Thank youu!
YOU are the MAN ... would love to see more like adding water and stuffs plz
You can use a heightfield output node as well, its a bit easier, thanks anyway!
Thx so much!
Thanku very much dear❤️
thanks men, keep it up!
Thanks!
Thanks for the tutorial and have any way to get 16-bit png?
Ironically I just used this tutorial while finalising some shots for my showreel as an application to a jr 3d generalist role at BlueBolt
Hi, Could You Show Us How To Use This New And Simple Workflow To Texture Terrain In Substance Painter, Thank You
ily
Great stuff! but did you try to have the shading and texturing in houdini ?
thanks, i cannot find it - is there any option to export also this whole color ramp from -computerange section?
Hi, What Is Rop_comp1
Error
Cook error in input: sopimport1.
In the ROP File Output node, delete "C A" from Plane Scope parameter and if you want to output all terrain layers use * and if you want to output one layer enter the name of the layer e.g. bedrock or click on the down arrow button to the right of the text field.
nice tut. but how to export animated masks? :/
Erode Wasn't Working, Had To Save And Restart A Few Times lol
Imagine my face when I was doing a mountain for 3 hours and the guy didn't even explain how to export anything at the end lmao. Thank you so much :)
Glad it helped!
Yeah, Those Guys Are THE WORST, Seriously, Imagine Sitting There And Putting Nodes Together For 3 Hours Only To End Up With An Incomplete Project, Absolutely Ridiculous