i keep ducks exclusively so i can put them in a coop next to a pond and see them swim. their produce is completely superfluous but they're so nice for flavour and vibes
Pigs are the reason I like playing on the 4 corners farm. You can dedicate a whole quarter to them roaming around and so long as you keep up on maintenance will have an easy time spotting the truffles. As soon as i have the CC up, i ditch the coop. effort vs profit just isn't there for me, especially with all the profit-creep (?) that has been introduced since launch.
For sure, none of the coop animals are particularly great at making money besides Golden Chickens, which ofc have their own issues, so the best use of coops by far is Rabbits for the easy Iridium-quality loved gifts.
Another banger! Awesome graphs/diagrams as always. That's a creative and clean way to visualize money made from both ways of processing/selling animal goods. Also the custom character dialogue is hilarious. Father Krobus for life!
Do you also try to time it were all your animals of a certain type produce on the same day? What crops do you grow when you do an animal focused playthrough? Great video as always.
Need to argue a point right off the point bout ducks and possibly the rest of the vid😅 I tried a only animals run, and ducks are actually amazing for gold. The problem is everyone seems to neglect the sell feature. Coopmaster makes the hearts LVL fast, and selling a 5 heart duck has a great return on a free egg every other day. I've also noticed most comparison vids discount how powerful selling happy animals can be when you can cycle them through maxing hearts so fast.🎉
The thing is you will almost always make more gold just harvesting the produce of the existing mature animal than you would by selling it and hatching a new one A max heart duck sells for 1560 gold, but you need to give up a duck mayonnaise to hatch a new one. With artisan a duck egg takes 6 days to hatch, then it takes 5 days for it to mature. Mature ducks produce mayonnaise every 2 days which sell for 525 gold each. 10 days worth of harvests from a mature duck would net 2625 gold, while selling a max friendship duck would net 1035 gold (1560-525) With coopmaster the egg hatches in 3 days and matures in 5 days, while the mayo sells for 375 each. 8 days of harvests from a mature duck would net 1500 gold, while selling a duck at max friendship would net 1185 gold The numbers given are if you get a duck egg every harvest and no feathers, but even if you got normal quality feathers every time that’s still 1250 gold for artisan and 1000 gold for coopmaster. It’d be double that for iridium quality feathers, also all numbers would be doubled if the duck had a golden animal cracker
@adamjack7891 oh wow so the math changed? Last time I tried this tactic, max friend animals sold for 2.5x ish the purchase price, so ducks would sell for 10,000+ gold (chickens were 2000+), and since I got a potential duck every 2 days, 5k G /day was quite nice. I definitely gotta get around to playing again, it seems most of what I experienced is now quite different.
@@adamjack7891 You only count the maturing days, as you can have the duckling ready the day you sell (filled incubator: sell, exit the coop and re-enter and it will have hatched). Which does mean you only loose 2 or 3 eggs with artisan (depending on whether you had an egg that day from the sold duck or not). That would make the duck mayo harvest missed 1050-1575 gold. Which makes it either practically even or a slight loss. Still not profitable, but not as bad as it looks.
I tend to only get animals for cooking. I primarily run a crop farm. Wheat is a useful crop to grow since you can scythe Hay from wheat 40% of the time on average. so I keep 24 pieces growing in the greenhouse on Hyper Speed Grow which is the 33% one. With that Wheat grows every 2 days. Stick the Wheat into Seed Makers for 20 in game minutes to replenish your supply. You only need Eggs and Milk for cooking purposes. All versions of eggs and Milk can be used aside from Dinosaur eggs so you don't need anything specific. You need 8 Eggs and 12 Milk. Just 1 Chicken and 1 Cow will see you through it all but I like to upgrade. Golden Eggs are used in the end game and I keep a few rabbits also. I keep Cows and a few goats in a barn. Sometimes it's nice having animals that don't need constant daily attention so I can focus on other things like the fish ponds or bee hives or crops or go fishing Chickens will just leave eggs on the floor to pick up. So I just replenish. Keeping about 1,000 pieces of Hay should see you through a year for Winter and raining days when grass can't be eaten if you have 1 Deluxe Coop and 1 Deluxe Barn or 2 or either since both have 12 spaces. That's just over 4 Silos full. The Auto feeder in Deluxe Barns and Coops automatically keeps the feeding bench full and Auto Grabbers will collect any milk, Eggs or wool for me. An Auto petter will keep all the animals happy for me so all I have to do is run the two doors twice a day. Once to open it and once to close it Once you get the gear, running an Animal farm can be a highly worthwhile and easy task. It may not make as much money as my 414 Ancient fruit and 8 batches or iridium Ancient fruit Wine a year but it is far less time consuming and a lot easier To build 4 Silos, 1 Deluxe Barn and 1 Deluxe Coop you will need 77,400 Gold, 2,550 Wood, 1,500 Stone, 40 Clay and 20 Copper Bars as well as 18 days of build time and 48,000 Gold worth of Hay to fill the Silos and then 9,600 Gold for 12 Chickens and 18,000 Gold for 12 Cows. As a fun fact you would need 12 Silos with 11 of them full and the last having 48 pieces of hay to provide 2 Deluxe Barn/Coops with hay for a full year if it rained all 112 days. That's 1,200 Gold, 1,200 Stone, 120 Clay and 60 Copper Bars plus 134,400 gold in Hay at least. Add another 50,000 for 2 Auto grabbers from Marnie and another 100,000 for two Auto petters if you went the Joja Route else you'd have to find them in Skull Cavern
For me, Pigs are for Y2. I buy the handful I will ever get near the end of Winter, then I reap the profits in Y2 and use it to scale up my lower maintenance ventures like Fairy Rose Honey or Ostriches. By Y3 onwards, I prefer to sell all but 1 pig so I have the rest of the day to myself. On my current animal-centric Beach farm run, I rushed to 4 coops and enjoyed the Chickens, but the unpredictability of egg sizes made me switch to void chickens as soon as I unlocked Daddy Krobus. Now, I'm noticing a bit of a time sink loading all these eggs into the mayo, so I'll probably transition to Dinosaurs soon.
Thank you and your scientists for this video. Also, I wonder why ConcernedApe didn't have animal feces in the game and make it a way to get fertilizers but assinged fish to be the fertilizer ingredient instead. Speaking of fertilizers, would you rank fertilizers, retaining soil and speed-gro?
I don't like pigs. Last save I found that I often was away the whole day and only got annoyed by having to forage the truffles. Do like the money but not the maintenance.
Im not a huge fan of the pig in the late game where you have completed most stuff and just need money to get the obelisks and Clock, as pigs dont really make any produce if you sleep spam. Id go for Cow/Sheeps instead at that point.
I go by whichever animals are the lowest maintenance-- coop and barn chores just feel tedious to me so I'm all about the animals that take longer to give up the goods, even if it means cutting into profit. And of course, I always have ducks near water just because theyre so cute... you're definitely right about the golden chickens and ostriches though; sure they're high profit, but by the time you get them so you even need it anymore?
Oh, good question. I haven't done any mod-specific videos yet, but they aren't off the table. I haven't played with Cornucopia, but it looks cool, while also looking really daunting for a video😜 Time is the biggest limitation, so we'll have to see if I can fit it in. Either way, thanks for watching and thanks for the suggestion!
Cows are my favorite, golden chicken are such a waste in this game due to the fact that you don't need gold to do anything else in the game when you unlock them, I think there should be a way to get them early on.
i like rabbits because they're cute, rabbits feet are useful, and... i like cloth. sewing stuff is fun. need me as much cloth as possible, and im not as big a fan of sheep
i keep ducks exclusively so i can put them in a coop next to a pond and see them swim. their produce is completely superfluous but they're so nice for flavour and vibes
I did the same for the same reason, but I'm in Year 4 and they still refuse to swim.
Pigs are the reason I like playing on the 4 corners farm. You can dedicate a whole quarter to them roaming around and so long as you keep up on maintenance will have an easy time spotting the truffles.
As soon as i have the CC up, i ditch the coop. effort vs profit just isn't there for me, especially with all the profit-creep (?) that has been introduced since launch.
For completion we love rabbits. Iridium rabbits feet make life so easy
For sure, none of the coop animals are particularly great at making money besides Golden Chickens, which ofc have their own issues, so the best use of coops by far is Rabbits for the easy Iridium-quality loved gifts.
Another banger! Awesome graphs/diagrams as always. That's a creative and clean way to visualize money made from both ways of processing/selling animal goods. Also the custom character dialogue is hilarious. Father Krobus for life!
Love this channel and ur content ❤ xx
I like cows with autograbber - lots of gold quality cheese for deep dives in the mines 😊
But yeah, great video (again) 😊😊
I love your videos because you have the most clear voice and effective way of giving information
you can turn off animal sounds in the settings if they tend to annoy you!
Do you also try to time it were all your animals of a certain type produce on the same day? What crops do you grow when you do an animal focused playthrough? Great video as always.
Need to argue a point right off the point bout ducks and possibly the rest of the vid😅
I tried a only animals run, and ducks are actually amazing for gold. The problem is everyone seems to neglect the sell feature. Coopmaster makes the hearts LVL fast, and selling a 5 heart duck has a great return on a free egg every other day.
I've also noticed most comparison vids discount how powerful selling happy animals can be when you can cycle them through maxing hearts so fast.🎉
Agree though for me I don’t like it cause they are my bebes
The thing is you will almost always make more gold just harvesting the produce of the existing mature animal than you would by selling it and hatching a new one
A max heart duck sells for 1560 gold, but you need to give up a duck mayonnaise to hatch a new one.
With artisan a duck egg takes 6 days to hatch, then it takes 5 days for it to mature. Mature ducks produce mayonnaise every 2 days which sell for 525 gold each. 10 days worth of harvests from a mature duck would net 2625 gold, while selling a max friendship duck would net 1035 gold (1560-525)
With coopmaster the egg hatches in 3 days and matures in 5 days, while the mayo sells for 375 each. 8 days of harvests from a mature duck would net 1500 gold, while selling a duck at max friendship would net 1185 gold
The numbers given are if you get a duck egg every harvest and no feathers, but even if you got normal quality feathers every time that’s still 1250 gold for artisan and 1000 gold for coopmaster. It’d be double that for iridium quality feathers, also all numbers would be doubled if the duck had a golden animal cracker
@adamjack7891 oh wow so the math changed? Last time I tried this tactic, max friend animals sold for 2.5x ish the purchase price, so ducks would sell for 10,000+ gold (chickens were 2000+), and since I got a potential duck every 2 days, 5k G /day was quite nice.
I definitely gotta get around to playing again, it seems most of what I experienced is now quite different.
@ were you using mods? Before 1.5.2 the sell price was 5200 but that’s the highest it’s ever been
@@adamjack7891 You only count the maturing days, as you can have the duckling ready the day you sell (filled incubator: sell, exit the coop and re-enter and it will have hatched). Which does mean you only loose 2 or 3 eggs with artisan (depending on whether you had an egg that day from the sold duck or not). That would make the duck mayo harvest missed 1050-1575 gold. Which makes it either practically even or a slight loss.
Still not profitable, but not as bad as it looks.
I tend to only get animals for cooking. I primarily run a crop farm. Wheat is a useful crop to grow since you can scythe Hay from wheat 40% of the time on average. so I keep 24 pieces growing in the greenhouse on Hyper Speed Grow which is the 33% one. With that Wheat grows every 2 days. Stick the Wheat into Seed Makers for 20 in game minutes to replenish your supply. You only need Eggs and Milk for cooking purposes. All versions of eggs and Milk can be used aside from Dinosaur eggs so you don't need anything specific. You need 8 Eggs and 12 Milk. Just 1 Chicken and 1 Cow will see you through it all but I like to upgrade. Golden Eggs are used in the end game and I keep a few rabbits also. I keep Cows and a few goats in a barn. Sometimes it's nice having animals that don't need constant daily attention so I can focus on other things like the fish ponds or bee hives or crops or go fishing
Chickens will just leave eggs on the floor to pick up. So I just replenish. Keeping about 1,000 pieces of Hay should see you through a year for Winter and raining days when grass can't be eaten if you have 1 Deluxe Coop and 1 Deluxe Barn or 2 or either since both have 12 spaces. That's just over 4 Silos full. The Auto feeder in Deluxe Barns and Coops automatically keeps the feeding bench full and Auto Grabbers will collect any milk, Eggs or wool for me. An Auto petter will keep all the animals happy for me so all I have to do is run the two doors twice a day. Once to open it and once to close it
Once you get the gear, running an Animal farm can be a highly worthwhile and easy task. It may not make as much money as my 414 Ancient fruit and 8 batches or iridium Ancient fruit Wine a year but it is far less time consuming and a lot easier
To build 4 Silos, 1 Deluxe Barn and 1 Deluxe Coop you will need 77,400 Gold, 2,550 Wood, 1,500 Stone, 40 Clay and 20 Copper Bars as well as 18 days of build time and 48,000 Gold worth of Hay to fill the Silos and then 9,600 Gold for 12 Chickens and 18,000 Gold for 12 Cows. As a fun fact you would need 12 Silos with 11 of them full and the last having 48 pieces of hay to provide 2 Deluxe Barn/Coops with hay for a full year if it rained all 112 days. That's 1,200 Gold, 1,200 Stone, 120 Clay and 60 Copper Bars plus 134,400 gold in Hay at least. Add another 50,000 for 2 Auto grabbers from Marnie and another 100,000 for two Auto petters if you went the Joja Route else you'd have to find them in Skull Cavern
For me, Pigs are for Y2. I buy the handful I will ever get near the end of Winter, then I reap the profits in Y2 and use it to scale up my lower maintenance ventures like Fairy Rose Honey or Ostriches.
By Y3 onwards, I prefer to sell all but 1 pig so I have the rest of the day to myself.
On my current animal-centric Beach farm run, I rushed to 4 coops and enjoyed the Chickens, but the unpredictability of egg sizes made me switch to void chickens as soon as I unlocked Daddy Krobus. Now, I'm noticing a bit of a time sink loading all these eggs into the mayo, so I'll probably transition to Dinosaurs soon.
Love your content! ❤
Such a great voice, you should do a 3h+ video that we can all listen to while falling asleep.
Thank you and your scientists for this video.
Also, I wonder why ConcernedApe didn't have animal feces in the game and make it a way to get fertilizers but assinged fish to be the fertilizer ingredient instead.
Speaking of fertilizers, would you rank fertilizers, retaining soil and speed-gro?
I don't like pigs. Last save I found that I often was away the whole day and only got annoyed by having to forage the truffles. Do like the money but not the maintenance.
You don't have to forage everyday I mean they only despawn on the last day of each season
Thank you Kita! 👩🌾 Thank you Scientists! 🧑🏫
Im not a huge fan of the pig in the late game where you have completed most stuff and just need money to get the obelisks and Clock, as pigs dont really make any produce if you sleep spam. Id go for Cow/Sheeps instead at that point.
I go by whichever animals are the lowest maintenance-- coop and barn chores just feel tedious to me so I'm all about the animals that take longer to give up the goods, even if it means cutting into profit. And of course, I always have ducks near water just because theyre so cute... you're definitely right about the golden chickens and ostriches though; sure they're high profit, but by the time you get them so you even need it anymore?
So Coops are not good for money is what you're telling me. Dang.
would you ever do this type of stuff for any mods? Like the cornucopia crops
Oh, good question. I haven't done any mod-specific videos yet, but they aren't off the table.
I haven't played with Cornucopia, but it looks cool, while also looking really daunting for a video😜
Time is the biggest limitation, so we'll have to see if I can fit it in. Either way, thanks for watching and thanks for the suggestion!
@ Awesome! I love your content and it’s so amazing how fast your channel has grown, keep up the good work!
Cows are my favorite, golden chicken are such a waste in this game due to the fact that you don't need gold to do anything else in the game when you unlock them, I think there should be a way to get them early on.
i like rabbits because they're cute, rabbits feet are useful, and... i like cloth. sewing stuff is fun. need me as much cloth as possible, and im not as big a fan of sheep
I also hate the pig sounds but you can turn off animal noises!
Astronomically early
The graph has the colors switched, doesn't it?
Nevermind, I get it now.
future me, is it pigs? 😂🐖
Oh i’m so early lol