This tutorial is actually helpful, also the fact that this guy here is very clear about the short cut keys at every stage which is a great thing for some of the beginners who have just completed the donut 🍩... You know what I mean.... Those Beginner days were like hell fr...
@@mujentalayo g can you like share a personal contact of yours like Instagram or discord 🐒🐒 Man I am literally struggling with the modelling for an isometric room man please.. 🙏 My shortcut keys are not working like those youtubers I am not sure but will it get fixed by selecting the Blender 2.7 in the preferences??
I've Seen People had problem with Windows, once you have applied the Boolean Modifier, you can just hide the window cube by clicking on the eye and camera icon next to name of cube. and For the Materials: 1) Download the 3 files from the checkout MT_PM_V060_Maps, MT_PM_V060_Blender_CyclesEevee, MT_PM_V060_Thumbnails. 2) Unzip them all 3) Open the Thumbnails folder and drop all the individual images (not the folder) into the MT_PM_V060_Blender_CyclesEevee folder 4) drag the whole folder for MT_PM_V060_Maps into the MT_PM_V060_Blender_CyclesEevee. Bonus tip, if blender can't access the maps properly it'll make the render purple to indicate somethings missing.
For anyone still struggling with objects being purple, I found MaxTree on CgTrader and they have .fbx files in the download list and that solved the texture issues
@@ih4269 you have to download the 3 files and put all the images of the thumbnail folder into the blender folder .. then the maps folder into the blender folder
00:05 Create a nature scene using Cycles in Blender 01:12 Creating and duplicating windows for the room in Blender 02:22 Creating a nature scene in Blender using sculpting and shaders 03:38 Creating nature scene with sunlight and grass assets 04:53 Adjust particle system settings for object scattering and appearance. 06:17 Using particle systems to scatter assets and increase scale for a nature scene in Blender 08:12 Enhancing the nature scene with additional assets. 09:49 Creating a nature scene with trees, volumetric effects, and rendering
Finally I solved that problem "select principled bsdf"!!!!! That's really simple matter! JUST select principled bsdf! literally >>>select that green line box and add principled setup
@@mujental I'm sorry to bother you, can I ask one thing? I followed almost everything perfectly but the image plane behind the window. How did you make the image not block the sunlight?
For the Materials: 1) Download the 3 files from the checkout MT_PM_V060_Maps, MT_PM_V060_Blender_CyclesEevee, MT_PM_V060_Thumbnails. 2) Unzip them all 3) Open the Thumbnails folder and drop all the individual images (not the folder) into the MT_PM_V060_Blender_CyclesEevee folder 4) drag the whole folder for MT_PM_V060_Maps into the MT_PM_V060_Blender_CyclesEevee.
please tell me the materials i imported form maxtree they are only meshes theres no texture how do i import textures i tired downloading 2 times blend files and fbx files but no textures....
for some reason my plants did not have any textures? i tried reimporting and checking if i was missing anything but none of my plants had textures, even the original blend files had no textures
2 things can happen, you didn't set it to wire or just check in the right up corner that you have switched off rendering option on those objects ( camera symbol :) )
Did you ever find a fix? I have it set to wire and have rendering option on. When i'm in Eevee it renders the lighting through the windows but in Cycles the windows are blocked.
I download MT_PM_V060_Blender_CyclesEevee.7z], but somehow all the blender files are pink. and also in my filegroup there are only .blend files and no pictures of the models?
Just one correction when u set up the textures with node wrangler it set up both normal map and displacement map, blender guru aka andrew price talked abt this in his latest video that it is the wrong way and its better to only use the displacement map, using both can lead to very big problems in some casses and its double the remder time for no extra detail
Such a great tutorial. I'm trying to move my workflow to blender from another software. But I am struggling. I have been following your video and for some reason, My booleans are not cutting the space/windows. Even if i change them to wire, or hide them, nothing is working. Any tips??
hey! bit late to the party, i was also stuck on this exact thing, but after I selected the plane (ground), then it worked! i didn't notice it wasn't selected anymore.. might be the same thing you have which in that case easy quick fix! :)
Bro when i render it id window cube and the big cube that you created for sunrays it becomes A cube again and the light disappeared is there any solution
Its so grainy whenever I enter viewport shading mode. What happens if I denoise? Will the project turn out just the same? And will it increase the pc's load?
Damnnn what an amazing tutorialll really!! Thanks a lot for all those assets man!! the creativity is on next level!! Also pls stop adding music in backround it is so distracting
@@mujental im right now trying to make the scene u just shown how to make but with a diffrent style like instead of adding 2 windows im adding one window long in y axis that covers both of ur windows and THOSE ASSETS ARE REALLY HELPING ME OUT
@@mujental Thanks for showing the viewport display and Bound visibility setting, ITS gonna be a big help to me as i usually try to make Big Big Bigg environment stuff
@@mujental OH THATS REALLY A NICE IDEA, wait lemme follow u there first brother, its almost done the just need to add the wall folliage . im using blender 2.8.9 cause my pc is windows 7 and doesnt support any further version its heart breaking that i cant even use IVY generator or gscatter but i still can use some smol tricks . See u brother
Thank you! Another thing; I have made windows following your method but when I insert the sun, the light does not go in through the windows ;( When in object mode, I can clearly see through the windows but when in render view the inside of my room is dark and the sun only affects the exterior of the room. Please help! Do you have discord? Maybe I can message you there@@mujental
@@mujental can you also tell me how you imported the plants ?.....when I imported I went Append -> blend file -> object -> plant .....then its not showing me its texture ..if I go to viewport shading its showing me pink color....and I cant even find collection folder...there is (brush , freestylinestyle,image,material,mesh,objectpallete,scene,texture,workspace,world) folders
@@gracesonfernandes6008 Open the plant blender file, by double clicking on it, while your own project file is opened, so then you will have two blender tabs, then in tree blender file press Ctrl+C to copy the tree, and paste it into your project file by prssing Ctrl+V.
@@gameswedesire7881 I believe if you select object, it includes the material as well, but if you select mesh, it's just the mesh. Sometimes it's best just to try it out yourself! You'll learn a lot more that way
Make sure your rendering is set to Cycles or you wont see it. Go to options on your Shader editor window. and once u click there should be in the cornern ( hit N ) to pop out, than click options, and u will settings ----> surface -----> diplace window and click there you will see displacement and bump option. hope this helped
i created the entire scene, but my lighting isn't working. The windows are "wired", and I hid the window objects on the right panel, and in the viewport, light shines through the windows, but when rendered, light doesn't shine through. also, when I have the image plane, the sun doesn't really shine through the image well. could u please help?
Allô! there, just a question, how i can change my setting in my displacement to bump only at displacement and bump in Blender 4.0.2? I didn't see this option on blender 4.0.2
How did you import those plants and trees?I appended them and they are in pink colour and i tried to fix that by using find missing files and it is showing error
@@mujental May I ask how can I change the texture coordinates? (I am very new to blender so sorry if it bothers you😓) also for some context my wall has some orange-black mark on the walls, unlike urs being very clear
@@0.O-h5r First select the wall and press Ctrl+A and "Apply Transform" then watch fom 3:10 make sure you have the same value on the mapping node as mine.
@@mujental Oh thank you so much! It looks much more clear now. I also tried to UV edit it by scaling and moving it to different areas of the texture that has less marks on it, but Im not sure if it works cuz it looks similar tho.
soo here is what i have i can model hard surface and anything in MAYA and learning texturing in substence painter so my model is ready and can import anywhere bus i dont know how to make environment soo i found blender can make real looking environment but i dont know anything about blender just want to use for environment cuz can make model in maya soo can i directly jump in blender and make environment or have to learn blender
The scene becomes way too much foggy with the same amount of density and the scebe becoming darker if i reduce the density value can anyone have a solution?
This tutorial is actually helpful, also the fact that this guy here is very clear about the short cut keys at every stage which is a great thing for some of the beginners who have just completed the donut 🍩... You know what I mean.... Those Beginner days were like hell fr...
Thanks a lot man!! 🙌❤
@@mujentalayo g can you like share a personal contact of yours like Instagram or discord 🐒🐒 Man I am literally struggling with the modelling for an isometric room man please.. 🙏
My shortcut keys are not working like those youtubers I am not sure but will it get fixed by selecting the Blender 2.7 in the preferences??
That donut ruined my life man!! It was soo fcking hard!
As a beginner I thought it's the end of world :)
@@editenvy nigga for real brah mostly the animating part broo it nearly took my lifee
first youtuber who didn't deleded the default cube😂😂
Yeah! 😂
@@mujental 4:49 which bushed did you import? i want same as yours
You haven't sacrificed the Default Cube to the Blender Gods.... 😮
The Blender Gods must be furious with me. I'll gather all the vertices and pray for forgiveness.
@@mujental 😂
He's the chosen one
@@mujental 🙏
😂
I've Seen People had problem with Windows, once you have applied the Boolean Modifier, you can just hide the window cube by clicking on the eye and camera icon next to name of cube.
and For the Materials:
1) Download the 3 files from the checkout MT_PM_V060_Maps, MT_PM_V060_Blender_CyclesEevee, MT_PM_V060_Thumbnails.
2) Unzip them all
3) Open the Thumbnails folder and drop all the individual images (not the folder) into the MT_PM_V060_Blender_CyclesEevee folder
4) drag the whole folder for MT_PM_V060_Maps into the MT_PM_V060_Blender_CyclesEevee.
Bonus tip, if blender can't access the maps properly it'll make the render purple to indicate somethings missing.
where do I find this?
For anyone still struggling with objects being purple, I found MaxTree on CgTrader and they have .fbx files in the download list and that solved the texture issues
You are a lifesaver !!
@@ih4269 you have to download the 3 files and put all the images of the thumbnail folder into the blender folder .. then the maps folder into the blender folder
Thank you! I needed to know 3 files are to be downloaded
00:05 Create a nature scene using Cycles in Blender
01:12 Creating and duplicating windows for the room in Blender
02:22 Creating a nature scene in Blender using sculpting and shaders
03:38 Creating nature scene with sunlight and grass assets
04:53 Adjust particle system settings for object scattering and appearance.
06:17 Using particle systems to scatter assets and increase scale for a nature scene in Blender
08:12 Enhancing the nature scene with additional assets.
09:49 Creating a nature scene with trees, volumetric effects, and rendering
Finally I solved that problem "select principled bsdf"!!!!!
That's really simple matter! JUST select principled bsdf! literally >>>select that green line box and add principled setup
honestly this was the most dumb i felt in a while
I legit saw your video downloaded blender and made this bad boy thankss mate
Great video, and thank you for sharing the assets with us!
Great man with great comments😍😘
how did u import the plants, mine come up as pink ?
any solution u got ?
Thanks dude. Very nice, especially the asset links
You are very inspiring! I hope you enjoy making these videos cause everyone enjoys watching.
Thank You for your Kind Words!!🙌❤
explained very well, great tutorials😍
Thanks Buddy! 🧡
great assets and great tutorial! thank you!
Thanks! 🧡
i appreciate you for this tutorial i learned alot in only 2 days
Thanks!🙌❤
bor when i render it the window hole is filled , Can you help me ?
Amazing tutorial. Thank you
I'm Glad you Liked IT!! 🙌❤
1:12 If anyone is having problems with the cut windows not appearing in render mode, click the eye icon in the top right of "Scene Collection."
to select those textures and add into shader additor first click at principal bsdf then use shortcut shift+ctrl+t and then u can choose textures
thank u so much 🙌
Bro, Thank you so much!!
i use the sun type of light but my room isnt lit only the windows are
This video is very helpful, I got a totally new perspective
I'm Glad you liked it! ❤🙌
thanks for the assets and tutorial
the sunlight isn't working for me, is there anyway i can fix this?
Same.
Merci beaucoup pour ce tuto très intéressant.
Merci d'avoir regardé! 🧡
Thanks for amazing tutorial!!
🙌❤
@@mujental I'm sorry to bother you, can I ask one thing? I followed almost everything perfectly but the image plane behind the window. How did you make the image not block the sunlight?
@@kylest5985 Go to the Object Properties tab of Image Plane, then to Visibility, and under Ray Visibility uncheck Shadow.
Omg, many thanks sir for this assets and tutorial
🧡🧡
the imported files have no textures . they are looking in rose colour.please help bro
For the Materials:
1) Download the 3 files from the checkout MT_PM_V060_Maps, MT_PM_V060_Blender_CyclesEevee, MT_PM_V060_Thumbnails.
2) Unzip them all
3) Open the Thumbnails folder and drop all the individual images (not the folder) into the MT_PM_V060_Blender_CyclesEevee folder
4) drag the whole folder for MT_PM_V060_Maps into the MT_PM_V060_Blender_CyclesEevee.
Thankyou bro😁💕
In the sunrays how did you add the particles.
Great for beginners new subscribers here , thanks and make more this type of video please
Thanks Bro!! It means a Lot!! 🙌❤
please tell me the materials i imported form maxtree they are only meshes theres no texture how do i import textures i tired downloading 2 times blend files and fbx files but no textures....
what you can try is open up the blender file of the asset side by side and then copy the asset and paste it in your project file, that's how I do it.
Sir why i'm getting black house after added texture and going to the renderd view
I'm having the same problem
@@zarcadia Did you create sunlight in your scene? Or you need to choose render engine (Eevee/Cycles) in Render tab
@@ductranluu597 yeah i did these both things 😭
for some reason my plants did not have any textures? i tried reimporting and checking if i was missing anything but none of my plants had textures, even the original blend files had no textures
3:11 if you look in the top right he has switched the render mode to “viewport shading”. that will take care of the issue of it not rendering.
the window are covered with the block when i render it?
any fixes im very new
2 things can happen, you didn't set it to wire or just check in the right up corner that you have switched off rendering option on those objects ( camera symbol :) )
Did you ever find a fix? I have it set to wire and have rendering option on. When i'm in Eevee it renders the lighting through the windows but in Cycles the windows are blocked.
@@QxJaw yup correct. did you find a fix?
my plants are pink :( how do i fix it??
help my window isnt being wireframe and being solid in renderr
i followed the instructions exactly
i am having issues with light i did everuthing same but my sun is not shinging like your its just giving shadows of window
same problem
@@vishurainboww well same problem and same name too i have same name as you lol (did solved it?)
how you added grass collection it is not showing and in render tan windows are not there please help me
YOu skipped the part where you say how you imported the grass models. The append thing, I import the grass thing but there is no color on the objects
Did you select the 4 option from the spheres(idk what's that called) on the top right of the workspace?
@@zainabaliabro I've found a different way to do it and it worked. But thanks for the suggestion
@@sdffdsf0 how did you do it? I'm currently having this issue
@@AzphxltI have the issue too and looking everywhere to fix the issue 😭
Amazing 😍 bro .from india❤
🧡🧡
Sir, room is not filled with light, only window light is bright remains black, after reading it's totally black, I'm using blender 4.0. Any solution ?
Try using hdri
@@gurekamsingh4306 can explain it, I'm the beginner sir
Under the collection option hide the windows by pressing the eye and camera icon next to it.
@@t_t860 thanks alot this helped
when I render the cubes to cute out the windows are still there. how do I fix this
just Hide them or even delete them after Applying the Boolean modifier.
I download MT_PM_V060_Blender_CyclesEevee.7z], but somehow all the blender files are pink. and also in my filegroup there are only .blend files and no pictures of the models?
Find a solution? Same problem for me.
If your files are missing this happens
really great tutorial!!
Thank You! 🧡
BOOLEAN MODIFIER IS NOT WORKING WHAT TO DO
This really helped me with my AVI4M assessment, Thank You! Your tutorial is amazing!
🙌❤
Just one correction when u set up the textures with node wrangler it set up both normal map and displacement map, blender guru aka andrew price talked abt this in his latest video that it is the wrong way and its better to only use the displacement map, using both can lead to very big problems in some casses and its double the remder time for no extra detail
Yeah, I do that now!, also this video is about an year old, even he didn't knew it back then 😂😂
AAAAWESOME!
Hi mr I can’t find the displacement setting, to change displacement and bump
Make sure your Render Engine is set to "Cycles".
@@mujental thanks
Really nice bro.. thank you
🧡
Such a great tutorial. I'm trying to move my workflow to blender from another software. But I am struggling. I have been following your video and for some reason, My booleans are not cutting the space/windows. Even if i change them to wire, or hide them, nothing is working. Any tips??
Hi did you figure out how to fix it? I’m having the same problem
Having the same issue here!
What texture is used for the room? Why is it different from mine?
It was a Concrete texture from BlenderKit.
bro max trees models are pink . there is no textures , give me solution
u gotta go to shading editor and put the add the same pictures again ( the pictures that are already there)
3:24 in meterial settings blend and shadow mode only there
i cant find the displacment map in my settings
Make sure your render engine is set to "Cycles".
@@mujental tq so much brother
@@mujental ok
3:20 why Displacement option is not showing,great tutorial btw🔥
Make sure your render engine is Cycles.
I have the same problem, how do I find the render engine?
@@mujentalI'm glad to see this comment. finally i found where the my problem was 😅
@@SaraSketchesmaybe can be useful for the others: render properties -> render engine - cycles
@@inpastkareza Glad you found it, most people here don't read the comments, and I don't know why!
Bro How you are soo good at this😍
Just a little Practice is all. BTW Thank You!🧡
the ctrl+shift+T Isnt working for me can someone help??
You have to go into edit,preferences,add-ons and then enable an add-on called Node Wrangler
@@TOBIMONO alr tty
@@tovartT still need help?
@@tovartT you have to select principle bsdf first
Heyy whenever I upload ground texture it says "select principal bsdf" what does it mean??
dude, did you find a way to fix that?
hey! bit late to the party, i was also stuck on this exact thing, but after I selected the plane (ground), then it worked! i didn't notice it wasn't selected anymore.. might be the same thing you have which in that case easy quick fix! :)
Worth it bro
Thanks! 🧡
Bro when i render it id window cube and the big cube that you created for sunrays it becomes A cube again and the light disappeared is there any solution
Apply the boolean and delete the cube
which blender version are you using
This was 3.5, I guess!
thanks
@@mujental
Mine looks a bit dark although I matched every setting as you
Try increasing the Light Intensity, but still you can't exactly make same render as me, even I can't make the same render if I were to make it again.
Quite helpful lesson💥💥👏
Its so grainy whenever I enter viewport shading mode. What happens if I denoise? Will the project turn out just the same? And will it increase the pc's load?
Yes It will, but It's highly recommended to turn on Denoise.
Damnnn what an amazing tutorialll really!!
Thanks a lot for all those assets man!! the creativity is on next level!!
Also pls stop adding music in backround it is so distracting
Thanks Bro! I will try not to add music next time.
@@mujental im right now trying to make the scene u just shown how to make but with a diffrent style like instead of adding 2 windows im adding one window long in y axis that covers both of ur windows and THOSE ASSETS ARE REALLY HELPING ME OUT
@@mujental Thanks for showing the viewport display and Bound visibility setting, ITS gonna be a big help to me as i usually try to make Big Big Bigg environment stuff
@@ragnarokgamerzz1631 I would appreciate if you will tag me on Instagram, if u upload it there, I would very much like to see your Render.
@@mujental OH THATS REALLY A NICE IDEA, wait lemme follow u there first brother, its almost done the just need to add the wall folliage . im using blender 2.8.9 cause my pc is windows 7 and doesnt support any further version its heart breaking that i cant even use IVY generator or gscatter but i still can use some smol tricks . See u brother
Why don’t I have principled texture setup
Hi when I get to the sculpting part of the plane, I use the default brush low radius and strength but nothing is happening when I paint over the plane
Because there is not enough geometry to work with, go to edit mode and Subdivide the plane a bunch of times.
Thank you! Another thing; I have made windows following your method but when I insert the sun, the light does not go in through the windows ;( When in object mode, I can clearly see through the windows but when in render view the inside of my room is dark and the sun only affects the exterior of the room. Please help! Do you have discord? Maybe I can message you there@@mujental
thank you for this
🙌❤
3:20 why Displacement option is not showing, does anyone know?
Make sure your render engine is Cycles.
it didnt automatically set the textures 3:09 ....can u help
Make sure you have enabled the "Node Wrangler" Add-On.
@@mujental can you also tell me how you imported the plants ?.....when I imported I went Append -> blend file -> object -> plant .....then its not showing me its texture ..if I go to viewport shading its showing me pink color....and I cant even find collection folder...there is (brush , freestylinestyle,image,material,mesh,objectpallete,scene,texture,workspace,world) folders
@@gracesonfernandes6008 Open the plant blender file, by double clicking on it, while your own project file is opened, so then you will have two blender tabs, then in tree blender file press Ctrl+C to copy the tree, and paste it into your project file by prssing Ctrl+V.
@@mujental just wanted to say that u r fucking genius...i subscribed
@@gracesonfernandes6008 😂 Thanks Bro!
can u tell me please how to get the assets from your blender file to my blender file
Go to File>Append then select the blender asset file.
@@mujental inside there is like 6 folders or something which one should I choose the mesh or object or what ?
@@gameswedesire7881 I believe if you select object, it includes the material as well, but if you select mesh, it's just the mesh. Sometimes it's best just to try it out yourself! You'll learn a lot more that way
@@ForeverOkay alr i'll do so , ty mate
@@mujental bro after adding the assets the texture field didnt showing its becomes purple
Lovely
Thanks Bro!
Great tutorial! Thank you so much
what are the name of the four assets to import in blender ?
I cant see the displacement button in blender 4.0
Make sure your rendering is set to Cycles or you wont see it. Go to options on your Shader editor window. and once u click there should be in the cornern ( hit N ) to pop out, than click options, and u will settings ----> surface -----> diplace window and click there you will see displacement and bump option. hope this helped
@@soulsnatcher1908 Thanks man, in version 4.1 or 4.2 the menu is slightly different
Awesome tutorial my friend!
I'm Glad you liked it! ❤
i created the entire scene, but my lighting isn't working. The windows are "wired", and I hid the window objects on the right panel, and in the viewport, light shines through the windows, but when rendered, light doesn't shine through. also, when I have the image plane, the sun doesn't really shine through the image well. could u please help?
my sunlight does not shine bright like yours even when strength is 45
For me i just move the wired windows away
Grear work sir!
Thanks Buddy!
i dont have the rise light that u mention at the end but i check and did the chube like u said
nvm the cube was too big
i am getting problem related to windows and the sunlight
once you have applied the Boolean Modifier, you can just hide the window cube by clicking on the eye and camera icon next to name of cube.
@@mujental damn, 😭😭😭😭
@@mujental thank you, I was so frustrated since yesterday
@@devendrapisda3528 🥰
it's still not working
@@devendrapisda3528
How do i import blend files ? it asks me to open as a new file
i want to import the grass and stuff
ive downloaded it as blend files
Wanting to know the same thing
@@planimun7407 i did a alternate way lol . downloaded blenderkit and used assets from there insteadd of getting into this trouble
@@planimun7407 file=>append=>select the blend files downloaded from maxtree
Bro, 3.54 how do you do shadow from window? Plsss thanks
Try hiding the window cube
Allô! there, just a question, how i can change my setting in my displacement to bump only at displacement and bump in Blender 4.0.2? I didn't see this option on blender 4.0.2
wondering this too
im stuck there too :)
3:05 isn’t working. Node wrangler is on and everything:/
select principle bsdf first and then click ctrl+shift+t
Tysmmmmmm
How did you import those plants and trees?I appended them and they are in pink colour and i tried to fix that by using find missing files and it is showing error
Try downloading the maps folder too and use the "find missing " option in that folder
wooooow😍
hi, i cant download the textures, it says the file isnt available on website. can u help?
change browser, changing to edge helped me
why is my concrete wall texture different even though I used the same one
Texture coordinates might be different
@@mujental May I ask how can I change the texture coordinates? (I am very new to blender so sorry if it bothers you😓) also for some context my wall has some orange-black mark on the walls, unlike urs being very clear
@@0.O-h5r First select the wall and press Ctrl+A and "Apply Transform" then watch fom 3:10 make sure you have the same value on the mapping node as mine.
@@mujental Oh thank you so much! It looks much more clear now. I also tried to UV edit it by scaling and moving it to different areas of the texture that has less marks on it, but Im not sure if it works cuz it looks similar tho.
It's rare to see someone who replies to a comment on a 1 year video. So I appreciate it very much!
after i click principle texture setup for textures. nothing happen. why is that?
Make sure "Node Wrangler" addon is enabled.
@mujental it doesn't work,I have the same problem,I have that addon enabled,but there is no changes
soo here is what i have i can model hard surface and anything in MAYA and learning texturing in substence painter so my model is ready and can import anywhere bus i dont know how to make environment soo i found blender can make real looking environment but i dont know anything about blender just want to use for environment cuz can make model in maya soo can i directly jump in blender and make environment or have to learn blender
Of course you have to learn blender in order to create photorealistic environment, even I can't make photorealistic environments yet.
bro window are not transperent in mine one how to fix it
you can just delete the window cube after applying the Boolean Modifier.
Bro i can't find displacement setting in blender 3.6
Change your render engine from Evee to Cycles and u should find it.
@@arkah4543 thanks bro👍
Hey, I did all the steps to have windows in the room but when I render no light goes through them and they appear blocked off as if there’s no windows
Once you have applied the Boolean Modifier, you can just hide the window cube by clicking on the eye and camera icon next to name of cube
Great vid❤❤ but my assets are purple, plz help😢
boss i copy you but i face one problem sun light not glow in room shad is soo hard what i do?
Same😢
@@asdrffgi9851 bro i can fix this problem. go to gpu
tell the render resolution scale please
Mine was 1200x1500
Thanks Bro
bro why the image is blocking the light coming through the window pls help
Select the image > Object properties > Ray Visibility > Uncheck Shadow.
What are the camera settings? For the portrait orientation
1200x1500.
can we create in maya too?
The scene becomes way too much foggy with the same amount of density and the scebe becoming darker if i reduce the density value can anyone have a solution?
Don't replicate my setting exactly, even I can't recreate this scene again, just keep experimenting and you will achieve your desired result.
im using blender 4.0 and i can't find the displacement feature in materials:) plz help
Make sure your Render Engine is set to "Cycles".
@@mujental Thanks!!