Endgame Meta Update: TFS Weapon Tuning (Kinetic bonus gone, Deconstruct nerf, Spec mods)

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  • เผยแพร่เมื่อ 12 ก.ค. 2024
  • Bit of a long yap session but a LOT of people wanted my thoughts on these topics. As for the DPS meta video with more math/calculations, that'll come out once we get more info through the future ability/armor tuning articles.
    Projects folder: drive.google.com/drive/folder...
    Twitch: / theaegisrelic
    Twitter: / theaegisrelic
    Speedrun server: / discord
    Personal server: / discord
    Timestamps:
    00:00 Intro
    00:40 Removal of spec mods
    03:22 Base damage changes
    06:39 Minor damage changes
    09:59 Removal of kinetic bonus
    18:52 Wave frame blast radius changes
    20:15 Exotic weapon changes
    29:52 Perk changes
    37:25 Summary
    39:28 Outro
  • เกม

ความคิดเห็น • 595

  • @TheAegisRelic
    @TheAegisRelic  หลายเดือนก่อน +123

    A couple corrections:
    - Kinetic bonus is only being removed for boss damage (stays the same for add clear, so stuff like Striga is staying unchanged)
    - Vex Mythoclast probably counts in the fusion rifle (7%) category instead of the auto rifle (15%) buff category?
    - High Ground has a stacking effect that I missed, but I don't think it will change its viability overall in DPS, maybe only with primaries and LMGs
    - Eddy Current also provides 60 reload while Amplified which makes it excellent for Arc subclasses (that aren't hunter), but I don't think that changes its viability by much
    Also, to those of you commenting on the language referring to spec mod removal compensation, here's my thoughts on it:
    "Most endgame players and creators I know are interpreting it (I think validly) to mean that 7% IS the compensation for spec mod removal, not that there's an additional hidden layer of global buffs going out, with the language you're quoting referring to anything above 7%." (quoted from one of my comment replies)

    • @piplupxpp
      @piplupxpp หลายเดือนก่อน +2

      I just grinded my ass off for malfeasance…

    • @CIII__
      @CIII__ หลายเดือนก่อน +9

      @@piplupxppstill going to be top two HC with lucky pants
      Don’t stress about 10% and have fun bud

    • @Zurrke
      @Zurrke หลายเดือนก่อน +1

      ​@@piplupxpp malf will still cook, you'll be fine

    • @INC-
      @INC- หลายเดือนก่อน +4

      I'm pretty sure they changed vex's "identity" a long while ago after splicer to make sure any auto buffs would buff vex, and fusion buffs wouldn't that way there wasn't some scary overlap. It was a long while ago so vex will probably be getting the auto buff

    • @StrafeHunter
      @StrafeHunter หลายเดือนก่อน

      Eddy current should be a mini version of transversives and refill the mag as you sprint, refilling even faster when you have speed booster.

  • @MoogleD2
    @MoogleD2 หลายเดือนก่อน +607

    nah they got my man working in the mines with all of these recent videos 😭

    • @-KRakEN-
      @-KRakEN- หลายเดือนก่อน +1

      Ong bro💀

    • @MrTrombonejr
      @MrTrombonejr หลายเดือนก่อน +4

      the children yearn for the mines

    • @Zarrakon
      @Zarrakon หลายเดือนก่อน

      😂😂😭🙏🙏🙏😂😂💀🥺🔥🔥🔥🥺🥺💀😂😂🙏😌😌🙏😭😂

    • @Zarrakon
      @Zarrakon หลายเดือนก่อน

      @@-KRakEN-ONG bruh bro rizzler bro nah bruh 😂😂😂🙏😭😭😭💀💀💀🙏🙏🔥🔥🔥🔥🔥🙏😂😂😂😌💀💀💀🙏🙏😂

  • @jubberdunkus2374
    @jubberdunkus2374 หลายเดือนก่อน +477

    deconstruct caught 5 rounds to the chest

    • @revolutioninc7081
      @revolutioninc7081 หลายเดือนก่อน +43

      It got got so bad it look like p-Diddy got to im 😭

    • @perooo8526
      @perooo8526 หลายเดือนก่อน +8

      Right after i got a g-roll Edge with deconstruct smh

    • @brunogonzales3752
      @brunogonzales3752 หลายเดือนก่อน +3

      good, cheesy ahh perk

    • @Edgetarian15
      @Edgetarian15 หลายเดือนก่อน +43

      @ brunogonzales3752 it wasn’t even that broken it only helped total damage and obviously it paired well with cascade point on edge transit but it sounds like you just hate fun

    • @life-destiny1196
      @life-destiny1196 หลายเดือนก่อน +49

      And right after Deconstruct left that job at Boeing, too, so sad

  • @luk4aaaa
    @luk4aaaa หลายเดือนก่อน +302

    Aegis blink twice if someone is holding you at gunpoint forcing you to crank out peak at this rate

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน +180

      I'm cranking my hog at a commensurate rate

    • @freaky4985
      @freaky4985 หลายเดือนก่อน

      @@TheAegisRelicWhat’s the optimal hog crank DPS rotation?

    • @luk4aaaa
      @luk4aaaa หลายเดือนก่อน +51

      HE'LL YEAH BROTHER AROOOOOOOO
      🐖🐖🐖🐖🐖🐖🐖

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน +65

      Too complex to be shown on video sadly

    • @kevinmalcom4243
      @kevinmalcom4243 หลายเดือนก่อน

      Ayo? ​@@TheAegisRelic

  • @saxdrummerjp
    @saxdrummerjp หลายเดือนก่อน +171

    The deconstruct nerf hurts a lot. My favorite PvE sniper is fttc/decon uzume adept. I wish they'd just leave decon alone

    • @Edgetarian15
      @Edgetarian15 หลายเดือนก่อน +1

      Got the same roll I love using it for oryx when I run out of whisper

    • @svn5994
      @svn5994 หลายเดือนก่อน +9

      @@Edgetarian15 How the fuck do you run out of ammo on Oryx? Never ran out of ammo completely on pantheon oryx even while doing plates.

    • @saxdrummerjp
      @saxdrummerjp หลายเดือนก่อน +5

      @@svn5994 If one or more fireteam members run low total damage weapons, I can see whisper running out. Less damage from teammates means more damage you need to do to compensate. Either that or the perk isn't getting procc'd.

    • @Edgetarian15
      @Edgetarian15 หลายเดือนก่อน +1

      @ svn5994 tbh I probably didn’t run out but I used it for final stand cause I knew we wouldn’t have trouble and it’s really satisfying to proc fourth times and deconstruct at the same time

    • @LoakaShorts
      @LoakaShorts หลายเดือนก่อน +1

      deconstruct was cracked in ways for TotB and edge transit. Deconstruct on a sticky nade edge resulted in practical double damage and if it has chain reaction (for ad clear) effectively unlimited ammo.
      I think a more appropriate deconstruct nerf should be fixing the interactions with deconstruct. Like Per nade proc vs allowing sticky nades to proc twice or chain reaction to proc multiple times. As that is probably far more intended based off wording. But no, bungie wants Destiny 2 to be a sandbox where you should feel free to build and play with whatever you want to, so why not make deconstruct just another dead perk/instant dismantle.

  • @Galaxy40k
    @Galaxy40k หลายเดือนก่อน +22

    The Osteo nerf definitely feels really extreme to me, 4s is a huge amount of time in Destiny. But I'm curious as to how the interaction with Necrotic Grips will change. With Necrotic, it still may be possible that the poison will continuously spread on everything and only the initial final blow has the 4s cooldown, in which case it's not as big of a deal. But if the Osteo change somehow blocks the poison spread through Necrotic, it's so joever for that gun

    • @inceneration
      @inceneration หลายเดือนก่อน

      Welp.. just use Thorn instead of Osteo :D

  • @Avoncarstien
    @Avoncarstien หลายเดือนก่อน +31

    The question with the Striga nerf is how that interacts with Necrotic Grips. If there's no internal CD on poisoned enemies dying spreading poison, this change really only matters for Hunters/Titans

    • @nathanflinchum1153
      @nathanflinchum1153 หลายเดือนก่อน +10

      Which would ultimately mean it was a pointless nerf because who uses osteo without necrotics lol

    • @sebastian_blair6685
      @sebastian_blair6685 หลายเดือนก่อน

      I just don't use it at all since boring and only smg I like is the newer solar one with heal clip frenzy but been using summoner with heal clip and onslaught now (in all and gms content)

    • @ChaoticSynergist
      @ChaoticSynergist หลายเดือนก่อน

      It does affect warlocks since it makes thorn that much more of a viable option over it. No reason to use striga when thorn with necrotic can achieve the same thing with better damage per shot and a damage bonus

    • @Avoncarstien
      @Avoncarstien หลายเดือนก่อน

      @@ChaoticSynergist Thorn is much more fiddly about applying the poison though, you have to get a kill with the shot damage directly, if thorn's poison gets the kill it doesn't proc. It also can't apply the poison by itself without a kill, you have to lead with a melee and then thorn can be used to refresh it.

    • @mutantraze3681
      @mutantraze3681 หลายเดือนก่อน +1

      With handcannons as strong as they are, Thorn is absolutely the play regardless with necrotics

  • @joshuasmith6909
    @joshuasmith6909 หลายเดือนก่อน +11

    The tweak of lowering the Exotic primary bonus but increasing universal damage was exactly what I hoped for, but now I seriously question the use of Scout Rifles and *SMGs* of all things with how they buffed universal damage.

  • @toccata6250
    @toccata6250 หลายเดือนก่อน +127

    If they don't mention removing grapple point melee spam in this Wednesday's deep dive, they're actually crazy

    • @RedDwarfCruz
      @RedDwarfCruz หลายเดือนก่อน +23

      Oh they will address it for sure. Im just interested how they are going to nerf it without hurting the whole class too much

    • @SlongestKongest
      @SlongestKongest หลายเดือนก่อน +3

      I wish I could do it on console (I've gotten it to work a few times but it's way harder.)
      On console if you play on a low sens like I do I have to set the point behind the boss to get it to work.
      With that said I agree it should fixed because it's way to powerful for pc players / high sens console players

    • @adamgriffin
      @adamgriffin หลายเดือนก่อน

      ​@@RedDwarfCruznot just that, it will. E an indirect nerf for Navigator which sucks.

    • @keepscrolling9805
      @keepscrolling9805 หลายเดือนก่อน +16

      I wouldn't be surprised if they gave made it so grapple meleeing takes like 10~% of your grapple charge even if you used a grapple point. Kind of like missing shoulder charge.

    • @dylanr.cerezo4325
      @dylanr.cerezo4325 หลายเดือนก่อน +1

      ​@@RedDwarfCruz I mean as a Titan main strand titan is still very strong without the grapple spam. Maybe nerfing navigator interaction????

  • @generalowen4344
    @generalowen4344 หลายเดือนก่อน +10

    deconstruct had one job, only one job and bungie took it from it. thank you bungo.

  • @rimuru_a23
    @rimuru_a23 หลายเดือนก่อน +27

    Aegis going crazzy with videos

  • @paegr
    @paegr หลายเดือนก่อน +59

    >Kinetic doesn't really have much of an identity right now, which is why we should remove its most identifiable trait

    • @BruhExe-kh2bv
      @BruhExe-kh2bv หลายเดือนก่อน +21

      The addition damage on specials kinda made any non kinetic special irrelevant

    • @Blanktester685
      @Blanktester685 หลายเดือนก่อน +5

      >let's leave kinetic bonus damage alone so it invalidates all special weapons in that slot 🤡🤡🤡

    • @fleefie
      @fleefie หลายเดือนก่อน +2

      Bungie should just delete the kinetic damage buff on primaries and specials COMPLETELY. It makes any non-kinetic kinetic-slot weapon dead on arrival.

    • @lewis4402
      @lewis4402 หลายเดือนก่อน +10

      @@Blanktester685 It didn't though. For some reason everyone seems to have forgotten why the change was made in the first place, it was because no one was using kinetics when they could get surges (wells at the time) matching their heavy weapons. With just 2x surges for your heavy and a matching elemental special, that special deals more damage than a kinetic in the current patch (ignoring perks). If we had a void or solar 140 with supremacy's perks, that would already be better for damage phases, even with the 15% kinetic buff. It's a change that makes sense on the the surface, but when you actually think about it, it just kills any kinetic special that has an elemental counterpart with the same perks that can match surges with a meta heavy. (This is assuming you aren't running a triple weapon damage rotation, which is the case for essentially everyone who isn't speedrunning).

    • @BruhExe-kh2bv
      @BruhExe-kh2bv หลายเดือนก่อน +1

      @@fleefie keep it on primaries since non-kinetics have the advantage of Subclass synergy

  • @rileydport
    @rileydport หลายเดือนก่อน +61

    9:59 A note on the removal of the kinetic damage bonus, it is being removed versus bosses, BUT it will still be active for all other tiers of enemies. I know this is the speedrunning/DPS Freak community so bosses are all that really matter, but I think this will be good change. It will allow for more variation in DPS loadouts, but still allow things like Mountaintop and kinetic snipers to still be great as major/champ-burners in GM content.

    • @gengarclefairy3475
      @gengarclefairy3475 หลายเดือนก่อน +3

      Recombination on mountaintop chunks champions it’s quite fun

    • @denny8422
      @denny8422 หลายเดือนก่อน +6

      a few patches ago Champs were changed to be affected by Boss Spec, no? does this not change not also affect that?

    • @rileydport
      @rileydport หลายเดือนก่อน +23

      @@denny8422 They are classified as minibosses, not bosses, so they will still receive the extra 15% from kinetics. Boss Spec affects minibosses, bosses, and vehicles.

    • @denny8422
      @denny8422 หลายเดือนก่อน +1

      @@rileydport Ahh ok ty for the clarification 🫡

    • @marshall0265
      @marshall0265 หลายเดือนก่อน +3

      in general if u can finisher it, it isnt a boss

  • @Plowzan
    @Plowzan หลายเดือนก่อน +7

    Lingering Dread. My love. You're back to full freezing strength.

  • @OlivariusGuy
    @OlivariusGuy หลายเดือนก่อน +4

    My man has all the videos lined up holy!

  • @blakkermambaa
    @blakkermambaa หลายเดือนก่อน +17

    I don't understand why they're nerfing kinetics, its the only type that has one slot so you miss out on surges cause you typically don't run kinetic surges for damage.

    • @iplayonatoaster5406
      @iplayonatoaster5406 หลายเดือนก่อน

      Only class that uses it is probably like nighthawk hunters, but they usually just pre-load the golden gun and swap loadouts anyways

    • @blakkermambaa
      @blakkermambaa หลายเดือนก่อน

      @@iplayonatoaster5406 I don't think it even buffs goldy anymore.

    • @codenamesoup179
      @codenamesoup179 หลายเดือนก่อน

      @@blakkermambaapretty sure they fixed it in February

  • @bold_eagle7729
    @bold_eagle7729 หลายเดือนก่อน

    Love you Aegis, thanks for the video

  • @willphelps40
    @willphelps40 หลายเดือนก่อน

    Great video. Thank you for sharing!

  • @Zed-gj8vq
    @Zed-gj8vq หลายเดือนก่อน +39

    They really murdered deconstruct because people were having fun with indebted kindness and uzume. Lame ass nerf.

    • @life-destiny1196
      @life-destiny1196 หลายเดือนก่อน +9

      edge transit I get, but everything else? seems excessive. I did put like 7500 kills on LFG/Decon sidearm since ITL, though, so maybe it's my fault haha

    • @MrNuclearz
      @MrNuclearz หลายเดือนก่อน +4

      They nerfed it because of edge transit dude

    • @sebastian_blair6685
      @sebastian_blair6685 หลายเดือนก่อน

      I love how I was one of the people that knew it would be good before it came out but never expected it to cause it to be scary and broken in bungies eyes

    • @Bennijin
      @Bennijin หลายเดือนก่อน +2

      Tusk of the Boar had theoretical infinite ammo as well, but I liked it that way dang It.

    • @kouguy8213
      @kouguy8213 หลายเดือนก่อน

      Love the nerf. Now I don’t have to grind anymore for the deconstruct Indebted kindness since I now have the new god roll of it already.

  • @zane9590
    @zane9590 หลายเดือนก่อน

    thank you for pointing this out about spec mods and edge transit, i have the hard launch spike roll for cascade and thought i still needed to grind for the other mag perk.

  • @kouguy8213
    @kouguy8213 หลายเดือนก่อน

    Such an underrated content creator. My new Fav!

  • @tone0074
    @tone0074 หลายเดือนก่อน +32

    All these new Aegis uploads got me feeling like I don't even deserve this much knowledge 😂

  • @johnattwood4000
    @johnattwood4000 หลายเดือนก่อน +6

    Guarantee there’s a crit based boss in the raid that linears would of been too easy, they are just forcing whisper or a new weapon down day 1ers throat.

  • @ready1player31
    @ready1player31 หลายเดือนก่อน +3

    Love the content

  • @p_hyz
    @p_hyz หลายเดือนก่อน +1

    the goat dropped another vid 🐐

  • @zambie4316
    @zambie4316 หลายเดือนก่อน +3

    Bad juju gonna come back in a big way with the boost to super energy on exotics plus string of curses, it being kinetic will allow it to charge ur trancendence meter quicker as well.

  • @alabamaman1372
    @alabamaman1372 หลายเดือนก่อน

    Thanks for the numbers.

  • @rogerorchestry
    @rogerorchestry หลายเดือนก่อน

    Always great content

  • @berto3054
    @berto3054 หลายเดือนก่อน

    this guy does gods work

  • @-Benja
    @-Benja หลายเดือนก่อน

    Papa keeps blessing us with his knowledge nonstop 🙌

  • @Tigerbro6
    @Tigerbro6 หลายเดือนก่อน +2

    I had a really fun deconstruct eye of sol that felt pretty good to use. 12 shots out and it was really fun. Now I guess i'll put it on the vault until they do something with that silly perk.

  • @Juan-GC
    @Juan-GC หลายเดือนก่อน +64

    Bungie when a specific perk is broken on a specific niche roll of a single weapon in the entire game. Guts the perk instead of the combo with those perks. Peak Bungie balancing. 👍

    • @DFH02
      @DFH02 หลายเดือนก่อน +21

      Uzume enjoyers In shambles

    • @Edgetarian15
      @Edgetarian15 หลายเดือนก่อน +1

      Rip tusk of the boar

    • @toffthegoblin7790
      @toffthegoblin7790 หลายเดือนก่อน +1

      @@DFH02I was grinding that gun so hard, I am beyond butthurt.

    • @hyperxp319
      @hyperxp319 หลายเดือนก่อน

      The one time I luck out with a Drop...

    • @Bladedanced
      @Bladedanced หลายเดือนก่อน

      I mean this shouldn't really be much of a surprise. When bungie nerfs things they usually get sent straight to vault never to be seen again.

  • @Silencio264
    @Silencio264 หลายเดือนก่อน +1

    Bro is just constantly uploading peak🗣

  • @eratheoracle
    @eratheoracle หลายเดือนก่อน +17

    Isn’t the kinetic damage change only against bosses? Also even if it wasn’t, QSS still would have a reason to be on kinetic - being kinetic means it’ll charge both halves of transcendence while on strand it’ll only charge dark

    • @Plormp
      @Plormp หลายเดือนก่อน +5

      This is true yes

    • @Reclaimer_XB
      @Reclaimer_XB หลายเดือนก่อน

      Yep I'm surprised he didn't mention this is the video.

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน +2

      Yeah my bad, in the pinned comment now :)

  • @ebas21
    @ebas21 หลายเดือนก่อน

    As a PvP main, I watch your channel to help me better understand builds, I suck at it. This is my 4th vid of the TWAB that I’ve seen, and I love your explanations of specifics. Really helps guys like me. As for the visuals, I do appreciate it. I know what the supremacy is, but I had to look up the other sniper, it’s not known in my world. So maybe throw up some visuals from time to time

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน

      In meta analysis videos I tend not to add visuals as it would be really time consuming but in guide videos I do

  • @Ligh7Bulb
    @Ligh7Bulb หลายเดือนก่อน

    You’re one of the only TH-camrs that I don’t have to listen to at 1.25x

  • @islxndz3367
    @islxndz3367 หลายเดือนก่อน +3

    The note for the deconstruct nerf🤣

  • @Based_Shogun
    @Based_Shogun หลายเดือนก่อน

    Thanks man

  • @ROFLWAFFLELAWL4
    @ROFLWAFFLELAWL4 หลายเดือนก่อน +2

    The only thing I see great about the new Permeability with Radiant Dance Machines: It likely only reloads when you initially proc it. I don't think it procs each time you use your Class ability (Perm) or Grenade (Demo) and only on the first activation. You might have to swap weapons to change the energy type, then swap back, then use your class ability again to reload.

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน +3

      If it has an ICD on swapping that would suck even more lol

  • @sebastian_blair6685
    @sebastian_blair6685 หลายเดือนก่อน +2

    Depending what you use it for but I got like 3k kills on mountain top already with vorpal and impulse I just love it and great ammo and destroys ships very fast to and can chunk with infinite range and good ease of use

  • @sheltonvince
    @sheltonvince หลายเดือนก่อน +2

    Common banger

  • @ukulaleb4160
    @ukulaleb4160 หลายเดือนก่อน

    This guy is god

  • @masonrooney1785
    @masonrooney1785 หลายเดือนก่อน +4

    At last, my opinion has arrived.

  • @timagoj999
    @timagoj999 หลายเดือนก่อน +1

    We getting the helldivers treatment

  • @ThaAlecman
    @ThaAlecman หลายเดือนก่อน

    Aegis is the hero we need

  • @Narfwak
    @Narfwak หลายเดือนก่อน +1

    I suspect that Subjugators are going to have similar crit-only mechanics to Tormentors, and maybe there's gonna be mini-boss Husks as well. I think they were afraid that with how good it is against Tormentors already that it would feel mandatory against Dread as a faction overall and wanted to get out in front of that. If that's the case I can see that being a reasonable change. It'll probably still be good enough against them that you're going to want to use it a lot, you'll just have to position in such a way that they don't zip around and break the cage (or just aim better).

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน

      Yeah this seems right

  • @denny8422
    @denny8422 หลายเดือนก่อน +3

    I was so sad about the Deconstruct change. I thought it was SUPPOSED to generate ammo :( I loved Tusk for the quirky regen on direct hits or on adds, but it feels like it'll be so done now

    • @life-destiny1196
      @life-destiny1196 หลายเดือนก่อน +2

      It literally was! They said it was intended when the perk came out

  • @gman1080
    @gman1080 หลายเดือนก่อน +1

    I always thought the kinetic added damage was because it has no subclass synergy. The removal makes sense if it will synergize with prismatic

  • @BirdMoose
    @BirdMoose หลายเดือนก่อน +1

    My assumption about some of the weird buffs in Lament and Divinity is they are specifically targeted at a boss(es?) in the Day 1. If a boss is moving around a lot then the longer time to re-apply div will be really impactful, and the truth is most teams outside the top 50 are using div for consistency, so now it either forces the div player to be much better at tracking a fast boss, or forces a swap off (could also be rapid damage phases like Atracks).
    Lament's healing was really impactful in day 1 Crota, where when he broke our well Lament's healing was almost perfectly enough to get you up to enough health to survive a slam in between his attacks, so I wonder if some internal testing showed a similar result in a way they wanted to de-incentivize. (Also potential well healing nerf could make this much more important if such a thing occurs.) Similar to Div, a lot of teams will use swords if possible because they are so much easier then better DPS rotations.
    Though it's always possible I'm giving bungie too much benefit of the doubt and it is actually just them having random biases or one guy who getting a nerf written up 2 years ago pushed through.

    • @Nina-ld7wz
      @Nina-ld7wz หลายเดือนก่อน

      Could be could not be, I can't really think of a ton of things Bungie specifically nerfed with the upcoming boss being a motivator for the nerf. If anything it's usually the ban lists they do for approaching Day 1s that have the encounters in mind and often its due to just something pushing into exploitation or not working as intended. The Div change and explicit language about tapfiring seems to just be a hit at that reality of a different experience from tapfiring rather than holding down. Bungie generally is more consistent at hitting out at things people do to circumnavigate the "intended" way of doing something from time to time. See the physical firing delays that were added when you reload animation cancel snipers and trying to shoot immediately and can't.
      That being said I do get how you mean with Lament's change because it does seem very out of left field because it has the exotic quality and deserving of that, BUT I also understand it trivializes a lot of swords, it has stayed larger untouched for years at this point, etc.
      I'm willing to bet this upcoming Day 1 will have somebody finding an interaction that is busted and goes untouched. 3 days before a Contest is not a ton of time and even with eyes on clickbait and people blabbing, Bungie doesn't catch everything. See how a smoke bomb on Garden's first boss could make him fall into the pit and delete him.

    • @dylanmiller1140
      @dylanmiller1140 หลายเดือนก่อน

      I always assume the elitest community would just be smarter but no. Even here people really think bungie just balances on bias and has no fucking clue what they’re doing. Such ridiculous bullshit

  • @BirdMoose
    @BirdMoose หลายเดือนก่อน

    The bastion buff is kinda hype. Depends on the numbers, but if the increased charge rate is meaningful (in my dreams I imagine it as like a fully ramped merciless shot, realistically it will be similar to controlled burst) then it could be super fun for rotations involving melee, and maybe even a good GM weapon, though I doubt it will ever be a DPS powerhouse.

  • @chrisd400
    @chrisd400 หลายเดือนก่อน +8

    Small bump for irukandji too, we don't have kinetic activity surges/burns, but we do have stasis activity surges/burns

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน +2

      True!

    • @frank97865
      @frank97865 หลายเดือนก่อน

      I used irukandji this week in the stasis surge GMs, absolutely slaps

    • @thecanadiankiwibirb4512
      @thecanadiankiwibirb4512 หลายเดือนก่อน +10

      There is kinetic surge tho? if you match your subclass to the burn you get kinetic surge

  • @mutantraze3681
    @mutantraze3681 หลายเดือนก่อน +1

    Surprised cloud strike wasn’t mentioned since it absolutely is NOT performing well considering its only true use is total damage after using heavy in which outbreak is probably just better since its infinite dps that gets stronger with more allies using it (and less punishing when landing non crits) while also being great adclear

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน +1

      Cloudstrike is technically getting a small buff to its shot components just not the cloud

  • @randyholcomb-3209
    @randyholcomb-3209 หลายเดือนก่อน

    My adept burden of guilt with chill clup is gonna go crazy.noq i can use adept charge time to freeze even aster.hopefully it gets the chill clip buff

  • @lainamitclaire
    @lainamitclaire หลายเดือนก่อน

    I like the Spec mod change because I have literally never used them on a single of my guns, I was always running Backup Mag or QAS to begin with. Now I just get free damage for literally no trade off LOL

  • @yeetmaster2884
    @yeetmaster2884 หลายเดือนก่อน +16

    Bro is working overtime 💀

    • @JovialSkunk
      @JovialSkunk หลายเดือนก่อน

      ?

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน +4

      I'm mostly done with the bulk of my long term testing stuff so I'm free to make videos at a more regular pace now :P

    • @sebastian_blair6685
      @sebastian_blair6685 หลายเดือนก่อน

      ​@@TheAegisRelicMOREEEE

  • @Enkeh
    @Enkeh หลายเดือนก่อน

    Until it's return catching up to other kinetics is notable for any 4th horseman rotations imo

  • @BrightPage174
    @BrightPage174 หลายเดือนก่อน

    At the very least, the striga cooldown is showing everyone explicitly how titan mains felt about the hammer cooldown and it makes me feel a little better

  • @gamingoverlord8854
    @gamingoverlord8854 หลายเดือนก่อน

    For the baseline changes, they said that the dmg perks will be added into all weapons. So for example, the 9% increase to slug shotgun dmg will be in addition to getting all the dmg mods (minus taken spec prob.) added to all weapons. So it's not a 2% increase in dmg, it's a 9% increase

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน +2

      Yeah some people think this but most people I know don't believe this to be the case, it is much more likely that 7% is the compensation buff, read pinned comment for more

  • @spynix0718
    @spynix0718 หลายเดือนก่อน

    Quick Access sling may also be a good option for damage, IDK I'm not a damage tester, but since you can swap the guns faster it might help.

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน +1

      Yeah it'll probably find use on rockets

  • @theshortstack02
    @theshortstack02 หลายเดือนก่อน

    Cloud strike is coming for that sniper spot

  • @codystartin999.
    @codystartin999. หลายเดือนก่อน

    w video might be time to use vex again still a great gun

  • @hvvnter
    @hvvnter หลายเดือนก่อน

    one of the only two good destiny youtubers has posted. rejoice

  • @ELIE_FPS
    @ELIE_FPS หลายเดือนก่อน

    Hey, great video again! I was just curious about the chill clip changes as you glossed over the change as it will also affect rockets like bump in the night. Will this rocket be viable with ghorn again or does this change not move the needle?

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน

      Chill Clip sucks on heavy weapons

  • @lyle7836
    @lyle7836 หลายเดือนก่อน

    They just need to remove the kinetic bonus all together because I’m glad I have a lot of different special weapon options now but it’s only on bosses and primaries are mostly used on red bar enemies, besides I think a perk like kinetic tremors is enough to hard carry the damage type all on its own

  • @RikiazGaming
    @RikiazGaming หลายเดือนก่อน

    Something I think you and a lot of other people missed, the kinetic damage bonus is only being removed for Bosses specifically. So for the non-Hand Cannon primaries (especially Striga) it is actually no effective change.

  • @vampirelordx1
    @vampirelordx1 หลายเดือนก่อน

    Wait, Cerberus +1 is going to be…good? Oh ma gawd, what great day to be a C+1 lover. It’s an AA-12 in auto rifle form, what’s not to love.

  • @topherthegopher3115
    @topherthegopher3115 หลายเดือนก่อน

    I want to point out
    The wording for Eriana’s Vow makes it sound like 1-shot through the barrier will cause the barrier to ignite.
    If so, it would be sick the ignition counts for Eriana’s damage and will help pop the barrier shield (since Eriana’s doesn’t do that naturally)

    • @sebastian_blair6685
      @sebastian_blair6685 หลายเดือนก่อน

      Cool thought but not sadly only when it breaks I wish it was any sheild broken to since no longer match game so wouldn't take to many shots and would get free ignition on any enemies with sheilds

  • @tripleshinegrab
    @tripleshinegrab หลายเดือนก่อน

    i cant help but think of drake everytime u mention "minor" damage 😂

  • @excessrakdos9811
    @excessrakdos9811 หลายเดือนก่อน +1

    Riskrunner meta incoming

  • @ausamah13
    @ausamah13 หลายเดือนก่อน

    Y'all need to keep Bad Juju in mind. Shit about to be the goat

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน +1

      Yeah it's definitely a nice buff for Juju

  • @JusAFarmer
    @JusAFarmer หลายเดือนก่อน

    Some of these changes make me scratch my head

  • @thejusmar
    @thejusmar หลายเดือนก่อน +1

    @23:00 Osteo user here. It is that bad. Poison spread on kill is integreal to the reload and overflow mechanic as well as the general overal effectiveness of the gun. They've absolutely ruined it. My TFS purchase is hanging on how bad they're gonna fuck up solarlock and stasis at this point.

    • @thomaswells6448
      @thomaswells6448 หลายเดือนก่อน

      They ALWAYS, always fuck everything good up before a big change because they want to make sure EVERYBODY plays the new stuff. I always sit out 6 months for a new expac, missing nothing but I don't have fomo disease.

  • @EatsUsedTP
    @EatsUsedTP หลายเดือนก่อน

    the kinetic buff to bosses was fine because you can surge match with other elements to your heavy

  • @kingkobra4910
    @kingkobra4910 หลายเดือนก่อน

    Adept deliverance on top

  • @lewismcdowall9873
    @lewismcdowall9873 หลายเดือนก่อน

    I’ve never been this early holy wowza

  • @KinderHades
    @KinderHades หลายเดือนก่อน

    To be fair deconstruct was like mulligan on the craftening version of the heavy gl.

  • @solareclipse1055
    @solareclipse1055 หลายเดือนก่อน

    Horseman will take over

  • @destiny2gambitenjoyer990
    @destiny2gambitenjoyer990 หลายเดือนก่อน

    *METAHHH* 😫

  • @thisiskindabadass212
    @thisiskindabadass212 หลายเดือนก่อน +1

    Can you give a link to the "mossy-max" person you mentioned had good primary dps info? I tried looking him up but cant find him.

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน

      @mossy_max on Twitter

  • @GrandmaDestiny
    @GrandmaDestiny หลายเดือนก่อน +1

    Wow! Striga is finished! My mini tool, too.
    Seems like every new expansion starts out nerfed.

    • @Edgetarian15
      @Edgetarian15 หลายเดือนก่อน

      I’m finished too after seeing those necrochasm buffs😏

    • @DunkMyNuts
      @DunkMyNuts หลายเดือนก่อน

      How is mini tool

    • @nathanflinchum1153
      @nathanflinchum1153 หลายเดือนก่อน

      Striga is only finished if the cooldown nerfs necrotics, otherwise it still has use, but only on warlocks

  • @sammmmm32
    @sammmmm32 หลายเดือนก่อน

    If you’ve ever looked at the damage numbers dealt to a Div cage and interactions with the Div cage (I’d have hoped you would considering you claim your spreadsheet is the most accurate) you would’ve noticed that you continue to get crits after the cage visually pops so the cage is still active and won’t need to be recreated

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน

      Honestly Div hasn't been meta in the spaces I play for a long time and I typically don't use sustained damage weapons on Div bubbles, that's useful to know

  • @zevoh
    @zevoh หลายเดือนก่อน

    the thing with high ground thats so confusing is what counts as being above a boss with bosses like oryx for example he's so huge so where does the point at which youre higher than him start

  • @liquid4051
    @liquid4051 หลายเดือนก่อน

    I just hope that someone at bungie see's these videos and relises what needs to be changed

  • @coma594
    @coma594 หลายเดือนก่อน

    I’ve been dumping spoils on an adept deliverance trying to triple down on charge time 😅

  • @ThePackman627
    @ThePackman627 หลายเดือนก่อน

    Honestly, I don't understand them technically nerfing hand cannons. Hand Cannons versus red bars didn't get changed with that 20% buff back in Witch.
    They still struggle in ending game content unless you have explosive payload and one for all.
    I was hoping for them to get a slight buff versus red bars again, and that 120s would get a bigger buff versus orange bars to make them more of a viable pick

  • @GloverGaming3
    @GloverGaming3 หลายเดือนก่อน

    I've been saying that they need to allow Eriana to break shields in one shot ever since Wish Ender got anti-barrier. It's a special ammol weapon that's weaker than a primary ammo weapon, which doesn't make sense to me

  • @AsianSadge
    @AsianSadge หลายเดือนก่อน

    god's strongest yapper

  • @mbk0mbk
    @mbk0mbk หลายเดือนก่อน

    They should add internal intrinsic permeability or osmosis for kinetics to work well in final shape

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน

      Interesting idea but probably won't happen

  • @JoshWWlol
    @JoshWWlol หลายเดือนก่อน

    Aegis fans eating good these past few days

  • @BC-ni6hp
    @BC-ni6hp หลายเดือนก่อน

    They’ve worded this patch terribly, the shayura’s example contradicts many things in it.
    They talk about “baking in” these mods to weapons excluding exotic primaries & trace rifles. However that wouldn’t mean shayura’s base damage between now and final shape is a 3% buff, it would actually be a 17.7% buff. (1.0x1.07x1.1) we are used to running minor spec on primaries but that still doesn’t math out to 3%, it’d just be 10%.
    Assuming the shayuras example is a miscalc hand cannons did not get nerfed, their base damage actually got buffed by 12.35% vs red bars. This is evident because it says *”in addition to compensating for the removal of said mods”*

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน +1

      See pinned comment :P

    • @BC-ni6hp
      @BC-ni6hp หลายเดือนก่อน

      @@TheAegisRelicfair. The main thing throwing everything in the air is “in addition to compensating for the removal”. It makes it sound like they’ve already told you details about how they’ve buffed things, however they only tell you the weapons exempt from the “buff”

  • @walkyourdead8663
    @walkyourdead8663 หลายเดือนก่อน

    I feel so bad for the exotic mission and dungeon team having to be attached to this balancing and sandbox team man

  • @vugolol
    @vugolol หลายเดือนก่อน

    I havent watched the entire video yet but, Linears while they technically get a "nerf" since it gets 5 instead of 7%, Rockets and GLs didnt get any bump, so in boss DPS they are -7% if you would consider the use of spec, although I usually have Backup Mag for GL instead of Boss Spec, Rocket seems to suffer the most here.

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน

      Yeah rockets and HGLs suffering the most for sure

  • @EatsUsedTP
    @EatsUsedTP หลายเดือนก่อน

    deconstruct is still crazy for vehicle bosses, if you are having issues with zero hour, use deconstruct edge

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน

      Yeah it sounds good for those bosses still

  • @SmolShippie
    @SmolShippie หลายเดือนก่อน

    MORE VIDEOS!

  • @CassberrySauce
    @CassberrySauce หลายเดือนก่อน

    Only use for decon now is melting a barricade or stasis crystal etc in pvp with your primary. Even that use is kinda niche. Bungie just doesn't know what to do with things sometimes. Pour one out for Osteo and Lament too. Makes no sense.
    Still excited for some of these changes tho.

  • @lt3880
    @lt3880 หลายเดือนก่อน

    Lament was a solo flawless dungeon workhorse. Really sad to see it get shit on. It got me through each solo since its release except Watcher.

  • @snivyland2878
    @snivyland2878 หลายเดือนก่อน

    I do find it interesting how Bungie clearly wants to lower the overall power level of the heavy slot with the two big damage dealers getting a 7% nerf and linears getting a 2% nerf. Mentioning linears I do hope Bungie is starting to do some trickle buffs (controlled burst when). Cause the heavy slot is the most balanced it probably has ever been as linears are at least not in a “what the hell are you thinking” level currently and have scenarios I can see them as a usable option.

  • @Vahloksavjul
    @Vahloksavjul หลายเดือนก่อน

    Outbreaks boss viability prolly won’t change much, it’s only a 10% buff if you account for the kinetic bonus being removed. Should be great everywhere else

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน

      I haven't personally tested it with my methodology so I'm curious to see what happens :D

  • @interestedanomaly3981
    @interestedanomaly3981 หลายเดือนก่อน

    I think they’re prenerfing Div for TFS Raid, like I got 5 bucks that says we’re fighting some annoying ass enemy with a puny crit

  • @davidredsox
    @davidredsox หลายเดือนก่อน +2

    Isn't the part just above the buffs list stating that they are compensating for the removal of spec mods in addition to the buffs? "In addition to compensating for the removal of Spec mods, we've taken this opportunity to buff some weapon types that have languished in endgame PvE, most notably Pulse Rifles." They also say above that "We've increase base weapon damage almost universally...", so I don't think all the good heavy weapons got nerfed.

    • @TheAegisRelic
      @TheAegisRelic  หลายเดือนก่อน +3

      Most endgame players and creators I know are interpreting it (I think validly) to mean that 7% IS the compensation for spec mod removal, not that there's an additional hidden layer of global buffs going out, with the language you're quoting referring to anything above 7%

    • @davidredsox
      @davidredsox หลายเดือนก่อน +1

      @@TheAegisRelic Hmm, maybe, but I thought the point of this announcement was to say that they were baking in the spec mods so that other mods had the opportunity to be used. It wouldn't make sense to me anyway that they would blanket nerf all heavy weapons by 7% just because (except LFR's). I suppose it's all just guesswork until TFS.

    • @SavvyMon4
      @SavvyMon4 หลายเดือนก่อน

      @@davidredsoxunless Bungie specifically says that in an article/patch notes that they’re integrating the spec mods into weapons, there’s no reason to believe they would do it.

    • @dylanmiller1140
      @dylanmiller1140 หลายเดือนก่อน

      Yes most weapons have been compensated for, then some like pulses have also gotten additional buffs on top of that