If anyone is having problems with the environment variables and wanting to keep multiple paths, if you already have a path, when you click edit path, it will be shown like this below "C:\Users\USER\AppData\Local\Microsoft\WindowsApps" you want to add this at the end ; so it would be like this "C:\Users\USER\AppData\Local\Microsoft\WindowsApps;" hit okay and then go back to edit and then it'll will allow you to add a secondary path underneath so add for example "C:\Program Files\Blender Foundation\Blender 3.6" and then relaunch cmd and it should work perfectly.
You've helped me more than ever, I just recently got a new laptop with a more powerful processor than my previous one, but for some reason it wouldn't render out scenes, I almost gave up and wanted to sell it for a different one, but this video helped me change my mind, and the rendering is so fast, I went from 1 minute per frame to 26secs.. thank you❤
Excuse me, I have a big problem when I render a project, it closes the program, or when I go to the shading page, it closes the program. My device's capabilities are very good and it worked in the past but I don't know what happened. Can you help me🙏🙏?
Yep! If you drag it into the command prompt, it should put quotes around the file path, which will also fix that issue! (Or you can put them in manually if it doesn’t)
hi im doing the all tutorial and it worked very well , when i update blender to 4.2 i gave me an error in kenrellbase.dll and i cant even render in the app any help? +
Great question! Nope! This works as a separate instance, everything that it needs to run is stored in either your project .blend file, or in your blender executable folder!
hmmm, that shouldnt be happening. In general it should never open a scene if you add -b after blender. Double check your including a space between everything, and then make sure your number after -f has a space as well. If you have spaces in any of your folders, make sure to add quotes around it, eg "c:/users/test name/blenderrender.blend". If you drag it in it should auto add the brackets, but that has caused issues for me before
Often times I find particle systems that are not baked always need to have thier cache baked out first, trusting it to get live baked when it renders out can lead to some scary results
Secret passage was just the name of my folder/blender project, you will want to replace that with the name of your blender project and folder location!
Your final files will be saved wherever you set up the "Output" inside of blender! Just like if you rendered it normally! (Right side bar, output tab, underneath your resolution and frame range options)
Where's the image? What if you have an architectural model with multiple camera views how would you set that up .... I have 11 camera's set to different views of a large building.
The image will come out wherever you set it up in blender. If you used multiple camera's, it will use the one you set as the "active" camera. You can use markers on your timeline to set up camera cuts/switches in blender and the command line render will take that into account.
not sure what you mean by feedback, if you mean being able to watch it's progress, the best you'll get is the exact sample count that gets listed in the command line window. The whole point being that this is a background process which uses less resources, resulting in faster renders and less crashes. Your file is saved to the path that you set up in blender, so that would either be the normal file output location and/or any location you set up in the compositor "file output" node
Nevermind. Spent hours rendering just to come back to a "cannot write tile to file 'render' doesn't exist" should have known that was a directory, either way it wouldn't start without providing one... unfortunately for me I didn't put the right one.
Yeah, without a directory, it usually writes to your temp folder on the C drive. When your C drive approaches full, usually thats when you get hit with the cannot write tile to file error
yeah mine's always set to //tmp on C, but the first time i tried it after watching it was stuck reading preferences. after adding that i thought it was a flag to render, then dawned on me it was a directory later... loved finding this because i was sick of having blender open and running when i just wanted to render. so thanks for the tip. sucks after 3 hours i'm chipping away at workarounds... even thinking of looking for a render server service at this point to get a break from blender's obtuseness, instead of trying to render on cpu for days straight. they really need some sort of precheck calculations to throw a warning before starting, but i'm no engineer... just at my wits end over a scene simpler than any i've done before that can never get enough ram@@levelupvfx
Hmmm, how full is your C: drive? Does it render normally? I’ve run into that error once and it was because my c drive only had about 10gb left. Alternatively try lowering your tile size in the settings and see if that resolves it
The way I usually do that is by setting the start and end frames in my timeline in blender, then render via command line, but there is also a way to do it purely through command line, though I have had it bug out on me before
I will try this but my issue is it will render the image but after I close the render window blender closes autimatically! Also whenever I attempt to open a material or export my model as an obj file blender closes with no crash report I have a pretty good pc i7 quad core, 16 GBs of ram, GTX 1060 6 GBs of Vram windows 10 I have spent a, whole week trying to fix the issue with no luck I tried 3 different versions of Blender no chage same problems. i tried uninstalling And reinstalling blender 4.0. i thiught maybe my system needed some freeing up so I cleared the cache cleared my temp folder, I tried closibg pricesses in ny task bar, I used comand line blender path still no change... i will try some of your steps see if it helps.
@@Shiuzee No not yet I have spent nearly 2 months trying to fix it . I even called a friend of mine who is a Software Engineer and he said he thinks it might be an issue with Windows and maybe it needs to be reinstalled. Because the issue not only affected Blender but to 3D coat, 3DS Max. The only software that works right now is microsoft word and Krita.
@@omarsmusic4316 I tried the method that was shown in the video and it worked on my 4th try, I just made sure no other programs were open/running in the background. I hope you find the solution to that problem, best of luck!
Yes, if you want to render a certain frame, instead of “-a” at the end of the terminal command, do “-f 123” (123 being whatever frame number you want, could be 1, could be 5000)
End product you specify within blender, it will go wherever you set it to in the normal file output area. As for animation, you do -a at the end of the command instead of -f number
The more you know! I’ve always called it a dash, I would assume most people refer to it as that colloquially more than literally, given there is no em-dash key on most keyboards without using shortcuts, but cool fact!
If anyone is having problems with the environment variables and wanting to keep multiple paths,
if you already have a path, when you click edit path, it will be shown like this below
"C:\Users\USER\AppData\Local\Microsoft\WindowsApps" you want to add this at the end ; so it would be like this "C:\Users\USER\AppData\Local\Microsoft\WindowsApps;"
hit okay and then go back to edit and then it'll will allow you to add a secondary path underneath so add for example "C:\Program Files\Blender Foundation\Blender 3.6"
and then relaunch cmd and it should work perfectly.
The same issue I was having and I was frustrated and I didn't knew what is wrong with my life and this guy just came and saved me😂
You've helped me more than ever, I just recently got a new laptop with a more powerful processor than my previous one, but for some reason it wouldn't render out scenes, I almost gave up and wanted to sell it for a different one, but this video helped me change my mind, and the rendering is so fast, I went from 1 minute per frame to 26secs.. thank you❤
Excuse me, I have a big problem when I render a project, it closes the program, or when I go to the shading page, it closes the program. My device's capabilities are very good and it worked in the past but I don't know what happened. Can you help me🙏🙏?
Hi man plz did you found the solution or not?
@@mahdi6832 No Not Yet Do you Know the reason or where the problem??
@@anteracademy I solved the problem by update the driver if your computer amd go update your driver from amd
SAMEE
@@anteracademyI updated my driver still sows the same problem. Blender does nit close now but it just gets stuck instead of rendering
thank you so much u saved weeks of frustration, was already giving up
Had a problem with CMD not finding the .blend file. Make sure your blender file doesn’t have any spaces in the name and run it again, should fix it.
Yep! If you drag it into the command prompt, it should put quotes around the file path, which will also fix that issue! (Or you can put them in manually if it doesn’t)
Not working for me it shows - error: oneAPI memory operation error:(PI_ERROR_DEVICE_NOT_AVAILABLE)
bro this really helps me when rendering, thank you very much ❤
Best video on Internet
Ive been trying to find my rendered animation, nothings popping up!
Thanks for sharing this info!
My pleasure!
а куда сохраняется файл? помогите пожалуйста
hi im doing the all tutorial and it worked very well , when i update blender to 4.2 i gave me an error in kenrellbase.dll and i cant even render in the app any help?
+
I rendered with it but cannot find the rendered image, I searched the folder, where the blender file is, but it isn't there
Your output will be whatever folder you set it to be in blender the same way you would render a normal animation, by default, this is set to TEMP
every time i try it blender quits, do you know of a fix for this?
where do blender saves the rendering image
in your project setting.. where u save it..
Hey pretty solid tutorials. Do i have leave blender open to use the command promt ?
Great question! Nope! This works as a separate instance, everything that it needs to run is stored in either your project .blend file, or in your blender executable folder!
It either just opens a default scene or it says it cannot read the blender file (with the -f added for some reason)
hmmm, that shouldnt be happening. In general it should never open a scene if you add -b after blender. Double check your including a space between everything, and then make sure your number after -f has a space as well. If you have spaces in any of your folders, make sure to add quotes around it, eg "c:/users/test name/blenderrender.blend". If you drag it in it should auto add the brackets, but that has caused issues for me before
Would you happen to know if it works with the render addon TurboRender (when enabled)?
thanks a lot you really save my life!!! 🥰
it seems that the particle system doesn't work if I use the command line rendering, like the rain, 😢
Often times I find particle systems that are not baked always need to have thier cache baked out first, trusting it to get live baked when it renders out can lead to some scary results
Where i can find secret passage option ... please reply
Secret passage was just the name of my folder/blender project, you will want to replace that with the name of your blender project and folder location!
I Want To Know Where Will It Save The Rendered File
And Yes It Actually Is Working A Lot Of Commands, But It Is Making Me Look Like A Hacker 😎 😂
Your final files will be saved wherever you set up the "Output" inside of blender! Just like if you rendered it normally!
(Right side bar, output tab, underneath your resolution and frame range options)
Where's the image?
What if you have an architectural model with multiple camera views how would you set that up .... I have 11 camera's set to different views of a large building.
The image will come out wherever you set it up in blender.
If you used multiple camera's, it will use the one you set as the "active" camera. You can use markers on your timeline to set up camera cuts/switches in blender and the command line render will take that into account.
It runs in the background with no feedback, can’t find where the file is saved as well
not sure what you mean by feedback, if you mean being able to watch it's progress, the best you'll get is the exact sample count that gets listed in the command line window. The whole point being that this is a background process which uses less resources, resulting in faster renders and less crashes.
Your file is saved to the path that you set up in blender, so that would either be the normal file output location and/or any location you set up in the compositor "file output" node
I had to add "//render" at the end to get the blend file to start rendering, otherwise it just stopped at "Reading prefs" and did nothing.
Not sure it matters but was using blender 4.0.
Nevermind. Spent hours rendering just to come back to a "cannot write tile to file 'render' doesn't exist" should have known that was a directory, either way it wouldn't start without providing one... unfortunately for me I didn't put the right one.
Yeah, without a directory, it usually writes to your temp folder on the C drive. When your C drive approaches full, usually thats when you get hit with the cannot write tile to file error
yeah mine's always set to //tmp on C, but the first time i tried it after watching it was stuck reading preferences. after adding that i thought it was a flag to render, then dawned on me it was a directory later... loved finding this because i was sick of having blender open and running when i just wanted to render. so thanks for the tip. sucks after 3 hours i'm chipping away at workarounds... even thinking of looking for a render server service at this point to get a break from blender's obtuseness, instead of trying to render on cpu for days straight. they really need some sort of precheck calculations to throw a warning before starting, but i'm no engineer... just at my wits end over a scene simpler than any i've done before that can never get enough ram@@levelupvfx
thanks. but with me my renderer is just black and empty yet All my assets are in the viewport . any help?
Is this your viewport renderer or your final render?
@@levelupvfx Final rendered ." errors initiating tile to file"
Hmmm, how full is your C: drive? Does it render normally? I’ve run into that error once and it was because my c drive only had about 10gb left. Alternatively try lowering your tile size in the settings and see if that resolves it
solved thank you. My c drive was 12gb @@levelupvfx
how do you render animation on selected frame? do i have to like limit on certain frame in blender then render in command prompt?
The way I usually do that is by setting the start and end frames in my timeline in blender, then render via command line, but there is also a way to do it purely through command line, though I have had it bug out on me before
Where can I see the rendered file?
It will be in the same location that you have set inside of blender!
mine doesn't freezes it crashes every time I render something I even started hating blender cause of that
I will try this but my issue is it will render the image but after I close the render window blender closes autimatically! Also whenever I attempt to open a material or export my model as an obj file blender closes with no crash report I have a pretty good pc i7 quad core, 16 GBs of ram, GTX 1060 6 GBs of Vram windows 10 I have spent a, whole week trying to fix the issue with no luck I tried 3 different versions of Blender no chage same problems. i tried uninstalling And reinstalling blender 4.0. i thiught maybe my system needed some freeing up so I cleared the cache cleared my temp folder, I tried closibg pricesses in ny task bar, I used comand line blender path still no change... i will try some of your steps see if it helps.
I currently am experiencing something similar, I just wanted to ask if you found a way to fix it?
@@Shiuzee No not yet I have spent nearly 2 months trying to fix it . I even called a friend of mine who is a Software Engineer and he said he thinks it might be an issue with Windows and maybe it needs to be reinstalled. Because the issue not only affected Blender but to 3D coat, 3DS Max. The only software that works right now is microsoft word and Krita.
@@omarsmusic4316 I tried the method that was shown in the video and it worked on my 4th try, I just made sure no other programs were open/running in the background. I hope you find the solution to that problem, best of luck!
How should i export this render
The image will come out wherever you set it up in blender in the normal file output location just like if you had rendered it the normal way.
How to do that in linux?
switch to windows lol
@@MeshDy windows is slower and have less terminal dev tools.
sadly cant get this to work literally followed the exact steps!!! it just tries to open blender. hope others get this working!
can we choose the rendered frame?
Yes, if you want to render a certain frame, instead of “-a” at the end of the terminal command, do “-f 123” (123 being whatever frame number you want, could be 1, could be 5000)
It's buggin with the Rokoko Rig addon on Blender 3.6 make sure to disable it when you render through command line! loved the video anyways thanks
Huh, that's odd, I also have the rokoko addon and have not had issues in the past, but I have not tested it out in 3.6, good to know!
not rendering after I did everything you said and I only have blender 3.6. Not blender.exe
how render animation with this method
and where do you find end product
End product you specify within blender, it will go wherever you set it to in the normal file output area. As for animation, you do -a at the end of the command instead of -f number
It's still crashing :(
same here bro
Thanks!
Where the image go
Bro thanks because my laptop is a real piece of shit i can't render animation but able to render these images thanks
Thank you, you saved my life, words so fucking well!
I was so heart broken that I thought my computer was too shitty to be able to render an animation I spent days on. This saved my ass. Thanks 👍
It's not working 😭
Not working for me
My whole computer keeps freezing even with this tutorial, I don't know what to do...😭💔
just to let you know, that's not a Dash. Its a Hyphen
The more you know!
I’ve always called it a dash, I would assume most people refer to it as that colloquially more than literally, given there is no em-dash key on most keyboards without using shortcuts, but cool fact!
THANK YOUUUUUUUUUUUUUU
You cant render i Cycles while your viewport is in Cycles , you trying to blow up your machine...?
blender is not recognised as an internal or external command
YOOOOOOOOOOO
Ctrl+Z
I can't find Blender in my files
output directory