Thank you! I fell in love with plasticity (former game desginer used to 3dsMax) adn your tutorials are very helpful! Not only in how to create things, but also in the Plasticity workflow and shortcuts. Cudos!
Awesome video.... I'm trying to learn 3d modeling to design my own products to print and your videos are a huge help. Is there any way to move an object so it's flush with a plane? I separated the nut from the threaded "container" and one of them was floating when imported into the slicer
Thanks, and yes. When you use move (G) look at the options in the bottom right. Freestyle (F) will let you pick a from and to point to move your object. You can move the nut down to the same plane/point as your container. then you can move it in plane so its next to the container.
I am trying actually to model a thread that you can screw onto a mason jar, small mason jar and large mason jars. I cannot find anything as far as plasticity goes that has teaching like that.
@@rorybsimpson I don't really have or use mason jars so not sure what threads they have typically but there are common ones. www.paramountglobal.com/knowledge/jar-neck-thread-finish/ I think first step is to identify the thread sizes and specifications. Mason jars would be "Continuous Thread" most likely. I believe they are formed by stamping the continous thread around the outside so know the size of the thread, its angle, and diameter should be all you need to figure out the specs.
Do you mean like snapping parts together permanently or just other ways to fasten? I have used printed pins glued in place as well as some dove tail style shapes before.
@@LearnEverythingAboutDesign i need to make service desk, and on the top is one long line where I need to slide diffrent tools, drawers, mounts, and boxes that somehow connect to that line which is on wood plate. I hope that You understand what i tink to say :)
@@IntegraComputers The thing that will be tough is going to be strength of the print. Print orientation will play a big part, and how much weight you are trying to hang on them.
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That's why I can't give up Fusion360: it's just a thread, it should be easier.
Hey Brian, to make custom threads in Fusion is a bit tricky because the surfaces created have a bunch of divisions in them. You would use the coil tool and i generally do this with a triangular profile to give me an edge since Fusion doesn't have a spiral curve tool. Then you would sweep along that edge. With the sweep tool you usually want to do a guide surface. In the case of a thread it would just be an extruded cylinder. If you want a traditional 60deg thread you can just use the thread tool. But if you need something a bit more custom there are a few steps to it. I will add it to my list.
This is a really useful tutorial. Thank you so much for putting this together. Print came out great. Definitely need to tinker a bit but you point us in the right direction. As an idea for future videos, I would love to see your approach on print in place hinges :)
Thanks. I actually printed some hinges yesterday from Plasticity. I generally don't do print in place hinges for more mechanical parts. They work well for this like articulated characters. Ill play with it a bit more and see what i can come up with.
Most precise thread tutorial for plasticity on TH-cam, nice job mate
Much appreciated!
Thank you! I fell in love with plasticity (former game desginer used to 3dsMax) adn your tutorials are very helpful! Not only in how to create things, but also in the Plasticity workflow and shortcuts. Cudos!
You're very welcome!
Absolutely awesome! I was doing it all wrong until I found this video. Thanks man.
Glad it helped!
Excellent video, i hope see more Plasticity content
More to come!
Great video. Can you do one on 3d printable hinges.
Great suggestion!
Awesome video.... I'm trying to learn 3d modeling to design my own products to print and your videos are a huge help. Is there any way to move an object so it's flush with a plane? I separated the nut from the threaded "container" and one of them was floating when imported into the slicer
Thanks, and yes. When you use move (G) look at the options in the bottom right. Freestyle (F) will let you pick a from and to point to move your object. You can move the nut down to the same plane/point as your container. then you can move it in plane so its next to the container.
Can you show a video on how to design a mason jar lid in Plasticity please. I cannot find any tutorials on that.
What is your end goal with the model? Is it just for render/visualization or are you trying to model a lid that will thread onto a mason jar?
I am trying actually to model a thread that you can screw onto a mason jar, small mason jar and large mason jars. I cannot find anything as far as plasticity goes that has teaching like that.
@@rorybsimpson I don't really have or use mason jars so not sure what threads they have typically but there are common ones. www.paramountglobal.com/knowledge/jar-neck-thread-finish/ I think first step is to identify the thread sizes and specifications. Mason jars would be "Continuous Thread" most likely. I believe they are formed by stamping the continous thread around the outside so know the size of the thread, its angle, and diameter should be all you need to figure out the specs.
Ok thank you. They get a lot of views in Fusion360, but there is nothing how to make them in Plasticity on TH-cam.
please make a one about diffrent conectors for connecting plastic parts, tnx
Do you mean like snapping parts together permanently or just other ways to fasten? I have used printed pins glued in place as well as some dove tail style shapes before.
@@LearnEverythingAboutDesign i need to make service desk, and on the top is one long line where I need to slide diffrent tools, drawers, mounts, and boxes that somehow connect to that line which is on wood plate. I hope that You understand what i tink to say :)
@@IntegraComputers Is the line a slot? and how stable does everything need to be? You could use magnets.
@@LearnEverythingAboutDesign i need something stronger for shelfs and similiar stuff..
@@IntegraComputers The thing that will be tough is going to be strength of the print. Print orientation will play a big part, and how much weight you are trying to hang on them.
That's why I can't give up Fusion360: it's just a thread, it should be easier.
Im sure it will get there. Custom threads in Fusion is a pain, but if you can use the standard ones with the thread tool it is much easier.
Can you do a video on user defined threads in Fusion? Finding it so hard to place threads onto a bottle.
Have you tried using coil?
Hey Brian, to make custom threads in Fusion is a bit tricky because the surfaces created have a bunch of divisions in them. You would use the coil tool and i generally do this with a triangular profile to give me an edge since Fusion doesn't have a spiral curve tool. Then you would sweep along that edge. With the sweep tool you usually want to do a guide surface. In the case of a thread it would just be an extruded cylinder.
If you want a traditional 60deg thread you can just use the thread tool. But if you need something a bit more custom there are a few steps to it. I will add it to my list.
This is a really useful tutorial. Thank you so much for putting this together. Print came out great. Definitely need to tinker a bit but you point us in the right direction.
As an idea for future videos, I would love to see your approach on print in place hinges :)
Thanks. I actually printed some hinges yesterday from Plasticity. I generally don't do print in place hinges for more mechanical parts. They work well for this like articulated characters. Ill play with it a bit more and see what i can come up with.
@@LearnEverythingAboutDesign Sounds great. Looking forward to see what you come up with!
Nice.
Thanks!