@@an24gaming88 First of all being desperate you can't do anything. Take a step back, chill, make your priorities straight then start learning step by step from 0. Believe in yourself you will get there
@@whatTheblue man I have started working on blender since last 2 years and have some basics built up but I don't have a perfect guid from where to start for certain topic could u help me with that please
Thank you so much @whatTheblue you absolutely don't need to do that, but it is so thoughtful and kind of you. I am so excited for your anime film, I can't wait to see it!!! XD
5:55 If you use the recently added "Active Camera" node this effect won't break if you change cameras, Edit: also if you stick a "Bake" node on the end you can lock the billboard's rotation to prevent flickering (alternatively targeting an empty placed near the camera could work too)
@paleo_ferns Thank you so much! That's actually the exact feeling I try to give these tutorials, and it is so encouraging to hear that it shows. I'm so glad you enjoy my tutorials!
@arpadpinter6050 That is such a huge compliment, thank you!! I'm so glad you found my channel, and I hope you enjoy the many tutorials I have in store 😁
@tawansunflower Thank YOU for your comment, your help, and for making your video that inspired this! You are such an amazing artist, and I aspire to make art of the same quality as you.
A week ago I played Granblue Fantasy Relink, and I really liked the environment, especially the sky. I really fell in love with the scenery in the game. Then I found your channel and this video. And this is what I was looking for, you are really amazing. Your style is very similar to GBF relink and I like this. Thank you for this amazing and easy to understand tutorial. Now I can express my ideas in the style I want. Hope you can continue to provide more these amazing tutorials ❤️
@ariakarasya927 I checked out Granblue Fantasy Relink for the first time after you commented, and it has such a cool style! I'm so happy you found my channel, and that I had the privilege of sharing this cloud tutorial with you :D I am so excited for your project and the style you will end up showcasing in it when you finish!
What a surprise, I just saw his video before watching this particular video of yours! I asked him if there was a tutorial or a course where he explains the making of those very geometry nodes. Because I want to learn the basics of it!
@shadowxb202 So cool, @tawansunflower 's video is so so good! The more in-depth explanation for each node is fascinating, I'd be interested in making a breakdown of it some time in the future.
@nkanyisoinnocentkhwane3752 You're among the few longest subscribes members of this community, and it's so encouraging to hear from you that I'm making quality tutorials. Thank you for this!
@itsTenVi Absolutely, I'm so glad this tutorial was helpful for you! Haha, I can relate! I had to restart me entire computer to get blender to start working properly once. Good on you for sticking it out when blender is acting up :P
3:52 btw, there's a blender add-on called "stored views" that allows you to add new camera from your view or switch to other camera I used it a lot that I forgot the camera to view shortcut
This is so helpful. Quick question, I'm trying to use this with the depth of field effect but it doesn't seem to be able to use the distance to the planes, instead it uses the distance to whatever object is behind it, any ideas why?
i think starting from empty blend files is where your channel makes the difference some people would just asume the viewer already knows the basics and they show stuff pre made thats a -1. Im a firm believer if it is a tutorial dont assume anything just go step by step like in this case.
@Damian_h I 100% agree, and I'm so glad you find value in my tutorials 😊 Being someone who also learns a lot from other blender tutorials, I've run into the same issue you've described, unable to fully follow because of things that were never explained. I will always try to make my content accessible and understandable to anyone no matter if they are a blender beginner or expert.
Fantastic tutorial, this method of getting painterly looking clouds is really good, and super customizable! I just have one question, why does it slow down my viewport to a ridiculous degree when I have a light shining on it from a specific direction? Specifically from behind, facing toward the camera.
5:27 "Instance to Points" on screen its Instance on Points. Myself, I'm not super versed on the differences but, just in case someone gets lost following along.
@kenzietownsend6644 I can't tell you how much I appreciate your comment! I got that mixed up so much when I was recording the tutorial, and forgot to edit out this mistake in the final cut. I'll pin your comment or make a pinned one of my own to clarify this point. Thank you!!!
Hey, thank you so much for your tutorials. I seem to be having a problem, and I'm not sure it's due to different versions of blender though (I'm on 4.1.1). For some reason, when connecting the voronoi and the gradient to the mix color node, and setting it to 1, the whole cloud becomes invisible, and sometimes it only shows the effect on one small part of the cloud. I'm not sure what could be causing this. If I reverse the order of connection on the mix color node, it works, but the particles become very squareish. If you know what could be causing this, I'd be forever grateful, your tutorials are great and I'm very thankful for them. Thanks again! Also, what is the purpose of the plane? Edit I've been messing around a bit more, and it seems that when I resize the cloud and make it smaller, the effect works, but only on a small radius around the origin. I'm so confused Edit I'm very stupid, I connected the object info location to the gradient, which you never did in the video. I'm not deleting the comment in case someone makes the same mistake as I did 🙃
Hi your tutorial is awesome! but I was trying it within a scene in cycles and there’s this black artifact that appears on the inner planes that’s visible from the camera view, do you know if there’s a way to fix it? Or potentially turn off the normals inside the object? I’ve tried everything and idk how I’d fix it.
Kurahara filter with viewport compositor? The filter is in the latest blender but don't know if it appears in viewport. If it does, that's a game changer for anime environment in general.
@stresseddude I've been playing around with the Kurahara filter recently, and it can give some really good results. I'm not sure if there's a way to use it in the viewport, but if there is that would be HUGE! I'll look into this further. Thank you for your comment!
@ApurvaBhure Oh, all you would need to do is very gradually move them from one side, left or right, to the other. If you're going for the anime style, nearly all anime I've seen has only ever had clouds move from a right to left motion, or vice versa. It may break the illusion of 2D if you move these clouds closer or further away from the camera throughout an animation, which is why I recommend animating them perpendicular to the camera, moving on a clear horizontal line. I hope this helps 😄
@Lloyd_2001 Good question! I actually made a tutorial for a toon shader that can react to different colors of light in your scenes. I'll link it below if you're interested :D th-cam.com/video/xuQC-HYRSNc/w-d-xo.htmlsi=FS0harEQtrbYvQa8
@Kiiaro3D That's a great question! I think you may need a custom pluggin to import the geometry node setup into Unreal, but the textures and transparency maps can definitely be imported as image textures.
for the life of me, I cannot make this work. The transparency of the planes seems stubbornly insistent on not working (that is to say, staying in plane form), can anyone help?
@harshitsingh8668 I'm glad you were able to figure it out so quickly, I probably would have been lost trying to figure it out myself 😅 Thank you so much for using my tutorial!!
@sukiazu1372 Ooo, great question! I forgot to show it in this tutorial, so I'll upload a screen shot of the node setup I used for the cel shaded clouds on my discord channel in a few days if you would like to keep an eye out for that 😄
@Project_VideoGame Someone else asked me the same thing, so if it is something you guys are interested in seeing, I'd love to do a tutorial in cycles 😄
@rikovladimir8655 SAME, I've been scared of learning geometry nodes too, haha. But they actually open up so many more possibilities and make things a lot easier and faster! Maybe some day soon I can make a beginner's tutorial for geometry nodes to make it all feel easy and simple to learn 😄
@@ComfeeMug Yes, sorry. I sometimes forget that imperial is actually used in America. I recommend metric because of easier scaling and swapping units systems! And good job with the clouds!
@auliyanih Your comment means so much to me! I have been planning an online class for some time, now, and I hope to release it this year when it's done. I would love to have you as a student and share my blender knowledge with you! P.S. I like your Ganyu profile picture :D
@whatTheblue Oh, haha, I had no idea. There's a character named Eula in a game I used to play that had the "eu" pronounced the way I pronounced it in euler 😂 Just the point of reference for pronunciation I had at the time.
Bro I'm making an anime movie and you are such a help in this. I'm definitely gonna credit you in the end screen
I am interested too in creating such stuff please tell me from where can I learn the whole process I am really desperate please 😢
@@an24gaming88 First of all being desperate you can't do anything. Take a step back, chill, make your priorities straight then start learning step by step from 0. Believe in yourself you will get there
@@whatTheblue man I have started working on blender since last 2 years and have some basics built up but I don't have a perfect guid from where to start for certain topic could u help me with that please
Thank you so much @whatTheblue you absolutely don't need to do that, but it is so thoughtful and kind of you. I am so excited for your anime film, I can't wait to see it!!! XD
@@ComfeeMug Hope won't take my whole life in it 😂😭
Your editing is top notch. So Easy to follow.
5:55 If you use the recently added "Active Camera" node this effect won't break if you change cameras, Edit: also if you stick a "Bake" node on the end you can lock the billboard's rotation to prevent flickering (alternatively targeting an empty placed near the camera could work too)
@SymbolCymbals2356 Thank you so much for your comment! This is a huge help and I really appreciate it!!
i love ur tutorials idk how to describe them but they feel cozy
@paleo_ferns Thank you so much! That's actually the exact feeling I try to give these tutorials, and it is so encouraging to hear that it shows. I'm so glad you enjoy my tutorials!
This is exactly what I was finding for a whole week. Great job!
@ProPyCoder101 I'm so glad you found this tutorial! Thank you for enjoying, and for leaving such an encouraging comment XD
i was literally just looking for this! I think you might be my fav blender channel out there!
@arpadpinter6050 That is such a huge compliment, thank you!! I'm so glad you found my channel, and I hope you enjoy the many tutorials I have in store 😁
hell yes! THIS IS A NEED
My dude this was highly needed ❤
@DM_Designs That means a lot coming from you, thank you :) I hope you are doing well, my friend!
always waiting for your videos friend
@Artoons-discoveries Thank you so much, my friend! Your encouragement means a lot.
Sheesh! Thank you for the amazing video! 😊❤
@tawansunflower Thank YOU for your comment, your help, and for making your video that inspired this! You are such an amazing artist, and I aspire to make art of the same quality as you.
A week ago I played Granblue Fantasy Relink, and I really liked the environment, especially the sky. I really fell in love with the scenery in the game.
Then I found your channel and this video. And this is what I was looking for, you are really amazing. Your style is very similar to GBF relink and I like this. Thank you for this amazing and easy to understand tutorial. Now I can express my ideas in the style I want. Hope you can continue to provide more these amazing tutorials ❤️
@ariakarasya927 I checked out Granblue Fantasy Relink for the first time after you commented, and it has such a cool style! I'm so happy you found my channel, and that I had the privilege of sharing this cloud tutorial with you :D I am so excited for your project and the style you will end up showcasing in it when you finish!
Great job! Turned out so well!!
@fyemaj Thank you so much!!
Holy crap! that was awesome! thanks for sharing!
@erik352 I'm so happy to hear you liked it!!
amazing video Clouds are soo hard to do thank Comfee Mug
@ninjagogetta I'm so glad this tutorial could help!
keep uploading these types of videos
@Artoons-discoveries Will do :D
we need you and the top Blender anime toon shader specialists to create these tutorials in 1 channel and become unstopabble
@CassBOTRR haha, "Blender twins, UNITE!" XD
@@ComfeeMug haha, you guys deserve to be credited at the end of my stuff now. y'all are the great disciples of stylized blender stuff
Finally a tutorial with look I want
@screenkiduniya3717 Oh I'm so happy you found my tutorial useful!!
What a surprise, I just saw his video before watching this particular video of yours! I asked him if there was a tutorial or a course where he explains the making of those very geometry nodes. Because I want to learn the basics of it!
@shadowxb202 So cool, @tawansunflower 's video is so so good! The more in-depth explanation for each node is fascinating, I'd be interested in making a breakdown of it some time in the future.
You're answering the important questions
@nkanyisoinnocentkhwane3752 You're among the few longest subscribes members of this community, and it's so encouraging to hear from you that I'm making quality tutorials. Thank you for this!
Love your work, the Blender community is a better place with these videos
TY BRO! Good job 😀👍👍
@sameluh6456 Thank you so much, I'm glad this helped! 😄
thanks for showing how to make this shader.
blender is frustrating some times I had to restart blender and delete transparent bsdf to work XDD
@itsTenVi Absolutely, I'm so glad this tutorial was helpful for you!
Haha, I can relate! I had to restart me entire computer to get blender to start working properly once. Good on you for sticking it out when blender is acting up :P
Wohooooow❤
Mmmmmmmmmmmmm!!!
More mug magic!!!
@mrmackendopler Only the best mug magic for you, my friend!
awesome bro!
@arrowpace Thank you so much! I'm always so happy to see your comments here and at the premier :D
@@ComfeeMug 😊
Me: "This will be an interesting watch" 😄
Video: "...delete everything in the viewport and set the measurements to imperial"
Me:
Me:
Me: "Oh, come on"
3:52 btw, there's a blender add-on called "stored views" that allows you to add new camera from your view or switch to other camera
I used it a lot that I forgot the camera to view shortcut
@eno_one4106 That is so cool, I had no idea that that add-on exists! Thank you for telling me about this :D
@@ComfeeMug your tutorial is way more helpful and I'm glad that I can tell something to you too 😊
This is so helpful. Quick question, I'm trying to use this with the depth of field effect but it doesn't seem to be able to use the distance to the planes, instead it uses the distance to whatever object is behind it, any ideas why?
i think starting from empty blend files is where your channel makes the difference some people would just asume the viewer already knows the basics and they show stuff pre made thats a -1. Im a firm believer if it is a tutorial dont assume anything just go step by step like in this case.
@Damian_h I 100% agree, and I'm so glad you find value in my tutorials 😊 Being someone who also learns a lot from other blender tutorials, I've run into the same issue you've described, unable to fully follow because of things that were never explained. I will always try to make my content accessible and understandable to anyone no matter if they are a blender beginner or expert.
Fantastic tutorial, this method of getting painterly looking clouds is really good, and super customizable! I just have one question, why does it slow down my viewport to a ridiculous degree when I have a light shining on it from a specific direction? Specifically from behind, facing toward the camera.
New sub ❤🎉
I aligned my vector to Y pivoted on X.
5:27 "Instance to Points" on screen its Instance on Points. Myself, I'm not super versed on the differences but, just in case someone gets lost following along.
@kenzietownsend6644 I can't tell you how much I appreciate your comment! I got that mixed up so much when I was recording the tutorial, and forgot to edit out this mistake in the final cut. I'll pin your comment or make a pinned one of my own to clarify this point. Thank you!!!
Hey, thank you so much for your tutorials. I seem to be having a problem, and I'm not sure it's due to different versions of blender though (I'm on 4.1.1). For some reason, when connecting the voronoi and the gradient to the mix color node, and setting it to 1, the whole cloud becomes invisible, and sometimes it only shows the effect on one small part of the cloud. I'm not sure what could be causing this. If I reverse the order of connection on the mix color node, it works, but the particles become very squareish. If you know what could be causing this, I'd be forever grateful, your tutorials are great and I'm very thankful for them. Thanks again!
Also, what is the purpose of the plane?
Edit
I've been messing around a bit more, and it seems that when I resize the cloud and make it smaller, the effect works, but only on a small radius around the origin. I'm so confused
Edit
I'm very stupid, I connected the object info location to the gradient, which you never did in the video. I'm not deleting the comment in case someone makes the same mistake as I did 🙃
Hi your tutorial is awesome! but I was trying it within a scene in cycles and there’s this black artifact that appears on the inner planes that’s visible from the camera view, do you know if there’s a way to fix it? Or potentially turn off the normals inside the object? I’ve tried everything and idk how I’d fix it.
Kurahara filter with viewport compositor? The filter is in the latest blender but don't know if it appears in viewport. If it does, that's a game changer for anime environment in general.
@stresseddude I've been playing around with the Kurahara filter recently, and it can give some really good results. I'm not sure if there's a way to use it in the viewport, but if there is that would be HUGE! I'll look into this further. Thank you for your comment!
Can someone explain why the normals needs to be passed from geo node to shader?
this is absolutely amazing but it takes a massive crap on performance
W mans
@S41L0R Thank you!!
@@ComfeeMug like fr tho. i know how long this stuff takes to come up with! you're a saint for spending your time to teach these techniques.
Could you please tell me how to animate these in a way that looks good?
@ApurvaBhure Oh, all you would need to do is very gradually move them from one side, left or right, to the other. If you're going for the anime style, nearly all anime I've seen has only ever had clouds move from a right to left motion, or vice versa. It may break the illusion of 2D if you move these clouds closer or further away from the camera throughout an animation, which is why I recommend animating them perpendicular to the camera, moving on a clear horizontal line. I hope this helps 😄
What toon shader do you recommend for anime?
@Lloyd_2001 Good question! I actually made a tutorial for a toon shader that can react to different colors of light in your scenes. I'll link it below if you're interested :D
th-cam.com/video/xuQC-HYRSNc/w-d-xo.htmlsi=FS0harEQtrbYvQa8
Anyone knowing how Alpha Clip now is working?
Can this be imported to UE? Great tutorial
@Kiiaro3D That's a great question! I think you may need a custom pluggin to import the geometry node setup into Unreal, but the textures and transparency maps can definitely be imported as image textures.
for the life of me, I cannot make this work. The transparency of the planes seems stubbornly insistent on not working (that is to say, staying in plane form), can anyone help?
Sir how can create ghibli wind effect in grass, one tutorial this topic.
@Rajev289 This is such a wonderful idea!! Maybe when I make an anime grass tutorial I can cover that topic too! Thank you for our suggestion!
Thanks sir
Procedural anime terrain when
@Firujau Very soon, hehe. Very soon indeed.
@@ComfeeMug can't wait 😀🔥
idk why but my cloud is coming out all white and not the different shades of color, great tutorials btw :)
watched the video again, forgot to change geometry to instancer on the attribute node in shader :')
@harshitsingh8668 I'm glad you were able to figure it out so quickly, I probably would have been lost trying to figure it out myself 😅 Thank you so much for using my tutorial!!
wait wait, how do u do the toon sketch look again? just using fresnel?
@sukiazu1372 Ooo, great question! I forgot to show it in this tutorial, so I'll upload a screen shot of the node setup I used for the cel shaded clouds on my discord channel in a few days if you would like to keep an eye out for that 😄
Nice! Will do so
5th Yuhuuu
any possibility of this working in cycles?
@Project_VideoGame Someone else asked me the same thing, so if it is something you guys are interested in seeing, I'd love to do a tutorial in cycles 😄
I tried so hard to double like it😢
@metrikboiiunited1443 Your like is more than appreciated, thank you so much, friend!
the geometry nodes scare me
I have not yet used them
@rikovladimir8655 SAME, I've been scared of learning geometry nodes too, haha. But they actually open up so many more possibilities and make things a lot easier and faster! Maybe some day soon I can make a beginner's tutorial for geometry nodes to make it all feel easy and simple to learn 😄
"change metric system to imperial"
eyo wtf
@ga1b_YT Hahaha, I'm American. It's just the system I was taught in school :P
@@ComfeeMug Yes, sorry. I sometimes forget that imperial is actually used in America. I recommend metric because of easier scaling and swapping units systems!
And good job with the clouds!
cool! do you open like online class?? I would love to be your student hehe:)
@auliyanih Your comment means so much to me! I have been planning an online class for some time, now, and I hope to release it this year when it's done. I would love to have you as a student and share my blender knowledge with you!
P.S. I like your Ganyu profile picture :D
You are pronouncing Euler wrong. Sorry not be rude but as a math student I couldn't help!
@whatTheblue Oh, haha, I had no idea. There's a character named Eula in a game I used to play that had the "eu" pronounced the way I pronounced it in euler 😂 Just the point of reference for pronunciation I had at the time.
@@ComfeeMug I used to pronounce it like that till my teacher corrected me on front of the whole class 😅
Oh man, that must've felt awful 😬
@@ComfeeMug Nah not really, I was pretty shameless at that point 😅