The deletion of the fx and metashaders folders is intended to force DCS to recompile the shaders. AFAIK this is enforced anyway at first Launch after update now, but deleting the folders and manually force it, won't do any harm. Though people need to keep in mind the forced recompilation of ALL the shaders takes time! So expect to wait a while on first start up after that...
I delete those folders after every graphic change, which is all the time when im having fps troubles, which is all the time. I can turn some settings up now with non-xt rx6600, but even runways and cities can cause fps to drop down to 20-30, bottleneck somewheres, probably ram...Also i now have a 600w gold psu with the card, just in case.
I've found that terrain object shadows set to "default" is prone to creating some stutter when flying low, and the transition in shadows isn't the most pleasant looking to me either. Setting it to "flat" provides a more consistently smooth experience for me when looking around while flying low. My 2 cents.
Textures on High - Good Civ Traffic - can be Low, it makes world to look alive. Water High - Good Visib Range can be Ultra - further objects view, with High Setting Forest Visibility slider can be at 100% (90% for Ultra) Heat Blur on High - almost no impact on fps Shadows on High - Good Secondary shadows Off - Good, you can see them only on carrier at night MSAA- better use x2 instead of SSAA x1.5 (fps killer) Clouds can be Ultra with almost no fps loss SSLR and SSAO - can be turned on for eyecandy Grass can be turned off - useless setting - only good for filming Forest details factor and Scenery Details Factor can be set to 0.8 without harm to picture quality but saves some fps Preload Radius depends on RAM: for 32Gb - 150000, for 16Gb - 75000 an so on Chimney Smoke - max 2 if you want it. You have Anisotropic Filtering 16x and also 8x in nVidia Control panel. I advise you to set NONE in game and leave only as nVidia setting Terrain Objects Shadow better set Flat - in this case you'll not have that strange shadow effect around your plane when you fly low. Also will increase fps. Cockpit Global Illumination - turn it off as it will not show any major difference but lowers some fps. In nVidia Control panel better turn MFAA on. It's the best option to use with MSAA x2 or x4 if your computer can handle it. And lock your fps on 60 - it's enuogh for DCS. By the way don't change Global options when you can set them individualy for every game.
Cockpit global illumination casts color correct diffuse ambient lighting inside the cockpit especially visible at dawn or dusk and on the reflective surfaces in the cockpit like screens and gauges. I personally try to keep the visuals inside the cockpit maxed, to get the most realistic "Office", but it is personal preference. Lighting and shadows definitely impact performance directly.
Terrain shadows to flat, only if you fly jets at high altitudes, mostly. If you fly helicopters low and slow, definitely try keeping those. Flat shadows on slopes stick out like a sore thumb. 😁
@@shagrat47 Agreed. :) Also default shadows cast shadows on nearby objects. So for photo realistic settings better to keep this setting on, but in other cases this should be considered as optional.
@@TorniQuetHD Yes. You can do it in nVidia control panel and also by creating autoexec.cfg file with the fps max parameter in your profile game folder named Config. In this case DCS will lock fps by itself. You can read about it on ED forum.
For TrackIR users with a G-Sync screen I recommend setting the max framerate to 60fps. TrackIr has an internal rate of 60hz so any fps value not divisible by 60 will yield a slight stutter when moving the head. If your rig can maintain a steady 120 fps all the time then you can set max framerate to 120. This is a bit sad because my computer could easily render at about 90-100fps (but not 120!) but the TrackIR stutter drives me crazy. So I have to live with 60fps for now.
It saves a little bit of time if you just open the FXO and Metashader folders and just delete the contents inside. If anyone has objections as to why I should delete the whole folder, let me know.
I'll add that for RTX owners enabling REBAR (resizable bar) made a huge difference for me (2600K @ 5.2GHz, RTX 3080 Ti ) with stuttering. Great vid hun keep it up. o7
I would like to know why with the latest updates you see so many saw teeth on the gulf map, I have it configured with msaa x4 ssaa 1.5 and it does not improve, different from a copy I have of version 2.5 and everything looks very ok no sawtooth, my setup 6800 xt, ryzen 7 5700x 16gb ram 1tb nvme, thanks!
does this have to do with fixing how the water used to look back in 2020-2021 because I've been putting the water graphic up and it doesn't show the wake of the carrier and I'm trying to find out why
You have Anisotropic filtering at 8x in the NV global settings and you have AF on in the game at 16x........ how 🤔 or why? There should be some kind of conflict there in your graphics.
@@TorniQuetHD LOL, no....... I'm an IL2 Beta tester and it's really busy right now with a looming release of Battle of Normandy......... I've got to get back at Wolfpack soon though......
Nous avons tous des machines bien différentes, et je pense qu’il n’est pas recommandé de suivre un tuto de réglage d’une personne comme ici. C’est forcément utilisé pour certaines machines et néfastes pour d’autres
big tip, we have pretty much the same specs, if you turn on nvidia scaling, you can have msaa4x and ssaa 1,5 choose one resolution below your native, same fps better quality, should try it out
in nvidia control panel. turn image sharpening on, sharpening at around 20-30 and ignore film grain at default. in game turn on msaa4x and ssaa1.5. chose one resolution below your native one. nvidia will then scale it up and youll get the benefits of both smaa and ssaa and might even gain fps .... should really try it, saved me..
managed to get it working but my resolution looks janky AF... do i change the game resolution to 2176 x 1224 which is one under my 2560 x 1440 or do i change my monitor resolution?
Just make sure you clicked on the exe file in the dcs open beta folder and your good to go. They look the same mate, just open beta gets all of the hotfixes and patches first before release version.
Thank you for the tutorial , Could you please make one for VR Graphics Optimization ? I have 11th Gen Intel(R) Core(TM) i9-11900F @ 2.50GHz, NVIDIA GeForce RTX 3090, 128GB Memory, but the damn thing still doesn't run smoothly . Thanks .
Hey mate I don’t have VR so I wouldn’t even know where to start on that one unfortunately. I’m sure someone in here knows a good video to point you towards for optimisations for VR
I also need some help with VR Graphics Optimization! I'm running pretty much top of the line processor and 3080Ti. I haven't had much luck with ideas from other videos. Still have very low fps and studdering at times.
Right now DCS is running on 15 year old engine and coding it's optimized for older PC's with the new clouds and modules and everything they are adding the engine cant support it anymore especially for VR.. The game is locked to run on ONE CORE ONLY LOL and when this one core gets overloaded which is what happens when it stutters you will notice your GPU usage is 30% or lower instead of 100% and then ur fps goes down. nothing to do with hardware its just the games limitations right now until they update it sadly.. Really hoping the new multithreading update will fix it supposedly they are moving it to 2 cores instead of 1.
I have to keep loading stable and beta to try different things its so much time waste. The dcs website don't have a tutorial. So now I am saving keyboard profile, then throttle hotas and right stick hotas.. that's just for f18. 3 profile files need to be saved and then loaded there. Edit: after a while I did the in game save and load profile method and it worked for me. I did not pursue the input folder copy and paste method that did not work at all.
@@TorniQuetHD Cheers bro. I am enjoying the Rising Squall module's Tutorial so much. I think it is something you can recommend to your newbie audience once they do yours. I keep learning more and more and my enjoyment is increasing! have you tried the tutorial part of it? I haven't started the campaign yet. Just doing CCIP training now with that module.
Getting my first pc in a few days and ive been looking at so many vr headsets and im so confused about which HOTAS to get..im not gonna get myself everything at once..so what should i buy first?? HOTAS? Vr? Trackir? When to buy rudders if even needed?
You need head tracking of some description but if you are going to go down the VR path I would look at getting a decent HOTAS as you won’t be able to use the keyboard for extra binds due to having the VR headset on. If you go with trackIR you can use keyboard for more binds and get away with not as good a HOTAS setup
@@TorniQuetHD i mean even tho it has mixed request ive been looking at the thrustmaster warthog because the ones that are “better” is just outta my price range..i just dont know if i should get a hotas or headtracking as the first thing?
I’ve been using the warthog for 3 years and have had no issues with it. It has worked brilliantly for me so no complaints on my side about it. I usually fly a couple of hours every day on average during that 3 year period so it’s had some use
They are kinda just as important as each other TBH, not being able to look around with your head can be done but my god I wouldn’t be able to do it now… if they stopped trackIR or headtracking in general from being an option in DCS I would honestly not play it anymore it’s that important to me. I know it’s a tough call, you can definitely get some cheaper versions of head tracking… trackhat, delanclip, you can DIY one if you’re handy with electronics… do some research and se if you can get hold of a cheaper alternative if that fits the budget of getting the HOTAS and trackIR. The WARTHOG is a solid setup and you def won’t “have” to upgrade it in the future you may “want” to upgrade it though to another brand later on but it is a very well built bit of kit and I’m very happy with the performance of mine but again others experience may vary.
@@TorniQuetHD Sorry what cool toys? I thought you only get the modules after buying them? I just spend $200 yesterday on Syria, Persian Gulf, Supercarrier, Rising Squall and soon I want to buy Raven one. What do you recommend!>>?>>>>>??? I am spending to much money!
@@erfguuipo8084 you can't use modules you don't own even on open beta...it's just that for example that if you buy apache, then it's released in open beta version first, and after few patches its released to "stable"...stable version gets patches later, but is more "stable"...you can even look at both change logs at dcs web...you have nice set of packages there, don't have to buy anything else...i think that you have some carrier capable aircraft too, so learn the jet, learn carrier operations, play some campaings...then try hop on some online servers and you would see, that fun begins there....
The F-14 Tomcat and F/A-18C Hornet are pretty good at what they were designed to do, but it's about time Eagle Dynamics started thinking about a module aimed at the F/A-18E/F Super Hornet.
I think they would love to make more modern aircraft, it’s just the lack of open source data available to the public that stops them. If it’s a currently flown aircraft by a military, getting all the information required to build an accurate simulation of it becomes almost impossible due to confidentiality etc
@@TorniQuetHD Yes it's true, I also believe that this is the real reason that prevents them from developing a dedicated SH module. Even because we are talking about a fighter that is in full active service, at the tip of the spear of the US NAVY. I think it will take another 5 or 6 years before Boeing or US NAVY will make available almost all the functional data of the fighter...
Yeah ED uses actual flight and aircraft data to base their modules off so until they can gain access to the data they need to create the module it will be on the shelf of dreams waiting for the day it can come to life for us in DCS World
I am confused Can i install Beta and have both beta and non-beta? If I install the BEta now will it wipe the hard disk and replace the non beta with beta? please help.
these settings made me get a lot worse framerate, dont suggest this guide. maybe if you played windowed mode or something this helps? but I play fullscreen because it makes the game run better and you get quite a bit better frames from that alone.
Depends. Openbeta gets all the new and fancy stuff and early access modules first, but openbeta can and regularly will introduce new bugs, that take up to a couple weeks to fix. If such a bug hits your currently preferred module or causes issues with a tournament, squadron training etc. this can be annoying. So if you are aware of this and like most of us can live with the occasional wtf moment and keep your cool, it is well worth going with the openbeta. If you have a very limited amount of time to fly missions and hate dealing with bugs or small issues, stick to the stable. The update frequency when new stuff gets into stable has already improved, to a couple weeks or worst case some months if there are resilient bugs, but stable is... Well, more stable than the open beta build. 😇
My videos are what my settings are 🤪 I don’t want to purposefully make DCS run and look like crap haha it’s taken me this long to get it to where it is looking now haha 😂 but I get what you’re saying 👍🏻
Why isn't there a program that auto detects the best settings for your system for us numpties? Interesting to see you don't use v sync. Without it selected, I get quite bad screen tearing, especially with track IR. And no full screen? You animal playing in minimised windows!
Haha I don’t use full screen cuz I want to be able to click on my other monitor and not have DCS black screen on me while doing it. There is many areas in DCS that could do with a good revamp, hopefully they get to them all eventually
@@TorniQuetHD I've been playing around with the graphics settings a lot since posting this message. I've found on my system that I can get far far better looking game with zero drop in fps. System is i7 9700k, 32BB DDR3200 GTX1070. Running 1440 60fps. Without vsync, I can get 120 fps but it actually plays much worse!! Feels far more stuttering. My monitor is 4k 60hz so I guess locking fps to refresh keeps it smooth. I shut down nvidia settings, turned all textures to high, shadows to high, draw distance too and it all runs fine at 60fps. I've left all the AA settings as standard but turned off all pointless stuff like you have... Traffic, turbulence, etc. It looks so much better than default and runs consistently 60 fps, with an occasional drop to 58. Besides Marianas map, low level flight, my frames drop like the bass in a rave.
As long as there are memory leaks. Your just brushing a dead horse. After 30 mins to an hour. Memory usage goes through the roof and requires a restart.(64gb of ram) Ed needs to fix it and stop dragging their feet. You can disagree and that's fine. I could go into more detail. But I don't believe it's needed if you've been part of this game since THE BEGINNING.
You should look into your system. I play easily 2-3 hours plus, wether hosting myself or on a server... So I am pretty positive it isn't something in the DCS main code, as it would affect everyone. Try to figure what's different in your setup. VR? Specific Module(s) where this happens? The same server?
@@shagrat47 ok..... what do you think would cause that. Because I don't think you know what I'm talking about. Soooo prove me wrong. Because with that paragraph you wrote. Is you just calling me a lier and I can't agree with you.
@@orleansjunky4074 I do not call anyone a liar. I've seen the weirdest things in IT over the decades, but I expect this to have a root cause in anything a bit more specific than "DCS". I know for a fact, I play average 2-3 hours sessions every weekend with a bunch of friends. Either we use a buddies dedicated server or I host myself, without any performance degradation. Not after 30 min, nor after 3 hours. We had things like the occasional disconnect, rare desyncs or a full blown crash midgame. None of these regularly, just occasional. Mind you, me and a small core of friends, playing "DCS" in multiplayer since LOMAC. So what I am saying is, there's likely something that causes the memory leak. It may be a specific Module, an add on like TacView, an asset in a mission, a script that happens to start schedulers in a loop or something completely unrelated to DCS... The best course of action in my experience is to troubleshoot systematically. Does it happen everytime? No matter if Singleplayer or Multiplayer? Dedicated Server? Every Server? With every module? What if you reduce the setup/peripherals etc. etc. Do you have buddies with the same issue? What's similar to your rig and setup, what is not? Sometimes a simple RALT + RETURN works wonders, after Windows decided to focus an application in the background, while displaying the Simulation in the foreground...
background max framerate is for slowing down framerates when application is not your focused app in windows. youd be better with 60 than 144. just a heads up. In a mid to higher end PC Id just leave it off honestly.
The deletion of the fx and metashaders folders is intended to force DCS to recompile the shaders. AFAIK this is enforced anyway at first Launch after update now, but deleting the folders and manually force it, won't do any harm. Though people need to keep in mind the forced recompilation of ALL the shaders takes time! So expect to wait a while on first start up after that...
Thx for the explanation!
Legend mate!!! Thanks for explaining
I delete those folders after every graphic change, which is all the time when im having fps troubles, which is all the time. I can turn some settings up now with non-xt rx6600, but even runways and cities can cause fps to drop down to 20-30, bottleneck somewheres, probably ram...Also i now have a 600w gold psu with the card, just in case.
What about the FXO-files in "\Mods\terrains\\misc\shadercache" ?
I've found that terrain object shadows set to "default" is prone to creating some stutter when flying low, and the transition in shadows isn't the most pleasant looking to me either. Setting it to "flat" provides a more consistently smooth experience for me when looking around while flying low. My 2 cents.
Textures on High - Good
Civ Traffic - can be Low, it makes world to look alive.
Water High - Good
Visib Range can be Ultra - further objects view, with High Setting Forest Visibility slider can be at 100% (90% for Ultra)
Heat Blur on High - almost no impact on fps
Shadows on High - Good
Secondary shadows Off - Good, you can see them only on carrier at night
MSAA- better use x2 instead of SSAA x1.5 (fps killer)
Clouds can be Ultra with almost no fps loss
SSLR and SSAO - can be turned on for eyecandy
Grass can be turned off - useless setting - only good for filming
Forest details factor and Scenery Details Factor can be set to 0.8 without harm to picture quality but saves some fps
Preload Radius depends on RAM: for 32Gb - 150000, for 16Gb - 75000 an so on
Chimney Smoke - max 2 if you want it.
You have Anisotropic Filtering 16x and also 8x in nVidia Control panel. I advise you to set NONE in game and leave only as nVidia setting
Terrain Objects Shadow better set Flat - in this case you'll not have that strange shadow effect around your plane when you fly low. Also will increase fps.
Cockpit Global Illumination - turn it off as it will not show any major difference but lowers some fps.
In nVidia Control panel better turn MFAA on. It's the best option to use with MSAA x2 or x4 if your computer can handle it.
And lock your fps on 60 - it's enuogh for DCS.
By the way don't change Global options when you can set them individualy for every game.
Cockpit global illumination casts color correct diffuse ambient lighting inside the cockpit especially visible at dawn or dusk and on the reflective surfaces in the cockpit like screens and gauges. I personally try to keep the visuals inside the cockpit maxed, to get the most realistic "Office", but it is personal preference. Lighting and shadows definitely impact performance directly.
Terrain shadows to flat, only if you fly jets at high altitudes, mostly. If you fly helicopters low and slow, definitely try keeping those. Flat shadows on slopes stick out like a sore thumb. 😁
@@shagrat47 Agreed. :) Also default shadows cast shadows on nearby objects. So for photo realistic settings better to keep this setting on, but in other cases this should be considered as optional.
Nice mate!! In depth ❤️ to lock fps to 60 you mean in the nvidia control panel?
@@TorniQuetHD Yes. You can do it in nVidia control panel and also by creating autoexec.cfg file with the fps max parameter in your profile game folder named Config. In this case DCS will lock fps by itself. You can read about it on ED forum.
For TrackIR users with a G-Sync screen I recommend setting the max framerate to 60fps. TrackIr has an internal rate of 60hz so any fps value not divisible by 60 will yield a slight stutter when moving the head.
If your rig can maintain a steady 120 fps all the time then you can set max framerate to 120.
This is a bit sad because my computer could easily render at about 90-100fps (but not 120!) but the TrackIR stutter drives me crazy. So I have to live with 60fps for now.
Does this apply to other tracking software too?
I know TrackHat can do 200Hz tracking
What if your monitor isn’t g-sync?? No issues??
@@TorniQuetHD I don't remember :) but I think it's mostly us G-Sync guys whining about this issue in the TrackIR forums XD
TrackIR does 120 samples per second (120hz)
It saves a little bit of time if you just open the FXO and Metashader folders and just delete the contents inside. If anyone has objections as to why I should delete the whole folder, let me know.
That will still work fine I’m sure mate 👍🏻
"Photo-realistic"
CVN flight deck is as smooth as an egg.
Did you read what background frame rate does on Nvidia? Its how many frames are produced when DCS becomes the background application
Please make clear that the NVidia-settings are for monitors, and not for VR-users. Or are they ?
awesome, but maybe time for an update with the new NVIDIA and Multithreading capabilities?
Good video mate! Helped me refine my settings.
Great vid. DCS looking a lot smoother, cheers.
Yeeeeeew!! Nice mate, glad they helped
Great video on your settings! I am going to give these settings a whirl and see if I notice a difference. Thank you.
See how they go for you mate, they def helped me out
@@TorniQuetHD They seemed to work well tonight. So far so good.
Love it mate 👍🏻 glad they helped 🙏🏻
Didn’t know about the folder delete thing. Awesome thanks for sharing 👍🏻👍🏻🙃🙃
You’re welcome mate 👍🏻👍🏻
Why is pre-load radius so small ?
I'll add that for RTX owners enabling REBAR (resizable bar) made a huge difference for me (2600K @ 5.2GHz, RTX 3080 Ti ) with stuttering. Great vid hun keep it up. o7
Holy shit how much u pay for your rig man
Where is that setting located mate??
@@TorniQuetHD yea where is it. Please help. 🙏
It’s in the bios of your motherboard I think
@@erfguuipo8084 I told you mate… DCS is a money pit 💰
The background refresh rate does absolutely nothing, if it's off, it runs in the background like it would when it wasn't.
I would like to know why with the latest updates you see so many saw teeth on the gulf map, I have it configured with msaa x4 ssaa 1.5 and it does not improve, different from a copy I have of version 2.5 and everything looks very ok no sawtooth, my setup 6800 xt, ryzen 7 5700x 16gb ram 1tb nvme, thanks!
Awesome video dude -liquidbeef
Glad you got something from it mate
Love the content man!
Cheers mate glad you’re enjoying them
does this have to do with fixing how the water used to look back in 2020-2021 because I've been putting the water graphic up and it doesn't show the wake of the carrier and I'm trying to find out why
You have Anisotropic filtering at 8x in the NV global settings and you have AF on in the game at 16x........ how 🤔 or why? There should be some kind of conflict there in your graphics.
🤷♂️🤷♂️ I just fly virtual planes mate haha?? No idea 😬😬 I should prob match those things up for sure though
SSAA has no options to choose on my pretty standard rig. Any ideas why?
No idea mate sorry 😢
I use DCS on steam, does this work for it?
2008, old video, those folders are not in the root folder for Open Beta.....
They are in the saved games folder mate
@@TorniQuetHD thank you, sir....... found and contents deleted.
@@Hosscoller hope it gave you a performance boost and made the game look a lot nicer for you 🙏🏻
@@TorniQuetHD LOL, no....... I'm an IL2 Beta tester and it's really busy right now with a looming release of Battle of Normandy......... I've got to get back at Wolfpack soon though......
Ahh nice one 👌🏻 I need to get back into IL-2 again also
Nice one mate 👌🙏
Cheers mate, hope it helped you out with some performance too 🙏🏻
I've been pretty good in that Dept mate but it's always worth trying to get a bit more out huh 😉
Changing those Nvidia setting gave me a major increase in performance. Thanks.
What card r u use?
Likewise mate 👌🏻
@@TorniQuetHD lol ignores me.
@@erfguuipo8084 all my specs are in the description of all my videos mate, scroll down a bit and you’ll see my entire pc set up
@@TorniQuetHD cheers bra
❤
Love your work guys!!! You put it great content
we couldn't see U fly and the final graphics
All my videos are on those settings mate 👍🏻
Nous avons tous des machines bien différentes, et je pense qu’il n’est pas recommandé de suivre un tuto de réglage d’une personne comme ici. C’est forcément utilisé pour certaines machines et néfastes pour d’autres
big tip, we have pretty much the same specs, if you turn on nvidia scaling, you can have msaa4x and ssaa 1,5 choose one resolution below your native, same fps better quality, should try it out
Sweet mate will give it a test out today 🙏🏻🙏🏻
Mate when I change it it just defaults back to off for me??
in nvidia control panel. turn image sharpening on, sharpening at around 20-30 and ignore film grain at default. in game turn on msaa4x and ssaa1.5. chose one resolution below your native one. nvidia will then scale it up and youll get the benefits of both smaa and ssaa and might even gain fps .... should really try it, saved me..
Roger mate, I’ll give that a test out too 👌🏻
managed to get it working but my resolution looks janky AF... do i change the game resolution to 2176 x 1224 which is one under my 2560 x 1440 or do i change my monitor resolution?
@@TorniQuetHD dcs needs to be in full screen for it to work properly, no need to change monitor resolution
also many ppl swear that forcing 16x anisotropic in nvidia control panel, and off in dcs, looks better and performs better
Hi I installed and launched Beta. How do I now it is beta the screen looks the same ??
Just make sure you clicked on the exe file in the dcs open beta folder and your good to go. They look the same mate, just open beta gets all of the hotfixes and patches first before release version.
Even after all this dcs still stutters especially when using the su 25tfrog resize bar enabled i7 12700 with rx 6700 xt and 32gb ram
Oooooooof… fingers crossed that when the new vulkan engine drops we get a massive performance boost 🤞🏻🤞🏻
@@TorniQuetHD let's hope
Thank you for the tutorial ,
Could you please make one for VR Graphics Optimization ? I have 11th Gen Intel(R) Core(TM) i9-11900F @ 2.50GHz, NVIDIA GeForce RTX 3090, 128GB Memory, but the damn thing still doesn't run smoothly .
Thanks .
Hey mate I don’t have VR so I wouldn’t even know where to start on that one unfortunately. I’m sure someone in here knows a good video to point you towards for optimisations for VR
I also need some help with VR Graphics Optimization! I'm running pretty much top of the line processor and 3080Ti. I haven't had much luck with ideas from other videos. Still have very low fps and studdering at times.
th-cam.com/video/sfoPmAGPkGo/w-d-xo.html
th-cam.com/video/t1gcgAXhgtA/w-d-xo.html
Check those out if you haven’t already mate 👌🏻
Vr is broken in DCS until they release the multi core threading update... Which is sussposed to come out in 2023
Right now DCS is running on 15 year old engine and coding it's optimized for older PC's with the new clouds and modules and everything they are adding the engine cant support it anymore especially for VR.. The game is locked to run on ONE CORE ONLY LOL and when this one core gets overloaded which is what happens when it stutters you will notice your GPU usage is 30% or lower instead of 100% and then ur fps goes down. nothing to do with hardware its just the games limitations right now until they update it sadly.. Really hoping the new multithreading update will fix it supposedly they are moving it to 2 cores instead of 1.
I have to keep loading stable and beta to try different things its so much time waste. The dcs website don't have a tutorial. So now I am saving keyboard profile, then throttle hotas and right stick hotas.. that's just for f18. 3 profile files need to be saved and then loaded there. Edit: after a while I did the in game save and load profile method and it worked for me. I did not pursue the input folder copy and paste method that did not work at all.
yeah just stick with open beta mate, i don't even have release installed on my PC at all
@@TorniQuetHD Cheers bro. I am enjoying the Rising Squall module's Tutorial so much. I think it is something you can recommend to your newbie audience once they do yours. I keep learning more and more and my enjoyment is increasing! have you tried the tutorial part of it? I haven't started the campaign yet. Just doing CCIP training now with that module.
@@erfguuipo8084 nice mate, glad you’re getting into the swing of things now 👌🏻 nah I haven’t played that campaign yet
@@TorniQuetHD It had good reviews.
Getting my first pc in a few days and ive been looking at so many vr headsets and im so confused about which HOTAS to get..im not gonna get myself everything at once..so what should i buy first?? HOTAS? Vr? Trackir? When to buy rudders if even needed?
You need head tracking of some description but if you are going to go down the VR path I would look at getting a decent HOTAS as you won’t be able to use the keyboard for extra binds due to having the VR headset on. If you go with trackIR you can use keyboard for more binds and get away with not as good a HOTAS setup
@@TorniQuetHD i mean even tho it has mixed request ive been looking at the thrustmaster warthog because the ones that are “better” is just outta my price range..i just dont know if i should get a hotas or headtracking as the first thing?
I’ve been using the warthog for 3 years and have had no issues with it. It has worked brilliantly for me so no complaints on my side about it. I usually fly a couple of hours every day on average during that 3 year period so it’s had some use
@@TorniQuetHD thats the exact one i was thinking about getting..but would you say i should get trackir or hotas as the first thing?
They are kinda just as important as each other TBH, not being able to look around with your head can be done but my god I wouldn’t be able to do it now… if they stopped trackIR or headtracking in general from being an option in DCS I would honestly not play it anymore it’s that important to me.
I know it’s a tough call, you can definitely get some cheaper versions of head tracking… trackhat, delanclip, you can DIY one if you’re handy with electronics… do some research and se if you can get hold of a cheaper alternative if that fits the budget of getting the HOTAS and trackIR.
The WARTHOG is a solid setup and you def won’t “have” to upgrade it in the future you may “want” to upgrade it though to another brand later on but it is a very well built bit of kit and I’m very happy with the performance of mine but again others experience may vary.
Hey - so for the nvidia settings, do these have to be applied globally, or can I apply them just to DCS and get the same result?
Check out the video link I posted in the description mate, he goes more in depth than I do by a long way
What does Heat Blur do in graphics ?
Heat haze from engine exhaust mate
@@TorniQuetHD did you set it?
Hey are you using open beta? I'm using the normal one.
Open beta mate, get access to all of the modules and cool toys straight away
@@TorniQuetHD Sorry what cool toys? I thought you only get the modules after buying them? I just spend $200 yesterday on Syria, Persian Gulf, Supercarrier, Rising Squall and soon I want to buy Raven one. What do you recommend!>>?>>>>>??? I am spending to much money!
@@erfguuipo8084 you can't use modules you don't own even on open beta...it's just that for example that if you buy apache, then it's released in open beta version first, and after few patches its released to "stable"...stable version gets patches later, but is more "stable"...you can even look at both change logs at dcs web...you have nice set of packages there, don't have to buy anything else...i think that you have some carrier capable aircraft too, so learn the jet, learn carrier operations, play some campaings...then try hop on some online servers and you would see, that fun begins there....
and don't forget that you can "try" each module for 14 days for free, in your profile at dcs web....except those under heavy development like apache
The F-14 Tomcat and F/A-18C Hornet are pretty good at what they were designed to do, but it's about time Eagle Dynamics started thinking about a module aimed at the F/A-18E/F Super Hornet.
I think they would love to make more modern aircraft, it’s just the lack of open source data available to the public that stops them. If it’s a currently flown aircraft by a military, getting all the information required to build an accurate simulation of it becomes almost impossible due to confidentiality etc
@@TorniQuetHD Yes it's true, I also believe that this is the real reason that prevents them from developing a dedicated SH module. Even because we are talking about a fighter that is in full active service, at the tip of the spear of the US NAVY. I think it will take another 5 or 6 years before Boeing or US NAVY will make available almost all the functional data of the fighter...
Yeah ED uses actual flight and aircraft data to base their modules off so until they can gain access to the data they need to create the module it will be on the shelf of dreams waiting for the day it can come to life for us in DCS World
I am confused Can i install Beta and have both beta and non-beta? If I install the BEta now will it wipe the hard disk and replace the non beta with beta? please help.
they are like 2 separate games mate, you can have both installed at the same time, you just need the hard drive space.
@@TorniQuetHD thank you. Any big differences in terms of game play between the both?
Nope same game, just open beta is where all new features get tested first before going to stable release version
@@TorniQuetHD I'm wondering if I should get it. I'm quire new to dcs. Is the benefit there or not so for newbies.?
@@erfguuipo8084 if you play single player, you don't need it...but vast majority of servers run open beta
Wheres Reshade
Bro wuds Ur pc specs.
these settings made me get a lot worse framerate, dont suggest this guide. maybe if you played windowed mode or something this helps? but I play fullscreen because it makes the game run better and you get quite a bit better frames from that alone.
I'm not using dcs open beta is that an issue ??
yes it is, delete the version of dcs you have now, and then download the DCS World Open Beta
Unless you want to wait a year or two to get to stable
Depends. Openbeta gets all the new and fancy stuff and early access modules first, but openbeta can and regularly will introduce new bugs, that take up to a couple weeks to fix. If such a bug hits your currently preferred module or causes issues with a tournament, squadron training etc. this can be annoying. So if you are aware of this and like most of us can live with the occasional wtf moment and keep your cool, it is well worth going with the openbeta. If you have a very limited amount of time to fly missions and hate dealing with bugs or small issues, stick to the stable. The update frequency when new stuff gets into stable has already improved, to a couple weeks or worst case some months if there are resilient bugs, but stable is... Well, more stable than the open beta build. 😇
What shagrat said mate ^^^
@@TorniQuetHD but what are these new features that stable don't have? Do they say it somewhere ?
At some point in the video, you should have shown what the settings looked like in real-time! Just sayin'.
My videos are what my settings are 🤪 I don’t want to purposefully make DCS run and look like crap haha it’s taken me this long to get it to where it is looking now haha 😂 but I get what you’re saying 👍🏻
@@TorniQuetHD Good video nonetheless! Thank you!
@@whammo11224 glad it helped you out mate 🙏🏻
Why isn't there a program that auto detects the best settings for your system for us numpties?
Interesting to see you don't use v sync. Without it selected, I get quite bad screen tearing, especially with track IR.
And no full screen? You animal playing in minimised windows!
Haha I don’t use full screen cuz I want to be able to click on my other monitor and not have DCS black screen on me while doing it. There is many areas in DCS that could do with a good revamp, hopefully they get to them all eventually
@@TorniQuetHD I've been playing around with the graphics settings a lot since posting this message. I've found on my system that I can get far far better looking game with zero drop in fps.
System is i7 9700k, 32BB DDR3200 GTX1070. Running 1440 60fps.
Without vsync, I can get 120 fps but it actually plays much worse!! Feels far more stuttering. My monitor is 4k 60hz so I guess locking fps to refresh keeps it smooth.
I shut down nvidia settings, turned all textures to high, shadows to high, draw distance too and it all runs fine at 60fps.
I've left all the AA settings as standard but turned off all pointless stuff like you have... Traffic, turbulence, etc.
It looks so much better than default and runs consistently 60 fps, with an occasional drop to 58. Besides Marianas map, low level flight, my frames drop like the bass in a rave.
Off topic: How are you liking this wipe?
For tarkov???
@@TorniQuetHD yessir
@@iKiNGiTGK tbh I haven’t even updated it since last wipe haha
@@TorniQuetHD avoiding the pain huh?
Hahaha yeah a bit like that 😬😬 it is a cruel mistress
As long as there are memory leaks. Your just brushing a dead horse. After 30 mins to an hour. Memory usage goes through the roof and requires a restart.(64gb of ram) Ed needs to fix it and stop dragging their feet. You can disagree and that's fine. I could go into more detail. But I don't believe it's needed if you've been part of this game since THE BEGINNING.
You should look into your system. I play easily 2-3 hours plus, wether hosting myself or on a server... So I am pretty positive it isn't something in the DCS main code, as it would affect everyone.
Try to figure what's different in your setup. VR? Specific Module(s) where this happens? The same server?
@@shagrat47 Agree
@@shagrat47 ok..... what do you think would cause that. Because I don't think you know what I'm talking about. Soooo prove me wrong. Because with that paragraph you wrote. Is you just calling me a lier and I can't agree with you.
@@shagrat47 actually scratch that I know nothing is wrong with my system. Unless you actually have some knowledge too drop
@@orleansjunky4074 I do not call anyone a liar. I've seen the weirdest things in IT over the decades, but I expect this to have a root cause in anything a bit more specific than "DCS". I know for a fact, I play average 2-3 hours sessions every weekend with a bunch of friends. Either we use a buddies dedicated server or I host myself, without any performance degradation. Not after 30 min, nor after 3 hours. We had things like the occasional disconnect, rare desyncs or a full blown crash midgame. None of these regularly, just occasional. Mind you, me and a small core of friends, playing "DCS" in multiplayer since LOMAC.
So what I am saying is, there's likely something that causes the memory leak. It may be a specific Module, an add on like TacView, an asset in a mission, a script that happens to start schedulers in a loop or something completely unrelated to DCS... The best course of action in my experience is to troubleshoot systematically.
Does it happen everytime? No matter if Singleplayer or Multiplayer? Dedicated Server? Every Server? With every module? What if you reduce the setup/peripherals etc. etc. Do you have buddies with the same issue? What's similar to your rig and setup, what is not? Sometimes a simple RALT + RETURN works wonders, after Windows decided to focus an application in the background, while displaying the Simulation in the foreground...
background max framerate is for slowing down framerates when application is not your focused app in windows. youd be better with 60 than 144. just a heads up. In a mid to higher end PC Id just leave it off honestly.
Thanks for the info mate, I definitely got a boost from changing it from 30 to 144 but will drop it to 60 and see what it does for science 👍🏻
@@TorniQuetHD it's for when you alt +tab out of the app for example. It has no effect otherwise.
RTX 4090 and 13700k will run this game no problem.