Sekiro - SLAMMING bosses using High Monk

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  • เผยแพร่เมื่อ 5 ต.ค. 2024

ความคิดเห็น • 4

  • @eventsnapgaming
    @eventsnapgaming  ปีที่แล้ว +1

    VERDICT:
    This is a weird one. It's a strong Combat Art because it does a lot of “stance” damage (not Posture - what I'm calling “stance” is the thing that allows larger enemies to be staggered/stunned once you've hit them enough times) and it's a long combo that keeps bosses on the defensive, but at the same time there are certain points in the combo where there's kind of a long lag between the end of one attack and the beginning of the next, and some bosses have moves that are fast enough to just sneak in between that space and completely interrupt your combo. Other bosses randomly have moves with super-armor that they can begin in that empty space I mentioned and then just tank through your next hit when it comes. It sounds useful to just have a “stronger” version of a normal jump counter vs. perilous sweep attacks, but High Monk is just such a long combo that it's sort of of unwieldy. I'm not really sold on it being super useful against any of the bosses, really.

    • @devilish2345
      @devilish2345 8 หลายเดือนก่อน +1

      This combo also can counter double lighting and I'm not talking about genichiro om talking about to okami warriors at the same time and throwing it right back at them and it's awesome

    • @toasteroven7683
      @toasteroven7683 2 หลายเดือนก่อน

      I know, but it looks cool and using it is based asf, which automatically makes it the best imo