it very slowly and like adding fuzz detail was the magic part for me and thanks for this amazing piece of information i was looking for.
Incredibly well put together. Never seen such a clear and concise video, amazing.
Great, I always enjoy watching you do things. Also? you don't have to put actual 1000000 particles, you can just need to enable children particles in the particle system settings; that way you'll get much better performance with little costs
You are right, sometimes using children particles will help with performance significantly
I tried that, but a brand new M1 Mac Pro Max with 32 GB RAM keeps crashing and I can't make it work.
@@BrennerProductions can you share how many particles and how many children you are using?
@@andzichdzianis I believe I added one zero to the end of the particle count and did 10x children. It works fine on my 9 year old PC running Win7 with Blender 2.93 but the new Macbook Pro M1 Max running Blender 3.4 instantly quits Blender when I try this. I tried over and over again.
@@BrennerProductions wait, i don't get it, so you added as much particles as in the video and on top of that you put 10 children? Did I get that right?
You are a fuzz wiz! Great workflow and fantastic result
Gosh, the realism of that render is just amazing, thank you so much for sharing how to make this with us 🥹
love your work... your creating a new generation of 3d artist
Great stuff, Derek! Adding the fuzz was a quantum step. I did wonder if you would make the jump to Geometry Nodes with this one. 🙂 Like you, I'm more confident with the old particle system for this kind of scene. A great result. Thanks for sharing the method.
Derek, thanks for the tutorial! How to make a logo mask so that the fuzz does not go through it? Please!!!
Hi, would you be able to create an eyeshadow pallet tutorial? Love your work!
This is absolute crazy, Derek. I found so many usefull tricks from all of your video! Thank a lot! You are the best!
great tutorial DEREK.
specially that part of making cloth sim as a shape key never know that is possible, ideas jump into my mind instantly.😄
Very nice video. I learned alot of this. Thank you very much. I'm very new in blender, can you tell how you added the Derrk logo, I really want to try recreate what you did.
Great content Derek Elliott
welcome Derek long time no see 😍
20:06 I couldn't agree more, it is nice
Really great tutorial! I've been struggling with getting good results in Blender lately but this was a fun and simple tutorial with advanced results, thank you!
Another masterpiece by Derek 👏😁
*Well done buddy* 🔥
That fuzz could be perfect for mold!
Very awesome tutorial, exited for more content from You. Thanks Derek 😊
WoW!!! Super realistic!!! Thank you!
Thank you for the new video!I've been waiting for one for weeks :D
I was waiting for it 🎉 Great as always. You never disappoint us Derrk!
Thanks for this awesome tutorial!!
derek thank you, you are a good teacher
Thanks man it helped a lot 🎉
holy shit this is such an insightful approach! Thanks for putting this out there, Big derkk energy right there ! :)
1:24 cheese
Looks great! I always wanted to look into adding fuzz to fabrics and now I have the perfect tutorial for it
Probably with SSS it takes way to long to render?
Looks fantastic. I'm trying to pull this off in UE5. You think it might be doable?
THIS IS SO CLUTCH!!!
Thank you dude, really appreciate it, really useful!😃😁
Great work as always!🙂
informative and fun as usual.
great work and much appreciated
very good, thanks !
can someone tell me a little more about how to apply the logo on the fabric?
I constantly miss some detail, from which the logo is also covered with threads
Me too!
I would also love to have that part covered!
He does it again...
If I may ask, what GPU are you using? Your preview render is rendering instantly. Mine takes a couple of minutes and even then, it kind of stops at 40 or so samples (despite the limit being 100).
I am using a 4090 in this video
Would love to see how the new hair system compares to that :)
درک چطوری خوبی. من خیلی آموزشاتو دوس دارم. آفرین
Love the tutorial! Even without the fuzz the fabric material looks quite convincing, but about the fuzz- I believe there is a way to render some of the particles as children, but I'm not familiar enough with the settings to know how to make it work, or if there's any reason to use it at all instead of simply rendering more particles, I tried to experiment with it but I nearly crashed blender- I was curious if you could maybe shed some light on this topic? Regardless, I appreciate the tutorial, I'll definitely incorporate these techniques in the future!
I have used child particles before but yeah it didn't usually seem to be that great of a solution
oof! felt that lag after you increased the number to 1000000 ~! My computer would be howling haha.
Gets pretty heavy!
cool ! super satisfying !
Thats very nice, thank you for that
Hi Derek, and thank you as always for your tutorial and tips (and the usual zen-like voice).
May I ask you what you think of the future of your/our industry now that AI in involved? Do you think we will lose our jobs (especially newbies like me)? And especially freelancing 3D artist/modelers, do you think they are safe thanks to their creative skills, or should they start to worry? I must confess I'm getting a bit worried.
thank you so much man
@Derek stunning work as always. How many frames per second did you use? How did you get the nice slow motion feel? Keep up the great work.
You can set the speed of the cloth sim in the settings. I think I used maybe a .4 or something. Also if you turn the gravity lower it will fall more gentle. 30fps
Satisfying AF
Amazing!Thank you for sharing your Pro skills!! I'm just looking for this for my next project, you save me a lot!! Do you considering to make more other procedural farbic tutorial in the future...?Btw, I'm still using Ver3.0 and haven't upgrade to the high one, can I get the same effect like yours only with hair particle but not using Principled Hair?
You can probably get similar results without shader but I would upgrade!
And yes I might do more in the future but for most really nice fabrics I use an image texture
amazing tnx!
Perfect Timing
The 3D Fashion community would greatly appreciate a tutorial on rigging/keyframing cloth too!
Amazing.
wow this is amazing thank you
Excellent tuto. But what is magic texture?
I don't know what it is but it's built-in with blender. Play around
please make tiny architecture tutorials please
Hi Derek, could you please explain why you don’t seem to use any add ons like box cutter and hardops,and the other popular one’s?
6:35 I'm curious why you use the colour output of the texture nodes and not the Fac. can you explain the differences?
FROM CHINA I LOVE YOU VERY MUCH !!!
you alway give value video. thank for your sharing.
Hi, Derek! Your tutorials are very very helpful, thank you very much!
I have a question- once I finished all the textures, how do I turn on animation (the cloth falling?)? Right now, when I render, I do not have fabric animation. :(
You may need to bake the simulation before rendering
Damn, that's fuzzy
Gracias! 🥰
hi brother thank you so much
hello creator can you please make a tutorial on how to add corduroy fabric, your help would be greatly appreciated by me
Another one 🏆.
you're awesome
You are good man , damn good 😥wanna be this good somedae
Why do you chain bump nodes instead of combining the different noise textures?
NICE
Omg I had to click on this immediately!
Awesome
please please please, create a tutorial where you make a suit jacket or something similar!!!!!
how to make the derek logo on the object?!
Can I get project file
But what about the wonderful sticker with your name on it? How do we do that? 😅
The patreon file has this in it but the color aspect you add like any other texture. I cover this in several videos (especially the packaging animation video). For the fuzz to be hidden on that portion you can add a texture map at the bottom of the settings in the particle system. You can have a black and white image map control density.
@@DerekElliott You're just amazing! Thanks!
@derek howd you make that your logo is not affected by the hair? can you teach it please. Thanks!
There are some settings you can use with vertex weights in the particle settings. I'll have to make a separate video on that
@@DerekElliott yes Derek, please. It can be a reel. Still a noob though. Thanks!
Tutorial for walking t-shirt mockup please 🙇🏻♂🙇🏻♂
🔥🔥🔥
Can anyone guide me on how to model a diaper pant? Especially the elasticated band? I am unable to figure out the exact keywords to find relevant videos. Please help.
Well you mean girl diaper? Or .,
@@AdelAlakak baby diaper pant
i've noticed you didnt add sheen. Any reason ?
You're awesome
so i unwrap before simulation or it will also work after simulation
You want to unwrap it when flat so easiest to do it beforehand
@@DerekElliott thank you sir it means alot
I get stripes when I add a second bump modifier. Do I need to remove it or there is another fix?
Oh, nvm I figured it out. I just had to up the scale on wave modifier. Thank you for this tutorial!
Your pc must be very good. My laptop will crash if I do changes in cycles
i was losing my mind because my texture was all streaky until i noticed that I had my magic texture plugged into the normal and not the height input ...
Hey ! i'm at the fuzz part, but my hairs are creating packs of hair. What i mean is that they are not separated one by one. What can i do ?
I don't know if i'm clear sry for that :D
Maybe something with child particles?