Greetings my friends from beyond and within the grave. In the short time in which we inhabit this world, It would be my honor to offer you a new life with Christ. Let today be the day you begin
@@jpraise6771don’t you have anything better to do? What do you gain from spamming Christian comments on every single video? Does it actually work for you, or do you guys just get off from it?
Me clicking on the video: "what an interesting question, I wonder which game will have the hardest one" Me the instant I remember that Super Mario Kart exists: "Oh yeah, it's that one." I've never even played super mario kart and I still know it's bs, lol.
I’ve recently been playing SMK again on NSO, and it’s complete utter bullshit. The extremely tight turns (looking at you, Mario Circuit 3), slippery controls, janky physics and collisions making you completely stop, and the blatant cheating from the CPUs. They ignore the course entirely (rough terrain & hazards like the Thwomps in Bowser’s Castle & the ice blocks in Vanilla Lake), they can legit jump over items like bananas & Yoshi’s Egg, they rubberband two seconds after you pass them, and they sometimes use their special items twice in a row, even three or four times. Luigi has especially always been being a piece of shit to me with the stupidly frequent Starmans. The only reason I can even play it without breaking my controller is the NSO rewind feature, and even still it’s a load of horseshit.
People today have no idea how hard we had it on Super Mario Kart SNES. The controls are such a nightmare that you really have to learn how to drive and basically set yourself up so the ice drifting puts you where you want because there is no other way to drive well in SMK SNES.
My first was Mario kart 64 I got lucky avoiding the SNES version, I played it recently and it's by far the hardest because of the controls that's not good difficulty though.
I really expected on the Double Dash segment as you said "His green partner in crime", youd back out at the last second and choose Yoshi just to diss Luigi
@@LunarWingCloud If we are trumatized by a Mario RPG abusing Luigi we will use paper jam as throughout the entire game it was nonstop Luigi abuse in dialouge.
There's a difference between whomps and thwomps. The guys who tip over and smash their own face are whomps while the guys who hover in the air waiting to slam down and crush you are thwomps. Also, considering its wario stadium that little heart is almost certainly supposed to resemble garlic.
Stats nerd here, you keep saying median, but it's actually mean. The median is the middle value when all the data points are lined up in order. The mean is when you add all the values together and divide it by the number of data points :]
Even with this in mind, I calculated the mariokart 7 and ds ones and both of those are incorrect (not sure about the others, I couldn’t be bothered). So I have no clue what he’s done here but the maths is very off.
@@Bruce_P-Zhe's using median and then saying a number with a decimal. Literally isn't possible for the median to be anything but a whole number in this scenario.
Looking back at it I definitely didn't explain myself too well when it came to how it was calculated. For the overall cup rankings I averaged my placements across the four races say I placed 1st, 3rd, 1st, 2nd = 1.75 and I did that for each attempt (x20). I would then take the median of those means and used it as my final ranking as I deemed it would remove a lot of the random outliers. That being said for the tracks themselves I just took the mean of my placements across the 20 attempts. I was going to use Median as well but I realized a lot of the easier tracks would just end up with a Median of 1 and therefore there would be no way to differentiate them. I probably should have just kept it consistent and stuck with means the whole way through but I guess I've learnt my lesson. To think I wouldn't just get flamed for my driving skills but my math's ability as well 😂. That being said I do appreciate the willingness to help out my dumbass.
Wow, the three best Mario Kart games are at the Easiest part of the list with the two worst games being at the top of the Hardest. I think this really does show how much the control and game feel matters.
I would argue that the cup dificulty seems to stem more from game difficulty than the cup being a difficulty spike. A better way to measure it might be to do the experiment with the entire game, and then comepare how much the special cup deviates from the rest. The other main factor is of course familiarity. Most people are familiar with the 3 easiest games, which then feeds into the comparative lack of difficulty.
I can definitely answer this, the very first super Mario kart special cup on 150cc because the physic engine is absolutely weird and the ai cheats in that game.
The total scores are stupid because it's reliant on CPUs performance. In some of the games the game will intentionally create a rival ai who also beats all the others, resulting in there actually being a CPU keeping up in total score because when you win they always get a good placement. For games that don't have a rival it's much easier to get first overall in a gp even if you're not winning the individual tracks because there won't be the one CPU really vying for 1st, it'll just be a pool of mediocrity beneath you. The fact that he uses his final overall placement in the end instead of just average across the individual races means the data is worthless, but not necessarily wrong. As for the median thing yeah he just straight up doesn't know what the word means and probably thinks it made him sound smart or something.
3DS Bowser's Castle is probably my favorite Bowser's Castle in the series. The fact that it tests you on every driving method on top of the usual Bowser's Castle shenanigans helps a lot.
I think an interesting study would be what is the hardest Special Cup relative to the rest of the game. That would adjust for the different controls in each game and standardize the results a bit.
Personally, I would've also run through the EASIEST tracks in each game so you can compare each Special Cup to the rest of the game it's in. That way, the differences between each game that have nothing to do with the Special Cups themselves (e.g. Super Mario Kart's janky controls) won't impact the results.
The only bias in this video is his own familiarity with the various games and courses influencing his placement on each track. The numbers aren't something he just made up, those are his average placements from 20 races on each course.
@@VestedUTuberi licked up mario kart 8 for the third time ever today, played rainbow road on 150cc barely knowing the mechanics even work, and still got second place. 150cc special cup on the wii was something I spent an afternoon and a lot of rage getting down. But I do agree with the placement of MKDS. The AI in that game is a joke, and outside of getting combo'd at the end of lap 3, I can reliably not just get first place on each map, but do so with a 5+ second lead. Sometimes I would stop at the finish line, turn around, wait several seconds for the other racers to appear, then cross backwards
@@naverilllang Here's the thing - what you've got is an anecdote. Anecdotes can't directly challenge data gained from rigorous (relatively speaking) testing. That doesn't mean your perspective is invalid, just that it's one single data point floating in a sea of data. Honestly, I'd really like to see a followup to the video with a larger number of people and a larger number of runs. That way we'd be able to rule out familiarity with the various games' mechanics.
@@mr.shtinko983 yeah its easy for me because im used to mkwiis mechanics and play it a lot, but in terms of all of the games and all of the other rainbow roads, it's definitely the hardest or second hardest
Double Dash has my favourite versions of Bowser’s Castle and Rainbow Road, although I’m not massive on the other two tracks. Mario Kart Wii has Dry Dry Ruins and Moonview Highway, so that also ranks high for me.
SNES gamers, rise up! Going from scrub to getting 1st every time was quite the journey for me as a kid. Rainbow Road SNES & Double Dash! are definitely the hardest Rainbow Roads.
"you probably don't even know the 4 courses in super circuit's special cup" Man, and here I am not only remembering every main Super Circuit course by heart, but also that Super Circuit was the first Mario Kart game to bring back past courses. By earning enough coins during each grand prix you would unlock the associated SNES cup!
10:03 people find this version of Bowser's Castle to be hard? I didn't know that. I remember back as a teenager in the early the to mid 2000s when I was playing this with my older brother and his friends and sometimes with my friends that I always dominated everyone at this track. I mean if it's hard then well I don't know for whatever reason I found this version of Bowser's Castle will be really easy for me
did you know that each track on super mario kart (the one on the SNES) has its own slipperiness? oh and in double dash's rainbow road i suggest not drifting on the spiral part :P
This video is kinda biased. You seem to have played DS and Wii a lot, so of course their Special Cups will be easier for you. Meanwhile, since you haven’t took enough time to learn the older MK games, you think they’re hard, but for the people who learned Super Circuit or SMK more like me, it’s much easier.
Nice effort of playing through each Special Cup 20 times, that's some great patience. No surprise the one that started it all was the hardest, those controls are extremely difficult to get used to. It's pretty rough to play through today, but it's also cool to see the Mario Kart that started it all. Despite how it's rough around the edges, it's a great game to try out just to see the origins of such a successful series and imagine how mind blowing of a game it must have been over 30 years ago!
As someone who grew up with 7 i can officially say i remember playing on it, it may only be 2 parts being the lava guiders and the spinning barrel thing, but i do remember it
I always thought the “slippery dirt” was like, dust or sand or something on top of the normal compacted track. Not mud or whatever, that’s why it would have closer to ice physics
Yeah, that's the criticism that confused me. Feeling like you're driving on ice is like... the defining feature of dirt racing? Like all turning in dirt racing is drifting because it's so slippery.
For the record, I've been playing Mario Kart my whole life. I can not only name all four tracks from Super Circuit's Special Cup. I can name all 264 tracks from the entire series (discounting the arcade and phone games).
remember that in super mariokart you can't even progress to the next race if you don't get top 4, so any races where he got a terrible ranking he was able to ignore and redo
Getting decent times is a lot harder on some tracks than just playing them casually (winning against cpu). In Double Dash's special cup for example the Rainbow Road will probably be the hardest for a beginner, but the advanced strats make Dino Dino Jungle much harder. Bowser's Castle is even tougher using the wrong warp shortcut
1:43 welp, mystery solved then. Super Mario Kart has the hardest. Unless it’s Super Circuit at least, but it’s definitely one of those two, but I’d bet on the first.
You should add points for Super Mario Kart, because you played it 100cc and not 150cc. But also, people say it is bad, but that is because you haven't *played* it. Not played as in pick it up once for 20 minutes, but played as in took the time to learn the intricacies. Sure it is hard and slippery at first, but when you get to the point of beating the game at it's own shenanigans, it is really satisfying. SMK is my favorite game in the series, and the one I am best at, being the National NTSC Record holder in New Zealand
Considering controls and track design for each individual game, double dash is definetely the hardest. Rainbow Road, Warios Coluseeum especially can be difficult at times with dd controls
I have no idea why, but I remember one rainbow road that seemed fairly simple except the road was a huge boost panel. You were fast as hell, you'd put Sonic to shame. I dunno if it was an actual road or if my siblings lied to me all this time
Never played super circuit so I thought it was neat that its rainbow road has a reference to paper mario 64. Like thats the exact bowser castle from that game, complete with the whole being in space bit
Mario Kary Super Circuit was the first Mario Kart game I played, meaning that I played one of the hardest Mario Kart games as a kid. Bapitizism by fire I guess
Difficult Special Cup: Mario Kart DS-Easy Mario Kart Wii-Easy Mario Kart 8 Deluxe-Easy Mario Kart 7-Normal Mario Kart 64-Normal Mario Kart Double Dash-Hard Mario Kart Super Circuit-Harder Super Mario Kart-Insane
Make a video about unlocking all the gold parts in MK8. 200cc is challenging but it definitely makes you understand why some turns are so wide at 150cc.
As much as I like the majority of the mechanics in Double Dash and it's still my favorite in the series, the turning and drifting in that game is just... not it. For whatever reason, turning causes you to strafe away from the direction you're turning, making it much harder to avoid obstacles since the strafe cancels out the early part of your turn. On the other hand, though, drifting in Double Dash gives you insane acceleration, so that's the best way to speed up from a hit.
I have barely played the Mario Kart games after Double Dash, and I was confident enough to state that Super Mario Kart was by far the hardest. The Koopa Beach map was easy, but Donut Plains and Ghost House were going to eat you alive. I have never played Rainbow Road or the Ice Lake maps in a full circuit.
@@RobertJWFair, but SNES tracks in super circuit are harder than they are in super mario kart just due to the controls not fitting the not scaled whatsoever snes tracks lol
@@RobertJW tbf, the SNES tracks were very much rushed into the game's development. From pre-release footage we've gathered, it appears SNES tracks weren't included in the game until like February, and the game was supposed to be a launch title releasing a month later (it was delayed until July lol)
5:38 If someone considered this to be a hot take they need to have brain surgery. It's extremely obvious that the Mario Kart 64 version of rainbow road is the easiest one. And no people love the track but I think it's actually the most boring of them all. It's long and there's no challenge to it
I want to point out that Bowsers castle on the DS is arguably the easiest in the whole series. This is because there are 2 paths mid way and the CPU's always take the slower one. Even if you mess up multiple times you can easily get first because of how much time you save on that 1 path.
It took me around 6 months on and off playing to beat super Mario kart 150cc special cup, but I’m so happy I was able to do it lol Also if you want to have better control in super Mario kart play toad or koopa, they are the best characters for that
SNES Mario kart is probably my favorite because of the difficulty. You actually have to earn it. Dude couldn't even finish the cup most of the time! I know battle mode isn't mentioned but that's by far the best of any of them. You can jump items without a feather so it's purely skill.
calling wii rainbow road "easy" in the face of all the mario kart superfans that clicked on this video is simultaneously the most diabolical yet most based thing i've ever seen tbh
The rating syste confuses me, unless I wasnt paying attention first minutes and it got explained, it goes up to 8 but it ends up below 2 because of decimals. Regardless very nice video thanks!
2:24 koopa Beach 2 is easy. The obstacles are very easy to avoid there. 3:22 vanilla lake 2 is also really easy. The hard tracks in special cup are the other three. Donut planes three might be the hardest track in the game and Ghost valley 3 is a challenge. Rainbow road is actually not as hard because the turns are a lot more forgiving but it does have its challenges too
I tried defying your claim that nobody can name the tracks of GBA special cup, since I love useless trivia, but I only got four out of five. Lakeside Park Broken Pier Bowser Castle 4 Rainbow Road ...and now I'd hazard a guess of Sky Garden P.S.: okay so I forgot that GBA has five cups of four, sue me, I guessed them all right. Whoopdefriggindo
i hope the next mario kart game continues the trend of bringing back the Rainbow Road after the last game's rainbow road that was remade (cuz then it'll be GBA's time to shine and i'll get to hear that glorious remix)
Mario kart Wii has the hardest Special Cup. Think about it; From Pokeys, incoming traffic on a highway, lava, to constantly falling off the stage heading straight towards Earth
If we’re actually considering controls here, then this video can be done in 5 seconds flat.
Greetings my friends from beyond and within the grave. In the short time in which we inhabit this world, It would be my honor to offer you a new life with Christ. Let today be the day you begin
@@jpraise6771don’t you have anything better to do? What do you gain from spamming Christian comments on every single video? Does it actually work for you, or do you guys just get off from it?
@@jpraise6771 Aah you're right, maybe Jesus can help me destroy my friends when playing Mario Kart, thanks for the advice
/s if it wasn't obvious
Simply reaching special cup was a challenge in the SNES, isnt it exclusively 150cc?
@@Pumpkinhead324
If it's not negative, why take offense?
Me clicking on the video: "what an interesting question, I wonder which game will have the hardest one"
Me the instant I remember that Super Mario Kart exists: "Oh yeah, it's that one."
I've never even played super mario kart and I still know it's bs, lol.
@@squiddler7731 and I’ve played it, and I can’t even get past Ghost valley 2 on 100cc (the second course of the flower cup)
I’ve recently been playing SMK again on NSO, and it’s complete utter bullshit. The extremely tight turns (looking at you, Mario Circuit 3), slippery controls, janky physics and collisions making you completely stop, and the blatant cheating from the CPUs. They ignore the course entirely (rough terrain & hazards like the Thwomps in Bowser’s Castle & the ice blocks in Vanilla Lake), they can legit jump over items like bananas & Yoshi’s Egg, they rubberband two seconds after you pass them, and they sometimes use their special items twice in a row, even three or four times. Luigi has especially always been being a piece of shit to me with the stupidly frequent Starmans. The only reason I can even play it without breaking my controller is the NSO rewind feature, and even still it’s a load of horseshit.
I honestly thought it was going to be Super Circuit as I often hear people trashing that game a lot, but SC is pretty much based off SMK.
Super Mario Kart is really fun because it is simple and challenging. You just need good reactions and drift technique.++
The new hate against Super Mario Kart by zoomers who didn't even play it or get good at it is pathetic.
People today have no idea how hard we had it on Super Mario Kart SNES. The controls are such a nightmare that you really have to learn how to drive and basically set yourself up so the ice drifting puts you where you want because there is no other way to drive well in SMK SNES.
My first was Mario kart 64 I got lucky avoiding the SNES version, I played it recently and it's by far the hardest because of the controls that's not good difficulty though.
Brake drift is OP
i am thnkful that you guys had to walk through garbage so we could run on clouds
As a competitive SMK Player, it honestly isn’t that bad to control. You just have to learn how to correctly take turns and MT
@@JanC3381 SMK - I 'blip' the throttle (B button) to control my turns.
I really expected on the Double Dash segment as you said "His green partner in crime", youd back out at the last second and choose Yoshi just to diss Luigi
Y'all Luigi fans are still traumatized by the abuse in Superstar Saga, huh?
I was expecting him to use baby Mario lol
@@LunarWingCloud If we are trumatized by a Mario RPG abusing Luigi we will use paper jam as throughout the entire game it was nonstop Luigi abuse in dialouge.
@@LunarWingCloud more like paper jam, that game had (quite literally) NOTHING but luigi abuse
@@duskdash2546 and I suspect it'll be more of the same in brothership
one think Double Dash's drift has going for itself is the fact you can dodge red shells powerupless
And blue shells too if you timed it just right
There's a difference between whomps and thwomps. The guys who tip over and smash their own face are whomps while the guys who hover in the air waiting to slam down and crush you are thwomps. Also, considering its wario stadium that little heart is almost certainly supposed to resemble garlic.
Stats nerd here, you keep saying median, but it's actually mean. The median is the middle value when all the data points are lined up in order. The mean is when you add all the values together and divide it by the number of data points :]
Even with this in mind, I calculated the mariokart 7 and ds ones and both of those are incorrect (not sure about the others, I couldn’t be bothered). So I have no clue what he’s done here but the maths is very off.
@@crabdud3I think he’s talking about the final placement, not the average over the cup.
I don't think knowing the difference between median and mean makes you a stat nerd, this is just basic knowledge
@@Bruce_P-Zhe's using median and then saying a number with a decimal. Literally isn't possible for the median to be anything but a whole number in this scenario.
Looking back at it I definitely didn't explain myself too well when it came to how it was calculated. For the overall cup rankings I averaged my placements across the four races say I placed 1st, 3rd, 1st, 2nd = 1.75 and I did that for each attempt (x20). I would then take the median of those means and used it as my final ranking as I deemed it would remove a lot of the random outliers. That being said for the tracks themselves I just took the mean of my placements across the 20 attempts. I was going to use Median as well but I realized a lot of the easier tracks would just end up with a Median of 1 and therefore there would be no way to differentiate them. I probably should have just kept it consistent and stuck with means the whole way through but I guess I've learnt my lesson. To think I wouldn't just get flamed for my driving skills but my math's ability as well 😂. That being said I do appreciate the willingness to help out my dumbass.
Wow, the three best Mario Kart games are at the Easiest part of the list with the two worst games being at the top of the Hardest. I think this really does show how much the control and game feel matters.
How dare you insult super circuit my beloved
Blud threw shots at the super circuot stans
@@マイク-w8gStan*
How dare you insult mariokart 7 I will die on this hill
to be completely honest, I get the reason why super circuit is bad to some, but 64 is worse than both but then again we all have different opinions
I would argue that the cup dificulty seems to stem more from game difficulty than the cup being a difficulty spike. A better way to measure it might be to do the experiment with the entire game, and then comepare how much the special cup deviates from the rest. The other main factor is of course familiarity. Most people are familiar with the 3 easiest games, which then feeds into the comparative lack of difficulty.
17:32 how the bell is your median ranking below all four of your placements? That’s not how math works!
I can definitely answer this, the very first super Mario kart special cup on 150cc because the physic engine is absolutely weird and the ai cheats in that game.
Bro definitely didn't get good grades in math growing up, confusing median with mean and messing up multiple total scores.
Fr i just noticed half way through and how the hell did he manage do get those obviously wrong scores 💀💀
The total scores are stupid because it's reliant on CPUs performance. In some of the games the game will intentionally create a rival ai who also beats all the others, resulting in there actually being a CPU keeping up in total score because when you win they always get a good placement. For games that don't have a rival it's much easier to get first overall in a gp even if you're not winning the individual tracks because there won't be the one CPU really vying for 1st, it'll just be a pool of mediocrity beneath you. The fact that he uses his final overall placement in the end instead of just average across the individual races means the data is worthless, but not necessarily wrong.
As for the median thing yeah he just straight up doesn't know what the word means and probably thinks it made him sound smart or something.
the dry dry ruins disrespect is actually ridiculous
Yeah it's bs
I agree, and personally think it's the best desert track since Kalimari desert
It's mid
It's an ok track just like most other desert tracks in Mario Kart
@@CreeperBone5000it has a good theme with unique concepts
0:10 The _only_ character in that game who is *NOT* in 8 Deluxe. Even Wiggler is in 8 Deluxe as a DLC, and so is Kamek.
Lol true, let's not forget poor DK Jr.😢 From SMK
@@toadynamite8141 I honestly forgot he was in that game.
ROB also isn't in 8 deluxe
3DS Bowser's Castle is probably my favorite Bowser's Castle in the series. The fact that it tests you on every driving method on top of the usual Bowser's Castle shenanigans helps a lot.
I didn't care for _Super Circuit_ but it does get props for having Bowser's Castle from the original _Paper Mario_ in it.
You had the most basic character lineup known to man for the wii special cup.
I think an interesting study would be what is the hardest Special Cup relative to the rest of the game. That would adjust for the different controls in each game and standardize the results a bit.
Even while playing at 100 cc super mario kart manage to be 1st place
The theme for 8's Rainbow Road isn't talked about enough imo. It literally sounds like it came straight from the Wii era and I love it
Personally, I would've also run through the EASIEST tracks in each game so you can compare each Special Cup to the rest of the game it's in. That way, the differences between each game that have nothing to do with the Special Cups themselves (e.g. Super Mario Kart's janky controls) won't impact the results.
16:25 when I hear "Bowser's Castle" that is always the one I have in mind!
14:19 That Red shell was not having a good day
you got a negative bias for mkwii i swear, there’s actually just no way you think mario kart 8 and 7s rainbow roads are harder than wiis by that much
The only bias in this video is his own familiarity with the various games and courses influencing his placement on each track. The numbers aren't something he just made up, those are his average placements from 20 races on each course.
@@VestedUTuberi licked up mario kart 8 for the third time ever today, played rainbow road on 150cc barely knowing the mechanics even work, and still got second place.
150cc special cup on the wii was something I spent an afternoon and a lot of rage getting down.
But I do agree with the placement of MKDS. The AI in that game is a joke, and outside of getting combo'd at the end of lap 3, I can reliably not just get first place on each map, but do so with a 5+ second lead. Sometimes I would stop at the finish line, turn around, wait several seconds for the other racers to appear, then cross backwards
@@naverilllang
Here's the thing - what you've got is an anecdote. Anecdotes can't directly challenge data gained from rigorous (relatively speaking) testing. That doesn't mean your perspective is invalid, just that it's one single data point floating in a sea of data.
Honestly, I'd really like to see a followup to the video with a larger number of people and a larger number of runs. That way we'd be able to rule out familiarity with the various games' mechanics.
MKWii has one of the easiest Rainbow Roads. Y'all just suck
@@mr.shtinko983 yeah its easy for me because im used to mkwiis mechanics and play it a lot, but in terms of all of the games and all of the other rainbow roads, it's definitely the hardest or second hardest
Double Dash has my favourite versions of Bowser’s Castle and Rainbow Road, although I’m not massive on the other two tracks. Mario Kart Wii has Dry Dry Ruins and Moonview Highway, so that also ranks high for me.
SNES gamers, rise up! Going from scrub to getting 1st every time was quite the journey for me as a kid. Rainbow Road SNES & Double Dash! are definitely the hardest Rainbow Roads.
Yeah the zoomies who just played it for 30 minutes on NSO or Virtual Console, or just base their opinion on TH-camrs, are fucking depressing.
"you probably don't even know the 4 courses in super circuit's special cup"
Man, and here I am not only remembering every main Super Circuit course by heart, but also that Super Circuit was the first Mario Kart game to bring back past courses. By earning enough coins during each grand prix you would unlock the associated SNES cup!
6:30 I named them all instantly
I’m a super circuit simp
Why does it feel like people forgot about the Wii U version of Mariokart 8. Like whenever anybody talks about Mariokart 8, they default to deluxe.
Because they're the same game?
Fun fact.
Super Mario kart special cup with 2 players is easier than 1p.
In rainbow road only half of the twomps spawn
10:03 people find this version of Bowser's Castle to be hard? I didn't know that. I remember back as a teenager in the early the to mid 2000s when I was playing this with my older brother and his friends and sometimes with my friends that I always dominated everyone at this track. I mean if it's hard then well I don't know for whatever reason I found this version of Bowser's Castle will be really easy for me
Shouldn't median be a whole number in this case if its placements? Did you mean to say your taking the mean and not the median?
did you know that each track on super mario kart (the one on the SNES) has its own slipperiness?
oh and in double dash's rainbow road i suggest not drifting on the spiral part :P
14:42 yeah, let's not lie right now
That Rainbow Road in Double Dash is why I never got 1st on 150cc
Ah yes, another enlightned soul that recognizes the best Rainbow Road
there aren't many of us, that's for sure
@@abbyelectric the battle to the death between the 7 rainbow road fans and the Wii rainbow road fans is still happening i see
When did he say he loved Wii’s?
@@bimblebobble4438He, uhh, didn't. Which is correct, 7 is King
Bro just called one of the most loved tracks in mkwii a "dud"
¿A cuál te refieres?
@@labibliotecadesiro746 dry dry ruins. my bad for not saying that
@@WillYuchmow Ah, vale, ya está más claro. Te doy la razón 😉. Ese circuito es genial.
Courses above a Median of 2:
DD RR: 2.4
SMK DP3: 2.3
SMK RR: 2.2
SS RR: 2.2
DOUBLE DASH FOREVER!
Super Circuit Rainbow Road gave me problems at first, but after a few races, the course became easy.
This video is kinda biased. You seem to have played DS and Wii a lot, so of course their Special Cups will be easier for you. Meanwhile, since you haven’t took enough time to learn the older MK games, you think they’re hard, but for the people who learned Super Circuit or SMK more like me, it’s much easier.
I remember bowsers castles in Mario kart 7. But that’s probably due to the fact that I played the hell out of Mario kart 7
That one was nothing compared to, idk, the Wii
@@danielcarrillo1057 ok so I grew up on the ds
5:10 or you can just look at the mini map
I love Dry, Dry Ruins. How dare you!
Nice effort of playing through each Special Cup 20 times, that's some great patience. No surprise the one that started it all was the hardest, those controls are extremely difficult to get used to. It's pretty rough to play through today, but it's also cool to see the Mario Kart that started it all. Despite how it's rough around the edges, it's a great game to try out just to see the origins of such a successful series and imagine how mind blowing of a game it must have been over 30 years ago!
As someone who grew up with 7 i can officially say i remember playing on it, it may only be 2 parts being the lava guiders and the spinning barrel thing, but i do remember it
calling dry dry ruins a dud is craazy
I always thought the “slippery dirt” was like, dust or sand or something on top of the normal compacted track. Not mud or whatever, that’s why it would have closer to ice physics
Yeah, that's the criticism that confused me.
Feeling like you're driving on ice is like... the defining feature of dirt racing? Like all turning in dirt racing is drifting because it's so slippery.
For the record, I've been playing Mario Kart my whole life. I can not only name all four tracks from Super Circuit's Special Cup. I can name all 264 tracks from the entire series (discounting the arcade and phone games).
"This might be a hot take..."
*Proceeds to drop the coldest take*
I actually remembered three of the Super Circuit Special Cup tracks: Lakeside Park, Bowser's Castle 4 and Rainbow Road.
Heres my ranking for the hardest for special cup for each game.
DS
8
7
64
WII
DOUBLE DASH
Super circuit
Super mario kart
Is this in reverse order or...?
remember that in super mariokart you can't even progress to the next race if you don't get top 4, so any races where he got a terrible ranking he was able to ignore and redo
Getting decent times is a lot harder on some tracks than just playing them casually (winning against cpu). In Double Dash's special cup for example the Rainbow Road will probably be the hardest for a beginner, but the advanced strats make Dino Dino Jungle much harder. Bowser's Castle is even tougher using the wrong warp shortcut
1:43 welp, mystery solved then. Super Mario Kart has the hardest.
Unless it’s Super Circuit at least, but it’s definitely one of those two, but I’d bet on the first.
MK7 was my childhood, so I do have memories of that bowser castle.
You should add points for Super Mario Kart, because you played it 100cc and not 150cc.
But also, people say it is bad, but that is because you haven't *played* it. Not played as in pick it up once for 20 minutes, but played as in took the time to learn the intricacies. Sure it is hard and slippery at first, but when you get to the point of beating the game at it's own shenanigans, it is really satisfying.
SMK is my favorite game in the series, and the one I am best at, being the National NTSC Record holder in New Zealand
4:48 Cool to finally see somebody actually take the correct path here. That is the best path to take. It's fast and it's easy.
Dry dry ruins is a masterpiece
Considering controls and track design for each individual game, double dash is definetely the hardest. Rainbow Road, Warios Coluseeum especially can be difficult at times with dd controls
Why does this video make me feel good at super Mario kart
I have no idea why, but I remember one rainbow road that seemed fairly simple except the road was a huge boost panel. You were fast as hell, you'd put Sonic to shame.
I dunno if it was an actual road or if my siblings lied to me all this time
I actually remember 3DS' Bowser Castle, and it's my favourite one and I consider it the best, I'm ready to die on this hill.
16:50 Good, because I'm a DS/Wii fan
I laughed harder than I should have at the Duhhh at the beginning xD
Bro caught a red shell hesitating
not me knowing every MKSC special cup track because i grew up on that game and still play it to this day on my 19 year old gameboy advance SP
the dry dry ruins slander is crazy
Never played super circuit so I thought it was neat that its rainbow road has a reference to paper mario 64. Like thats the exact bowser castle from that game, complete with the whole being in space bit
Mario Kary Super Circuit was the first Mario Kart game I played, meaning that I played one of the hardest Mario Kart games as a kid.
Bapitizism by fire I guess
Me: _Casually watching through the MKWII section wih pleasure and nostalgia_
_Rainbow road comes up_
Me: *IMMEDIATE REGRET*
Difficult Special Cup:
Mario Kart DS-Easy
Mario Kart Wii-Easy
Mario Kart 8 Deluxe-Easy
Mario Kart 7-Normal
Mario Kart 64-Normal
Mario Kart Double Dash-Hard
Mario Kart Super Circuit-Harder
Super Mario Kart-Insane
MK7 is so freaking easy. MKWii is the hard one. SMK is not that hard when you get used to the controls. Super Circuit is kinda middle of the road too.
Make a video about unlocking all the gold parts in MK8. 200cc is challenging but it definitely makes you understand why some turns are so wide at 150cc.
14:30 Me.. its me, I have no special memory of that track. The real iconic Rainbow Road is from Mario 64 and its track for my generation.
As much as I like the majority of the mechanics in Double Dash and it's still my favorite in the series, the turning and drifting in that game is just... not it. For whatever reason, turning causes you to strafe away from the direction you're turning, making it much harder to avoid obstacles since the strafe cancels out the early part of your turn.
On the other hand, though, drifting in Double Dash gives you insane acceleration, so that's the best way to speed up from a hit.
They say this was the question that made Newton fear women, and made Tesla marry a pigeon
I have barely played the Mario Kart games after Double Dash, and I was confident enough to state that Super Mario Kart was by far the hardest. The Koopa Beach map was easy, but Donut Plains and Ghost House were going to eat you alive. I have never played Rainbow Road or the Ice Lake maps in a full circuit.
12:27 this game was my childhood
You didn't do the Super Mario Kart special cup in super circuit. Thats probably the hardest in the series
The requirements to unlock that special cup are way too harsh for what's really the same special cup as on the SNES.
@@RobertJWFair, but SNES tracks in super circuit are harder than they are in super mario kart just due to the controls not fitting the not scaled whatsoever snes tracks lol
@@MarioKartSuperCircuit oh god that makes it so much worse!
@@RobertJW tbf, the SNES tracks were very much rushed into the game's development. From pre-release footage we've gathered, it appears SNES tracks weren't included in the game until like February, and the game was supposed to be a launch title releasing a month later (it was delayed until July lol)
to be fair to mk8, the tracks are made with the idea that people will play them in 200cc, so of course the road seems wide and easy in 150cc
Wii rainbow road is easy if you're not using a bike with motion controls.
It would be interesting to do the same for each games mushroom cup, and compare the difference in difficulty.
5:38 If someone considered this to be a hot take they need to have brain surgery. It's extremely obvious that the Mario Kart 64 version of rainbow road is the easiest one. And no people love the track but I think it's actually the most boring of them all. It's long and there's no challenge to it
I always thought that the older the game the hard it was and in general, it’s true
I actually like dry dry ruins and think its the best desert track in the series
I want to point out that Bowsers castle on the DS is arguably the easiest in the whole series. This is because there are 2 paths mid way and the CPU's always take the slower one. Even if you mess up multiple times you can easily get first because of how much time you save on that 1 path.
It took me around 6 months on and off playing to beat super Mario kart 150cc special cup, but I’m so happy I was able to do it lol
Also if you want to have better control in super Mario kart play toad or koopa, they are the best characters for that
6:28 rainbow road.
I think i just started a rainbow road chain
rainbow road.
rainbow road.
rainbow road.
Super Mario kart and Mario kart 64, are more nostalgic for me. So, those tracks are more iconic. And yes, super was the hardest one.
SNES Mario kart is probably my favorite because of the difficulty. You actually have to earn it. Dude couldn't even finish the cup most of the time! I know battle mode isn't mentioned but that's by far the best of any of them. You can jump items without a feather so it's purely skill.
12:00 - bowser hates mario so much he did it twice. God damnn
calling wii rainbow road "easy" in the face of all the mario kart superfans that clicked on this video is simultaneously the most diabolical yet most based thing i've ever seen tbh
It is tho
It is easy. And this dude absolutely sucks at these games so if he thinks it's easy you know it is.
Facts bro
The rating syste confuses me, unless I wasnt paying attention first minutes and it got explained, it goes up to 8 but it ends up below 2 because of decimals. Regardless very nice video thanks!
I’m not stupid I’m just special. I’m a special boy.
Now do the Star Cup in each game.
2:24 koopa Beach 2 is easy. The obstacles are very easy to avoid there.
3:22 vanilla lake 2 is also really easy. The hard tracks in special cup are the other three. Donut planes three might be the hardest track in the game and Ghost valley 3 is a challenge. Rainbow road is actually not as hard because the turns are a lot more forgiving but it does have its challenges too
It's Rainbow Road U imo
I will severely question nintendo if they label it as or any other 8 tracks as switch for the next games retro tracks
I tried defying your claim that nobody can name the tracks of GBA special cup, since I love useless trivia, but I only got four out of five.
Lakeside Park
Broken Pier
Bowser Castle 4
Rainbow Road
...and now I'd hazard a guess of Sky Garden
P.S.: okay so I forgot that GBA has five cups of four, sue me, I guessed them all right. Whoopdefriggindo
To this day I still can’t get gold on the 150cc Mario Kart Wii special cup after 16 years 😢
i hope the next mario kart game continues the trend of bringing back the Rainbow Road after the last game's rainbow road that was remade (cuz then it'll be GBA's time to shine and i'll get to hear that glorious remix)
honestyl mario kart 7 is probably my favorite mario kart game, besides mario kart wii
Mario kart Wii has the hardest Special Cup. Think about it; From Pokeys, incoming traffic on a highway, lava, to constantly falling off the stage heading straight towards Earth