A workflow for exporting to UE5's Chaos Geometry Caches would be nice. You can enable Nanite on the caches themselves now, so performance mostly depends on the number of pieces.
can it be used for other than tress like bamboo trees and anything else coming out of speed tree and could i use vellum for just interstion with people walking by and grazing a large bush to tall grass?
I want to buy it but I can't, it's very expensive with my country's currency, I wish there was a free version like the lite version. Because I saw tutorials on TH-cam and even searched on Google, very few discussed how to destroy any trees from Speedtree or any Tree assets to Houdini...
@@arvidurs But would you make a special tutorial that is quite simple without any additional tools, how to import any tree model including from Speedtree and then destroy it in Houdini? I can't find on TH-cam tutorial, just hard... But I've joined your discord server.
@@CarstenBaarsFX Hi. The trunk wind animation doesn't work correctly for exported trees from SpeedTree. By default, SpeedThree import node doesn't see a spline for the trunk. If I enable the “automatically create spline” option in the Speedtree import node, it still doesn't work correctly. Leaves wind animation works fine for any Trees. Am I doing something wrong? Thanks!
Let me know what you think of this update! What would you like to be added for future updates?
A workflow for exporting to UE5's Chaos Geometry Caches would be nice. You can enable Nanite on the caches themselves now, so performance mostly depends on the number of pieces.
Интересно, а я могу как - то это перевести в работу редшифт?
I wonder if I can somehow translate this into redshift work?
@@FOXTROT_UA it's using MtlX - so it should work with any render if supported
Can alembic rbd interact with it? i can't get it to work
@@DuongHoang-jh7xl Alembic wouldn't have collisions.
Love these updates! They go through what you essentially need to know, and quick to come out as well, keep it up!
The quota for the discount has already been used up. I just doubled the limit as a last chance to save some bucks :)
Amazing Arvid. AS ALWAYS!
Just what I needed, bought!
This looks amazing! Did I miss the discount on this!?
Yup you did the discount sold out super quick
can it be used for other than tress like bamboo trees and anything else coming out of speed tree and could i use vellum for just interstion with people walking by and grazing a large bush to tall grass?
It’s focus on trees with actual trunks and spines. But hop on the discord and share a tree maybe we can make it work
@@arvidurs thank you, I don't have it yet and what I'm working on I can't share NDA stuff. but I'll join the discord and take a look around .
discount dead already ? does it include growing ?
Love this! Dose this setup work for Renderman for Solaris?
It should work with materialX no native prman support
Your Houdini theme look amazing, curious to know where did you get it?
Slate is the theme name
I want to buy it but I can't, it's very expensive with my country's currency, I wish there was a free version like the lite version. Because I saw tutorials on TH-cam and even searched on Google, very few discussed how to destroy any trees from Speedtree or any Tree assets to Houdini...
I totally understand. The price tag is quite reasonable for all the hard work that went in to it. And it's still being developed
@@arvidurs Ah I see... Okay thank you!
@@arvidurs But would you make a special tutorial that is quite simple without any additional tools, how to import any tree model including from Speedtree and then destroy it in Houdini? I can't find on TH-cam tutorial, just hard... But I've joined your discord server.
very cool. just want to mention. your voice was a bit quite so i made you louder and got a jump scare at the much louder music. 😂
yeah i'm fading it out for the most part. the ending is loud though :D
@@arvidurs "the ending is loud though :D" why?
@@nicksushkevich I had to replace the soundtrack at the end, and youtube replace it with something I had no control over
@@arvidurs damn youtube!
Very nice
Is it possible to give a random time offset per instance?
For the instancing? When you cache it to disk it’s quite easy yes
i see i missed the 50% discount soo do you still have it please?
Autodesk Maya tutorial,please!
I would need to check if it's easy to port over to maya using houdini engine! good idea
What this asset needs is obviously a single leaf generation to imitate detachment after impact or wind
Leaf detachment will be implemented with the next update
@@CarstenBaarsFX Nice!
@@CarstenBaarsFX Hi. The trunk wind animation doesn't work correctly for exported trees from SpeedTree. By default, SpeedThree import node doesn't see a spline for the trunk. If I enable the “automatically create spline” option in the Speedtree import node, it still doesn't work correctly. Leaves wind animation works fine for any Trees. Am I doing something wrong? Thanks!
@alexmedia5788 please reach out to us on discord so we can share models and fix this! Cg lounge server please
@@arvidurs thank you for a quick response. I just uploaded the "Test Tree" zip file on Discord (Cg Lounge Theatre).
Education license can not use this?
Education licence of Speedtree?
@@nicksushkevich Nope, education license of houdini
You will need an Indie (.hdalc) or FX (.hda) licence to use this
Amazing tool,but the disccount expired. too late to see this.
not yet, i just increased the limit :)
?