I know you get these comments all the time, but thank you for giving me a much better understanding as to how civ works and how to be a better player. Much love my man
I've had games (world age new, cold temperature) in which no one built the Pyramids simply because there was no flat desert. In my current game (no cold temperature) with the Aztecs (!!!), I got a flat desert only in my 8th or 9th city. So I decided to go for Petra, because I was sure I would lose the Pyramids.
I think this video addresses Pyramids from the wrong angle. Pyramids are great, but if you aren't going to get them by turn 50, then don't bother because you're probably going to get thunked. Under what circumstances can you realistically get Pyramids by turn 50? Or maybe my estimate is too conservative and that it is more like turn 60. Either way, you have to rush it so what do you have to look for? NGL, I never build Pyramids on Deity unless I'm playing China. In my first 50 turns, I'm more interested in land-grabbing or preparing for war. I can get ample build charges later with Liang and Serfdom. (A Liang city that does nothing but spam builders is a must, IMHO.) However, a deeper dive into when I should be building Pyramids may get me to reconsider.
I think the main thing to understand about these types of videos is that I think it’s around 90% of players don’t even look at deity. This means that the overwhelming majority of players will have no problem getting pyramids if they choose to do so at which point they become instantly incredible. On deity, yeah it’s pretty difficult to get the pyramids if you don’t have a flat desert tile if your cap, although in games where I can get them, or steal them via domination I find the extra build charge to be of immense value
@@VanBradley Fair. It's easy to forget that there are still a lot of newcomers to the game. I'll add this: good builder management may be the single thing that most differentiates a good human from the AI.
O'Holy! How much is he being paid by 'The Pyramids' to promote them!? Drink every time Van says Pyramids in this video....I'm drunk in 13 minutes and 29 seconds.
I was kinda looking forward to a more in depth reasoning as to why pyramids are good, and yes, I am talking maths and factoring in things like opportunity cost etc. (building this over expanding). Your logic essentially boils down to "this is the most built unit, and you improve what they are best at", is a pretty bad case for the pyramids because that reasoning is very superficial. Please try to argue better in favour of your position, because your logic is essentially prince level at best here.
I know you get these comments all the time, but thank you for giving me a much better understanding as to how civ works and how to be a better player. Much love my man
No worries! I hope you keep enjoying the game and learning new things along the way 😊
Vanilla China with Serfdom and Pyramids in a Liang city = 8 build charges 👀
I've had games (world age new, cold temperature) in which no one built the Pyramids simply because there was no flat desert.
In my current game (no cold temperature) with the Aztecs (!!!), I got a flat desert only in my 8th or 9th city. So I decided to go for Petra, because I was sure I would lose the Pyramids.
Every time i see 1 desert tile and a quarry resource upon starting a game, my brain short circuits lol
Me playing on Vanilla Deity:
Turn 10 "An unmet player has built the pyramids....
Flip side to the desert tile requirement, you aren't going to destroy anything building them.
finally someone explains it. thanks
It really annoyed me when they changed the AI to prioritize building Pyramids
And then I start a game on Deity and the AI already built the Pyramid before I even manage to research Masonry. Sadface
I know that screenshot. It’s from the wonder game!
What's this about a Statistics page on our home screen?
I get plenty of free builders. The barbarians are always stealing them from the other civs!
I think this video addresses Pyramids from the wrong angle. Pyramids are great, but if you aren't going to get them by turn 50, then don't bother because you're probably going to get thunked. Under what circumstances can you realistically get Pyramids by turn 50? Or maybe my estimate is too conservative and that it is more like turn 60. Either way, you have to rush it so what do you have to look for?
NGL, I never build Pyramids on Deity unless I'm playing China. In my first 50 turns, I'm more interested in land-grabbing or preparing for war. I can get ample build charges later with Liang and Serfdom. (A Liang city that does nothing but spam builders is a must, IMHO.) However, a deeper dive into when I should be building Pyramids may get me to reconsider.
I think the main thing to understand about these types of videos is that I think it’s around 90% of players don’t even look at deity.
This means that the overwhelming majority of players will have no problem getting pyramids if they choose to do so at which point they become instantly incredible.
On deity, yeah it’s pretty difficult to get the pyramids if you don’t have a flat desert tile if your cap, although in games where I can get them, or steal them via domination I find the extra build charge to be of immense value
@@VanBradley Fair. It's easy to forget that there are still a lot of newcomers to the game. I'll add this: good builder management may be the single thing that most differentiates a good human from the AI.
O'Holy! How much is he being paid by 'The Pyramids' to promote them!? Drink every time Van says Pyramids in this video....I'm drunk in 13 minutes and 29 seconds.
I was kinda looking forward to a more in depth reasoning as to why pyramids are good, and yes, I am talking maths and factoring in things like opportunity cost etc. (building this over expanding). Your logic essentially boils down to "this is the most built unit, and you improve what they are best at", is a pretty bad case for the pyramids because that reasoning is very superficial. Please try to argue better in favour of your position, because your logic is essentially prince level at best here.