WTF Is? Get Hit Result under Cursor in Unreal Engine 4 ( UE4 )

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  • เผยแพร่เมื่อ 8 ม.ค. 2025

ความคิดเห็น • 10

  • @angryookami
    @angryookami 6 ปีที่แล้ว +21

    Mathew Wadstein, You are my Hero. Most useful, straightforward, quick and clear information on the web. Respect \m/

  • @CrazyLogicfilms
    @CrazyLogicfilms 7 ปีที่แล้ว +2

    This is definitely a good one to know. Just recently I had to figure out how to get the specific index of one of several instances, and I utilized hit result ultimately as the way to go in getting that.
    Was such a lifesaver, especially when youre building a game that relies on generated content.

  • @blaslinear3469
    @blaslinear3469 7 ปีที่แล้ว +2

    Very good tutorial thanks

  • @Tekon69
    @Tekon69 7 ปีที่แล้ว +3

    Hi Mathew, amazing tut like always ^^
    One question, I'm making a top down (like halo spartan assault), but i have issisues with the aim control.
    How can I make the character (a cube or whatever) rotate according to the position of the mouse? Do you have any tutorials on this channel to help me with this?

    • @MathewWadsteinTutorials
      @MathewWadsteinTutorials  7 ปีที่แล้ว +5

      What you are looking for is the "Find look at Rotation" node that I just realized I have not covered yet. This will let you put in 2 locations and it will give you back the rotation for one of them to look at the other.

  • @JanHarcarik
    @JanHarcarik 7 ปีที่แล้ว

    Hi, could you please explain what is the difference between trace channel Visibility vs Camera?

    • @MathewWadsteinTutorials
      @MathewWadsteinTutorials  7 ปีที่แล้ว +2

      What you are looking for is the basics to Collision which I have covered here, th-cam.com/video/zZPyMjEWpF8/w-d-xo.html
      Basically the Visibility and Camera are just 2 build in Trace Channels that you can use when using Traces to see if something is going to be hit by the trace or not. Camera and Visibility are just 2 commonly used "names" in game engines so these 2 are included and set up for you out of the box.

    • @JanHarcarik
      @JanHarcarik 7 ปีที่แล้ว

      Ah, thanks! As usual, very helpful!

  • @blaslinear3469
    @blaslinear3469 7 ปีที่แล้ว +1

    Very good tutorial thanks

  • @TiramisuCorleone
    @TiramisuCorleone 7 ปีที่แล้ว +1

    Very good tutorial thanks