I was there and you were not online! Saturday at point 07! It was so fricking early in the morning and you were not there! I felt betrayed, bambozelt und lied to.
I know waaaaay too much about morrowind mechanics. Some tips from a morrowind veteran: -Carry corkbulb and stonepetal on you. If you eat them raw they work as powerful cure paralysis and restore strength potions respectively. -Shortblades are really strong because they can attack quickly enough to mostly stunlock things. -The leveling system is tricky. Only your major and minor skills increase your level, but all skills give you progress towards attributes. The simple version: when you're ready to level up, go and train misc skills governed by the 3 attributes you want until they get up to +5. -Endurance is not retroactive. Putting points into endurance early in the game will give you more health than investing into it later. -Bound items are really powerful, and a simple bound cuirass spell can practically replace all other armor. -You can make a spell to shoot a weak aoe levitate effect to act as a really cheap slowing spell. -10 gold bribe is very effective even with crap speech/mercantile. the closer disposition is to 50 the easier it is to improve. -Enchanting is overpowered as hell and lets you make infinite pools of recharging mana, but it takes some know-how to figure out. -Activating magic items is instantaneous, so you can make cheap damage enchantments to function as machine guns. -Drain agility on strike for 1 or 2 seconds will make you knock people over as soon as you land a hit. -Fatigue effects almost everything. A brief fortify fatigue effect lets you buff a ton of things including lockpicking, bartering, dodging, attacking, and casting. -Absorb health is harmless when reflected unless it would one-shot you, so it's handy to use against daedra. -Scrolls of windform and windwalker are REALLY fun. Buy them whenever you can. Good luck, outlanders!
@@satore You need to be in magic mode, but if you're activating an item you don't do the long animation where you wave your arms, so you can spam-click.
@1:45:00 she is actually a pillow importer, there's a sunken ship full of pillows. When you find it, if you return to tell her, she will give you Extra Comfortable pillow, which I think might give Well Rested you after sleeping, or then it was just a funny useless quest artifact, don't remember.
The way this game would let you eventually break everything by over powering everything with enchantments that oblivion and Skyrim couldn't even dream of. They had "limitations". Morrowind let you go mad with power
It's true, the freedom of spellcreation and enchanting is amazing. But as a scrub who never got that far into the game, i have heard that reflection and resistances are common among late game enemies. How do you deal with those if that is the case?
I honestly prefer Morrowind's quest tracking style over Skyrim's, it forces me to get more into what I'm doing in the game, and looking for landmarks and directions made me feel more immersed in the game much more than just following a marker on a compass or map.
2:39:53 We all love to blame todd, but honestly if you want someone to blame for funny names in morrowind, you can blame Michael Kirkbride, Douglas Goodall or Ken Rolston because from what i recall they did the bulk of the writing for the game and setting. Todd from my recollection only really worked on the imperial legion questline as far as writing is concerned - and it shows. 2:41:19 Indeed, Morrowind music is fantastic.
Todd was also primarily responsible for the "tutorial" of arriving in Seyda Neen and how it's laid out to subtly guide you in many directions depending on how you play and what interests you.
Anyone else notice that the downfall of the British Empire basically began with their insistence that tea was an actual beverage? America dumped that crap in the harbor, pledged their allegiance to Coffee, and never looked back...
By sheer coincidence and after 20 years since I've last played it, I installed Morrowind after christmas and have as of today put 100 hours in. It really drives home how much I love the sparsely guided exploration, the different types of moving around (guild teleports, Silt Striders, boats, Mark/Recall, Divine&Almsivi Intervention, Levitation, Jumping over mountains), the freely customizable interface windows for inventory, map, character screen, ability list. I also think something got lost in the step to fully voice-acted games, as well-written copy just gives my brain more space to fill the gaps, it feels less like I'm only consuming content. What a game, man. What a game.
Modern Betheda can only dream about makiing a game with so little handholding as Morrowind. With a less obtuse levelling system this would definitively go in the list of top 10 games of all time.
What I love about the game is how enemies often mirror player character. They use the armor they wear, if they have enchanted weapons its effects actually damage you, they have their own classes, casting the spells you have seen in the shop at you, even using the "On Use" magical items at you if they have any. They have Attributes such as Strength, and Skills such as Long Blade. The in-game knights (that you can learn about by checking "my background" option) actually have the same Minor/Major skills like the knight class from character creation. You can damage their Skills or Atributes, which will recalculate their derivied stats. Mudcrabs with the disease that decreases strenght, literally decrease their strength, and you can see some crabs being so weak their carryweight is 0/0 and they cannot really move just turn in place looking at you and snappick back if you get too close (dealing minimal damage, but risking giving you the disease). Meanwhile in perk-point based RPGs such as Skyrim enemies do not share almost anything in common with you, to the point that Skyrim gives you Perks that increase armor penetration of your axes, in the game where... none of the monsters (including dragons) have any armor. The fact that Morrowind actually gave you often a little vague directions to the quests was great, as it often led to the quest not being "follow the map marker", but planning the route, finding the locals and asking them for further directions etc., which added an extra room for design of the quests (locals do not want to talk for you and act sketchy, locals give you false directions because they are in on it and lead you into trap, the locals require you to do an extra job for them before they help you - you can help them, or investigate yourself and find your destination yourself etc. - the possibilities are near endless). The in-game lore having an onion structure, with you learing the embelished stories at first, then going closer to the original source and getting more and more accurate picture of the events is great.
My friend and I often talk about how just the right amount of inconvenience can add so much fun and character to a game. Morrowind absolutely nails this balance imo.
mark and recall is a great pair of spells, combine with either intervention to allow you to effectively 'checkpoint' almost any of the content. i just think its really good design
If you progress the Thieves' Guild questline before finishing the Fighter's, there is an alternate option to talk with the former Fighter's Guild master about how to work together to replace the corrupted new guild master. So you can become the head of both, but it requires doing the missions in a specific way that most people won't necessarily ever find organically.
Oh boy, you spoiled my current playthrough lol. There is also a quest pretty early in Fighters Guild that involves messing with Thieves Guild that you will get kicked out of the TG if you do it. Pretty neat.
I generally wait to join the TG until after that quest because if you are not already a member, you can convince Sottilde to give you the book through a persuasion check. But if you've already joined, that option no longer exists.
Daggerfall has a good one too. I almost wonder if the writter for Daggerfall/Morrowind was the same dude as he has a knack for open world storytelling like noone else. Daggerfall had two different books with same name (different colored covers), because they were takes from two different sides. If you never noticed then I guess you had read only one side of the story haha. Morrowind seem to have "an onion storytelling" where you get closer and closer sources that are more and more accurate (but still undertell/lie in some places), that i almost akin to different layers of knowledge in the cult - I love it haha
oblivion also has cool story. its that... skyrim is a slippery slope after oblivion. skyrim is a pretty subjective game. i love norse mythology and ambient music. and those 2 things are 10/10 in skyrim. story is below average but atmosphere, music, nice mythology inflences save this game. oblivion has shitty looking world, mid atmosphere but good story, cool AI of npcs. morrowind is the most raw and thoughtout out of the big 3. thats why its considered to be the best
@MajkaSrajka Michael Kirkbride. He left bethesda after morrowind. He wrote some non-official canon afterwords and elaborated on some of the material of the setting. Kirkbride is responsible for most of the metaphysics/religion of the setting.
I usually hate chosen one stuff but at least Morrowind had you uncover a deep mystery instead of just having the power and everyone believing you immediately. It’s halfway into the story by the time people really recognize you as the Nerevarine. And still majority of houses still won’t believe it even after you become their Hortator. It’s so much more interesting than just being everyone’s hero right away. Dagoth Ur was also a conflicted villain that did what he was told and was persecuted for it.
As a MorrowZoomer, it pains me to see the misunderstanding of mechanics. Just remember, the lower your fatigue bar is the less chance you have to hit, I don't remember all of the value % of the stages but trying to keep above 75% of your max fatigue is what I usually go with early game. I also recommend to anyone playing Morrowind to check out the tamriel rebuilt mod it has been in development for over 20 years and it is honestly incredible what they have done.
The leveling system was well described in the handbook and I understood it in almost no time back then. But yes, I did read the handbook. It was the thing to do for an RPG.
Morrowind is the greatest single player RPG for those who really allow themselves to immerse the various guilds and dialogue. The Morag Tong is the most brilliant guild ever created in Elder Scrolls.
The Boots of Blinding Speed is a fine joke - but you can survive it. In Daggerfall there was a letter you had to deliver that you were warned not to open. If you did a Frost dude popped out and chased you endlessly and will one-shot kill you for daring to open the letter. Having that sprung on you without saving beforehand could be rough.
Watching chat bitch about morrowind's combat then Josh explain it to them casually was such a relief. I've seen too many people play this game wrong and miss every attack and assume it's the game being bad when it's legitimately 100% skill issue. Bless you.
1:58:00 Regarding the tribunal dark brotherhood assassins - there is a mod to delay that (to level 6 iirc). Granted its already too late for me to mention this but some people prefer to delay it because bethesda clearly didn't think of people playing from the start of morrowind when they designed tribunal.
You can try playing this on openMW, it has wide screen (and many other modern features), as long as you're not running any script extender mods. It also fixes all the major bugs (and crashes) and you won't get that constant loading bar stutter (instant load into indoor areas as well). OpenMW isn't a mod per se, it's akin to exult for ultima 7, if you're familiar with that, a program that still requires the game's original files and assets but runs the game in a different engine so that all the crippling bugs/old limitations due to the engine aren't present.
46:58 not sure if talking about same quest, but there is for a fighter guild quest which tells you to go to a mine, that is supposed to be west from specific city, where the NPC giving you the quest says something like "maybe go west from that city, or just ask the locals for directions, they will know better"' Now the mine is in the end west from the city, but the only way to get to it is to follow the road that leaves city in the eastern direction. And there is a roadsign there stating that this road does lead to this specific mine. The kid I, being dumbass ignored the part of "just ask the locals" didn't pay attention to the roadsigns, and just went west from the city. I have spend way too many hours trying to find the mine.... EDIT: 2:12:37 yup that's the one lol
inspired me to finally play this game. All i remembered was my older brother showing me this game when i was like 9 or 10 "Bro, look at this water!" and I was enthralled...then i went into a cave and got insta killed. A lot of games when you go back can look realllllly crusty but i'm happy to say the water still looks really good...not sea of thieves levels but for a 22 year old game...damn. I'm having so much fun playing through- lovin these cozy streams and shoutout to all the tips in chat...really..ty.
Morrowind was the first game that immersed me so much that I found myself shielding my eyes from the sun with ma hand for a moment before i realised it was only on my monitor.
36:00 empty armor slots count towards unarmored skill, and argonians (and khajits) cannot equip helms or shoes, so unarmored is a decent pick for a preferred skill on an argonian.
There's a quest attached with the rat-lady from the Figher's Guild first quest. Later on you can run across a shipwreck near the town of Vas carrying a boat-load (😉) of pillows and an invoice with her name on it. If you return to her in Balmora and notify her of the wreck you can receive the OP most important item in the game, the "extra-comfy pillow".
I can't imagine the argonian maid wearing heavy armour, and while she probably has experience with long things going inside people blocking is pretty much the opposite of what she stands for. Custom class is a better fit, just make sure you are good at athletics, unarmoured, speachcraft, fisting, and maybe sneaking(after all some people might be married, being caught is bad).
Hey Replays channel runner, thanks for making playlists in the correct order, underappreciated detail, many people leave their playlists in backwards order.
WOW! This game invokes a level of nostalgia I didn't know was possible. I remember getting this game, and playing it on my original Xbox. I remember staying up late and just being absolutely enthralled with it. I was around 10 years old, and I couldn't believe the game was (more or less) a massive open world that I could just walk around and explore. Things I could fight around every corner. Professions that I could master, and in turn they would help me master the game. Spell crafting, oh how I loved that. This game blew my mind as a kid and it instilled the love I have for RPGs. I have been a HUGE fan of the elder scrolls series since. Even ESO, arguably the worst game in the franchise, I manage to find a lot of enjoyment in. I remember there being a Khajit trader in Balmora in a house, and in every play through I would kill him and "take over" his house, haha. I would use all the shelves and cabinets as displays for my magical weapons and armor. This game is truly magical and it will forever have a special place in my heart. The craziest part about those memories is that I didn't discover the game on my own. I went over to a kids house, saw him playing it, and begged my mom to get it for me. I'm sure she wasn't as thrilled later on when she saw how into it I really was, hahaha. Oh well, thanks anyways mom!
My favorite magic memory from Morrowind was getting 100% spell reflect and then putting on enchanted items that did constant magic damage to self. Constant nuclear explosion
My favourite interaction was always creating a spell that grants 100% magic resist for 1 second and using it to completely negate the downside of boots of blinding speed.
I remember first playing the game and basically using the boots as a torpedo. I would find a hill, point myself towards my destination, put on the boots, sprint, take them off and repeat for ghetto fast travel at level 1. I love this game
Same. I remember with my first job, i bought a xbox, then bought morrowind because the reviews said it was amazing. Been playing ES nearly everyday since lol
hell yeah man. you and morrowind just feels like home. And i still have the map with painted points of interest from within the game. I used to mark them with a pen
It shouldn't, because it's dumb, but it is triggering me that at no point is it mentioned (so far) that you can *move* the windows around to put them where you want them, not just pin them. One of the first things I do is grab that map, drag it to the top right, resize it a little and then pin it there forever. Morrowind's UI is still one of my favorite's of all time, it's so simple and I can do whatever I want with it. I actively despise how it changed in Oblivion and even more so in Skyrim.
Isn't it weird how Jiub only appears at the start of the game for a minute, but most people who played the game can actually remember his name and voice? Man, we have very different pronunciations for in-game stuff, like town names :D
As for drinking water, as a professional mailman I had to master this. On my route I'm out there for 5 hours without a bathroom. In the Summer. If you insist on drinking a lot of water to avoid overheating you need to have many Tiny sips of water. The reason its all going right to your bladder is you're having too much water and the body is just passing it along out the other side. Have your water container if you must, but pour it into a shot glass so you have the correct amount. Bottled water companies got it into people's minds they need to chug a gallon an hour or they'll only live to a normal age.
I remember I had a blast with the TES Construction Set, building my own custom gear. I modded the ish out of this game and made myself a levitating god, it was glorious.
I never would have thought that I originally answered the class-questions the same way the Lusty-Argonian-Maid would have. She has more in common with a loyal Nord barbarian than I thought.
7:51 because there are almost no leveled enemies you don't need to even worry about min/maxxing. In Morrowind you really should just pick the skills you wanna use as your major and minor skills otherwise your character will be painfully bad during the early game (which is the hardest part)
I'm pretty sure I remember there being moonsugar, or straight up Skooma, in Caius' house, so the lamp and spoon makes too much sense. And the random jacked shirtless 60 year old.
Josh is using the "Purist" mods. However in the Code Patch, there's an option to fix the early Dark Brotherhood attacks, and that clearly was not clicked. Since money trivializes the game, having free deliveries of Dark Brotherhood Gear every other time you sleep is a bit game breaking.
Fun fact of the day!! Socucius Ergalla was voiced by Ken Rolston who was the lead designer for Morrowind and also the big ttrpg nerdo of the team. Second fact of the day!! In Pre-Morrowind lore people had trouble telling if a lizard was a lady or not because they all looked the same and it was a constant source of faux-pas.
Ken Rolston is also the one who tried to inject some Book of the New Sun into things and imply that the Direnni Tower was actually the featureless, cylindrical spaceship the Aedra flew in on
Back in the day before online multiplayer gaming went wide open people would enjoy games for what they are and not because they want to follow some trend or some other alterior motive. I remember having an expensive for the time laptop which was a dell and ironically ended up having the battery recalled because it would overheat and catch fire for some users. Anyways I was on that laptop in the back of the car playing Sid Mier's Pirates or Civ 3 and just having the greatest time. I miss the days of going to school telling your friends or having them over and showing them your save on your low memory. memory card lols.
Just finished watching all of your morrowind streams and got to say i was thoroughly whelmed! When i have time, i definitely am going to finish my morrowind playthrough! Thanks for the tips on skills and leveling btw, will come handy.
I bought the game on cd way back when and got the map and everything 💜 gosh I remember the mage quests, Ajiras fetch quests and then planting the gemstone in the other mages desk and...wow the memories 😅
Just got confirmation that i have been hired for my very first job as a geologist (my trade), and when i go on YT, i see JSH doing a lets play of my all time favourtie game! What a great day.
One thing I want to point out, the only factions you can't join and advance fully mutually are the three Houses. But you have to do things very specifically to do that with the Thieves Guild and the Fighters Guild. I can't remember about the Imperial Cult and the Tribunal Temple, if they end up mutually exclusive, but you can join both and that is mentioned in game. The Morag Tong I can't remember if you have to do things a specific way with to not lock yourself out of other things or not. Mages Guild only conflicts with House Telvanni, but only very specific quests cause problems there. This is because the Guilds aren't linear. Not fully at least. Most of them the end and beginning are, but in between it branches and you can get quests from a number of different people in the Guild, which won't all be the same quest.
I'm sure it's been re-discovered as I type this with the VOD paused at 1:12:25 but I'm pretty sure the lover's kiss also drains your stamina for the duration of the paralysis. So, you'll be tapped out for 2 minutes. -just an addendum as I pause at the 1:15:32 mark. The issue is the Thieves guild and Fighters Guild. You CAN reach the top of both guilds, but iirc it's a very convoluted and un-intuitive path that involves talking to an NPC you'd thought you had no more business with. That's without mods.
I think joining Hlaalu would eventually be the right way to go so you meet the writer of Lusty argonian maid. Then I think you should take Illusion so you can Charm and Command Humanoid so you can take the sugar daddies to your Hlaalu mantion eventually. And also, you need to get the Slave Bracers.
I'm all aboard the Palworld hype train full send, but thank the internet for Josh holding it down over here. It's like an island of calm in the sea of drama.
when I played morrowind back in the day, I did understand the mechanics after a long while. The plot, less so. I had a friend who had a ringbinder full of notes on the game and even he couldn't fully explain what the hell was going on concisely 😂
Playing Morrowind is always a good idea. Last good game BGS made. The last game by BGS where you could talk 5 hours about the game and start every single sentence with "You can" just like with Daggerfall.
1:14:06 This is a 5+ hour video so I haven't seen if anyone corrected you on this (*AND SPOILER WARNING FOR A 22 YEAR OLD GAME INCOMING*), but its the thieves' guild that is in opposition with the fighter's guild, not mages. So the end quest is to kill the leader of the thieves guild if you're fighter, or fighter's guild if you're thief. What's fun however, is if you read and use your head a bit while doing the fighter's guild quest, you'll very likely realise something is fishy during the quests at balmora and you can talk to a different guild member who hints that something's off and points you to a different quest giver in another town, whom you CAN do quests that aren't basically screwing the thieves guild over. Eventually you find out after clearing those quests that the head of the fighter's guild is in debt to the Camonna Tong, who wants to screw up the thieves guild in morrowind to expand their influence and has been the reason why the fighter's guild, an imperial aligned guild, is in opposition to the thieves guild who is also imperial aligned, and thus you CAN end up being the leader of both the fighter's and thieves' guild if you want, since the thieves guild also has quests that attempt to bribe off some of the fighter's guild higher ups. The leader of the fighter's guild ends up dying if you go either way, regardless if you allied with the thieves guild or killed them off. The great houses are exclusive however, barring a glitch that lets you join 2 that might screw up your game. Also Caius Cosades does have a skooma addiction, he's pretty much tells you upfront later on, and it's implied he does it as a cover for the fact that he's an imperial spy. Dude is so deep into his spy RP he is willing to get himself addicted to act as a cover.
Fighter's Guild and Mages Guild are best palls, always having their spots next to each others. Thieves guild is supposed to be friends too, except that one quest where you have to rob one of the Mages Guild clean lol
Part 2 now up! Morrowind Playlist: th-cam.com/play/PLxBn8vzknPj8puaWvsA72_OqaphEw-7MJ.html&si=EdIr4Y11YXGbnc48
ONE OF US!
I was there and you were not online! Saturday at point 07! It was so fricking early in the morning and you were not there! I felt betrayed, bambozelt und lied to.
Should I be following you on Twitch, Josh?
The 50k animation reference... Pure gold!
I know waaaaay too much about morrowind mechanics. Some tips from a morrowind veteran:
-Carry corkbulb and stonepetal on you. If you eat them raw they work as powerful cure paralysis and restore strength potions respectively.
-Shortblades are really strong because they can attack quickly enough to mostly stunlock things.
-The leveling system is tricky. Only your major and minor skills increase your level, but all skills give you progress towards attributes. The simple version: when you're ready to level up, go and train misc skills governed by the 3 attributes you want until they get up to +5.
-Endurance is not retroactive. Putting points into endurance early in the game will give you more health than investing into it later.
-Bound items are really powerful, and a simple bound cuirass spell can practically replace all other armor.
-You can make a spell to shoot a weak aoe levitate effect to act as a really cheap slowing spell.
-10 gold bribe is very effective even with crap speech/mercantile. the closer disposition is to 50 the easier it is to improve.
-Enchanting is overpowered as hell and lets you make infinite pools of recharging mana, but it takes some know-how to figure out.
-Activating magic items is instantaneous, so you can make cheap damage enchantments to function as machine guns.
-Drain agility on strike for 1 or 2 seconds will make you knock people over as soon as you land a hit.
-Fatigue effects almost everything. A brief fortify fatigue effect lets you buff a ton of things including lockpicking, bartering, dodging, attacking, and casting.
-Absorb health is harmless when reflected unless it would one-shot you, so it's handy to use against daedra.
-Scrolls of windform and windwalker are REALLY fun. Buy them whenever you can.
Good luck, outlanders!
Some grand and intoxicatingly innocent tips there. This person clearly morrowinds.
how do i activate enchantments without switching to magic mode?
How do you eat something if you're paralyzed though ?
@@satore You need to be in magic mode, but if you're activating an item you don't do the long animation where you wave your arms, so you can spam-click.
@@Texelion Good question. Ask Todd about the logistics, but you can just open your inventory and drag it to your character.
@1:45:00 she is actually a pillow importer, there's a sunken ship full of pillows. When you find it, if you return to tell her, she will give you Extra Comfortable pillow, which I think might give Well Rested you after sleeping, or then it was just a funny useless quest artifact, don't remember.
A Haiku to Josh's streaming times:
See Josh Strife Hayes Stream
On Saturday at Seven
And Sunday at Four
@@NamaTrials Good call. Edited for your pleasure:
On Sunday at Four
And Saturday at Seven
It's snowing on Mt. Fujii
I can't wait for the 747 flightsim stream on wednesday
What timezone /
Are these times in /
I do not know /
For my Seven /
May be his Four.
@@wcs9582 this is supremely overlooked
Exactly @@wcs9582
The greatest game of all time for anyone who plays a spell caster! I spent hundreds of hours playing this.
i created a spell that paralyses and poisons for 10 seconds. depleted my mana reserve but turns any battle instantly :p
The way this game would let you eventually break everything by over powering everything with enchantments that oblivion and Skyrim couldn't even dream of. They had "limitations". Morrowind let you go mad with power
The greatest game of all time period.
It's true, the freedom of spellcreation and enchanting is amazing. But as a scrub who never got that far into the game, i have heard that reflection and resistances are common among late game enemies. How do you deal with those if that is the case?
Start as a spellcaster, end as a jeweller.
Theres actually a quest in vivec where you meet the playwright currently writing the lusty argonian maid.
Boss, you’ve created a time paradox!
Or... maybe there were some significant rewrites after a chance meeting with an actual lusty argonian maid?
Good ole Crassius Curio.
It's not a time paradox if the work itself hasn't been written yet. Curio just had to change some names he might have been sued.
@@JPG.01 her name preceded her, crassius was just writing about her deeds in the empire.
she had to get arrested for something....
I love how such a small tale turned in to such a huge part of the lore that spread far and wide, including 2 games later.
I honestly prefer Morrowind's quest tracking style over Skyrim's, it forces me to get more into what I'm doing in the game, and looking for landmarks and directions made me feel more immersed in the game much more than just following a marker on a compass or map.
"we have to beat off the town, but I think we have the skills to do that" 28:50 josh strife hays roleplaying as a lusty reptile.
This game remains a pinnacle of the genre. Sure, there's a lot of clunky execution, but not many games build a world like Morrowind.
2:39:53 We all love to blame todd, but honestly if you want someone to blame for funny names in morrowind, you can blame Michael Kirkbride, Douglas Goodall or Ken Rolston because from what i recall they did the bulk of the writing for the game and setting. Todd from my recollection only really worked on the imperial legion questline as far as writing is concerned - and it shows.
2:41:19 Indeed, Morrowind music is fantastic.
Todd was also primarily responsible for the "tutorial" of arriving in Seyda Neen and how it's laid out to subtly guide you in many directions depending on how you play and what interests you.
Anyone else notice that the downfall of the British Empire basically began with their insistence that tea was an actual beverage? America dumped that crap in the harbor, pledged their allegiance to Coffee, and never looked back...
"Good idea? Dunno. Is it gonna happen? Yes." I loved this intro. Haha
By sheer coincidence and after 20 years since I've last played it, I installed Morrowind after christmas and have as of today put 100 hours in. It really drives home how much I love the sparsely guided exploration, the different types of moving around (guild teleports, Silt Striders, boats, Mark/Recall, Divine&Almsivi Intervention, Levitation, Jumping over mountains), the freely customizable interface windows for inventory, map, character screen, ability list. I also think something got lost in the step to fully voice-acted games, as well-written copy just gives my brain more space to fill the gaps, it feels less like I'm only consuming content.
What a game, man. What a game.
Modern Betheda can only dream about makiing a game with so little handholding as Morrowind.
With a less obtuse levelling system this would definitively go in the list of top 10 games of all time.
What I love about the game is how enemies often mirror player character. They use the armor they wear, if they have enchanted weapons its effects actually damage you, they have their own classes, casting the spells you have seen in the shop at you, even using the "On Use" magical items at you if they have any.
They have Attributes such as Strength, and Skills such as Long Blade. The in-game knights (that you can learn about by checking "my background" option) actually have the same Minor/Major skills like the knight class from character creation.
You can damage their Skills or Atributes, which will recalculate their derivied stats.
Mudcrabs with the disease that decreases strenght, literally decrease their strength, and you can see some crabs being so weak their carryweight is 0/0 and they cannot really move just turn in place looking at you and snappick back if you get too close (dealing minimal damage, but risking giving you the disease).
Meanwhile in perk-point based RPGs such as Skyrim enemies do not share almost anything in common with you, to the point that Skyrim gives you Perks that increase armor penetration of your axes, in the game where... none of the monsters (including dragons) have any armor.
The fact that Morrowind actually gave you often a little vague directions to the quests was great, as it often led to the quest not being "follow the map marker", but planning the route, finding the locals and asking them for further directions etc., which added an extra room for design of the quests (locals do not want to talk for you and act sketchy, locals give you false directions because they are in on it and lead you into trap, the locals require you to do an extra job for them before they help you - you can help them, or investigate yourself and find your destination yourself etc. - the possibilities are near endless).
The in-game lore having an onion structure, with you learing the embelished stories at first, then going closer to the original source and getting more and more accurate picture of the events is great.
My friend and I often talk about how just the right amount of inconvenience can add so much fun and character to a game.
Morrowind absolutely nails this balance imo.
A fully voice acted game just means you can have less stuff in it
mark and recall is a great pair of spells, combine with either intervention to allow you to effectively 'checkpoint' almost any of the content. i just think its really good design
If you progress the Thieves' Guild questline before finishing the Fighter's, there is an alternate option to talk with the former Fighter's Guild master about how to work together to replace the corrupted new guild master. So you can become the head of both, but it requires doing the missions in a specific way that most people won't necessarily ever find organically.
Oh boy, you spoiled my current playthrough lol.
There is also a quest pretty early in Fighters Guild that involves messing with Thieves Guild that you will get kicked out of the TG if you do it. Pretty neat.
I generally wait to join the TG until after that quest because if you are not already a member, you can convince Sottilde to give you the book through a persuasion check. But if you've already joined, that option no longer exists.
Real players always yoink the Blade of White Woe from the guard tower by Caius’s house before leaving Balmora 😊
It brings me such overwhelming joy to see you, one of my favorite youtubers, playing Morrowind, my favorite game of all time!
I think the plot is actually pretty good. Better than the later ES games.
Daggerfall has a good one too.
I almost wonder if the writter for Daggerfall/Morrowind was the same dude as he has a knack for open world storytelling like noone else.
Daggerfall had two different books with same name (different colored covers), because they were takes from two different sides. If you never noticed then I guess you had read only one side of the story haha.
Morrowind seem to have "an onion storytelling" where you get closer and closer sources that are more and more accurate (but still undertell/lie in some places), that i almost akin to different layers of knowledge in the cult - I love it haha
oblivion also has cool story. its that... skyrim is a slippery slope after oblivion. skyrim is a pretty subjective game. i love norse mythology and ambient music. and those 2 things are 10/10 in skyrim. story is below average but atmosphere, music, nice mythology inflences save this game. oblivion has shitty looking world, mid atmosphere but good story, cool AI of npcs. morrowind is the most raw and thoughtout out of the big 3. thats why its considered to be the best
@MajkaSrajka Michael Kirkbride. He left bethesda after morrowind. He wrote some non-official canon afterwords and elaborated on some of the material of the setting. Kirkbride is responsible for most of the metaphysics/religion of the setting.
I usually hate chosen one stuff but at least Morrowind had you uncover a deep mystery instead of just having the power and everyone believing you immediately.
It’s halfway into the story by the time people really recognize you as the Nerevarine. And still majority of houses still won’t believe it even after you become their Hortator. It’s so much more interesting than just being everyone’s hero right away.
Dagoth Ur was also a conflicted villain that did what he was told and was persecuted for it.
That Morrowind version of the Elder Scrolls theme: so much nostalgia. So many good memories.
As a MorrowZoomer, it pains me to see the misunderstanding of mechanics.
Just remember, the lower your fatigue bar is the less chance you have to hit, I don't remember all of the value % of the stages but trying to keep above 75% of your max fatigue is what I usually go with early game.
I also recommend to anyone playing Morrowind to check out the tamriel rebuilt mod it has been in development for over 20 years and it is honestly incredible what they have done.
At 0%, fatigue you're -25% effective, at 100% fatigue you're +25% effective.
he also incorrectly described the leveling system lmao. to be fair its absurdly convoluted without a really big amount of wiki reading.
@@Swagkitten1234
Pretty straight forward I think, but whatever
The leveling system was well described in the handbook and I understood it in almost no time back then. But yes, I did read the handbook. It was the thing to do for an RPG.
Morrowind is the greatest single player RPG for those who really allow themselves to immerse the various guilds and dialogue. The Morag Tong is the most brilliant guild ever created in Elder Scrolls.
The Boots of Blinding Speed is a fine joke - but you can survive it. In Daggerfall there was a letter you had to deliver that you were warned not to open. If you did a Frost dude popped out and chased you endlessly and will one-shot kill you for daring to open the letter. Having that sprung on you without saving beforehand could be rough.
Watching chat bitch about morrowind's combat then Josh explain it to them casually was such a relief. I've seen too many people play this game wrong and miss every attack and assume it's the game being bad when it's legitimately 100% skill issue. Bless you.
"why cant i hit anything????"
-uses starting dagger with 5 points in short blade
god that pisses me off lol
1:58:00 Regarding the tribunal dark brotherhood assassins - there is a mod to delay that (to level 6 iirc). Granted its already too late for me to mention this but some people prefer to delay it because bethesda clearly didn't think of people playing from the start of morrowind when they designed tribunal.
You can try playing this on openMW, it has wide screen (and many other modern features), as long as you're not running any script extender mods. It also fixes all the major bugs (and crashes) and you won't get that constant loading bar stutter (instant load into indoor areas as well).
OpenMW isn't a mod per se, it's akin to exult for ultima 7, if you're familiar with that, a program that still requires the game's original files and assets but runs the game in a different engine so that all the crippling bugs/old limitations due to the engine aren't present.
OpenMW is the only way I can get the game to run without crashing at least once an hour.
@@joshnoe8673 I did a 177 hour run with OpenMW. No crashes, ran amazing. I absolutely loved playing it through vanilla, with extended view and no fog.
I never play without it.
MGE is a great also.
it allows for tonnes of render distance fixes and texture cleaning etc.
46:58 not sure if talking about same quest, but there is for a fighter guild quest which tells you to go to a mine, that is supposed to be west from specific city, where the NPC giving you the quest says something like "maybe go west from that city, or just ask the locals for directions, they will know better"'
Now the mine is in the end west from the city, but the only way to get to it is to follow the road that leaves city in the eastern direction. And there is a roadsign there stating that this road does lead to this specific mine.
The kid I, being dumbass ignored the part of "just ask the locals" didn't pay attention to the roadsigns, and just went west from the city. I have spend way too many hours trying to find the mine....
EDIT: 2:12:37 yup that's the one lol
inspired me to finally play this game. All i remembered was my older brother showing me this game when i was like 9 or 10 "Bro, look at this water!" and I was enthralled...then i went into a cave and got insta killed. A lot of games when you go back can look realllllly crusty but i'm happy to say the water still looks really good...not sea of thieves levels but for a 22 year old game...damn. I'm having so much fun playing through- lovin these cozy streams and shoutout to all the tips in chat...really..ty.
Maybe it was the water that killed our framerate 20 years ago...
Morrowind was the first game that immersed me so much that I found myself shielding my eyes from the sun with ma hand for a moment before i realised it was only on my monitor.
I always pronounced Caius Cosades in the greek fashion - Coss-ah-dees. Like Achilles, Spectacles, and Testicles.
Testaclees?
36:00 empty armor slots count towards unarmored skill, and argonians (and khajits) cannot equip helms or shoes, so unarmored is a decent pick for a preferred skill on an argonian.
There's a quest attached with the rat-lady from the Figher's Guild first quest. Later on you can run across a shipwreck near the town of Vas carrying a boat-load (😉) of pillows and an invoice with her name on it. If you return to her in Balmora and notify her of the wreck you can receive the OP most important item in the game, the "extra-comfy pillow".
I'm sick and this is just the sort of thing I needed to see today. So thanks.
Brilliant idea, Morrowind is the GOAT.
"Here's Morrowind, because I wanna play Morrowind."
Fair enough. I guess I'm watching you play Morrowind.
I can't imagine the argonian maid wearing heavy armour, and while she probably has experience with long things going inside people blocking is pretty much the opposite of what she stands for.
Custom class is a better fit, just make sure you are good at athletics, unarmoured, speachcraft, fisting, and maybe sneaking(after all some people might be married, being caught is bad).
Hey Replays channel runner, thanks for making playlists in the correct order, underappreciated detail, many people leave their playlists in backwards order.
WOW! This game invokes a level of nostalgia I didn't know was possible. I remember getting this game, and playing it on my original Xbox. I remember staying up late and just being absolutely enthralled with it. I was around 10 years old, and I couldn't believe the game was (more or less) a massive open world that I could just walk around and explore. Things I could fight around every corner. Professions that I could master, and in turn they would help me master the game. Spell crafting, oh how I loved that. This game blew my mind as a kid and it instilled the love I have for RPGs. I have been a HUGE fan of the elder scrolls series since. Even ESO, arguably the worst game in the franchise, I manage to find a lot of enjoyment in. I remember there being a Khajit trader in Balmora in a house, and in every play through I would kill him and "take over" his house, haha. I would use all the shelves and cabinets as displays for my magical weapons and armor. This game is truly magical and it will forever have a special place in my heart. The craziest part about those memories is that I didn't discover the game on my own. I went over to a kids house, saw him playing it, and begged my mom to get it for me. I'm sure she wasn't as thrilled later on when she saw how into it I really was, hahaha. Oh well, thanks anyways mom!
My favorite magic memory from Morrowind was getting 100% spell reflect and then putting on enchanted items that did constant magic damage to self. Constant nuclear explosion
My favourite interaction was always creating a spell that grants 100% magic resist for 1 second and using it to completely negate the downside of boots of blinding speed.
I remember first playing the game and basically using the boots as a torpedo. I would find a hill, point myself towards my destination, put on the boots, sprint, take them off and repeat for ghetto fast travel at level 1. I love this game
My experience with ES was Morrowind, Oblivion, then Skyrim. Good times.
Same. I remember with my first job, i bought a xbox, then bought morrowind because the reviews said it was amazing. Been playing ES nearly everyday since lol
hell yeah man. you and morrowind just feels like home. And i still have the map with painted points of interest from within the game. I used to mark them with a pen
This takes me back 20 years, when I fell in love with the Elder Scrolls series.
Saturday at seven, Sunday at Four, Josh shall be in our hearts, forevermore.
It shouldn't, because it's dumb, but it is triggering me that at no point is it mentioned (so far) that you can *move* the windows around to put them where you want them, not just pin them. One of the first things I do is grab that map, drag it to the top right, resize it a little and then pin it there forever.
Morrowind's UI is still one of my favorite's of all time, it's so simple and I can do whatever I want with it. I actively despise how it changed in Oblivion and even more so in Skyrim.
Isn't it weird how Jiub only appears at the start of the game for a minute, but most people who played the game can actually remember his name and voice?
Man, we have very different pronunciations for in-game stuff, like town names :D
As for drinking water, as a professional mailman I had to master this. On my route I'm out there for 5 hours without a bathroom. In the Summer. If you insist on drinking a lot of water to avoid overheating you need to have many Tiny sips of water. The reason its all going right to your bladder is you're having too much water and the body is just passing it along out the other side. Have your water container if you must, but pour it into a shot glass so you have the correct amount.
Bottled water companies got it into people's minds they need to chug a gallon an hour or they'll only live to a normal age.
Don't forget to sell expensive stuff to the scamp in caldera
Josh when it comes to the eggs in the mine: "I won't take those I'm not a theif"
Josh sees one grand soul gem: "do I need it??....sneak mode"
I remember I had a blast with the TES Construction Set, building my own custom gear. I modded the ish out of this game and made myself a levitating god, it was glorious.
2:29:32 Josh encounters everyone's favourite morrowind creature.
Jiub save us!
Using the iron dagger from the table when you only have 5 in Short Blade just like the good ol' days.
I never would have thought that I originally answered the class-questions the same way the Lusty-Argonian-Maid would have. She has more in common with a loyal Nord barbarian than I thought.
7:51 because there are almost no leveled enemies you don't need to even worry about min/maxxing.
In Morrowind you really should just pick the skills you wanna use as your major and minor skills otherwise your character will be painfully bad during the early game (which is the hardest part)
I'm pretty sure I remember there being moonsugar, or straight up Skooma, in Caius' house, so the lamp and spoon makes too much sense. And the random jacked shirtless 60 year old.
Josh is using the "Purist" mods. However in the Code Patch, there's an option to fix the early Dark Brotherhood attacks, and that clearly was not clicked. Since money trivializes the game, having free deliveries of Dark Brotherhood Gear every other time you sleep is a bit game breaking.
Fun fact of the day!! Socucius Ergalla was voiced by Ken Rolston who was the lead designer for Morrowind and also the big ttrpg nerdo of the team. Second fact of the day!! In Pre-Morrowind lore people had trouble telling if a lizard was a lady or not because they all looked the same and it was a constant source of faux-pas.
Ken Rolston is also the one who tried to inject some Book of the New Sun into things and imply that the Direnni Tower was actually the featureless, cylindrical spaceship the Aedra flew in on
Saturdays at 7
Sundays at 4
Josh is many things
But he's never a bore
Oooh that's a great one
@@rayfox1984Thank you! :D I don't often try my hand at poetry, but that was a simple one.
I once had an Argonian following me drown in this game... in water I was in for less than ten seconds...
I really enjoyed these 5 hours of the game, looking forward to the next.
Ah, memories. This game was above and beyond anything.
Back in the day before online multiplayer gaming went wide open people would enjoy games for what they are and not because they want to follow some trend or some other alterior motive. I remember having an expensive for the time laptop which was a dell and ironically ended up having the battery recalled because it would overheat and catch fire for some users. Anyways I was on that laptop in the back of the car playing Sid Mier's Pirates or Civ 3 and just having the greatest time. I miss the days of going to school telling your friends or having them over and showing them your save on your low memory. memory card lols.
Watching this along with my first playthrough in years
So, The lusty Argonian Maid, is just the a novel about how a very lewd Argonian became the Nerevar. Thinking about reading the book now.
Josh's soldier voice sounds like Ace Rimmer.
Glad he went Argoninan. Arguably the BEST race in morrowind. Disease res is no joke.
Boa tarde amigo!
Quest giver : you gotta take care of these egg poachers in the mine.
Me, entering the mine : Oh look, eggs ! *grabs everything*
I'm the poacher now.
Played for over 200 hours and didn’t know the journal could filter quests til now
"It is literally the horniest playthrough of Morrowind ever."
I bet someone has made adult mods for this game, so I highly doubt that.
the voice acting in this game is so iconic
i did not come here excepting brilliant interview advice, but i got it. THANKS JOSH!
Just finished watching all of your morrowind streams and got to say i was thoroughly whelmed!
When i have time, i definitely am going to finish my morrowind playthrough! Thanks for the tips on skills and leveling btw, will come handy.
I worked with that voice actor at the very beginning of the game! Really nice guy :)
Socucius?
Josh plays Lusty Argonian Maid... A dream come true... God I'm looking forward to this!
Sat through all of that...brought back so much...but there were no boots of blinding speed!
Argonians can't wear boots
I'm 24, but this is my first ES game bcus it's the smallest for my limited internet to download.
It is indeed outlandish that those savage "outfitter" doesn't even has a decent summer hat to offer.
I bought the game on cd way back when and got the map and everything 💜 gosh I remember the mage quests, Ajiras fetch quests and then planting the gemstone in the other mages desk and...wow the memories 😅
Just got confirmation that i have been hired for my very first job as a geologist (my trade), and when i go on YT, i see JSH doing a lets play of my all time favourtie game! What a great day.
One thing I want to point out, the only factions you can't join and advance fully mutually are the three Houses. But you have to do things very specifically to do that with the Thieves Guild and the Fighters Guild. I can't remember about the Imperial Cult and the Tribunal Temple, if they end up mutually exclusive, but you can join both and that is mentioned in game. The Morag Tong I can't remember if you have to do things a specific way with to not lock yourself out of other things or not. Mages Guild only conflicts with House Telvanni, but only very specific quests cause problems there.
This is because the Guilds aren't linear. Not fully at least. Most of them the end and beginning are, but in between it branches and you can get quests from a number of different people in the Guild, which won't all be the same quest.
I remember beating the main game and bloodmoon on an a Compaq laptop, but I could never could figure out where I needed to go to start tribunaral.
I'm sure it's been re-discovered as I type this with the VOD paused at 1:12:25 but I'm pretty sure the lover's kiss also drains your stamina for the duration of the paralysis. So, you'll be tapped out for 2 minutes.
-just an addendum as I pause at the 1:15:32 mark. The issue is the Thieves guild and Fighters Guild. You CAN reach the top of both guilds, but iirc it's a very convoluted and un-intuitive path that involves talking to an NPC you'd thought you had no more business with. That's without mods.
Looking forward to watching more on this on the 2nd monitor, thank you!
This is great background entertainment while I grind some PoE. Thanks mate.
Uh... the Lusty Argonian Maid's name is, canonically, Lifts-Her-Tail... I doubt Josh will see this, but this is for any who follow after me
I won't ask how you have that info on hand
@@theeldertroll0535 You can read The Lusty Argonian Maid in TES 3 Morrowind. And I tend to remember things like this for decades after...
I think joining Hlaalu would eventually be the right way to go so you meet the writer of Lusty argonian maid. Then I think you should take Illusion so you can Charm and Command Humanoid so you can take the sugar daddies to your Hlaalu mantion eventually. And also, you need to get the Slave Bracers.
Another 5h video from Josh, time to put it on second monitor while working and occasionally glancing what is Lust-Tea up to. Quality content.
This is the way.
24:20 I think I'm sold on this playthrough.
I'm all aboard the Palworld hype train full send, but thank the internet for Josh holding it down over here. It's like an island of calm in the sea of drama.
My sweet roll brings all the boys to the yard.
You get a subscription, your voice is quite soothing and that's great, imo, for a Morrowind playthrough.
It has more views within a week than Skyrim's first VOD within a year....
>no shorblade skill
>spamming with iron dagger
KING
So we're getting a "Was Morrowind Any Good?" in like 6-8 months then? Factoring production of course.
when I played morrowind back in the day, I did understand the mechanics after a long while. The plot, less so. I had a friend who had a ringbinder full of notes on the game and even he couldn't fully explain what the hell was going on concisely 😂
Consent is very important.
*picks enchanting
3:01 truly ingenious. Brilliant as cinders.-Ernie Moore Jr.
I know there are some gfx mods installed, but in general the graphics actually hold up pretty nicely.
Playing Morrowind is always a good idea. Last good game BGS made. The last game by BGS where you could talk 5 hours about the game and start every single sentence with "You can" just like with Daggerfall.
Josh takes the piss, while Luss-Tea gives it.
Great to see you play this game.
Palworld on the primary monitor, Josh Strife Hayes playing Morrowind on the second monitor
That intro when choosing from the scenarios had me crying.
1:14:06 This is a 5+ hour video so I haven't seen if anyone corrected you on this (*AND SPOILER WARNING FOR A 22 YEAR OLD GAME INCOMING*), but its the thieves' guild that is in opposition with the fighter's guild, not mages. So the end quest is to kill the leader of the thieves guild if you're fighter, or fighter's guild if you're thief. What's fun however, is if you read and use your head a bit while doing the fighter's guild quest, you'll very likely realise something is fishy during the quests at balmora and you can talk to a different guild member who hints that something's off and points you to a different quest giver in another town, whom you CAN do quests that aren't basically screwing the thieves guild over. Eventually you find out after clearing those quests that the head of the fighter's guild is in debt to the Camonna Tong, who wants to screw up the thieves guild in morrowind to expand their influence and has been the reason why the fighter's guild, an imperial aligned guild, is in opposition to the thieves guild who is also imperial aligned, and thus you CAN end up being the leader of both the fighter's and thieves' guild if you want, since the thieves guild also has quests that attempt to bribe off some of the fighter's guild higher ups. The leader of the fighter's guild ends up dying if you go either way, regardless if you allied with the thieves guild or killed them off.
The great houses are exclusive however, barring a glitch that lets you join 2 that might screw up your game.
Also Caius Cosades does have a skooma addiction, he's pretty much tells you upfront later on, and it's implied he does it as a cover for the fact that he's an imperial spy. Dude is so deep into his spy RP he is willing to get himself addicted to act as a cover.
Fighter's Guild and Mages Guild are best palls, always having their spots next to each others. Thieves guild is supposed to be friends too, except that one quest where you have to rob one of the Mages Guild clean lol