All the layer one gameplan stuff from the slam really helped me, went from plat 4 to diamond 4 in a week and a half after being stuck in plat for like 6 months because my fundamentals sucked and I was focusing on all the fancy stuff.
This vid is honestly super valuable! I didn‘t even know that a back roll exists and the jump in option select is also super helpful. My ranked climb is gonna be a bit easier from now on.
this is like, nothing new to the channel and I'm aware but I just love how whenever you're talking about something there's a clip explicitly showing what's up, it's really neat
I would love to be like pro or near pro level at one fighting game and then pick up a bunch of other fighting games and see how the skill set transfers. With shooting games it feels so obvious to me since I grew up on them but with fighting games I feel like I'm learning them from the ground up everytime I pick up a new one
When you play more fighting games it will start to feel like that for sure, but it has to be the same type of fighting game if you know what I mean. Playing Tekken will transfer to other 3D fighters but not so much for 2D fighters like Street Fighter or anime fighters.
that delay jab tech against blanka balls is really helpful, will definitely incorporate that into my matchups against a blanka player. does this also apply to honda as well?
2:39 I don't see any difference here. They look the same distance away from each other after getting up. Unless that was the split showing it NOT working, due to being 'in the corner'?
Correct, it was in the corner, but it will still protect you from the throw due to the back dash I-frames. Edit: at least I think it will. I'm actually new to SF6, but that's how it works in GG STRIVE, and I assume it's the same here, but I might be wrong. And now that I'm typing it out, I realize it's a back tech, not a back dash, so maybe it doesn't have I-frames.
I don't know if this is the right place for this but can somebody direct me towards a video that goes more in-depth on Delayed Techs and covering the jump in grabs? I new to FGs and I just reached Plat and feel like this would help me. Thank you!!
My advice would be to not ask such questions in a youtube comment section Your best bet would be to google a video Or ask on reddit or a reputable/trustworthy discord
What do I feel like people who do non street fighter games are way more dramatic and over the top? I'm relatively new to the community but I've definitely notice when I watch other fighting games the people to play them tend to lash out like children. Am I just seeing certain videos pop up or is it tend to be the case? 🍻
The older SF games might be more difficult to grasp. SF6 is a bit over the nose with that Drive Rush, its like the plug in, lets play move. However indeed Tekken is harder, since the Tekken character archetypes are harder to grasp for the unitiated, as the differences are more subtle in neutral plus obviously the 3d plane. DoA is similar to Tekken as well. Thats because the Tekken characters are more defined by their neutral (example mix-up, rushdown, poking, oppresion, turtling, counter hit, evasive, reach, parry, armor etc), their neutral is not set in stone because each has a ton of moves & thus each character can do a couple things (example mix-up/turtling etc). Perhaps the best recognized Tekken archetype is the Mishima style, since it has a few recognizable strong mixups/moves.
This is funny, because wasn't a problem a lot of people had when the game first came that it remembers your inputs too well? Like, it stored the motions for a long time and it messed people up?
I am addicted someone help
Yeah because Cammy is the most fun character to play. lol
Peak! Can't wait for more sf6 vids from you
It's the best fighting game out ATM! Enjoy it fam
Waifu is laifu
@@170AndBeyond every character are fun except JP
Those tekken fundamentals are crazy, he hit masters in 21 days.
When 😂
@@dmcdevilsjust checked his sf page, phi is master
And they said tekken is a party game lmao
All the layer one gameplan stuff from the slam really helped me, went from plat 4 to diamond 4 in a week and a half after being stuck in plat for like 6 months because my fundamentals sucked and I was focusing on all the fancy stuff.
Holy that's amazing 🎉🎉
@@PhiDXnow we just need a tekken slam and put me in it because I’m lost on how to play tekken with my xiaoyu
This vid is honestly super valuable! I didn‘t even know that a back roll exists and the jump in option select is also super helpful. My ranked climb is gonna be a bit easier from now on.
this is like, nothing new to the channel and I'm aware but I just love how whenever you're talking about something there's a clip explicitly showing what's up, it's really neat
I would love this kind of content for gg strive. It’s such a nice way to learn the nuance of the game.
Been floating around in plat for a couple of weeks. Gonna take these lessons and get back to the grind. 😤Thanks for the knowledge!
I love that Amour is just chilling in the discord call during the coaching at the beginning 😂
"Who dares upset the balance" kept playing for me.
I hope sajam eventually does GGST slam. Diaphone would be a good coach their too
The problem solving and coaching was helpful to see, great video
The biggest enemy for PhiDX was the imputs.
Funny u say that. Might be a chance you did the same with the world inputs😅
@@prasanthraonilapu8809word *
@@prasanthraonilapu8809 Funny u say that. Might be a chance you did the same with the word world
@@SkibidiClip20you're both idiots okay, we're all idiots
@@SkibidiClip20 ahahaha. I wish I could say I did that on purpose 😂
as a currently plat 1 stuck cammy main, i appreciate this vid a lot lol found quite a bit to practice
as a platinum hardstuck, this is gonna be fun
and i was also looking for that backdash while getting up
GoatDX
I love Amour sitting in the lobby absorbing info.
Diaphone is an excellent coach
lol that dude PhiDx is already a better Cammy then me and I’m master 😂 and playing since release
I would love to be like pro or near pro level at one fighting game and then pick up a bunch of other fighting games and see how the skill set transfers. With shooting games it feels so obvious to me since I grew up on them but with fighting games I feel like I'm learning them from the ground up everytime I pick up a new one
When you play more fighting games it will start to feel like that for sure, but it has to be the same type of fighting game if you know what I mean. Playing Tekken will transfer to other 3D fighters but not so much for 2D fighters like Street Fighter or anime fighters.
I'm also stuck in plat 1-2 so this has was very helpful
I learned a lot of tech in this vid! Love seeing Phi's journey and I hope to see more!
You’re coaching him in the video, but your coaching me from watching 👍🏾
Diaphone, Amazing!
that delay jab tech against blanka balls is really helpful, will definitely incorporate that into my matchups against a blanka player. does this also apply to honda as well?
2:39 I don't see any difference here. They look the same distance away from each other after getting up. Unless that was the split showing it NOT working, due to being 'in the corner'?
Correct, it was in the corner, but it will still protect you from the throw due to the back dash I-frames.
Edit: at least I think it will. I'm actually new to SF6, but that's how it works in GG STRIVE, and I assume it's the same here, but I might be wrong. And now that I'm typing it out, I realize it's a back tech, not a back dash, so maybe it doesn't have I-frames.
Another update would be fantastic.
Lily pichus drawings are on so many fighting game streams now lmao
6:14 nO oKi?¿
I don't know if this is the right place for this but can somebody direct me towards a video that goes more in-depth on Delayed Techs and covering the jump in grabs?
I new to FGs and I just reached Plat and feel like this would help me. Thank you!!
My advice would be to not ask such questions in a youtube comment section
Your best bet would be to google a video
Or ask on reddit or a reputable/trustworthy discord
god i love playing guile. im currently masters with him
18 seconds ago is diabolical
3 minutes ago is crazy
But what does it smell like? 5:58
LMAO Can't unsee (unsmell?) that shit. 😂
What do I feel like people who do non street fighter games are way more dramatic and over the top?
I'm relatively new to the community but I've definitely notice when I watch other fighting games the people to play them tend to lash out like children.
Am I just seeing certain videos pop up or is it tend to be the case?
🍻
If you can do roblox ganeplay again pls try unusual force!
Well Tekken is the harder game so that helps. I too main Tekken and hit Master in SF6 pretty easily as a complete beginner in the SF mechanics.
Completely opposite for me. Moving around, doing combos, DR pressure are very hard for me as a sf newbie.
The older SF games might be more difficult to grasp. SF6 is a bit over the nose with that Drive Rush, its like the plug in, lets play move. However indeed Tekken is harder, since the Tekken character archetypes are harder to grasp for the unitiated, as the differences are more subtle in neutral plus obviously the 3d plane. DoA is similar to Tekken as well. Thats because the Tekken characters are more defined by their neutral (example mix-up, rushdown, poking, oppresion, turtling, counter hit, evasive, reach, parry, armor etc), their neutral is not set in stone because each has a ton of moves & thus each character can do a couple things (example mix-up/turtling etc). Perhaps the best recognized Tekken archetype is the Mishima style, since it has a few recognizable strong mixups/moves.
Super inputs in 2D games suck ass
You can't do a super because this pos game drops your inputs
No no no you just need to practice more. It'll get easier trust
This is funny, because wasn't a problem a lot of people had when the game first came that it remembers your inputs too well? Like, it stored the motions for a long time and it messed people up?
You sound like dsp lol
you gotta be insane because i false positive super all the time in this game compared to anything else
Isn't there something about Drive rush eating inputs because of the freeze? Don't remember if it was true or not