you are totally unbelievable.. i liked your video.. we just want a synfig tutorial series from basic to intermediate. God bless you and your family....
TAJ, please keep producing these tutorials. I know they must take a ton of time and effort, but they are so useful. Also your pace, tone, and content organization are excellent Thank you. I hope you remain safe in these challenging times.
Thank you for kind words! I will definitely continue to make tutorials, though each one takes me about a month to make with my lack of free time. Best wishes to you as well :)
It's so good to see a competent Synfig tutorial. Thank you. People sometimes ask me to do a tutorial but I don't really have much time on my hands. At least now I know where to direct people to aside from official wiki (which is quite outdated).
Thanks for sharing these tutorials. You seem intelligent and well spoken. I have watched these tutorials several times while learning the interface. Very helpful. I look forward to the lipsync tutorial. I started out trying to use krita (well sort of) but im very limited as an artist so i much prefer the vector graphics approach. Synfig is pretty amazing software
You can save time in other animations of the eyelid by linking the vertices/tangents of blue region (the lid) with the top eyelashes :) No need to show in this video, but it's a nice and powerful feature! This way, I believe the blue region should always deform following the eyelashes movements and distortions.
Hi! Thanks so much for your tutorials! I am just starting and I am so glad you started these tutorials just few months ago ^^! I went through a strange problem... I draw my character into a 1 frame file to keep as a reference file as you suggested. However it somehow makes my vertices impossible to animate, even after copying my character to a new file with many frames... I mean if I create a new key frame and modify one vertex position and angle *with the animate editing mode on (red guy)* it does not create a time node but modify the spline line (or outline/region) for all frames... I could finally animate these vertices by adding frames to my reference file. Did anybody experience the same?
Hello, I'm glad you like the tutorials. I have not had the specific problem you are talking about, but once or twice I have encountered a bug where (in animate mode) all of my translation layers and rotation layers were creating time nodes, but when I tried to move some hair splines, no time nodes were created and the change was applied to all frames. I restarted synfig and it appeared to fix the problem. My questions to you are: Is this a repeatable problem you've encountered multiple times? Have you tried restarting the program?
It is possible to draw things in other programs and import into Synfig. They types of files that can be imported into synfig are images saved as png, jpeg, bmp, or svg. If your other program uses one of these types, it should be able to be imported.
This is the Synfig tutorial I didn’t know I needed
you are totally unbelievable.. i liked your video.. we just want a synfig tutorial series from basic to intermediate. God bless you and your family....
"I DIDN'T EXAGGERATE BUT HONESTLY YOU ARE MY LIFESAVER"
One of the best Synfig tutorials Ive seen yet
Thank you very much!
TAJ, please keep producing these tutorials. I know they must take a ton of time and effort, but they are so useful. Also your pace, tone, and content organization are excellent Thank you. I hope you remain safe in these challenging times.
Thank you for kind words! I will definitely continue to make tutorials, though each one takes me about a month to make with my lack of free time. Best wishes to you as well :)
wow.. very nice tutorial..cute animation..this is one of the simplest tutorials for beginners to follow.. thanks
You have a great style of tutorial / presentation. Also nice to hear a female voice for a change
I'm watching this tutorials to do a school project, they're really easy to understand, thanks a lot Jess :>
Excellent tut, you have be a big help learning this software. Thank you
It's so good to see a competent Synfig tutorial. Thank you. People sometimes ask me to do a tutorial but I don't really have much time on my hands. At least now I know where to direct people to aside from official wiki (which is quite outdated).
Wooh. Your tutorials are really helping me out as I'm a beginner.
Wow!! I really didn't know you could do all that with Synfig. So skies the limit. and yet Synfig is such that one can simple things too.
Thank you for this channel!
Fantastic tutorial, thank you !
Thanks for sharing these tutorials. You seem intelligent and well spoken. I have watched these tutorials several times while learning the interface. Very helpful. I look forward to the lipsync tutorial. I started out trying to use krita (well sort of) but im very limited as an artist so i much prefer the vector graphics approach. Synfig is pretty amazing software
That was a smooth animation! Thanks
Wow these are awesome! Well done!
1 time i learn any software in 5 hours thank you
thanks for like
You can save time in other animations of the eyelid by linking the vertices/tangents of blue region (the lid) with the top eyelashes :) No need to show in this video, but it's a nice and powerful feature!
This way, I believe the blue region should always deform following the eyelashes movements and distortions.
Thanks for the tip! I have played around with that idea, but I have not had good luck with linking vertices and tangents without weird deformations.
You're amazing. TY
Your tutorial is very useful
Thank you sir.
Awesome !
super videos
Nice video keep it up
Hey I really really appreciate you making these awesome tutorial.
What about the spline tool ? I heard people use it a lot to make advance characters
Thanks for the suggestion, I'll add it to the list of upcoming videos. I never use the spline tool, but I could do some research on it
Hi! Thanks so much for your tutorials! I am just starting and I am so glad you started these tutorials just few months ago ^^!
I went through a strange problem... I draw my character into a 1 frame file to keep as a reference file as you suggested. However it somehow makes my vertices impossible to animate, even after copying my character to a new file with many frames... I mean if I create a new key frame and modify one vertex position and angle *with the animate editing mode on (red guy)* it does not create a time node but modify the spline line (or outline/region) for all frames...
I could finally animate these vertices by adding frames to my reference file.
Did anybody experience the same?
Hello, I'm glad you like the tutorials. I have not had the specific problem you are talking about, but once or twice I have encountered a bug where (in animate mode) all of my translation layers and rotation layers were creating time nodes, but when I tried to move some hair splines, no time nodes were created and the change was applied to all frames. I restarted synfig and it appeared to fix the problem. My questions to you are:
Is this a repeatable problem you've encountered multiple times?
Have you tried restarting the program?
Plz Become Active Again Im Waiting ❤❤
Ta…thanks
Nice video ,but I can't understand please explain slowly
please make more tutorials
I will, each one takes me about a month though. I'm currently working on part 4
is it necessary to draw directly on synfig studio or can I use any other vector drawing application to draw and the animated it in synfig
It is possible to draw things in other programs and import into Synfig. They types of files that can be imported into synfig are images saved as png, jpeg, bmp, or svg. If your other program uses one of these types, it should be able to be imported.
How do I make an imported image twirl. I can skew it and move it in a circle. I can't get the ballerina to twirl /spin on her feet , left to right?
I don't know why you only 455 subs, 456 including me.
Please when are you doing another tutorial.
I'm in the middle of making my lip sync tutorial right now, I've been working on if for about a month. I might have it out by next weekend.