Well hello everyone, it's been a while lmao. Had tons of fun getting back to proper machinima. Up next is ROAD TO REDEMPTION TIME BABY, not sure when exactly, but it will come in some shape or form.
This is why I love the Horde, it brought tears to my eyes. No matter how often Blizzard tries to villain-bat us, to throw us under the bus for the sake of an easy villain for faction conflict, it is not who we are.
@@SirThompshire ít looks very amazing man , do u animate on cinema like your old style and then you move the animation to unreal 4 no? It looks very nice
@@historiasdeunenano7096 My process is still the same from when I started ue4, I do custom animations and model edits on c4d (any other 3d program would work I guess), and all the rest in UE4
Well hello everyone, it's been a while lmao. Had tons of fun getting back to proper machinima.
Up next is ROAD TO REDEMPTION TIME BABY, not sure when exactly, but it will come in some shape or form.
This is why I love the Horde, it brought tears to my eyes. No matter how often Blizzard tries to villain-bat us, to throw us under the bus for the sake of an easy villain for faction conflict, it is not who we are.
Yeah, what I truly like in the horde is their sense of family and comradeship, which is something you don't see much of in the Alliance
Gave some real justice to this scene! Well done Thomp! And awesome to see so many characters included in the background!
No need to lie, you can just say you're glad to see Rexxar there!
But thanks!
@@SirThompshire More Rexxar please.
what a quality video, i love lorthemar's shiny armor
Thanks! But I gotta say, I feel he's overcompensating for something
This is my Horde! Will always be my favorite during the good and the bad!
You improved yourself, Thompshire
Thank you for doing Ji Justice
It was my little box tribute
noice
Do u use Unreal for render it? It looks amazing !
Yep! Sadly still UE4 since my pc can't handle ue5 😅
@@SirThompshire ít looks very amazing man , do u animate on cinema like your old style and then you move the animation to unreal 4 no? It looks very nice
@@historiasdeunenano7096 My process is still the same from when I started ue4, I do custom animations and model edits on c4d (any other 3d program would work I guess), and all the rest in UE4
@@SirThompshire Glad to see I'm not the only machinima maker still using UE4 for this same reason!
@@savingthewow5792 As long as it works, i guess I've got no right to complain 😅