Tutorial: Quick Stitches In Blender 3.0

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  • เผยแพร่เมื่อ 26 เม.ย. 2022
  • I will quickly cover a way of making stitches in Blender. This is a workaround and there are probably better ways around this, but for now, I hope you guys might find it useful.
    Links:
    Skillshare 1 Month FREE: skl.sh/3aROa69
    Patreon: / pixxo3d
    Social Media and Portfolios: linktr.ee/pixxo3d
    Thank You for Watching, and enjoy your day.
    #Blender #3D #CGI

ความคิดเห็น • 137

  • @3dsmileCG
    @3dsmileCG 2 ปีที่แล้ว +175

    Great tutorial! You can also change the array type to "fit curve" and pick the same curve. That way stictches will always fill up the whole curve no matter of the offset.

    • @TheDevian
      @TheDevian ปีที่แล้ว +7

      When I tried that, it only filled one segment... 🤔

    • @Trollface01
      @Trollface01 5 หลายเดือนก่อน

      @@TheDevian i had 3 segments )

    • @entorix4763
      @entorix4763 3 หลายเดือนก่อน +2

      @@TheDevian I know this is a year old but you have to select the curve in the array modifier

    • @TheDevian
      @TheDevian 3 หลายเดือนก่อน

      @@entorix4763 Thanks, I might have to try this again one of these days.

  • @thehoundofhorror5120
    @thehoundofhorror5120 8 หลายเดือนก่อน +2

    Thank you. As a noob to Blender, I found this tutorial to be the most comprehensive out of all the others I’ve watched, to create this effect.

  • @AdamJanz3D
    @AdamJanz3D ปีที่แล้ว +8

    Brilliant technique! Thank you so much for posting this! I prefer the non-destructive nature of this method over sculpting or painting stitches and adjusting the stroke method / dash ratio.

  • @John_Krone
    @John_Krone 2 ปีที่แล้ว +6

    So well explained and not leaving anything out. Thanks for also including us macOS users.

  • @joe_fabricator
    @joe_fabricator 2 ปีที่แล้ว +8

    This was sew cool! Thanks for sharing. Saving this one to my library.

  • @zillaquazar
    @zillaquazar 2 ปีที่แล้ว +1

    Super simple but very effective well done

  • @ClaudioMalagrino
    @ClaudioMalagrino ปีที่แล้ว +1

    Much better than using normal maps. Thank you!

  • @dimphonkoalo1740
    @dimphonkoalo1740 6 หลายเดือนก่อน

    Best tutorial on making stitches, I do not know how many times I revisit this but its the best

  • @SanOcelotl
    @SanOcelotl 2 ปีที่แล้ว +1

    I love this tutorials, even if i don't need to create this, the process teach me a lot of stuff

  • @RC-Heli835
    @RC-Heli835 ปีที่แล้ว +1

    Wow lots of good tricks in this one. I've never thought about using Ctl B to get edge loops in places where Ctr R would usually refuse.

  • @magdat4631
    @magdat4631 3 หลายเดือนก่อน

    Simply great! Thanks!

  • @samhein321
    @samhein321 2 ปีที่แล้ว

    Great simple tutorial with clear instructions

  • @dimitrilalushi4693
    @dimitrilalushi4693 ปีที่แล้ว

    Excellent tutorial! Thanks for offering it!

  • @krissosful
    @krissosful ปีที่แล้ว +2

    Amazing tutorial and the material looks so realistic!! Thank you so much:)

  • @sarahm2005
    @sarahm2005 2 ปีที่แล้ว

    I started watching thinking I would never need this but it looks cool but now I know I want to go back to learning blender!

  • @alainbuschenrieder6024
    @alainbuschenrieder6024 11 หลายเดือนก่อน

    Exactly what I was looking for. Thanks a lot for sharing that tip.

  • @Geordiecrafts
    @Geordiecrafts 2 ปีที่แล้ว +2

    i wish I had found this video 6 months ago, it took a week of me messing around and watching videos to figure this out on my own lol. You definitely earned a subscription out of me!!

  • @rudypieplenbosch6752
    @rudypieplenbosch6752 2 ปีที่แล้ว

    Looks great

  • @dominosims7276
    @dominosims7276 15 วันที่ผ่านมา

    this was so helpful thank you!🙏

  • @KG_Toronto
    @KG_Toronto 2 ปีที่แล้ว

    Really cool! I've been making some boots, this is going to be a great detail to add

  • @bardiapirouzy8654
    @bardiapirouzy8654 2 ปีที่แล้ว +1

    Perfect video

  • @TheUninstaller2000
    @TheUninstaller2000 2 ปีที่แล้ว +1

    Fantastic.
    I would have sub-d'd the head before making the curve so the stitches hugged the head more once it was sub-d'd.
    Thanks for the excellent tute :)

  • @izunauchilha334
    @izunauchilha334 28 วันที่ผ่านมา

    Thanks for sharing

  • @MatuggaSDAChildrensMinistries
    @MatuggaSDAChildrensMinistries วันที่ผ่านมา

    thank you for that good work. this has helped me too

  • @biggestonee
    @biggestonee ปีที่แล้ว

    Thank you for sharing

  • @digitalmc
    @digitalmc 3 หลายเดือนก่อน

    Another easier method is, duplicate the edge loop, subdivide it like 5 times, subdivision surface modifier, skin modifier, ctrl A to scale it down, select all verts in the edge, checker deselect, 6 deselect 1 selected, scale inward, done.

  • @Owin0
    @Owin0 ปีที่แล้ว

    Very helpful, thank you.

  • @nurb2kea
    @nurb2kea 2 ปีที่แล้ว

    Nicely explained. Thank you! :-)

  • @vietdungcao8779
    @vietdungcao8779 2 ปีที่แล้ว

    Amazing.

  • @sidhadhbinu560
    @sidhadhbinu560 2 ปีที่แล้ว

    this is frickin master brain !!!! awesome trick. good thinking.

  • @sosmanoriginal7048
    @sosmanoriginal7048 2 ปีที่แล้ว

    Good video man, fast and simple expalination.

  • @Aptass
    @Aptass 2 ปีที่แล้ว

    Thanks! Good tutorial

  • @akkahoussam
    @akkahoussam 2 หลายเดือนก่อน

    ❤❤❤❤❤ this methode is bussing bussing

  • @kiwifruit3d
    @kiwifruit3d 2 ปีที่แล้ว

    Thank you

  • @ashinisam406
    @ashinisam406 ปีที่แล้ว

    Nice one.... thankyou for your support

  • @uncleboby5952
    @uncleboby5952 11 หลายเดือนก่อน

    fantastic

  • @afjer
    @afjer 2 ปีที่แล้ว +29

    You'll get a more symmetrical divot (less diagonal in relation to the normal) if you bevel the line with 0 before alt-s. Ctrl-1 is a quick way to add the subdiv. Also, you might try "Curve Length" instead of "Fixed Count" in your array modifier.

  • @MrWhitenoise404
    @MrWhitenoise404 หลายเดือนก่อน +1

    alt-s ?! omg thankyou

  • @segunajayi9575
    @segunajayi9575 ปีที่แล้ว

    Thank you so much

  • @mahmoud_ali_963
    @mahmoud_ali_963 ปีที่แล้ว

    thank you bro really great tutorial 😍❤

  • @stefanguiton
    @stefanguiton 2 ปีที่แล้ว

    Great video!

  • @darrenalbansyah
    @darrenalbansyah หลายเดือนก่อน

    this is what im looking for.... Thank you so much!!!

  • @pikachufan25
    @pikachufan25 2 ปีที่แล้ว +27

    Awesome Intermediate Level Tutorials im Looking for more people that do these type of Tutorials.

    • @best_f1ghters
      @best_f1ghters 2 ปีที่แล้ว +4

      So am I

    • @thenock7848
      @thenock7848 2 ปีที่แล้ว

      Id recommend checking out john Dickinson's channel, he has some really good modeling tuts

  • @muhammadfarooqi
    @muhammadfarooqi ปีที่แล้ว

    pretty ok? seriously?.. THIS IS DAMMM AWESOME!!! .. I'm alraedy thinking to make a couple of stitching patterns. this is amaazing man. I knew this all but never thought to array like this.

  • @anshumanyadav24816
    @anshumanyadav24816 9 หลายเดือนก่อน

    So Usefull, Thanks

  • @tcheadriano
    @tcheadriano 2 ปีที่แล้ว

    Awesome!!!

  • @fotoohifx
    @fotoohifx 2 ปีที่แล้ว

    perfect

  • @GeorgeKayesi
    @GeorgeKayesi 2 ปีที่แล้ว

    This is helpful. Thank you!

  • @Smooth_Shading
    @Smooth_Shading 2 ปีที่แล้ว

    Very nice!

  • @GreenGuru23
    @GreenGuru23 ปีที่แล้ว

    thi s leather shader amazing, i will try to recreate it

  • @ar3designs
    @ar3designs ปีที่แล้ว

    Amazing

  • @choochshoot6681
    @choochshoot6681 3 หลายเดือนก่อน

    great!

  • @baghibeatz9301
    @baghibeatz9301 ปีที่แล้ว

    Thanks❤

  • @zapfsaeule2
    @zapfsaeule2 2 ปีที่แล้ว

    Thanks! Good solution:)

  • @letouristedunet3921
    @letouristedunet3921 2 ปีที่แล้ว

    it's great

  • @andredantasilvapb
    @andredantasilvapb ปีที่แล้ว

    Hory fuuuuk. AMAZING! Congratz, dude!

  • @mirkan1
    @mirkan1 2 ปีที่แล้ว

    you are a blender god

  • @TheDevian
    @TheDevian ปีที่แล้ว +1

    Very nice, though I came here to learn the leather texture, this was cool too.

  • @GalacticomCGI
    @GalacticomCGI 2 ปีที่แล้ว

    Nice tutorial thx

  • @ushubushu
    @ushubushu 2 ปีที่แล้ว

    Bellissimo! Really cool effect, and super easy explanation. Bravo, you just earned a new adept...😎👍

  • @lulup52
    @lulup52 2 หลายเดือนก่อน

    Realy usefull but guys, u all have to know that had a HUGE amount of polygons to ur mesh

  • @jknMEMES
    @jknMEMES 8 หลายเดือนก่อน +2

    2:31
    The restroom is up the stairs and to your right.

  • @gordonbrinkmann
    @gordonbrinkmann 2 ปีที่แล้ว +3

    To select the edge loop around the face you say "so let's go, Shift A" although it's Shift+Alt. I know you have screencast keys on where it's showing correct, I just know that sometimes people watch what you're doing and listen to it and maybe not notice the screencast keys showing something different. By the way, since it is the only selection you make at this time and don't want to add to an existing selection, it's only Alt, the Shift key is not necessary.
    But a great tutorial, I don't mean to be nitpicking, I simply wanted to point that out if some beginner is confused and looking in the comments for an answer.

  • @hill271
    @hill271 ปีที่แล้ว

    Super tutek dzięki

  • @dowottboy5889
    @dowottboy5889 2 ปีที่แล้ว +3

    I just imagine some grandma somewhere looking up how to stitch something quickly and finding this video and being really confused like "how am I supposed to do that with my blender??"

  • @seankelly5318
    @seankelly5318 20 วันที่ผ่านมา

    I was having issues, it turned out to be the origin points not in the same spot. Thanks for clearing that up.

  • @Glowbox3D
    @Glowbox3D 2 ปีที่แล้ว

    Nice toot!

  • @tommaso6540
    @tommaso6540 ปีที่แล้ว

    GOAT

  • @matthewchandler3930
    @matthewchandler3930 ปีที่แล้ว +1

    Great video! I have been using your method for stitching and with some tweaks it works great. Is there any way that you would be able to share your leather texture you are using or where to get similar ones? I have been making my own from leather sample scans and I am not having the best results.

  • @ArielTavori
    @ArielTavori 2 ปีที่แล้ว +1

    Great video, thanks!
    Fyi DecalMachine can fake this pretty well and has a very deep and quick workflow which sort of ignores geometry (or not, depends how you do it). "Panel decals" are pretty amazing for this, though tbh I've struggled to get them to work lately. I'm probably just rusty...

    • @ArielTavori
      @ArielTavori 2 ปีที่แล้ว

      ... FWIW, "panel decals" can also act as a dividing line between two materials; can incorporate metallic/second material "subset" items; can be applied in a couple of seconds, using three or four different techniques; and as you wishfully asked for in the video, you can effectively paint on an object with them using the grease pencil workflow...

  • @k.wrennn
    @k.wrennn 2 ปีที่แล้ว +1

    Step 1 for this Tutorial is to have good topology...
    nice vid BTW

  • @mohitjangir1992
    @mohitjangir1992 5 หลายเดือนก่อน

    thans

  • @MichaelFlynn0
    @MichaelFlynn0 2 ปีที่แล้ว

    wow

  • @asylum3324
    @asylum3324 2 ปีที่แล้ว +1

    Use right mouse button. Faster than f3 in most cases)

  • @gerdsfargen6687
    @gerdsfargen6687 2 ปีที่แล้ว +13

    What? Thats crazy realistic leather! Do you have a tutorial for the procedural leather too? Great channel as always Pixxo3D!

    • @4.0.4
      @4.0.4 2 ปีที่แล้ว +5

      Who said it was procedural? Looks like a normal PBR texture.

    • @gerdsfargen6687
      @gerdsfargen6687 2 ปีที่แล้ว

      @@4.0.4 noted thanks 👌🏻

  • @bobbyli3880
    @bobbyli3880 9 หลายเดือนก่อน

    could you do a tutorial on the amazing leather material? thanks

  • @TheDevian
    @TheDevian ปีที่แล้ว +2

    Tried following this to get the back one, but it will not follow the curve.

  • @HAWXLEADER
    @HAWXLEADER 2 ปีที่แล้ว

    Can't you also use the bevel profile for that groove?

  • @tennitontennis4308
    @tennitontennis4308 2 ปีที่แล้ว

    how do I make the stitch texture? Do I just add color to it? Or do I have to add a texture to make it more realistic?

  • @JimmyGunawanX
    @JimmyGunawanX 2 ปีที่แล้ว

    There is a procedural one using geometry nodes by Keiner Sau

  • @manuel.camelo
    @manuel.camelo ปีที่แล้ว

    Thanks a Lot Dude 👁️👃👁️🙏

  • @zsoltoravecz1815
    @zsoltoravecz1815 ปีที่แล้ว

    i just modified a velder addon to make it more simple.

  • @bojoreal
    @bojoreal ปีที่แล้ว +2

    I follow step by step but when I add the curve modifier the plane doesn't follow the curve. I have tried dozen of times and still the same result. Can anyone help with that?

  • @secretvanilla7279
    @secretvanilla7279 2 ปีที่แล้ว

    Now this made me wanna attempt a little teddy bear

  • @BlackoutGamingChannel
    @BlackoutGamingChannel 2 ปีที่แล้ว

    I'm thinking geometry nodes could speed up this workflow? What do you recon?

  • @cabacho
    @cabacho 11 หลายเดือนก่อน

    Can I use the same technique for rivets too?

  • @Fishdonut
    @Fishdonut ปีที่แล้ว +1

    Why my objects are not exactly fitting exactely on the curve?

  • @zonian8782
    @zonian8782 ปีที่แล้ว

    hi can someone explain the alt+s i dont get it, it looks same with scale

  • @lukdra
    @lukdra 2 ปีที่แล้ว

    Me gusto mucho vídeo xd parece bola de esos de juego americano xd

  • @jcartegrafica6731
    @jcartegrafica6731 5 หลายเดือนก่อน

    bom dia. nas partes curvas o meu não fica certo fica com as costuras maiores e esticadas.

  • @colinredwood
    @colinredwood 5 หลายเดือนก่อน

    when I select the curve it doesn't automatically follow the path. Instead I have to change the deform axis to -Y in order for it to follow. But it distorts the shape of my object, the stitch in this case. Ant suggestions?

  • @best_f1ghters
    @best_f1ghters 2 ปีที่แล้ว +1

    👏👏👏👍👌✊

  • @cr4723
    @cr4723 2 ปีที่แล้ว +2

    Why did you delete the vertex at 3:50-4:00? There are missing stitches then at 7:00.

  • @PowerWildMetal
    @PowerWildMetal ปีที่แล้ว

    Good technic but I think it could be heavy in term of optimisation unless the cameras is really focus on this in foreground, but for background object it could have been made with texture

    • @antoniomarchante457
      @antoniomarchante457 ปีที่แล้ว +1

      Yeah, I think you can use this geometry to bake the normals and then use it as a brush for texturing other models that need less detail

    • @PowerWildMetal
      @PowerWildMetal ปีที่แล้ว

      @@antoniomarchante457 Exact

  • @user-tk2cn2iv2r
    @user-tk2cn2iv2r ปีที่แล้ว

    can Show Us How to Do Zipper
    thankyou

  • @hugo3896
    @hugo3896 ปีที่แล้ว

    Dear Pixxo, is it possible to get the leather material you're using on this video somewhere ? thanks in advance ;)

  • @mtalhakhalid1679
    @mtalhakhalid1679 ปีที่แล้ว

    Suzane handball

  • @nontechnicalsagar3494
    @nontechnicalsagar3494 ปีที่แล้ว

    add leather?

  • @simonw.1223
    @simonw.1223 ปีที่แล้ว

    Well I dont get it. Like ehy the origin down there?

  • @jawadoumar
    @jawadoumar ปีที่แล้ว

    but my object never follows the curve