Hi Colonel, I'm PlaneSimple, author of the Mark 1 coaches pack - I've been watching this channel every since I got into Transport Fever all the way back in 2018 - it warms my heart to see you using and enjoying my mod! Sorry for the spam of variants... If you want capacity, TSO coaches (in the 'mainline passenger coaches' group) have the highest. That mod was a lockdown project while I was at university. Looking forward to this! :)
I definitely like the thinking out loud! BTW, I take it you know about pressing C to not snap? That might have let you get the station nearer the road, maybe?
Aah for, well, (I'm 20 minutes in to the videotronic entertainment) but for a minute there I thought you were going for two up two down between Rapture and the Wizard Hole for glorious live action track racing
I've noticed that building parallel tracks across a road tends to lead to that uneven track business. It looks snapped but it makes that uneven nonsense. And, naturally, the smoothing gun doesn't fix it because the tracks are already wonky. There's a trick to avoid it but it's fiddly and annoying. At least I find it so.
Can I offer a suggestion for stations like Raptuere? Build the crossings under the railway _under_ the tracks rather than over. Build the road first and build the railway high enough to bridge over,all you have to do then is make sure the bit where the station interacts with the road is the same height and it looks more natural. The town would've followed the land and the railway would have come through town on an embankment/viaduct (embankment is cheaper and IMO looks better) and would be level compared to the ground, and this can be used to get a road neatly under the railway.
I seriously doubt 1951 would have the level of multi-lane streets that you seem to like. No need to change it on my behalf, but I'm at least hoping it bothers you just a little now that I've pointed it out. I doubt it will, but couldn't resist.
@@colonelfailure New York & Paris? Sure. Towns the size modeled in your TF2 map? Not so sure. I currently live in a town in the US that's about the size of the ones in your map (at least visually) and the only one that's 4 lanes are the main one going through town, and a more modern non-interstate bypass.
Hi Colonel, I'm PlaneSimple, author of the Mark 1 coaches pack - I've been watching this channel every since I got into Transport Fever all the way back in 2018 - it warms my heart to see you using and enjoying my mod! Sorry for the spam of variants... If you want capacity, TSO coaches (in the 'mainline passenger coaches' group) have the highest. That mod was a lockdown project while I was at university.
Looking forward to this! :)
Thanks for making an incredible mod pack!!
It's a terrific pack, thanks for making it. Absolutely exhaustive amount of variety.
It was the Tacoma Narrows bridge, now used as a case study for resonant frequency.
It was the wind. Magnified by the channeling of the valley.
I definitely like the thinking out loud!
BTW, I take it you know about pressing C to not snap? That might have let you get the station nearer the road, maybe?
Golly Wizard Hole looks glorious! The flurry of steam locos coming and going is going to be quite the sight to behold!
Nice episode of your videotronic entertainment endeavours, Colonel. Love the First Class dining trains.
"Welcome back old friend" 😂
Surely "Senior Flattener" should be "Senior Flatty" for semi-humorous cross-series-pollination purposes?...
Ah nice to see mrs Mihhins again, she has been mossed
Lovely bridgework.
Aah for, well, (I'm 20 minutes in to the videotronic entertainment) but for a minute there I thought you were going for two up two down between Rapture and the Wizard Hole for glorious live action track racing
I've noticed that building parallel tracks across a road tends to lead to that uneven track business. It looks snapped but it makes that uneven nonsense. And, naturally, the smoothing gun doesn't fix it because the tracks are already wonky. There's a trick to avoid it but it's fiddly and annoying. At least I find it so.
"...[from] whence you came" 🙏👍
59:00 just so you know... that engine can barely move that train :P
I'm not just vexed, I'm also a little perturbed 😆
If you didnt want your house knocked down to make way for a railway, you shouldnt have built it in such a railway usable location...
Ah, Here I was thinking that you went through the portal that opened in the under school.
Wouldn't it make more sense to send 4 tracks through Gallifrey then split to Silent hill? It would require less sharp of a bend to get to Iron Forge
@23:10 that is simply not true. different towns have different alignments
I'll have to double check.
Can I offer a suggestion for stations like Raptuere? Build the crossings under the railway _under_ the tracks rather than over. Build the road first and build the railway high enough to bridge over,all you have to do then is make sure the bit where the station interacts with the road is the same height and it looks more natural. The town would've followed the land and the railway would have come through town on an embankment/viaduct (embankment is cheaper and IMO looks better) and would be level compared to the ground, and this can be used to get a road neatly under the railway.
I seriously doubt 1951 would have the level of multi-lane streets that you seem to like. No need to change it on my behalf, but I'm at least hoping it bothers you just a little now that I've pointed it out. I doubt it will, but couldn't resist.
In major cities? I'd wager they weren't that unusual.
@@colonelfailure New York & Paris? Sure. Towns the size modeled in your TF2 map? Not so sure. I currently live in a town in the US that's about the size of the ones in your map (at least visually) and the only one that's 4 lanes are the main one going through town, and a more modern non-interstate bypass.
Wonkey junctioning ..? Yey! ;o)
Since when are we playing subway simulator? 😉