How to Import BLENDER FILES into Unity - Step by Step Tutorial

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  • เผยแพร่เมื่อ 5 ก.ย. 2024

ความคิดเห็น • 219

  • @TheRealTimeEssentials
    @TheRealTimeEssentials  2 ปีที่แล้ว +44

    Hi everyone! Let me know if you have any questions about this in the comments below! :)

    • @GooningGarry
      @GooningGarry 2 ปีที่แล้ว +4

      It says I have no files to unpack

    • @youdontneedthisinfolol5883
      @youdontneedthisinfolol5883 2 ปีที่แล้ว

      U need to pack them first like our dude is explaining in the beginning

    • @joshsheppard6892
      @joshsheppard6892 2 ปีที่แล้ว +2

      It says i have no files to pack/unpack.

    • @joshsheppard6892
      @joshsheppard6892 2 ปีที่แล้ว

      @@youdontneedthisinfolol5883 we did, it just says theres no files to pack.

    • @hoddoggo
      @hoddoggo 2 ปีที่แล้ว +1

      @@youdontneedthisinfolol5883 when i click pack all into .blend it says "No new files have been packed" u know why?

  • @Crashlikag6
    @Crashlikag6 2 ปีที่แล้ว +123

    Thank you Mark Zuckerberg This was just what I needed

    • @imsorryskittlez
      @imsorryskittlez 10 หลายเดือนก่อน +2

      😂

    • @ottaviapittaluga
      @ottaviapittaluga 9 หลายเดือนก่อน +2

      😂😂😂😂

    • @Rickyhoy1
      @Rickyhoy1 9 หลายเดือนก่อน +2

      😂😂😂😂😂😂😂😂

    • @Totallyexistent
      @Totallyexistent 7 หลายเดือนก่อน +2

      Fr💀

    • @kretoskim8555
      @kretoskim8555 5 หลายเดือนก่อน +2

      😭😂

  • @mandals1914
    @mandals1914 2 ปีที่แล้ว +67

    Was having trouble finding a video about this that wasn't overly complicated or out of date. This was perfect though and told me everything I needed to know. Thank you so much!

  • @SlickFX_TF
    @SlickFX_TF 7 หลายเดือนก่อน +4

    You saved me, yet again! Thank you Justin! I tried all weekend to import assets into Unity and your video solved my problem. I am completely new to this and tried importing straight to scene without creating folders first and nothing ever worked, untill I watched this!

  • @tylerlarimore3449
    @tylerlarimore3449 2 ปีที่แล้ว +16

    Very quick, informative and understandable! Thank you so much. Just brought me a step closer to my goal!

  • @jackh_irl
    @jackh_irl ปีที่แล้ว

    When I get further in my career, I'm giving you a hefty tip dude. Honestly, you've taught me more than my degree did.

  • @Al-tg7ok
    @Al-tg7ok 2 ปีที่แล้ว +1

    Needs more likes. Maybe show the quick easy way first to not scare off the people looking for that basic blender model drag & drop into unity affirmation. The technical way to manipulate things was the most useful for sure. Thanks dude

  • @MiguelAnton1994
    @MiguelAnton1994 ปีที่แล้ว +2

    Not my first time here, and not the last one either.
    Thanks

  • @_-.-_.-__
    @_-.-_.-__ ปีที่แล้ว +1

    this was unbelievably helpful, seriously spent the last hour trying to figure out what I did wrong until i found this video, thanks

  • @nathanjohnson4294
    @nathanjohnson4294 ปีที่แล้ว +3

    thank you SO much!!!! this was super helpful and NOT obvious, so thank you so much for figuring this out and explaining in a clear cut manner!

  • @Classic-3
    @Classic-3 8 หลายเดือนก่อน +1

    when i do it it just is a file and i cant just drag and drop it into my unity project

  • @noodlepoodleoddle
    @noodlepoodleoddle 10 หลายเดือนก่อน +4

    Super quick and useful, this is great guide and thank you for putting the time in to create it :)

  • @MineBoyChannel
    @MineBoyChannel 4 หลายเดือนก่อน

    Oh my God thank you! After so many tries I finally understood how to import model textures in Unity!

  • @Mr_Poole
    @Mr_Poole ปีที่แล้ว +3

    That first part about external data was a HUGE help. Thank you so much for such a clear, conscise, tutorial. I really dig your flow of things, m8. Thx! A like and subscribe from me.

  • @faustaodoxvideos3944
    @faustaodoxvideos3944 ปีที่แล้ว

    I was worried about importing high detail materials to unity, but now i understand

  • @urmomlolgottem
    @urmomlolgottem ปีที่แล้ว

    It only took me a year to figure out importing textures thanks for the help bro

  • @MeShellTiel
    @MeShellTiel 2 ปีที่แล้ว +1

    Thank you so much! You are the only tutorial guy that actually explains it in an easy to understand way.

  • @hoddoggo
    @hoddoggo 2 ปีที่แล้ว +5

    Nice video, but im having some problem exporting the materials, when i click pack all into .blend it says "No new files have been packed"
    Can u help me pls?

    • @Hazzeron
      @Hazzeron ปีที่แล้ว

      Im getting this too, did you find a solution?

    • @catchingsky334
      @catchingsky334 ปีที่แล้ว +1

      I think that happens if you are only using procedural materials. Then you have to bake them and then pack them.

  • @JohnReviewsStuffIGuess
    @JohnReviewsStuffIGuess ปีที่แล้ว

    Thanks man! I had trouble finding a good tutorial about importing models and textures from blender to unity because I am making a game

  • @BrookMesfin
    @BrookMesfin 2 ปีที่แล้ว +4

    Great tutorial man, clear and precise.

  • @HighFantasyStories
    @HighFantasyStories 2 ปีที่แล้ว +3

    Thanks for explaining the process, it helps. Im trying to apply textures with alpha, mainly a cloud asset scene. maybe ill be able to figure it out with this.

    • @TheRealTimeEssentials
      @TheRealTimeEssentials  2 ปีที่แล้ว +2

      I think I talked about that a bit in this video - th-cam.com/video/X9RR7DdOwmY/w-d-xo.html

  • @Pax_the_Casual
    @Pax_the_Casual ปีที่แล้ว +2

    Amazing tutorial explanation as per usual.
    I only seem to have run into one issue that being I don't have those options in my "External Data" dropdown menu. Using the newest version of blender.

    • @user-hu3vn1rt9u
      @user-hu3vn1rt9u ปีที่แล้ว

      what did you do insteadof that option because i cant find it either

    • @thomastrasser3464
      @thomastrasser3464 ปีที่แล้ว

      also having this problem :(
      please helpp

    • @tylerisadumb
      @tylerisadumb ปีที่แล้ว

      @@thomastrasser3464 Uncheck automatically pack resources, then select unpack resources.

  • @Emma-vh9kw
    @Emma-vh9kw 8 หลายเดือนก่อน

    Thank you so much, I can finally make my models look amazing in Unity and look natural! Thank you so much, I have been trying to figure out how to do this, thank you so much

  • @Robert_Cuciuc
    @Robert_Cuciuc หลายเดือนก่อน

    Really good explanation and really easy solution. Thank you

  • @runch21
    @runch21 4 หลายเดือนก่อน

    thank you the GOATTime GoatSentials

  • @mberg1215
    @mberg1215 7 หลายเดือนก่อน +1

    2:22 : In Blender 4.0 there's no "pack all into .blend" and there's no "unpack all into files"

  • @weaponofvoice
    @weaponofvoice ปีที่แล้ว

    That's made my life a whole lot easier, thank you!

  • @crxck3r
    @crxck3r ปีที่แล้ว +1

    thank you so much this helped so much man!

  • @Lyttii_
    @Lyttii_ 2 ปีที่แล้ว

    Thanks, was searching an answer to this for hours!!!!!!

  • @wearwolf4202
    @wearwolf4202 2 ปีที่แล้ว +7

    5:43 this is something I advise to not do. The matallic setting is to make something matallic. So the material in question is either metallic or it is not. There is not it's .5 metallic. That's what a roughness map is for.

  • @darkoverlordz9440
    @darkoverlordz9440 3 หลายเดือนก่อน

    Super simple to understand tysm

  • @OSIRIS_XP
    @OSIRIS_XP ปีที่แล้ว

    this is exactly what I needed

  • @bigmonke1450
    @bigmonke1450 ปีที่แล้ว +1

    I FUCKING LOVE YOU U I NEVER THOUGHT I COULD DO THIS

  • @WingofTech
    @WingofTech ปีที่แล้ว

    Is it just me or does he need more subscribers? I love the signature what's up guys. 🥺

  • @hplovecraftmacncheese
    @hplovecraftmacncheese 2 ปีที่แล้ว +2

    You have a very nice instructional flow and delivery. Good content. I'm glad I found your channel. Question: how come it seems to be black in Blender but then it appears brown in Unity? Or am I hallucinating?

  • @victoriajames5669
    @victoriajames5669 2 ปีที่แล้ว

    This was the tutorial I needed. Thank you!

  • @Spectz_lol
    @Spectz_lol ปีที่แล้ว +1

    I dont see the "Pack all into blend" did i do something wrong or did blender just update?

  • @usuallyleo
    @usuallyleo ปีที่แล้ว +1

    I have an issue importing 3d scans to unity... I have a laser scan that I edited in blender, after exporting as fbx it also shows the textures as 7 materials when I open the fbx in blender. somehow in unity those 7 materials are all default and without texture, what am I doing wrong

  • @sookchaisu
    @sookchaisu ปีที่แล้ว

    Amazing tutorial Thank you so much !!

  • @fajaranugerahiskandar9775
    @fajaranugerahiskandar9775 2 ปีที่แล้ว

    Thanks for help this help me a lot for my thesis :)

  • @georgehoffman9307
    @georgehoffman9307 7 หลายเดือนก่อน

    Great video!. It works for me - almost. With just a unit cube and brick texture I can import the image using the pack unpack method but the scale of the texture in unity is wrong. Blender shows 12 rows of bricks but unity shows just 3 after importing. Any ideas how to fix that? I can fix probably for simple objects but maybe becomes cumbersome with bigger models and more textures

    • @Omnivoid22
      @Omnivoid22 6 หลายเดือนก่อน

      did you figure it out?

  • @ChromaticFBT
    @ChromaticFBT 5 หลายเดือนก่อน

    so the problem is that there is multiple texture files for one material, like if i had the clothes, theres more than one base colour in one material. any help?

  • @thebrainstormemporium4526
    @thebrainstormemporium4526 2 ปีที่แล้ว +1

    Amazing tutorial as usual, thanks.

  • @Polychi1998
    @Polychi1998 ปีที่แล้ว +1

    I don’t have “unpacked all files”.

  • @polyforge3d
    @polyforge3d 6 หลายเดือนก่อน

    But what about -90 rotation and 100 scale when importing FBX? How to make it rotation 0,0,0 and scale 1,1,1?

  • @haideral5594
    @haideral5594 2 ปีที่แล้ว

    man.. thanks so much. you saved me a lot of trouble

  • @OdysseyAviation
    @OdysseyAviation ปีที่แล้ว

    Thanks, but the z (forward) axis coordinate should be in the direction that the chair faces ? no ?

  • @MM-pl5ed
    @MM-pl5ed ปีที่แล้ว +1

    Do softwares like iClone, MetaHuman, DAZ Studios, Character Creator 4.0, Constructor 3.0, Maya Studios, Blender, 3DMax
    export created characters as .json extension files too?

  • @curishaa
    @curishaa 2 หลายเดือนก่อน

    0:00 earth shattering ahh breath🙏

  • @tech_reforcae_mn
    @tech_reforcae_mn 9 หลายเดือนก่อน

    Thank you, awesome video!

  • @3in140
    @3in140 2 ปีที่แล้ว

    Mahnn you really helped me...Thank you so much brother

  • @MAXEL_VR
    @MAXEL_VR 8 หลายเดือนก่อน +1

    doesnt pack it

  • @Omnivoid22
    @Omnivoid22 6 หลายเดือนก่อน

    I have a question. Does the material name, image texture( i bake to), and png file all have to have matching names?

  • @Kaushirota0706
    @Kaushirota0706 9 หลายเดือนก่อน

    I loaded the model from blender and colored it, but the strange thing is that the model's image turned pink, not the original image. Just add pink light.

  • @lilianugwuja7645
    @lilianugwuja7645 ปีที่แล้ว

    this was so helpful thanks

  • @NostraNam
    @NostraNam ปีที่แล้ว

    My model from blender doesn't receive light unity? How can I fix it?

  • @FinntheSquire
    @FinntheSquire ปีที่แล้ว

    I have a model that I want to add on top of another model, It's a helmet I want to put on my person. How do I get the helmet onto my person?

  • @zoujingxiang6167
    @zoujingxiang6167 2 ปีที่แล้ว +1

    Thank you for teaching! Hand up, when I import blender file to unity, it is just a file and can't do anything on it. I am using Unity 2020 vision, maybe because my blender is downloaded on stream?

    • @Omnivoid22
      @Omnivoid22 6 หลายเดือนก่อน

      blender is on steam

  • @harican89
    @harican89 2 ปีที่แล้ว +1

    i'm currently in the process bringing a layout from my apartment from blender into unity.
    my background is hobby 3d with more like 3d print. so textures aren't my thing.
    your video is very informative, but iam wondering if it is still necessary to bake those textures first. especially the "normal, difuse (albedo), glossy, metal" and so on. so many bakes and node-setup for the materials so they wont get losed. :-(

  • @SARANO-OK
    @SARANO-OK ปีที่แล้ว

    Thank you sir this help me much

  • @TricoliciSerghei
    @TricoliciSerghei 8 หลายเดือนก่อน

    Thanks for the video!

  • @hyeinshin2511
    @hyeinshin2511 ปีที่แล้ว +2

    Hi thanks for your great tutorial!
    I still have a question tho.. Would it be possible to export "collections" from Blender to Unity so that all the meshes are still well grouped in Unity? Or is there any other way to group them?

    • @SkrapProductionsLLC
      @SkrapProductionsLLC 4 หลายเดือนก่อน

      I group them by parenting to empties, then exporting the empties along with the meshes. Unity retains the hierarchy you used in Blender.

  • @pirate_pug
    @pirate_pug 2 หลายเดือนก่อน

    THANK YOU I WAS WONDERING WHY MY MATERIAL WASNT LETTING ME CLICK ANYTHING

  • @80Gorillaboi08
    @80Gorillaboi08 ปีที่แล้ว

    I’m making a video game, and I imported a tree but it’s not colliding with the player.

  • @loliiiboy3903
    @loliiiboy3903 ปีที่แล้ว

    well when i import it half the meshes are see trough i mean i can see the other side of the mesh how do i solve that?

    • @forwardvector
      @forwardvector ปีที่แล้ว

      its backface culling. Unity does it as a optimization method. You can turn it on to see the invisible faces in blender. To fix this there are videos that show you how to recalculate your normals.

  • @mauriciolavin
    @mauriciolavin 2 ปีที่แล้ว +1

    Thanks for sharing. No way to import fbx files, mats and textures to get started with a ready model?
    Because I did the same process over and over again. Or maybe a massive process to update many 3D objects?
    If you have a file with a lot of textures and their names are meaningless, maybe you never added it to a model material and you never knew it was losing quality.

    • @TheRealTimeEssentials
      @TheRealTimeEssentials  2 ปีที่แล้ว

      I don't understand. Isn't that what I did with the second way to do this?

  • @PixelTheGadgeteer
    @PixelTheGadgeteer ปีที่แล้ว

    Great tutorial! but my models texture keeps showing the rest of the model white, idk why it does that but weird asf

  • @pliantphoenix4063
    @pliantphoenix4063 6 หลายเดือนก่อน

    What is the difference between these 2 methods?

  • @WoomiestWoomy
    @WoomiestWoomy ปีที่แล้ว

    hey so I have a low-poly tree, and I cannot find anything on how to add my opacity map to the material

  • @SuperSonicPyro
    @SuperSonicPyro ปีที่แล้ว

    What do i do if unity isn't letting me put a blender file into the main workspace by dragging from the bottom?

  • @hippoatwork7261
    @hippoatwork7261 2 ปีที่แล้ว

    thanks for providing .

  • @jayosonic
    @jayosonic 11 หลายเดือนก่อน

    Would this work if my model has a modifier like shrink wrap

  • @SheepCreeep
    @SheepCreeep ปีที่แล้ว

    I don’t get it, I’ve tried so many tutorials but I can’t get it. All it says is it can’t convert the blend file to FBX file.

  • @ww1593
    @ww1593 11 หลายเดือนก่อน

    Fantastic Video!

  • @jonaschinweke5612
    @jonaschinweke5612 11 วันที่ผ่านมา

    Excellent

  • @Omnivoid22
    @Omnivoid22 6 หลายเดือนก่อน

    Is there an update vid to this or is this video still relevant?

  • @WhiteOwlStudios
    @WhiteOwlStudios 2 ปีที่แล้ว +2

    I can't import from blender 3.0 to unity 2020 - says "Blender could not convert the .blende file to fbx.

    • @TheRealTimeEssentials
      @TheRealTimeEssentials  2 ปีที่แล้ว +1

      I would assume Unity hasn't been updated to accept 3.0 files yet, but I don't know that for sure

    • @skotter463
      @skotter463 2 ปีที่แล้ว

      same here man if you found a way to fix it or something please tell me I'm desperate!

  • @mnrs2562
    @mnrs2562 2 ปีที่แล้ว

    Hi, could you tell me why colors change in unity. Importing with fbx and the color goes pale. How can i fix it?

  • @Zeix02
    @Zeix02 2 ปีที่แล้ว

    Thank You! What is with a simple glass shader? How can i import to Unity?

  • @Bee-fr7zk
    @Bee-fr7zk 11 หลายเดือนก่อน +1

    Mine didn’t work for some reason

  • @HussinKhan
    @HussinKhan 2 ปีที่แล้ว

    Is the workflow to Unreal the same? Thanks Justin!

  • @leagueofsaanss5571
    @leagueofsaanss5571 ปีที่แล้ว

    I have a question.
    Would you recommend Blender or Unity for a realistic landscape that will later be used for a game?
    I'm quite comfortable with Blender, and it's close to realistic modelling.
    But I wanted to ask someone who knows more first.

  • @HalkerVeil
    @HalkerVeil ปีที่แล้ว +1

    This is 2023. We should have a faster method that is automated by now.
    I'm not paying my developers to sit there playing with data entry and file management.

  • @w_4.izzy_editzz
    @w_4.izzy_editzz ปีที่แล้ว

    Very good thanks

  • @SquashuaGames
    @SquashuaGames ปีที่แล้ว

    I have no clue if anyone will see this but I'm so confused. I have imported them but they won't go into the scene. It gives an error of blender not found. However, when I click on them, it opens up blender automatically. If I select "open with", it says blender is set to default. any clue why the files wouldn't load?

  • @Hazzeron
    @Hazzeron ปีที่แล้ว

    I made my materials, i cannot pack them to unpack them to get the image for the materials, how do i do this?

  • @AHSedits99
    @AHSedits99 ปีที่แล้ว

    but when i import stuff its not like the way i made them in blender some of them arent in the same place

  • @furkanaknc1110
    @furkanaknc1110 2 ปีที่แล้ว

    Sir i modelled grass in blender. I used shading and I used mapping tool in shading screen but I can't export blender mapped version of my texture. Also I used hair for grass and I can't export hair too can you help me

  • @Tischpflanze
    @Tischpflanze ปีที่แล้ว

    Very Nice

  • @Raul-ef6ct
    @Raul-ef6ct 11 หลายเดือนก่อน

    Thank you my friend 😇

  • @tomasmugicamoreno8499
    @tomasmugicamoreno8499 2 ปีที่แล้ว

    Hello, for some reason my FBX file still doesn't have any of the textures?

  • @tomu.3285
    @tomu.3285 ปีที่แล้ว

    a very helpful guide, but what can i do if the texture images were edited with nodes before i moved them to unity? it seems like most of them were removed, and im left with a mess of a sword

    • @malapple
      @malapple ปีที่แล้ว

      thats what im trying to figure out.

  • @user-zr9wo7sr1g
    @user-zr9wo7sr1g 2 ปีที่แล้ว

    "pack all into blend" doesn't show up in my blender. what should I do? I am using a translator

  • @lansgameplays2869
    @lansgameplays2869 2 ปีที่แล้ว

    hello sir, i have a question : so if im doing pack then unpack the file include the texture, do i need the baking all of the texture?or just do exactly on this video?

  • @lunidis6841
    @lunidis6841 ปีที่แล้ว

    for some reason it snot packing into a folder and im not sure why. edit: ive come back to this video many times and ive had this problem before but it somehow solved itself. this time its not

  • @OTGSavage
    @OTGSavage 2 ปีที่แล้ว

    so i took a few models and put them togrther and it wont upload corectly to unity, its in the file but wont let me put it in

  • @MaryArts
    @MaryArts 2 ปีที่แล้ว

    Thank you so much. Sadly I can't import video-materials with nodes that are animated. Also the start time of the video starts at a certain frame and not at start of the playtime. Is there a way to import these settings or not?

  • @Flix_Channel
    @Flix_Channel 3 หลายเดือนก่อน

    Does this work for importing the gorilla tag map?

  • @V13nn
    @V13nn 2 ปีที่แล้ว

    наконец-то я нашёл, спасибо огромное ))

  • @Wiczey
    @Wiczey ปีที่แล้ว

    2:02 i dont have Unpack all in to the files
    Why?