Fixing Height Field Stretching | The Lost Facility DevLog 2 | Houdini 19.5

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  • เผยแพร่เมื่อ 3 ต.ค. 2024
  • Fixing Height Field stretching and making realistic cliffs can be a difficult task when you are starting out. This devlog for The Lost Facility project takes a look at how to fix height field stretching in Houdini 19.5.
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ความคิดเห็น • 4

  • @clausbohm9807
    @clausbohm9807 ปีที่แล้ว +1

    Showing us the wizardry of Houdini.

  • @blurrsucks
    @blurrsucks ปีที่แล้ว +1

    love the devlog series! the heightfields workflow looks amazing. excited for the rest of the series.

    • @InsideTheMindSpace
      @InsideTheMindSpace  ปีที่แล้ว +1

      Glad to hear you are enjoying it! Hopefully the texturing workflow I have used before transfers over easily. I haven't tested it yet. Might have to figure out some other workflows if not.

  • @AndreiTheBadger
    @AndreiTheBadger ปีที่แล้ว

    Hi there.. Is there a way to use attribute to control volume vop.. I have a weight mask.. and i would like that the volumevop to affect the geometry only where the mask is white or black..not on both. ? Thank you.