Tysm, that made me happy!! Glad you enjoy! I do my bestest to help out :] Been dragging my feet in regards to the autocrafter though X]] I started working on it, but there is just so many potential variations. Wasn't sure where to start X]] Someone requested a rocket farm yesterday though, so! I guess we shall start there! Haha
That's actually really cool that you have both bedrock and java knowledge. I would have loved to have this tutorial and explanation when I played exclusively bedrock.
@@KelvinWarren-eh9jp Yussss it is in experimental mode now in java. So it may or may not ever get added. But if it does, it will just require exactly the same number of dust from the activation source to both pistons :D Exciting that java might finally be getting some of bedrock's redstone features!
That's a good idea! 5 sets of 6 lamps, so you're rolling 5 dice at once right? I have a video that uses the item sorter to make 2 dice. But for 5 it would be way cheaper, smaller & faster to use the jukebox one. I'll do a yahtzee game video asap & just cover all the designs. I wonder what the best way to keep track of what you've assigned & what score would be....
I'm so super conflicted!!! For the 5 6 way rngs to mimic 5 dice; i've made the simple no light version, the expensive item sorter version, but for the cheaper jukebox version I have 3 potential designs.... 1: way cheaper, but would require everyone to turn off jukebox sounds. 2: cheaper & simpler than the item sorter rng, but is more subject to locationality (basically meaning parts may not work depending on where it is built) there is a way to permanently fix it if it happens though. 3: a slightly more complex design that prevents locationality. Still cheaper than the item sorter rng. But slightly more complex than the other jukebox designs. All 3 are different enough that it would be hard to include optional build along choices though. So I'm conflicted on which one to go with... or if i should just skip the jukebox one all together...
Sry for the reply spam XD but i think I'll just use the item sorter rng for yahtzee. I almost forgot about having a way to lock in individual dice for re-rolling!!! Got it working though, but i think i'll redesign once more to make it easier to build X]
Yo the dedication to latest patch redstone/bedrock and helping ppl in the comments. You deserve so much more praise man
Tysm, that made me happy!! Glad you enjoy! I do my bestest to help out :]
Been dragging my feet in regards to the autocrafter though X]] I started working on it, but there is just so many potential variations. Wasn't sure where to start X]]
Someone requested a rocket farm yesterday though, so! I guess we shall start there! Haha
That's actually really cool that you have both bedrock and java knowledge. I would have loved to have this tutorial and explanation when I played exclusively bedrock.
@@mauzen_
Nice Vídeo Bro ! ❤
Tysm!! :D Glad you enjoy, you're awesome!
Great video🤟
Glad you enjoy!
great vid. ty
Glad you enjoy!! I like your name :D
1:21
I think minecraft's newest snapshot has allowed java to use pistons as randomizers now, but I wouln't know the correct setup for one.
@@KelvinWarren-eh9jp Yussss it is in experimental mode now in java. So it may or may not ever get added. But if it does, it will just require exactly the same number of dust from the activation source to both pistons :D Exciting that java might finally be getting some of bedrock's redstone features!
@@OmLedu It is kinda cool
could you do one for dice useing redstone lamps like for yatzee
That's a good idea!
5 sets of 6 lamps, so you're rolling 5 dice at once right?
I have a video that uses the item sorter to make 2 dice. But for 5 it would be way cheaper, smaller & faster to use the jukebox one. I'll do a yahtzee game video asap & just cover all the designs. I wonder what the best way to keep track of what you've assigned & what score would be....
I'm so super conflicted!!! For the 5 6 way rngs to mimic 5 dice; i've made the simple no light version, the expensive item sorter version, but for the cheaper jukebox version I have 3 potential designs....
1: way cheaper, but would require everyone to turn off jukebox sounds.
2: cheaper & simpler than the item sorter rng, but is more subject to locationality (basically meaning parts may not work depending on where it is built) there is a way to permanently fix it if it happens though.
3: a slightly more complex design that prevents locationality. Still cheaper than the item sorter rng. But slightly more complex than the other jukebox designs.
All 3 are different enough that it would be hard to include optional build along choices though. So I'm conflicted on which one to go with... or if i should just skip the jukebox one all together...
Sry for the reply spam XD but i think I'll just use the item sorter rng for yahtzee. I almost forgot about having a way to lock in individual dice for re-rolling!!! Got it working though, but i think i'll redesign once more to make it easier to build X]
Sry it took a while! But here it beeee th-cam.com/video/RUCP0qE882s/w-d-xo.htmlsi=LDcYNSAwp8oK8Yek