@@InsideAgameR same. Unfortunately even though I do have the physical copy my pc don’t have a disk drive so I couldn’t play it. Why I am so excited to see this coming at some point. By the way I love your channel. I just found you recently. I bought the fast food manager because of your gameplay and probably will get the farm manager to as I love that kind of game any Sim game any farmer game.
@@jozsef98 i just need to read the instructions properly or watch a vid, i havent tried all that hard but the download is still free. I have to say i did not like this one at all though
OMG, I have been waiting all this time hoping that someone will make a game like THE MOVIE, thank you very much for the developer of this game, I really want to be nostalgic with this game.
It's been so many years since the last time I played The Movie. And i was really too, hoping that someone will make a game like it. It would be awesome if implemented some AI in it, in order to have some randomness. Great idea though, I'll wait for it.
This seems artificially slow, that audition process is boring, the lack of seeing the film camera view and getting to change things is ashame, and tben the shots in the final film not matching what you see in gameplay is ashame. Sure this is a demo, but when a beloved game from 20 years ago looks so much better and has so much more depth just highlights to me that this is just a cheap copy and doesn't seem to be doing much to innovate this unique genre of game. I want what Planet Coaster was to Rollercoaster Tycoon 3, not whatever this is.
I think the purpose of the Audition process is to get the "ideal" person. You CAN hire them immediately, but ideally, you audition them first. For the rest, that's a shame indeed, but at least it's early access and they can avoid that criticism.
There is a movie Tycoon game out on Steam from several months ago. I don't know if it is any good, but I found it will looking for the demo of this game.
The Movies was so ahead of its time I still own the classic today and I sometimes play it and it’s crazy to know that come next year it turns 20 and still in my opinion holds up today but with that being said I think it would be an dope idea if they could do a movies tycoon type of game on VR where you could build your studio and actually shoot the filmmaking all in VR it would probably take an AAA studio to pull it off and also to do it right it will take an major team dedicated to the project with AI, Vr and firmware updates this could be something special if it could be done
It's a bit of a direct copy of the movies. I've been working on my own remake but I am making it with a bit more freedom to create sets and with a bit more realism. Looking forward to seeing where this one goes though!
I guess I am going to have to continue playing The Movies from 2005. Devs today don't know how to give charm to a game no more. I know it's a demo, but still... Higher resolutions and modern textures don't seem to make these kind of games look better at all. Very disappointing. The bar was just set too high in 2005.
i think the problem is that The movies was developed by a AAA game studio and had a huge team with a lot of resources. Most of these new games trying to mimic that magic are indie devs with maybe a handful of employees. They release the game in early access, the game gets poor reviews and then development ceases.
@@BrickUnit You are right. It needs a bunch of talented artists and animators to make this kind of game come to life. It shows that The Movies was a AAA game in 2005. I guess I am more disappointed that no AAA game of this particular genre has been made since. This game should have been called The Movies 2 or something and be the successor of the first game. But the demand might be low for such a game, I don't know.
Lionhead had 107 employees at its peak. The movies was released in 2005, same year as Black&White 2 and a year after Fable. I reckon The Movies got the least amount of resources, so maybe 30-35 people with some ramped on and off. Still sizable for an indie team, but not the massive crowd of AAA these days. What they did have unquestionably was an Art Director and Art Team that had experience creating a unique aesthetic, and a design team that has had the opportunity to learn from past mistakes. As much as I love indie games and teams that try to create their labor of love, they often underestimate the importance of fundamental art and design skills and experience.
I was looking for something a bit casual to play and decided to give the demo a try. I will try to be brief with my observations: There actually is a very deep character creation suite in the main menu. You can make some very good-looking characters, and other things that are complete nightmare fuel. This doesn't serve as your main character, and it seems very, very spotty if you will see your characters show up as NPCs in your play through. While from a distance the sprites look good, there's a lot going on. They have awful walk animations and a lot of them have some severe clipping issues with their clothing. The pathing is also an issue, even when you make paths for them to follow like the game suggests. I don't like how I could hire somebody that is an actually talented actor to be an extra, but then I can't switch their occupation to an actor when they get some experience, or I just need more actors for a film. Other NPCS that have skills in more than one area (like a director/actor, writer/actor) can actually switch occupations. Character progression also seems pretty arbitrary and with how small the user interface is and no ability to click on a character sheet, you can't see their progression that well. I have a problem with games that give you vague instructions about how to do things. It is almost like they think you already understand their interface system and just tell you to do a three step process, without having explained any of the processes before, or where to find them/how to do them. This game does that a few times, and that's just in the tutorial. The rhyme and reason to what types of movies score well. There is one particular combination of genre and theme that gets me a pretty decent score and will progress me pretty quickly, but others that just fall flat. Now, it is the same crew producing and acting in all of these films, so is it a matter of just figuring out what the people like? There's nothing to give you a clue other than just trial and error. But, even within this combo I found, I get some wildly differing scores from a flat 2 star script, to a 3.5 star. The audience reviews have been anywhere from 3 to just over 5 stars. I currently have Producer level 2, am 1/3 goals to getting producer 3, have absolutely no more loans to pay off and am making enough money to turn a profit and stay afloat. I am currently stuck with my same staff trying to make better movies, and they just don't have the skill to do so. They aren't really skilling up and I am constantly looking for new hires and they aren't any better, and are more often than not, worse than the people I already have. I have all of the sets you can have unlocked at this time, all of the facilities, and I have even spruced up the place to get a slightly over 80% studio happiness rating. There's not much else for me to do other than to just keep churning out movies. There is a decent play loop here, one that doesn't feel too grindy, but this game is really rough and it needs a lot of improvements.
Thanks for the insight. Been following this game for awhile now, and watching this playthrough it does come across as unintuitive. I wonder if there is still work to be done, but I think they need better automation of the characters as physically moving them around to do their job is too micro-managey and feels too much like the sims. I also think it would be better if you could hire screenwriters and directors and stuff but only pay them per film they work on.
@@dmanwoowoo4366 Those are some good ideas. I am not sure how wages work in this game. If people get paid and hourly rate, which for custodians since they are always working on something, or if they get paid when they actually work on something.I might have to check the bulletin board in the game that breaks down my expenses and see what it states. One more thing about picking up and dragging your players. A lot of the models repeat. There are about 8 different hairstyles for men and women, and only a few different outfits for each, so a lot of them look the same. While zooming in on the person you want, sometimes they are in a crowd which creates miss-clicks, and other times they can be adjacent to one of your sets, which automatically makes the cinematic view pop up, and you can't click on anything. You have to manually zoom out, and you lose your target, only to target them again and have the same thing happen a few times before they are far enough away not to trigger this. I even have this option turned off, (to play the cinematic scenes near sets) and it happens anyway. The other thing is that when you pick up and drop a person in place, they often can't be just in a room. There is a specific hit box they need to be on, or else they just walk off and leave. For the lead and supporting actors in the screenplay room, they have to be on the little circles in the room they are supposed to be in. The extras just have to be plopped in their room. One of the most annoying occurences comes with the film editor in his trailer. The giant film role has to go in a specific hit box that is just barely bigger than it is. Then the editor has to be placed in his micro sized box next to the film. THEN you have to move the film again into a third micro box which is again, right next to the editor's box. You can imagine the fun to be had here. My first time experiencing this I thought the game was broken because I was trying 15 times to get my stupid editor to stand in his editor's box, and then I would move the film and place it, and he'd take off running. I agree with you, you should just be able to page them, and they should path themselves to where they are needed. That's how it works when you actually film a movie in this game. Once you are in the final stage of filming. You simply put the film into the right box, and the film crew, director, actors, etc. all go to the proper sets they are supposed to go to without any instructions from you. It should work that way with everything.
@@dmanwoowoo4366 I wrote you a nice reply to this to further illustrate the issues with this game and agreeing with your statement about having to drag people across to screen to get them to do their jobs. But, apparently somebody didn't like that and that post disappeared. It is really sad that the truth is getting censored like this...STILL.
We've waited for years for a game like this to come out and now we have two (Movies Tycoon and Blockbuster Inc) both coming in 2024! Which one to get???
@@InsideAgameR yes bro...although i turned on the sign "Hiring", noones coming...I realized that people are coming but stucks at the studio gate, they don't walk through the studio gate... I did what you showed on your youtube video, but they stucks...they are stucking also in the studio gate's pillar...:D
I know it’s just a demo, but of they want to “remake” The Movies, they reeeeeally need to step up their game. It looks pretty crappy. If put side by side, the old one seems a lot newer. Hope the devs deliver a game that lives up to The Movies’ grandiosity
Seems overcomplicated film production process from what I have seen so far... I absolutely hate this hiring actors and extras... Should be a pool of actors with fame and etc. and you can negotiate and hire for specific movie who is willing to work with your studio and likes the script... Or announcing auditions and choosing from who comes to it... Requires more realistic actors casting
Painful process to hire people, should just be able to do that based on their traits from a 2d screen like in Zoo tycoon or other tycoon games. Looks painful over all hope they improve things has lots of potential.
@@kathryn4002 So do I, and when I push down on my mouse wheel, it acts like a button. So you push down on your wheel (and hold it down), and then drag your mouse left or right to rotate the screen. This is a function of most modern mouses these days.
@@DigitalVapor Buildings do not rotate with the mouse wheel, the camera does. I haven't played the game in a while but I believe rotating buildings is done with "Q" and "E" keys.
I don’t know.... The Movies seemed a lot better than this game. Maybe because it's a demo. Hopefully the core game will have all the features of The Movies and more. But if it's just what we see here......no.....no...
How disappointing, I would play the shit out of a modern remake of ‘The Movies’ but this seems to be really poorly executed :( The tutorial voiceover bloke who sounds like a monotone Topher Grace is as boring as the game looks
I played the demo and go extremely bored. I get that its in beta but its nothing like The Movies. Its so dumbed down. Menus are weird, alot of stuff doesnt work. Creating a movie has so many steps that are odd. Them doing those stupid dances in the audition was really annoying. Demo didnt impress. 4/10
I have been waiting for a remake of the old movies game from 2005. I spent hours playing that game. I am so excited for this more than I can say.
Yeah me too I still have the physical copy here haven't played in years
@@InsideAgameR same. Unfortunately even though I do have the physical copy my pc don’t have a disk drive so I couldn’t play it. Why I am so excited to see this coming at some point. By the way I love your channel. I just found you recently. I bought the fast food manager because of your gameplay and probably will get the farm manager to as I love that kind of game any Sim game any farmer game.
@@InsideAgameR i have it downloaded but cannot fathom how to install it. I have wanted to play it for ages
@@cathunter3874 Do you need help?
@@jozsef98 i just need to read the instructions properly or watch a vid, i havent tried all that hard but the download is still free. I have to say i did not like this one at all though
OMG, I have been waiting all this time hoping that someone will make a game like THE MOVIE, thank you very much for the developer of this game, I really want to be nostalgic with this game.
Yeah I can't wait for it!
It's been so many years since the last time I played The Movie. And i was really too, hoping that someone will make a game like it. It would be awesome if implemented some AI in it, in order to have some randomness. Great idea though, I'll wait for it.
The movies 2005?
The movies was an amazing game
This seems artificially slow, that audition process is boring, the lack of seeing the film camera view and getting to change things is ashame, and tben the shots in the final film not matching what you see in gameplay is ashame. Sure this is a demo, but when a beloved game from 20 years ago looks so much better and has so much more depth just highlights to me that this is just a cheap copy and doesn't seem to be doing much to innovate this unique genre of game. I want what Planet Coaster was to Rollercoaster Tycoon 3, not whatever this is.
Yeah I 100 percent agree
I think the purpose of the Audition process is to get the "ideal" person. You CAN hire them immediately, but ideally, you audition them first.
For the rest, that's a shame indeed, but at least it's early access and they can avoid that criticism.
Nice to see this genre is getting some love. It's been barren since The Movies.
Yeah I agree 👍
There is a movie Tycoon game out on Steam from several months ago. I don't know if it is any good, but I found it will looking for the demo of this game.
The Movies was so ahead of its time I still own the classic today and I sometimes play it and it’s crazy to know that come next year it turns 20 and still in my opinion holds up today but with that being said I think it would be an dope idea if they could do a movies tycoon type of game on VR where you could build your studio and actually shoot the filmmaking all in VR it would probably take an AAA studio to pull it off and also to do it right it will take an major team dedicated to the project with AI, Vr and firmware updates this could be something special if it could be done
Hopefully there will be endless options to create movies and sets and allow us to insert our own dialog….maybe mod support for movie sets?
That's a lot of wishful thinking. Nothing about this game from what I experienced in the demo screams a willingness to do all that work.
starting this video...hoping that this game doesnt dissapoint me like blockbuster inc did. i just want the movies XD
@@pterra9 well they sent me a key to the main game now I'll try cover it this week see if much has changed
Its just like the old game the movie from 2005
Was one of my favourite games that was back in the day
@@InsideAgameRit was one of mine too. I am so excited for this.
@@InsideAgameR Can you make movie sets?
I used to play The Movies all the time. I still have the disc.
Yeah me too
I do too! It was one of my favorite games.
If the real Hollywood is anything to go by I think "Hire Shitwriters" may have been correct lol
Funny, we wait for nearly 20 years for a new "The Movies" game and two come along together. This looks better than the other one.
Yeah other one is a remake of there failed version last year I believe
I have tried to find ways of getting the movies running and this is an even better option!
Reminds Me of, The Movies games that came Out years ago
yeah it was a classic
I think I remember playing a "Mall Tycoon" when I was younger? Can anyone confirm that my memory isn't deceiving me?
It's a bit of a direct copy of the movies. I've been working on my own remake but I am making it with a bit more freedom to create sets and with a bit more realism. Looking forward to seeing where this one goes though!
I can't wait
The game we all have been waiting for!
I love the old game but unfortunately can’t play it not on my new computer. So glad they are making this one.
Yeah same excited for this tho
I managed to get The Movies running on Windows 10. Even got it to run in widescreen.
Never managed to get it working on my Steam Deck, though
@@TheAceWolfe01 how pls say
you shouldtick the use current sets to start with, but if it like the movies people dont like seeing same sets in every movie
So many games that try to copy The Movies these days but yet no one comes close even though the original had flaws as well.
I guess I am going to have to continue playing The Movies from 2005. Devs today don't know how to give charm to a game no more. I know it's a demo, but still... Higher resolutions and modern textures don't seem to make these kind of games look better at all. Very disappointing. The bar was just set too high in 2005.
i think the problem is that The movies was developed by a AAA game studio and had a huge team with a lot of resources. Most of these new games trying to mimic that magic are indie devs with maybe a handful of employees. They release the game in early access, the game gets poor reviews and then development ceases.
@@BrickUnit You are right. It needs a bunch of talented artists and animators to make this kind of game come to life. It shows that The Movies was a AAA game in 2005. I guess I am more disappointed that no AAA game of this particular genre has been made since. This game should have been called The Movies 2 or something and be the successor of the first game. But the demand might be low for such a game, I don't know.
Lionhead had 107 employees at its peak. The movies was released in 2005, same year as Black&White 2 and a year after Fable.
I reckon The Movies got the least amount of resources, so maybe 30-35 people with some ramped on and off.
Still sizable for an indie team, but not the massive crowd of AAA these days.
What they did have unquestionably was an Art Director and Art Team that had experience creating a unique aesthetic, and a design team that has had the opportunity to learn from past mistakes.
As much as I love indie games and teams that try to create their labor of love, they often underestimate the importance of fundamental art and design skills and experience.
@@mickypain2959 An art of some kind has been lost somewhere in a very short amount of time.
your first production was still better than the acolyte
😂
Waiting for this. I loved "The Movies" still have my copy but haven't touched it in years and i don't think it even works on Win10/11 anymore?
I have my copy too and unfortunately it doesn't work 😔
The pace of the game is a little on the slow side, they need to speed up construction and auditions!
In the OG, you could dub your own dialogue or do subtitles, i dont want to hear the characters speak with pre canned lines.
This looks a lot like The Movies
I was looking for something a bit casual to play and decided to give the demo a try. I will try to be brief with my observations:
There actually is a very deep character creation suite in the main menu. You can make some very good-looking characters, and other things that are complete nightmare fuel. This doesn't serve as your main character, and it seems very, very spotty if you will see your characters show up as NPCs in your play through.
While from a distance the sprites look good, there's a lot going on. They have awful walk animations and a lot of them have some severe clipping issues with their clothing. The pathing is also an issue, even when you make paths for them to follow like the game suggests.
I don't like how I could hire somebody that is an actually talented actor to be an extra, but then I can't switch their occupation to an actor when they get some experience, or I just need more actors for a film. Other NPCS that have skills in more than one area (like a director/actor, writer/actor) can actually switch occupations. Character progression also seems pretty arbitrary and with how small the user interface is and no ability to click on a character sheet, you can't see their progression that well.
I have a problem with games that give you vague instructions about how to do things. It is almost like they think you already understand their interface system and just tell you to do a three step process, without having explained any of the processes before, or where to find them/how to do them. This game does that a few times, and that's just in the tutorial.
The rhyme and reason to what types of movies score well. There is one particular combination of genre and theme that gets me a pretty decent score and will progress me pretty quickly, but others that just fall flat. Now, it is the same crew producing and acting in all of these films, so is it a matter of just figuring out what the people like? There's nothing to give you a clue other than just trial and error. But, even within this combo I found, I get some wildly differing scores from a flat 2 star script, to a 3.5 star. The audience reviews have been anywhere from 3 to just over 5 stars.
I currently have Producer level 2, am 1/3 goals to getting producer 3, have absolutely no more loans to pay off and am making enough money to turn a profit and stay afloat. I am currently stuck with my same staff trying to make better movies, and they just don't have the skill to do so. They aren't really skilling up and I am constantly looking for new hires and they aren't any better, and are more often than not, worse than the people I already have. I have all of the sets you can have unlocked at this time, all of the facilities, and I have even spruced up the place to get a slightly over 80% studio happiness rating. There's not much else for me to do other than to just keep churning out movies.
There is a decent play loop here, one that doesn't feel too grindy, but this game is really rough and it needs a lot of improvements.
Thanks for the insight. Been following this game for awhile now, and watching this playthrough it does come across as unintuitive. I wonder if there is still work to be done, but I think they need better automation of the characters as physically moving them around to do their job is too micro-managey and feels too much like the sims. I also think it would be better if you could hire screenwriters and directors and stuff but only pay them per film they work on.
@@dmanwoowoo4366 Those are some good ideas. I am not sure how wages work in this game. If people get paid and hourly rate, which for custodians since they are always working on something, or if they get paid when they actually work on something.I might have to check the bulletin board in the game that breaks down my expenses and see what it states.
One more thing about picking up and dragging your players. A lot of the models repeat. There are about 8 different hairstyles for men and women, and only a few different outfits for each, so a lot of them look the same. While zooming in on the person you want, sometimes they are in a crowd which creates miss-clicks, and other times they can be adjacent to one of your sets, which automatically makes the cinematic view pop up, and you can't click on anything. You have to manually zoom out, and you lose your target, only to target them again and have the same thing happen a few times before they are far enough away not to trigger this. I even have this option turned off, (to play the cinematic scenes near sets) and it happens anyway.
The other thing is that when you pick up and drop a person in place, they often can't be just in a room. There is a specific hit box they need to be on, or else they just walk off and leave. For the lead and supporting actors in the screenplay room, they have to be on the little circles in the room they are supposed to be in. The extras just have to be plopped in their room. One of the most annoying occurences comes with the film editor in his trailer. The giant film role has to go in a specific hit box that is just barely bigger than it is. Then the editor has to be placed in his micro sized box next to the film. THEN you have to move the film again into a third micro box which is again, right next to the editor's box. You can imagine the fun to be had here. My first time experiencing this I thought the game was broken because I was trying 15 times to get my stupid editor to stand in his editor's box, and then I would move the film and place it, and he'd take off running.
I agree with you, you should just be able to page them, and they should path themselves to where they are needed. That's how it works when you actually film a movie in this game. Once you are in the final stage of filming. You simply put the film into the right box, and the film crew, director, actors, etc. all go to the proper sets they are supposed to go to without any instructions from you. It should work that way with everything.
@@dmanwoowoo4366 I wrote you a nice reply to this to further illustrate the issues with this game and agreeing with your statement about having to drag people across to screen to get them to do their jobs. But, apparently somebody didn't like that and that post disappeared. It is really sad that the truth is getting censored like this...STILL.
We've waited for years for a game like this to come out and now we have two (Movies Tycoon and Blockbuster Inc) both coming in 2024! Which one to get???
Well I'll have early access to block buster so we try that too both quite similar
@@InsideAgameR Ahh amazing, I will keep an eye out for your reviews. Thank you
Hopefully will be better than Blockbuster inc
Problem with blockbuster inc is its way too easy you bearly need to do anything
Why do we need a copy of "The Movies" if there are "The Movies"?
Mate! I built the Talent Scouting Office, but noone is coming infront of the gate...I think its a bug...just custodians...any help?
Have you turned on the sign
@@InsideAgameR yes bro...although i turned on the sign "Hiring", noones coming...I realized that people are coming but stucks at the studio gate, they don't walk through the studio gate... I did what you showed on your youtube video, but they stucks...they are stucking also in the studio gate's pillar...:D
@@InsideAgameR also its a glitch
1st june there is a similar game called blockbuster inc
Yeah a remake of the failed game from a few years ago but we will see
I'm all in...
I know it’s just a demo, but of they want to “remake” The Movies, they reeeeeally need to step up their game. It looks pretty crappy. If put side by side, the old one seems a lot newer. Hope the devs deliver a game that lives up to The Movies’ grandiosity
Looks like a copy and paste of " the movies " on a better game engine; which im all for a modern version, but hope they add to the blueprint at least
Seems overcomplicated film production process from what I have seen so far...
I absolutely hate this hiring actors and extras... Should be a pool of actors with fame and etc. and you can negotiate and hire for specific movie who is willing to work with your studio and likes the script... Or announcing auditions and choosing from who comes to it... Requires more realistic actors casting
Painful process to hire people, should just be able to do that based on their traits from a 2d screen like in Zoo tycoon or other tycoon games. Looks painful over all hope they improve things has lots of potential.
i like auditions for that part but other staff is abit painful
the fact that the scriptwriter got fired while the movie is still in production lmaooo
Tough calls have to be made lol
How do you rotate screen?
Middle mouse button.
@@eduardopena5893I have mouse wheel in the middle, not a button. Wheel zooms in and out
@@kathryn4002 So do I, and when I push down on my mouse wheel, it acts like a button. So you push down on your wheel (and hold it down), and then drag your mouse left or right to rotate the screen. This is a function of most modern mouses these days.
@@eduardopena5893 Any suggestion on how to rotate buildings with the mouse wheel?
@@DigitalVapor Buildings do not rotate with the mouse wheel, the camera does. I haven't played the game in a while but I believe rotating buildings is done with "Q" and "E" keys.
Is this a ripoff on "The Movies "?
Not a rip off similar but something we def need
Not as good
I was gonna say the same thing. That game was cool back in the day.
It looks a lot like a ripoff/remake of the movies for sure but yeah we will see when it releases wont we
I don’t know....
The Movies seemed a lot better than this game.
Maybe because it's a demo.
Hopefully the core game will have all the features of The Movies and more.
But if it's just what we see here......no.....no...
It’s a nice attempt at a great game but it gets repetitive pretty early on.
@@mxm5075 yeah I need to look at the latest updates yet
Played the demo, game has terrible timing and lack of instructions, definitely not a good buy
Yeah they know there alot work to be done
How disappointing, I would play the shit out of a modern remake of ‘The Movies’ but this seems to be really poorly executed :(
The tutorial voiceover bloke who sounds like a monotone Topher Grace is as boring as the game looks
Seems like an overly-complicated and boring version of The Movies
I played the demo and go extremely bored. I get that its in beta but its nothing like The Movies. Its so dumbed down. Menus are weird, alot of stuff doesnt work. Creating a movie has so many steps that are odd. Them doing those stupid dances in the audition was really annoying.
Demo didnt impress. 4/10
Looks like a 1:1 copy of The Movies but worse 😂
ouch ahaha
So basically you do NOTHING in this game
Well just like the movies if you ever played it was a classic