Upgrade the Mantis Razorleaf to the Most Powerful Ship in Starfield

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  • เผยแพร่เมื่อ 4 มิ.ย. 2024
  • Step by step guide, as your character level progresses, to upgrade the Razorleaf, the ship of the Mantis, to the most powerful combat ship in Starfield. Maximum stats: Hull / Health (HP), Shield Health, Weapon DPS and Range, Top Speed, Mobility, and Grav Jump Range. No Mods, No Glitches, on Xbox.
    Chapters
    0:00 Introduction
    3:36 Base Razorleaf Overview
    5:22 Quickly Acquire the Razorleaf
    8:42 Upgrade 1 - Crew Space
    9:12 Upgrade 2 - Weapons
    9:43 Upgrade 3 - Grav Drive
    10:25 Upgrade 4 - Engines
    11:37 Upgrade 5 - Reactor
    12:13 Upgrade 6 - Shield
    12:50 Upgrade 6 - Weapons
    15:20 Upgrade 7 - Reactor
    16:13 Upgrade 8 - Weapons
    17:19 FINAL Upgrade to Most Powerful Combat Ship

ความคิดเห็น • 93

  • @DovahTheHero
    @DovahTheHero 6 วันที่ผ่านมา +9

    The Mantis gives off that Silver Shroud energy

  • @majorpaiyne2124
    @majorpaiyne2124 หลายเดือนก่อน +19

    I love how the first time I ran into a pirate and he freaked out, I had to pause the game to get over a fit of laughter. That was the funniest reaction i'
    ve seen from a game in a long time.

  • @nerdoutreachprogram5358
    @nerdoutreachprogram5358 26 วันที่ผ่านมา +14

    Bro how do I have 500 plus hours in this game and I never thought to put particle weapons in every slot before. Brilliant.

  • @QuestorWI
    @QuestorWI หลายเดือนก่อน +16

    It would be great if you included a detailed parts list, rather than mousing over them. Other then that great looking ship.

  • @AcBaLkX
    @AcBaLkX 19 วันที่ผ่านมา +10

    You usually see glitched ships only when looking for good looking designs, but this one is really really well done even if it’s vanilla. Love the design.

  • @nerdoutreachprogram5358
    @nerdoutreachprogram5358 26 วันที่ผ่านมา +6

    Not sure if you knew but you don’t have to listen to the recordings in the vanguard orientation hall. Just run through and make sure to press all the buttons and you’ll get full credit “for preparation and thoroughness” as Moara says.

  • @billsharp7698
    @billsharp7698 หลายเดือนก่อน +5

    You clearing out Kyrx was a beautiful sight. Love the firepower.

  • @iwams1
    @iwams1 หลายเดือนก่อน +8

    Finally a video like this! Thanks! The razorleaf is one of my favourite ships and I really need to upgrade it

  • @MacHamish
    @MacHamish 19 วันที่ผ่านมา +5

    I ditched missles for turrets. A game changer. Have at least 1 facing the aft/rear.

    • @soupeternal3784
      @soupeternal3784 4 วันที่ผ่านมา +1

      I thought about that at one point for a ship idea, it wasn't really my style, yet again I have to farm out the levels and invest into my tech to max it out.

  • @barrynelson5347
    @barrynelson5347 28 วันที่ผ่านมา +5

    Another great ship build - can't wait to build this one. Great tips throughout, but armament is crucial to making it home for supper. Thanks for your hard work putting these guides together. Your detail makes it possible.

  • @namanchitlur
    @namanchitlur หลายเดือนก่อน +14

    1:00 Using the Mantis ship gives you that fear factor anyways... no sense to make the people think that the upgrades make them fear you. Great vid and tutorial though, thanks so much!

  • @wellsrii
    @wellsrii หลายเดือนก่อน +4

    Awesome video! Love the RP feel!

  • @mrfrankel2449
    @mrfrankel2449 13 วันที่ผ่านมา +3

    Wait, so pirates and spacers run when they see this ship? Sounds like a perfect hauler.

  • @kolotripitha69
    @kolotripitha69 16 วันที่ผ่านมา +6

    I have followed this build everytime. Monster ship. "s%^t It's the Mantis still makes it worthwhile.

  • @Seer_Of_The_Woodlands
    @Seer_Of_The_Woodlands วันที่ผ่านมา

    Great Video !

  • @johnroberts838
    @johnroberts838 หลายเดือนก่อน +2

    Thank you 👍👍👍

  • @WarriorPleb
    @WarriorPleb หลายเดือนก่อน +6

    I need to start playing this again!

    • @Blasted2Oblivion
      @Blasted2Oblivion 24 วันที่ผ่านมา +2

      I'm picking it back up on the 15th when the update drops.

  • @Ozzymandios
    @Ozzymandios หลายเดือนก่อน

    Always Great! I have adopted many of your techniques 😊 when using EM, which are the Best? and drop which of these 3 Particle weapons? I think its drop PBOs and add the Class B Nullifirer 1750... ?

    • @ShipTechnician
      @ShipTechnician  หลายเดือนก่อน

      I think that’s a good trade if you want EM weapons

  • @kristoffermangila
    @kristoffermangila หลายเดือนก่อน +4

    This ultimate Razorleaf screams "Dakka"!

  • @matt.o.nutz3dnutz930
    @matt.o.nutz3dnutz930 25 วันที่ผ่านมา

    Thx.

  • @johnrr6
    @johnrr6 หลายเดือนก่อน +2

    Love this! Will boost the cargo with skill points and perks. I am however, having a hard time seeing how I will ever board a ship again. With all that firepower, it will be hard not to blow it out of space…. I might consider replacing the third type of weapon system with the best suppressors. What is an estimate of overall cost to this design?

    • @kiliksang630
      @kiliksang630 19 วันที่ผ่านมา +1

      Or you put a non automatic ray on the top, so that you don't spam and destroy the ship but you use it to disable the engines 🤓

  • @kamilowczarek4533
    @kamilowczarek4533 14 วันที่ผ่านมา

    I would like to ask how can you use all shield, engine and weapons points?

  • @willrun4fun
    @willrun4fun 29 วันที่ผ่านมา

    Nice build! With no points to expand ship crew size what is the optimum members? I have engine and shield skills maxed out so far on my character.

    • @ShipTechnician
      @ShipTechnician  29 วันที่ผ่านมา +2

      Great question!
      The best crew only requires 4 crew spaces, depending on your ship’s weapons. For a ship with all particle beams, Barrett gives those a boost. Otherwise, you may want to either swap out Barrett for someone else that gives other weapons types a bump, or add an additional crew member.
      -Sam for a boost to top speed, an extra engine power point, and his payloads skill
      -Omari for extra shield power point
      -Andromeda or Vasco for an extra reactor power point (you only get the boost from one, not both, and Vasco is glitchy and gets in the way a lot, so I’d recommend Andromeda)
      Barrett for a boost to particle beams
      (you can also add Sarah for her Astrodynamics skill which reduces your fuel consumption, but you probably don’t need it if your own character’s skill is maxed, and you don’t want to listen to her complain all the time. She doesn’t count against crew space because of her Leadship skill though, so she kinda doesn’t count).

    • @willrun4fun
      @willrun4fun 29 วันที่ผ่านมา

      @@ShipTechnician Thanks! I never realized there were so many possibilities. I never knew all of these recruits were out there till I looked at the wiki

  • @eriklundell1586
    @eriklundell1586 14 วันที่ผ่านมา

    Can you help me i can't play through the vanguard fiction because I don't get no more mission after the one called Delivering Devils. I don't know what to do, help me pls

  • @blackfish95
    @blackfish95 22 วันที่ผ่านมา

    in my current universe, my mantis quest is bugged. I have two copies of the 'Secret Hideout' or whatever the slate is called. I'm at the point where it says to read the slate. I do, and the quest doesn't update. oh well, maybe next universe i'll try again. I've done the mantis so many times, and made similarly powerful ships out of it. It is fun to see those interactions.

  • @shadowdires
    @shadowdires หลายเดือนก่อน

    did I miss the fuel tank\tanks became I have built a ship or two , I am not that good at ship building at all, and I had great reactor and other things but I didn't change out the fuel tanks which made it my ship not able to jump across the whole area which really disappointed me because I was having huge issues building with piles of errors then when I finally got it all together ( real time hours and hours lol) I couldn't jump across the whole map because of lack of fuel very discouraged I stopped playing for a while , not I jumped on and am in newgameplus 2 I dont like the star born ship, so I will grab the mantis and upgrade hehe I am curious how much cargo space

  • @Drrolfski
    @Drrolfski 4 วันที่ผ่านมา

    Didn't even know that flying the Mantis would give you these speech options lol. The problem IMO is that this game favors flying a single jack-of-all-trades ship vs specializing. There's little use for dedicated fighting or cargo vessels when a single teched-out high-tier ship will get you there as well.

    • @ShipTechnician
      @ShipTechnician  4 วันที่ผ่านมา +1

      Don’t tell me how to role play!… ;)

  • @ThisDoeb
    @ThisDoeb หลายเดือนก่อน

    Jerry Smith is a spacer?

  • @nunyanunya3564
    @nunyanunya3564 22 วันที่ผ่านมา

    The adversary repellant feature of the Manta ship upgraded or not means less enemy to fight, less experience, less bounty etc. If you want to avoid most fights then by all means fly the pacifist Manta ship.

  • @LicensedGunn
    @LicensedGunn 26 วันที่ผ่านมา

    in terms of weapons , what would the ideal set up be for auto turrets? will the damage be the same ...... i feel like auto turrets are heavier as i can nt get the same damage out put

    • @ShipTechnician
      @ShipTechnician  26 วันที่ผ่านมา +1

      Here is a video on ship parts that covers turrets: th-cam.com/video/PW7ErWSrGQs/w-d-xo.html
      You can get great damage output from particle beam turrets, but I wouldn’t bother with ballistic or laser turrets. That is because ballistic weapons don’t do much damage to shields, but the turret doesn’t know this, and will still fire at an enemy ship and waste ammo that isn’t doing much damage until their shields are depleted. The inverse is true for lasers, they primarily damage shields but don’t do much damage to hull. Particle beams damage both equally, so if you equip turrets, they should be particle beams, as the turrets will fire regardless.
      The other aspect about turrets is that it can be advantageous to place them facing in different cardinal directions, so your blind spots are covered. However, this also limits the amount of focused damage output you can deal on a single target at one time, as the turrets can only cover about 90 degrees (they cannot turn a full 360 degrees). It’s a trade-off. I find turrets are better for slower ships with C Class engines, and/or ships with low mobility, as your ability to dogfight is limited by your engine performance so having side and back coverage is a good idea. For a fast and mobile ship, being able to focus all of your damage output on a single target eliminates them so much quicker. Plus, you are in control of when the weapons fire, so if an enemy boosts away and your weapons lose their target lock, you either stop firing to not waste ammo (turrets keep firing but miss), or if you’re good enough you can manually aim and still hit your target.
      Some of the best particle beam turrets in regards to damage:
      Obliterator 250MeV Alpha Turret
      PBO-300 Auto Alpha Turret
      PBO-100 Auto Neutron Turret
      Eradicator 75MeV Auto Neutron Turret

    • @LicensedGunn
      @LicensedGunn 26 วันที่ผ่านมา

      @@ShipTechnician thank you for the thoughtout reply amazing!!!!

  • @darkmxhishot7475
    @darkmxhishot7475 หลายเดือนก่อน

    Can you please go over how to get crafting stations in the ship. I’ve tried all the differet habs. I’ve looked up on TH-cam. Every time I build a ship with what is supposed to be the proper units crafting stations are never on my ship when I’m done.

    • @ShipTechnician
      @ShipTechnician  หลายเดือนก่อน

      That is very odd. Just to confirm: have you tried placing the Workshop Hab? The Workshop Hab has the crafting stations, at least until the most recent May Update is released (for Xbox players), at which point you could also place crafting stations in any Hab using the new Decorate mode.

  • @princealexi25
    @princealexi25 11 วันที่ผ่านมา

    How do you "just grqab the color scheme and paint?"

  • @tinorodriguez7122
    @tinorodriguez7122 หลายเดือนก่อน

    I have a question. I've got 15 beacons set up close to ship landing sites on level 60 and over planets. However I only have starborn ships landing. Is this a glitch?

    • @billsharp7698
      @billsharp7698 หลายเดือนก่อน

      They broke, or turned off ship landings in one of the patches. It's suppose to be fixed in the latest beta (on steam now).

  • @karlleidner5439
    @karlleidner5439 หลายเดือนก่อน

    Tanks for IT!
    I would prefer to keep Class A, because of a posible Speed of 150! AT Level 43 you can get a Class A Reactor mit 31 or 33 Power. Then IT is for me the best ship. But anyway, IT makes fun, Real fun😊

    • @travisbaez8430
      @travisbaez8430 หลายเดือนก่อน

      A B class under 1000 with 4 3015 engines goes 180 and has 100 mobility. B is the sleeper class that outperforms A and C class ships

    • @karlleidner5439
      @karlleidner5439 หลายเดือนก่อน

      @@travisbaez8430 this doesen't work since Update in March, afaik.

  • @Powder323
    @Powder323 24 วันที่ผ่านมา +3

    And you can’t have only one weapon type on the build. It physically will not let you put all the vanguard weapons onto the 3 different slots.

    • @andrewbaker4564
      @andrewbaker4564 18 วันที่ผ่านมา

      Yes it does, it worked for me.

  • @ericjohnson339
    @ericjohnson339 20 วันที่ผ่านมา

    I cannot figure out why i cant put the rear landing gears on. it only gives me options to use two of that style of landing gear. im using everything youre using

    • @Pighandler
      @Pighandler 17 วันที่ผ่านมา +1

      Use your outpost landing pad 👍🏻

    • @ericjohnson339
      @ericjohnson339 13 วันที่ผ่านมา

      @@Pighandler thanks

  • @dober-man986
    @dober-man986 14 วันที่ผ่านมา

    A good improvement, but I don’t see the practical use of a ship without a cargo compartment for no less than 5000. Unless it’s just for the picture. To make it convenient to play, the cargo compartment needs 10,000

  • @davidkusztor9278
    @davidkusztor9278 3 วันที่ผ่านมา

    Interior tour?

  • @nerdoutreachprogram5358
    @nerdoutreachprogram5358 26 วันที่ผ่านมา

    Are you enjoying the new difficulty modifiers? The devs putting the XP gains next to each one in the settings is genius in my opinion. I love now having a 51% XP boost but man afflictions are a serious problem now lol.

    • @ShipTechnician
      @ShipTechnician  25 วันที่ผ่านมา

      They change the game for me. I love it. I’ve wanted more difficulty for a long time, and also wanted vendors to have more credits so I can easily build more ships!

    • @nerdoutreachprogram5358
      @nerdoutreachprogram5358 25 วันที่ผ่านมา

      @@ShipTechnician same here. It’s gotten me totally re-obsessed into the game. You may have mentioned this before but I haven’t really seen anyone talk about it in a video - the throttle meter on the ship HUD when you’re flying, the lower left hand corner has that sliding bar that shows how much throttle you’re giving your ship, and in the middle of the meter there’s a thicker white bar that shows where your thrust should be to give you optimum turning radius. I’ve tested it with my most and least maneuverable ships and it’s a useful thing to pay attention to because you can definitely turn much more tightly in a super massive ship if you keep your throttle in the middle of that white bar. I’m always tempted to keep my throttle mashed down but that’s usually what costs me my turning radius.

  • @mbjkdajensen
    @mbjkdajensen 9 วันที่ผ่านมา

    Why can't they fix the operation Starseed quest?

  • @John_Doe657
    @John_Doe657 7 วันที่ผ่านมา

    I did similar upgrades to it. Only problem is that it’s impossible to board an enemy ship because everything gets blown in to pieces in milliseconds 😆

    • @hengineer
      @hengineer 5 วันที่ผ่านมา

      Lol I tend to board ships on the ground now because my ship is so OP

  • @GarrettTravers
    @GarrettTravers 12 วันที่ผ่านมา

    You cut out the whole part about outpost landing pads.

  • @Powder323
    @Powder323 24 วันที่ผ่านมา

    I’m confused as to how my cannons only do 11 dmg to hull and shields. Yours do 20. ?????

    • @Blasted2Oblivion
      @Blasted2Oblivion 24 วันที่ผ่านมา

      Do you have the perks unlocked and the right crew? They both add damage.

    • @Powder323
      @Powder323 24 วันที่ผ่านมา

      @@Blasted2Oblivion for some reason it says I can only have a couple people out of 5 on my crew. Pilot Max and ship design max. So only have 2 plus my companion.

    • @Blasted2Oblivion
      @Blasted2Oblivion 23 วันที่ผ่านมา +1

      @@Powder323 There are other skills that specifically boost ship weapons. If you only have those two, that might be part of the problem.

    • @jeremyortner8398
      @jeremyortner8398 23 วันที่ผ่านมา

      Ah the perks forgot about those working on particle one now

  • @jeremyortner8398
    @jeremyortner8398 23 วันที่ผ่านมา

    Why is your par levels much higher than mine,i swear im using the same weapons??

    • @jeremyortner8398
      @jeremyortner8398 23 วันที่ผ่านมา

      Im running 76 135 87

    • @ShipTechnician
      @ShipTechnician  22 วันที่ผ่านมา

      That’s a good question…have you leveled up your tech skill tree? Another thing to check may be what crew you have assigned and if that impacts the stat box displayed?

  • @billy_cross5580
    @billy_cross5580 13 วันที่ผ่านมา

    Would you be feared you do understand don’t do that NBC’s are just bad sometimes well sometimes badly program computer routines they don’t have emotion. They don’t fear you and there are no other players so you’re not feared by anybody no matter what and unless I’m mistaken isn’t this game mostly a fast travel related safe travel what exactly do you do in space that part? Do you need this hyper powerful ship

  • @namanchitlur
    @namanchitlur หลายเดือนก่อน

    What vendor is he going to, the Akila one doesn't give you some parts, jemison doesn't give you some parts, and oupost pad doesn't even get you the reactor?

    • @SlyBlu7
      @SlyBlu7 หลายเดือนก่อน

      Landing Pad with Shipbuilder, at your outpost.
      It has all the parts except for the "exclusives" like the cockpits and 3x2 habs.

    • @namanchitlur
      @namanchitlur หลายเดือนก่อน

      @@SlyBlu7 I found out already, got my reactor from the red mile and then just finished on oupost

    • @silentscott88
      @silentscott88 24 วันที่ผ่านมา

      Where can you put the new reactor on the ship to bring it to outpost to be able to get the test of the parts ?

    • @namanchitlur
      @namanchitlur 24 วันที่ผ่านมา

      @@silentscott88 I moved all engines to one side, then went to the red mile to get it. Idk where it is, but I'm sure it's in the Porrima system

    • @namanchitlur
      @namanchitlur 24 วันที่ผ่านมา

      @@silentscott88 you have to make the ship look a lil weird for like 3 mins.. it looks hella goofy bru

  • @scubasteve2189
    @scubasteve2189 12 วันที่ผ่านมา

    I think they nerfed the Vanguard Obliterator Autocannon. Mine are just 11 damage instead of 20 as shown in the video. Unless it has to do with a skill perk, which is possible, but all the other stats match the video for me. 🤷🏻‍♂️
    It’s not the end of the world, as the ship is still super OP, but nerfs always annoy me. 🙄

    • @louismullins1083
      @louismullins1083 10 วันที่ผ่านมา

      Particle Beam Weapon Systems Skill my friend

  • @y2xvd24
    @y2xvd24 หลายเดือนก่อน

    why talk like class A is some super good stuff, that's the basic class and the ship u start with is class A

    • @ShipTechnician
      @ShipTechnician  หลายเดือนก่อน

      Good question. Class C does not mean best. Class A does not mean worst.
      Class A engines are the fastest in the game. Class C engines are the slowest. This has a meaningful difference in combat. Further, what many think are some of the best engines in the game, the Class C SAL-6830s, actually have trouble overcoming their own high mass and therefore are outperformed, pound-per-pound by many Class A and Class B engines. Here is a deep dive on that: th-cam.com/video/6ekfDDZb5RI/w-d-xo.html
      Even further, the Vanguard Obliterator Autoprojector particle beam weapons are Class A and are some of the best weapons in the game.

    • @y2xvd24
      @y2xvd24 หลายเดือนก่อน

      @@ShipTechnician thats really insightful thanks for the infos

  • @troyrarehale2517
    @troyrarehale2517 24 วันที่ผ่านมา

    HARD PASS, STARFIELD IS UTTER TRASH.

    • @Blasted2Oblivion
      @Blasted2Oblivion 24 วันที่ผ่านมา +1

      That's your opinion and you are entitled to it. That said, I feel it's important to let you know that you left your caps lock on.

    • @davidsabo405
      @davidsabo405 13 วันที่ผ่านมา +1

      😂😂😂😂

  • @bluntman3180
    @bluntman3180 10 วันที่ผ่านมา

    The games still garbage

  • @Jangocat
    @Jangocat 13 วันที่ผ่านมา

    I cant believe anyone still plays this lousy game lol. Ship building is the only interesting aspect, but you cant even fly them anywhere, just a loading screen simulator with a bad story.

  • @markeastlack4180
    @markeastlack4180 หลายเดือนก่อน

    Landing gears are the most pain in the ass part of ship building how you just skim right past that?

    • @ShipTechnician
      @ShipTechnician  หลายเดือนก่อน

      They can be a pain as you increase your ship’s mass, absolutely. For this build, I kept things as lightweight as possible to get top flight performance, but around the 18:37 mark I very briefly touch on swapping out the initial landing gear for some with more Landing Thrust.
      I don’t go deep into landing gear in this video, but do have a separate guide where I discuss them further: th-cam.com/video/PW7ErWSrGQs/w-d-xo.html
      The primary stat for landing gear is their Landing Thrust. As with most things, the more the better. The maximum you can find in the game is 4 Landing Thrust per landing gear, and a basic rule of thumb is you need 1 Landing Thrust per 200 Mass, rounding up.