You Did This.

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  • เผยแพร่เมื่อ 13 พ.ค. 2024
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  • เกม

ความคิดเห็น • 182

  • @MrVRVoice
    @MrVRVoice  2 หลายเดือนก่อน +19

    Here is the raw unedited recording of my second and final play session, for those who are morbidly curious or would think I'm intentionally framing this deceptively: th-cam.com/video/pm7ezBU_srg/w-d-xo.html

  • @ft4ngft4ng
    @ft4ngft4ng 2 หลายเดือนก่อน +24

    I was a guard once too, until I took a packet of choco-stix to the knee

    • @oneill6291
      @oneill6291 2 หลายเดือนก่อน

      lol!

    • @golongself
      @golongself 2 หลายเดือนก่อน +1

      This is gold 😂

    • @Jacknife17shadows
      @Jacknife17shadows 18 วันที่ผ่านมา

      The video creator needs to use this clip to explain how bad a game is from now on.

  • @SatireTheoryOfficial
    @SatireTheoryOfficial หลายเดือนก่อน +5

    I too suffer from the condition of immediatlely dying if i get gently put on a fence

  • @Illuminati_HD
    @Illuminati_HD 2 หลายเดือนก่อน +10

    I laughed out loud multiple times during that dead silent gameplay showcase 😅The way you just pushed them over or how they hit the bat and killed themselves was amazing

    • @MrVRVoice
      @MrVRVoice  2 หลายเดือนก่อน +4

      [5 stars]
      "MUST HAVE"!!!!!
      "Absolutely exhilarating! This VR parkour game delivers an unparalleled experience that truly makes you feel like a daredevil acrobat. The graphics are stunning, the controls are intuitive, and the level design is mind-blowing. Each jump, slide, and wall-run feels incredibly fluid and natural, immersing you in a heart-pounding adventure like no other. Whether you're a parkour enthusiast or just looking for an adrenaline rush, this game is a must-have. 5 stars all the way!"
      Best parkour game
      - memedemon
      3rd April 2024 at 17:20

  • @AndyLPlays
    @AndyLPlays 2 หลายเดือนก่อน +6

    Embargo my arse isn't something I thought I'd ever hear 😂

  • @SkeleTonHammer
    @SkeleTonHammer 2 หลายเดือนก่อน +8

    I absolutely busted out laughing at you pushing someone over, they just sit there with their ass out for like 3 seconds of silence, then the "action" music kicks in.
    Good lord. I hope you're keeping some sort of list of the people who are clearly being paid off to ball wash games like this and slowly erode VR. It will probably come in handy someday.
    If you hang in there, eventually you'll become the GamersNexus of VR software, and people will appreciate that you burnt a few bridges to keep it real.

  • @Okta808
    @Okta808 2 หลายเดือนก่อน +8

    Thank you once again for saying how it really is. I'm quite tired of seeing mediocrity being hyped everywhere I look.

    • @oneill6291
      @oneill6291 2 หลายเดือนก่อน +1

      That sums up the entirety of the modern gaming industry :(

  • @SadlyItsBradley
    @SadlyItsBradley 2 หลายเดือนก่อน +12

    This game looks insane!

    • @valfonso678
      @valfonso678 2 หลายเดือนก่อน +3

      ly bad

  • @patrlim
    @patrlim 2 หลายเดือนก่อน +4

    The main issue with the combat is that they should have had little to none. like Mirrors Edge. You aren't supposed to fight, you're supposed to run. You should be fragile and weak.
    The main issue with the parkour is that it lacks weight, momentum, and ironically enough, movement.

  • @redxarmy7807
    @redxarmy7807 2 หลายเดือนก่อน +4

    That fact you can hold a stick still and the game plays itself is laughable.

  • @TheDarkVRKnight
    @TheDarkVRKnight 2 หลายเดือนก่อน +5

    Thank you. As another creator thank you. Seriously. I feel like most the content creators who are quest ambassadors promote games that are truly crap and will let people buy them without mentioning all the issues these games have. I'm trying to build my channel on truth. We'll see how that goes 🤣

    • @MrVRVoice
      @MrVRVoice  2 หลายเดือนก่อน +3

      Great to hear 👍🏻 and thanks for the kind words. I don’t want to be and shouldn’t be the only ‘main’ one calling this out directly and pushing for better standards/quality, so the more the merrier, and more effective, and better for the consumer to have other perspectives on the matter.

  • @chrishackwood
    @chrishackwood 2 หลายเดือนก่อน +2

    I was dying when you just lightly grabbed them and they just gave up living 😂

  • @TomLehockySVK
    @TomLehockySVK 2 หลายเดือนก่อน +5

    Thank You for being part of the crowd that not just asks, but DEMANDS better ! We need more people like you, and i am glad that any and all hype is something i completely ignore.

  • @duncancreamer8251
    @duncancreamer8251 2 หลายเดือนก่อน +3

    Idk how games make the fatal mistake of putting gun combat in games where parkour is the primary focus of the game. Mirrors Edge’s sequel was generally received negatively but one of the parts of the game people still praised was their removal of gun combat and focus on melee attacks. If your game’s central game mechanic and selling point is parkour the addition of a shooting mechanic where your typically are forced to slow down makes you seem less confident and your central mechanic.

  • @itsWISHY
    @itsWISHY 2 หลายเดือนก่อน +11

    I completely agree with your criticism and really appreciate your honesty "It's really damaging towards the medium of VR and it's userbase"

    • @RGBWomble
      @RGBWomble 2 หลายเดือนก่อน +1

      funny seeing you here

    • @itsWISHY
      @itsWISHY 2 หลายเดือนก่อน +2

      @@RGBWomble the goat

  • @HeyMika
    @HeyMika 2 หลายเดือนก่อน +3

    I can't believe that just grabbing an enemy on the back kills them. This game seems so linear, thanks for making a video about this.

  • @wesoekpl6186
    @wesoekpl6186 2 หลายเดือนก่อน +2

    people still gonna say that you are playing it wrong

  • @Crownpanda
    @Crownpanda 2 หลายเดือนก่อน +3

    I've genuinely seen better parkour combat in a map/mod for pavlov.
    It was a grappling hook mod on a map "designed" for it. It was extremely bare bones, but it was fun as proof of concept, and honestly, it was some of the most fun I've had on that game. Shout out if you know.

    • @wingsoficarus1139
      @wingsoficarus1139 2 หลายเดือนก่อน +2

      Literally. Im not joking, Blade and Sorcery has better parkour, and most of the parkour is just climbing ledges and occasionally ziplining lmao.

  • @sashaacoiners2477
    @sashaacoiners2477 หลายเดือนก่อน +4

    I know this is unrelated to the topic at hand, but have you ever considered trying out voice acting? Your voice is seriously amazing.

  • @BeatzCreations
    @BeatzCreations 2 หลายเดือนก่อน +4

    I dont see what the problem is...
    I mean every fight i see on tv, outside clubs, in the UFC ALWAYS have someone gently push the other slighty to one side, then immediately decide there and then to have a good long nap.
    😏🙈

    • @MrVRVoice
      @MrVRVoice  2 หลายเดือนก่อน +2

      [5 stars]
      10/10
      "Just wrapped up a session on Stride: Fates in VR, and wow, what an exhilarating experience! 🎮💥 Picture yourself as the lead in an action-packed chase scene from your favorite movie, but this time, you're the one calling the shots! 🏃‍♂💨
      The movement mechanics are seriously impressive. You're basically free-running through futuristic cityscapes, effortlessly leaping over obstacles, sliding under barriers, and scaling walls like a true parkour master. The feeling of speed and agility is unmatched in VR. 🌃💨
      But it's not just about running; the combat is where things really heat up. Dodging bullets like a pro, executing crazy maneuvers while taking down enemies with an array of weapons - it's like a mix of Mirror's Edge and an action movie, and it's incredibly satisfying when you pull off those perfect shots. 🔫🔥
      The level designs are stunning, with plenty of verticality and alternate paths to explore. You can practically feel the adrenaline rush as you navigate through these sprawling urban landscapes, with danger lurking around every corner. 🏙😱
      And let's not forget about the multiplayer mode - it's an absolute blast! Racing against friends or strangers in high-stakes parkour showdowns adds a whole new layer of excitement. It's like competitive sprinting on steroids, and it's ridiculously fun. 🏁🏆
      Overall, Stride: Fates delivers an adrenaline-fueled thrill ride from start to finish. Whether you're a fan of heart-pounding action or just love the freedom of movement that VR offers, this game is an absolute must-try. Just be prepared to break a sweat - it's that intense! 💦😅"
      - Kornel Woj
      3rd April 2024 at 17:24

    • @MKwadratPodcast
      @MKwadratPodcast 2 หลายเดือนก่อน

      @@MrVRVoice This looks AI generated, and those emojis gave me cancer.

    • @MrVRVoice
      @MrVRVoice  2 หลายเดือนก่อน +2

      @@MKwadratPodcast Start chemotherapy or fasting immediately 👍🏻

  • @khaledassaf6356
    @khaledassaf6356 2 หลายเดือนก่อน +1

    And this is exactly why I basically spend my time in VR playing flight sims, with the occasional roomscale game. I wish it wasn't so, yet here we are.

  • @Frostycrypton
    @Frostycrypton 2 หลายเดือนก่อน +4

    LOL I had no clue they could kill themselves by punching a bat!

    • @MKwadratPodcast
      @MKwadratPodcast 2 หลายเดือนก่อน +1

      Just like in real life!

  • @russmack11
    @russmack11 2 หลายเดือนก่อน +3

    Damn... shots fired (or should I say "bats held very still at arms length" 😆)

  • @abcde6081
    @abcde6081 2 หลายเดือนก่อน +3

    I feel like across the vr industry devs seem to be scared of making games challenging or difficult because in vr difficulty inherently requires physical exertion and for some reason reviewers and playtesters seem to be completely against having to exert themselves no matter what, even in flatscreen games.

  • @TheLonelyViper
    @TheLonelyViper 2 หลายเดือนก่อน +2

    Like Climbey is a thing. How did they make a game like this without meeting at least that standard

  • @avaron_VR_Gamecat
    @avaron_VR_Gamecat 2 หลายเดือนก่อน +3

    *VR-game Devs!!!* 🎉 "Mandatory" Difficulty select option slider, so newbies & VR-Veterans can all play the same games & not this. Lol ❤🎉❤🎉

  • @mokey3067
    @mokey3067 2 หลายเดือนก่อน +11

    Yet another forgettable vr game

  • @nytrul3159
    @nytrul3159 2 หลายเดือนก่อน +3

    Usually I'd say something about the difference between flatscreen gameplay and VR gameplay, and how a lot of the things in flatscreen don't translate well into VR but...... This really doesn't look like it'd be fun on flatscreen as well.....

    • @MrVRVoice
      @MrVRVoice  2 หลายเดือนก่อน +2

      (5 stars)
      AN ACTUAL VR MASTERPIECE
      "I can’t stop playing this game. Sure the story is simplistic but combined to the gun play and parkour it’s just fantastic
      STORY: spoiler warning for the ending.
      As I said it’s simplistic but fun, you play as nick, a super cool sky chase operator, trying to find his brother who he thought was dead, (skipping a lot for you to experience) anyway you get to the top of some tower and there’s a big robot being piloted by a “mysterious person”. I can guess you can see where this is going.
      7/10
      Gunplay: some of the best in the vr industry, I know that’s a big claim but trust me. I definitely recommend playing on manual reload though for that amazing gunplay you see in some trailers.
      10/10
      Parkour: this is what vr parkour NEEDS to be, there’s so many points in the game where I got out of bounds and skipped half of the level, that might sound like a bad thing but it shows how much player freedom there is
      10/10
      Graphics: gorgeous.
      9/10
      Overall? Buy the game! It’s a vr masterpiece.
      Oh and by the way did I mention the mixed reality mode? And all the different weapon attachments and customisation?
      100/10"
      - wooden.fish
      10 March 2024 at 09:55

    • @nytrul3159
      @nytrul3159 2 หลายเดือนก่อน +1

      @@MrVRVoice LMFAOOOOO

  • @IamAW
    @IamAW 2 หลายเดือนก่อน +5

    The mentality you're describing here is plaguing the world in general, and it's fucking sad. This game looks hilarious, though. I like when you just gently nudged the enemies and they just died for no reason, hahaha.

  • @kirbinster
    @kirbinster 2 หลายเดือนก่อน +1

    When i first played the game, combating enemies felt like smashing flies. The whole combat scenario feels weightless and empty. None of the weapons has a likeable punch. Another thing is listening to the awful voice acting during combat moments. You can't imagine how immersion killing it is listening to the protagonists talking casually in the midst of a gun fight.

  • @UKTunedIn
    @UKTunedIn หลายเดือนก่อน +2

    I got robbed buying this. 😭😭😭💸

  • @DoomSly82
    @DoomSly82 2 หลายเดือนก่อน +5

    Wauw 😳 You really nailed this game! I was laughing so hard at those comments towards these meta shills and meta ambassadors 🤣🤣 Im so tired of them! Great honest review, Voice! Thank you for saving me from wasting money.
    Now back to watch this again 🤣

    • @GAMERTAGVR
      @GAMERTAGVR 2 หลายเดือนก่อน

      To clear DoomSly I am a Meta Ambassador or A Meta Creator as we’re are now named. That means we get access to hardware and software early. The guys saying positive BS isn’t about being associated with Meta, it’s about being a liar. Plain and simple

  • @SevenStarBricks
    @SevenStarBricks หลายเดือนก่อน +4

    Ugh, that looks...not great. I did burst into laughter when you drew blood with a box of choco-sticks, though. 😆

  • @frankdux5785
    @frankdux5785 2 หลายเดือนก่อน

    Wow that combat montage just kept getting better. Death by coffee cup, death by bat punch, death by slight push into environment! I guess there is a limit when games make u feel like a powerful badass

  • @bodhi1762
    @bodhi1762 13 วันที่ผ่านมา +1

    the way you can just push people over LMAO

  • @josephkeen7224
    @josephkeen7224 2 หลายเดือนก่อน +4

    yeah, from my understanding this was supposed to be a part of the base Stride as its campaign, then the developer decided to make its own separate game. I often feel like "physics based combat" being thrown around for a game is a sign to expect this kind of shit, even in big VR releases like Blade And Sorcery and Boneworks. The only real exception I've seen is Dragon Fist. WHile standalone gets a lot of criticism (rightfully so) I feel like more attention needs to be bought to the PCVR crowd that'll praise anything for having technically demanding graphics or physics interactions no matter the gameplay faults. To be clear in case I word things poorly, I'm not saying I'm any better or not part of the problem, these are just some things I notice.

    • @MKwadratPodcast
      @MKwadratPodcast 2 หลายเดือนก่อน +1

      The dev also scammed customers. You were supposed to get single player campaign in the base game, but they broke their promise and released it as separate full price game.

    • @user-de8ls6mj4y
      @user-de8ls6mj4y หลายเดือนก่อน +1

      I don’t like it, but I’d thought I’d point it out that fates ended up being made on a separate engine making it unable to be put in stride.
      The way they handled it though was horrible

    • @MKwadratPodcast
      @MKwadratPodcast หลายเดือนก่อน +1

      @@user-de8ls6mj4y still they should have given the game for free to current owners

    • @user-de8ls6mj4y
      @user-de8ls6mj4y หลายเดือนก่อน

      @@MKwadratPodcast maybe 🤷‍♂

  • @MachinedFace88ttv
    @MachinedFace88ttv 2 หลายเดือนก่อน +1

    3:26 Red Skull minion, with the whole damn bakery, he better be careful. >:)

  • @Stuart267
    @Stuart267 17 วันที่ผ่านมา

    Its near impossible to get killed in this game, seriously I died once & that was because of a glitch where the grappling hook got stuck & left me dangling a hundred feet up.

  • @loganireland3113
    @loganireland3113 2 หลายเดือนก่อน +1

    makes the contractors devs look attentive

  • @Valdakhar
    @Valdakhar 2 หลายเดือนก่อน +1

    Braindead enemies with low lethality are flatscreen problem as well. I feel difficulty is the problem here.

  • @danielbowersmusic
    @danielbowersmusic หลายเดือนก่อน +2

    Thank you for making this video.. I was so incredibly disappointed with this game, barely made it 30 mins in. Absolutely unacceptable quality.

  • @JustinCantDoUsernames
    @JustinCantDoUsernames หลายเดือนก่อน +1

    This is pretty upsetting because this game had a ton of potential. Hoping some dev revists the parkour in VR idea

  • @chrystales6169
    @chrystales6169 2 หลายเดือนก่อน +8

    It's starting to feel like everyone who overly praises these types of games are either paid reviewers, or just people completely new to VR. The type of people currently having their honeymoon period in their first 5 hours of VR, and will be wowed by literally anything. They don't care that it's a bad game; they just want the bare-minimum experience of being a stealth assassin or whatever.
    There's no other way.

    • @WikiPeoples
      @WikiPeoples 2 หลายเดือนก่อน

      This.

    • @SkeleTonHammer
      @SkeleTonHammer 2 หลายเดือนก่อน +2

      This is also why these kinds of games always have a bunch of positive reviews where people have clocked in like 1 hour, max. If the game's so good, how come they're barely playing it?

  • @indydriver80
    @indydriver80 2 หลายเดือนก่อน +2

    You play as Jason Bourne-with brittle bone disease.

  • @Jacknife17shadows
    @Jacknife17shadows 18 วันที่ผ่านมา

    Everything you've said is valid yet again! Yikes...we have so many vr amazing examples of movement, shooting, physics, AI, balance, climbing and combat now...all that is needed is to use those technologies into an actual game. This looks like a game from the beginning of vr.

  • @TheLonelyViper
    @TheLonelyViper 2 หลายเดือนก่อน +2

    bAHAHA EMBARGO MY ASS

  • @smokingbobs1344
    @smokingbobs1344 2 หลายเดือนก่อน +6

    Once again I thank you for tempering expectations and setting standard.
    VR melee combat can be a literal childhood dream come true. VR development is hard, but some of the things shown in this gameplay is unacceptably bad, and did not have to be there.
    One of the few VR devs I trust in pushing the envelope in this field is Warpfrog. While Blade & Sorcery is janky, their next project can be built from the ground up applying what they've learned in the past years.
    In the meantime, please keep being a cynical chronic complainer. We need more of that.

  • @golongself
    @golongself 2 หลายเดือนก่อน +4

    Thinking VR cannot get any worse is just a lack of imagination at this point.

  • @Cashmere_Gaming
    @Cashmere_Gaming 2 หลายเดือนก่อน +3

    Yea wish you could’ve reviewed it when it first released so i could’ve saved money. Had to find out the hard way. I hope SkyDance reaches out to you before they put out Behemoth. We need games to live up to your standards

  • @quipsilvervr
    @quipsilvervr หลายเดือนก่อน +1

    There were several points in this video that I laughed extremely loud. I'm actually glad you made this video, because the Devs almost tricked me into buying another Joyway product.

  • @MKwadratPodcast
    @MKwadratPodcast 2 หลายเดือนก่อน +2

    Maybe the combat is laughable, but at least the voicework is shit.

  • @lemagefro9719
    @lemagefro9719 2 หลายเดือนก่อน +1

    Except for a very few exceptions (the 7th guest comes to mind), the only games I truly enjoy playing in VR are good non VR games that happen to have a decent VR port or mod. Honestly if it weren't for Elite Dangerous I would probably have sold my quest 3 a month after getting it, and that's quite sad for this tech that is so clearly full of potential. The guy who made UEVR probably helped the market more than the majority of devs who make native VR games.

  • @iamruuts3798
    @iamruuts3798 2 หลายเดือนก่อน +2

    Truest video I've seen in a long time. I've been screaming about this for two years while people in the VR bubble look at me like I'm crazy. So tired of shitty games like this.

  • @GAMERTAGVR
    @GAMERTAGVR 2 หลายเดือนก่อน +9

    Good man. I would argue the PC version is actually the best too

    • @ChrizTaylor
      @ChrizTaylor 2 หลายเดือนก่อน

      I got the game 2 days ago on PSVR2 and it's super bad. Super clumsy, unprecise, bad physics.
      Oh boy, we are on a streak.

  • @arrowrandoman
    @arrowrandoman 2 หลายเดือนก่อน

    The gentle catch and release is hilarious! Even as a flatscreen player, it bugs me that VR games have so much wasted potential outside a few good hits.

  • @CFTStheband
    @CFTStheband 2 หลายเดือนก่อน +1

    The editing in this was fantastic 😂

  • @wingsoficarus1139
    @wingsoficarus1139 2 หลายเดือนก่อน +4

    I bought this game, and immediately refunded it within the same hour filled with disappointment. I wanted Mirrors Edge VR, and instead got really annoying yap simulator with broken stealth mechanics and lame shooting.
    The crazy thing is, the parkour isn't even that good. Im not joking when I say that bonelab/boneworks literally has better parkour and those are just physics games. I mean jesus, we've literally solved VR physics years ago, why can't people just use the physics systems literally BUILT in-engine(such as UE5) and tweak those physics to get something similar to something like Blade and Sorcery/Bonlab with some changes to make climbing more seamless?

    • @user-de8ls6mj4y
      @user-de8ls6mj4y หลายเดือนก่อน +1

      Yeah this game messed up with parkour, the first stride had the best movement I’ve seen and then they released whatever this is

  • @soulechelon2643
    @soulechelon2643 2 หลายเดือนก่อน +1

    Okay maybe I'm misremembering because it's been awhile since I played, but...Stride, the first game, didn't have as many glaring problems with parkour and AI. Of course I played it when I first got into VR so it could be as simple as me just being not great at any of it, but I legit remember having to really move my arms to run, jump, swing, etc. And enemies' aim were pretty accurate. You'd also go down in a handful of hits.
    Again, I may just be misremembering, but if not...why did they make the sequel so...easy?

  • @L_Russell
    @L_Russell 2 หลายเดือนก่อน +1

    What a shame. I’ve been waiting for this game for 2 years and the multiplayer stride game was one of the first vr games I loved playing, genuinely a special gaming experience, time has changed and yet nothing seems to have changed in the Vr landscape. At what point does the artist say good enough and release something objectively incomplete. Vr seems like a distant friend, with little strings attached maybe I’ll wait a decade and maybe there will be a semblance of expectation for a complete game to be made. Vertigo 2 showed everyone what could be done with Time, the solo dev made every part of his game shine, while simultaneously crushing big companies like Ubisoft who didn’t quite hit the mark. Be better and maybe Vr can be worth the time and money

  • @ayzhol9620
    @ayzhol9620 2 หลายเดือนก่อน +2

    3:28 why so violent.
    Seriously though this is incredibly disappointing. Once again when they could have just made an exciting parkour game without fighting.

  • @mooreVR
    @mooreVR 2 หลายเดือนก่อน +3

    3:43 silent sarcasm, lol good video MrVoice.🍻

  • @BroStam
    @BroStam 2 หลายเดือนก่อน

    OMFG. WTF did they do with the combat?!

  • @Zev_Reef
    @Zev_Reef 19 วันที่ผ่านมา

    My god its Jason Wick

  • @ShozzyD
    @ShozzyD 2 หลายเดือนก่อน +2

    Way to keep it real. I'll still check it out since I'm getting a free key.

  • @nihilistryanthegamefeline6940
    @nihilistryanthegamefeline6940 2 หลายเดือนก่อน +11

    "You Can Embargo My Ass" THIS is why I subscribe

  • @workingZen
    @workingZen 2 หลายเดือนก่อน +1

    What a disappointment. I was sure this was going to be Mirrors Edge in VR. Thanks for the honest review my good man.

  • @BubonicBarry
    @BubonicBarry 2 หลายเดือนก่อน +1

    i basically just play blade and sorcery because of this sort of thing, all new vr games seem like mobile games but youve got hands, vtol vr is good too

    • @josephkeen7224
      @josephkeen7224 2 หลายเดือนก่อน +1

      Honestly with how brain dead B&S enemies are they feel like they’re on the same level as this games AI to me.

    • @Drillgon
      @Drillgon 2 หลายเดือนก่อน +1

      @@josephkeen7224 They definitely are just as braindead (and I'm still holding onto a sliver of hope that they'll improve the AI with 1.0), but everything else in B&S is great. Nothing does physics based weapon interactions that feel as good as in B&S. Parkour in B&S feels weighty and it actually requires some effort to pull off interesting moves, since you have to grab corners accurately. Collisions with enemies are accurate (though not perfect, could be improved). The environments are beautiful (well the newer ones anyway) and a real joy to be in. Nearly every prop can be interacted with, and most can be broken if you put some force into it, too. The magic system is polished.
      The game would be so much better if it just had actually good enemies to fight.

  • @Thegooob95
    @Thegooob95 2 หลายเดือนก่อน

    3:14. He knew what he was doing

  • @sonkefh
    @sonkefh 2 หลายเดือนก่อน +1

    Great Video!
    This game is not ready.

  • @mamefan
    @mamefan 2 หลายเดือนก่อน

    Thanks for the comedy.

  • @goldenfish1014
    @goldenfish1014 2 หลายเดือนก่อน

    Honestly I just wonder how much of VR development time is spent re-inventing the wheel; proper physical interactions have been done well enough before, yet some non-negligible amount of work would have been put into STRIDE's shoddy systems. Particularly for VR, I believe that it is important for these interactions to be as seamless as possible, which is unlikely given how much effort would need to be redundantly spent. Although not very feasible, I reckon that having freely available (and effective) implementations of common systems such as physical interaction and locomotion in popular game engines would at least prevent some of the grievances found within this game and others. Of course, nobody would want to release the code for their implementations as raising the standards of other games is in conflict with one's typical desires.
    Despite all of this, the dominance of stand-alone and its associated demographic doesn't reward the rigidity of systems in general. So, by releasing games with such dreadful interaction, developers only risk to lose a fraction of the market (though it does make me wonder why STRIDE would be ported to PCVR in the first place).

  • @ninjabiatch101
    @ninjabiatch101 หลายเดือนก่อน

    I think compared to any other VR game with free running, Stride feels the best.
    The enemies are stupid easy and the translations are hilarious.
    I however still have a lot of fun with it.

  • @brasileiroloko5375
    @brasileiroloko5375 2 หลายเดือนก่อน

    This is like a crowbcat video, well done

  • @BryanBortz
    @BryanBortz 2 หลายเดือนก่อน +1

    Yeah, VR games need to be better than what you could pull off in a VRChat world. -- A divisive comparison for some. But, come on, it's true.

  • @raphtek8000
    @raphtek8000 2 หลายเดือนก่อน

    I tried this game a few month ago, because I saw the review and thinking that the people was probably right about this game, I was wrong. The minute I do the shooting mission, I was done. I refund the game and I was shocked to see how this thing have good review on it. VR player need to reconsider what is a real VR game.

  • @avaron_VR_Gamecat
    @avaron_VR_Gamecat 2 หลายเดือนก่อน +1

    But, But, BUT, *BUT* does it have a difficulty select slider??
    ...If no difficulty "selector" then it is a huge mistake to release a game like this. Difficulty selectors are the only way a Dev can get around being easy for VR-newbie and having hard difficulty for VR-Veterans because some devs dont seem to understand that you can ruin a game by not having these options for players to select. And thus killing the games overall appeal.
    ❤ Love your show Mr Voice ❤
    of the MrVRvoice show. :)

    • @avaron_VR_Gamecat
      @avaron_VR_Gamecat 2 หลายเดือนก่อน

      i just noticed a "chaser' difficulty switch in the video, but is that for npc difficulty or just movement. Game should have a overall difficulty slider. LoL.
      ...Princess difficulty, :) ..for what we saw.
      And Epic VR-Voice gladiator Difficulty. For vets! 🎉😂🎉

    • @GreyMatterShades
      @GreyMatterShades 2 หลายเดือนก่อน

      I agree that difficulty options (ideally individual ones for the different aspects of the game) would help. Doesn't seem like it'd fix all the issues though, as the AI and game mechanics seem pretty broken/shoddy.

    • @avaron_VR_Gamecat
      @avaron_VR_Gamecat 2 หลายเดือนก่อน

      @@GreyMatterShades What Mr VR-Voice says is true too tho, that the Devs are just clueless on how to reach the VR mass-market audience that includes veterans "AND CASUALS". Devs simply catering to casuals only is wrong and gives VR a bad name. Add a hard difficulty option menu settings instead of making single one size fits all setting that never works for VETERANS. A casual would rarely notice anything is wrong wildly waggling their noodle arms hitting everything with glee. But a veteran will notice odd movements between hits and be disappointed by the lack of meaningful challenge.
      ...Anyway that is why "mandatory" difficulty selector options are needed "at launch" to avoid the "trying to cater to everyone game failures" that keep happening in VR.
      ...Just like Mr VR-Voice says, challenge is important in VR for the health of the industry and why we need it for VR now not later. VR reputation is fragile and without difficulty options VR looses half its audience and will not grow the VR audience larger. Remember the Devs have to understand before they can fix it. Right now Devs are catering to casuals & that will never work because casuals become veterans over time, & will be lost by lack of challenge and why we need the VR-Vet option menu at launch! :)
      .
      Mandatory difficulty settings menu - at launch FTW!

  • @milesthe2tailedfox
    @milesthe2tailedfox 2 หลายเดือนก่อน

    "hur dur, phizzxz"

    • @anomalousinsect
      @anomalousinsect 2 หลายเดือนก่อน

      My favorite part about your comment is that Google gave me the option to translate it to read "how stupid, phizzxz".

  • @DIRECTEDBYH
    @DIRECTEDBYH 2 หลายเดือนก่อน +1

    i really wonder what you would say about Ghosts of Tabor. I mean an in depth review. Bc I think that is the most saddest example of how a successful game can miss so much potential
    one example, game design wise that game could be so much more enjoyable.

    • @user-de8ls6mj4y
      @user-de8ls6mj4y หลายเดือนก่อน

      I honestly think GoT is something special, just needs some time, I can the devs are doing well and have good hopes. We’ll just have to wait and see

    • @3lbios
      @3lbios หลายเดือนก่อน +1

      wonder why, game seems near perfect to me, bugs are the only issue (?)

  • @rexbk09
    @rexbk09 2 หลายเดือนก่อน

    I just bought Hellblade 2 for PC. ❤

  • @91HuNt3rxXx
    @91HuNt3rxXx 2 หลายเดือนก่อน +1

    Is this to reach toddlers how to walk?

  • @vicarious7858
    @vicarious7858 2 หลายเดือนก่อน +1

    Oh, wow... That's pure dog turd. You just saved me some money. Cheers!

  • @kalfaxplays7899
    @kalfaxplays7899 หลายเดือนก่อน +1

    dang the AI is so shit in that game :o hardly worth fighting.

  • @Firespite
    @Firespite 2 หลายเดือนก่อน

    Fantastic! And fantastic voice, by the way.

  • @miketunes373
    @miketunes373 2 หลายเดือนก่อน +1

    Yeah I was really looking forward to this, refunded after 45 min

  • @desudesudesuneechan7985
    @desudesudesuneechan7985 2 หลายเดือนก่อน +1

    Proud of you

  • @Negative-3000
    @Negative-3000 2 หลายเดือนก่อน +1

    You should do a review on Hellsplit arena.

  • @pearagg
    @pearagg 2 หลายเดือนก่อน

    Kind of sad. I was kind of looking forward to this when it was supposed to be a free content update to stride

  • @drreaperman9112
    @drreaperman9112 2 หลายเดือนก่อน +1

    death by poki sticks
    I love it, but also hate it

  • @ChristopherCricketWallace
    @ChristopherCricketWallace 2 หลายเดือนก่อน

    fair assessment

  • @theethanexpress9762
    @theethanexpress9762 2 หลายเดือนก่อน +1

    To think I was going to buy this game

  • @Fivefortymuhkids
    @Fivefortymuhkids หลายเดือนก่อน

    I liked this game but I was stoned when I played it.
    Now I see it’s not very well made.

  • @Molotov82
    @Molotov82 2 หลายเดือนก่อน +1

    hah this video made me laugh. i have the game on quest but actually never played it.

  • @pa_alia
    @pa_alia 2 หลายเดือนก่อน

    At least it made for a 'good' video!

  • @AmazingPVPer
    @AmazingPVPer 2 หลายเดือนก่อน +3

    fuuuuuuuck.... I dont know how you can develop a game like this and never catch on to the fact that the experience is THAT dogshit. The graphics and presentation look great, but that gameplay is horrible. Another thing is i dont know what the people who are praising the game want in a vr game. How is that fun for anyone?

    • @HanakoSeishin
      @HanakoSeishin 2 หลายเดือนก่อน +1

      As someone who got his ass repeatedly beaten in Battle Talent demo first level: it never occurred to me that you can just lightly touch the enemy with the sword and still do the same damage, because that's anti-intuitive. I imagine that most players also just follow their intuition where if you see an enemy you have to fight them, and then you're too busy fighting to look for exploits. Just for the record: I'm not excusing the games, I'm just pointing out how it gets overlooked by players.

    • @AmazingPVPer
      @AmazingPVPer 2 หลายเดือนก่อน +1

      @@HanakoSeishin Well I was more talking about the devs, they should know because they made the systems, so in their testing this should come up very quickly, but this is what they think is fun I guess.
      Then about Battle Talent, what you call exploits is just the bad combat. I tried it a while ago and instantly noticed the issue if being able to hold your weapon still and deal damage. I wasnt looking for it, but I was experimenting with the combat to see what a hit was and how to get the most damage to be better. I wouldnt expect to go in there blind without knowing how to fight and assume I could win. I feel like if you dont notice stuff that is that bad and in your face, you arnt really playing the game or trying to win. I dont really get the point in playing if you arnt trying to get better. But you also said you just played the demo, so you prolly didnt play it for too long to notice it, so idk.
      But is that what you are looking for in a game? would you write a super positive review for Battle Talent? Im interested because i dont know what people are looking for then, I just dont see the fun in it.
      Sorry if this sounded rude, but I really just hate trash games and how they are praised while being ass, while also making any good games not stand out so we will never find them

  • @delboy6301
    @delboy6301 2 หลายเดือนก่อน +1

    Then you have people who played Saints and sinners 2 begging for a third game 😶 even though the launch day and current state of the games is some of the worse i've ever seen.
    and you also have gorilla tag and its subsequent clones which are just worse in every way but has cosmetic items that cost a sh*t load of money.
    the true good vr games imo are saints and sinners 1, blade and sorcery, into the radius, boneworks and hopefully bonelab when it gets it new update next month after radio silence for a whole year, half life alyx and idk contractors showdown and gorn

  • @DrMacabre
    @DrMacabre 2 หลายเดือนก่อน +3

    Most quest games are forgettable, they rarely stay for long in my headset and the limited 128 gb space helps. This one, i barely finished the first level. But to be honest, i even found contractor showdown boring after a week. I prefer watching movies in my quest 3. Alien Isolation in VR on the other hand made me play for 13h in 2 days. I think mods and stuffs like UEVR for pcvr are where VR shines.

    • @Darira-D
      @Darira-D 2 หลายเดือนก่อน

      getting exited for UEVR really tell in what sad state the vr games are

  • @Fokkusu
    @Fokkusu 2 หลายเดือนก่อน +1

    what the fuck, the first game was pretty good, how did we arrive to this?

  • @vrslayercat
    @vrslayercat 18 วันที่ผ่านมา

    You know, you might be my new favorite channel.
    I love vr so much. Games like RE7 and Village, Half Life Alyx and several others have brought me experiences that are unparalleled in any other form of entertainment.
    But those levels are few and far between. I like a lot of other games but they dont rip my face off like the above mentioned.
    We need to do better.

  • @JohnnyBrown
    @JohnnyBrown 2 หลายเดือนก่อน +1

    At this point standalone VR users are not very different from mobile gamers in their tastes...

  • @ari98
    @ari98 2 หลายเดือนก่อน

    honestly it's not really surprising that the game is bad after dead hook against and stack joy way is just a horrible developer