There was (maybe still is) a bug, when you are about to place any object (barrel, lamp post, composter, work bench, storage and so on) you see the transparent version of the item. Now, before clicking to place it, you press escape and leave the game. When you load, the object is in you inventory and got placed, where the cursor was. This even allowed me to place lamp posts in the mine. Again, I don't know if it still works.
Yeah, but I'd say it's well worth the 5€/$6 it sells for nowadays, it's a fun take on the survival formula. My main complaint would be that once you know a bit what you're doing and get past the early rush (which again, takes much less effort once you know what you're doing, of course :D ), there's not really much else pushing you forward - it turns pretty much into a chill, relaxing game about restoring nature and getting more (and better) stuff... but you're no longer in any real danger, and you don't really have to deal with any variety either. Which is a big shift in tone a lot of survival games struggle with. There have been plenty of disappointed backers who felt they ended early access too soon, but honestly, it is a full, finished game; it would be _nice_ to have a better tweaked late game, but it's a good game anyway. And while from a game design perspective the "genre shift" is a problem, it also feels as a reward for finishing the harder survival part of the game - all the burning fires are dealt with now, so let's just take care of the environment and have a relaxing life :D It seems they're still working on their next game, but it moves away from 2D pixel art to 3D, and from solo survival to more management style, so it's not going to be the same. It keeps much of the aesthetics and ecology, though.
I loved Satisfactory but once you grinded through all the systems I find it hard to repeat. I think I've gone through it three times unmodded in the early days. I did play foundation a bit recently but didn't record it. I might start from scratch and do a series. It is quite fun and calming.
@@GrindThisGame I remembered you playing Satisfactory in the past and wondered if the release version would be interesting enough. But I totally get that you would want some new systems to enjoy it. I caved in and signed up for the secret beta this round but I don't have any idea how likely one is to get in (thought it would not be under wraps for soo long when the last round of invites went out).
Mini serie maybe of this game? Graphics look pretty good.
Maybe... it become a huge time suck so maybe an edited down version.
There was (maybe still is) a bug, when you are about to place any object (barrel, lamp post, composter, work bench, storage and so on) you see the transparent version of the item. Now, before clicking to place it, you press escape and leave the game. When you load, the object is in you inventory and got placed, where the cursor was. This even allowed me to place lamp posts in the mine. Again, I don't know if it still works.
Very handy
wasn't this game abandoned?
Yes it was.
Yeah, but I'd say it's well worth the 5€/$6 it sells for nowadays, it's a fun take on the survival formula. My main complaint would be that once you know a bit what you're doing and get past the early rush (which again, takes much less effort once you know what you're doing, of course :D ), there's not really much else pushing you forward - it turns pretty much into a chill, relaxing game about restoring nature and getting more (and better) stuff... but you're no longer in any real danger, and you don't really have to deal with any variety either. Which is a big shift in tone a lot of survival games struggle with.
There have been plenty of disappointed backers who felt they ended early access too soon, but honestly, it is a full, finished game; it would be _nice_ to have a better tweaked late game, but it's a good game anyway. And while from a game design perspective the "genre shift" is a problem, it also feels as a reward for finishing the harder survival part of the game - all the burning fires are dealt with now, so let's just take care of the environment and have a relaxing life :D
It seems they're still working on their next game, but it moves away from 2D pixel art to 3D, and from solo survival to more management style, so it's not going to be the same. It keeps much of the aesthetics and ecology, though.
Thanks! Teasers what you will be playing next? Foundation (once NDA gets lifted on the next update) or Satisfactory would be high on my wish list...
I loved Satisfactory but once you grinded through all the systems I find it hard to repeat. I think I've gone through it three times unmodded in the early days. I did play foundation a bit recently but didn't record it. I might start from scratch and do a series. It is quite fun and calming.
@@GrindThisGame I remembered you playing Satisfactory in the past and wondered if the release version would be interesting enough. But I totally get that you would want some new systems to enjoy it.
I caved in and signed up for the secret beta this round but I don't have any idea how likely one is to get in (thought it would not be under wraps for soo long when the last round of invites went out).