F-Zero (SNES) Playthrough
ฝัง
- เผยแพร่เมื่อ 27 ส.ค. 2024
- A playthrough of Nintendo's 1991 racing game for the Super NES, F-Zero.
F-Zero is a classic staple of 1990s gaming, and sits right up there alongside Super Mario Kart and Top Gear as one of best driving experiences you'll find on the Super Nintendo. What makes this a particularly impressive feat is that it is also one of the oldest SNES titles - it was the only other game besides Super Mario World to be made available at the 11/1990 Japanese launch of the Super Famicom.
Here are the timecodes if you're looking for something in particular:
Expert difficulty:
1:19 Knight League w/ Golden Fox
18:13 Queen League w/Wild Goose
34:22 King League w/Blue Falcon
Master difficulty, all w/Fire Stingray:
53:18 Knight League
1:08:48 Queen League
1:23:54 King League
The year between the Japanese and American launches did little to temper the sheer impact that F-Zero had. It was designed as a top-tier showcase piece for the new 16-bit hardware, and it shows. Super Mario World made people go "ooh" and "aah" when it was new, but it couldn't touch F-Zero's wow factor.
Not only did it introduce the world to Captain Falcon and crew and such iconic tracks as Mute City and Big Blue, but it was insanely fast, full of all sorts of cool futuristic imagery, and it rocked an eye-popping pseudo-3D graphics style thanks to the SNES's vaunted "mode 7" graphics mode. This mode allowed for developers to freely rotate and scale the background layer, allowing for some never-before-seen tricks that effectively created the illusion of depth. The effect was employed in countless games over the lifetime of the SNES, but few used it as memorably or as impactfully as F-Zero did. And somehow, they crammed it all into a four megabit cartridge! Compare the game to Rad Racer 2 on the NES or Outrun on the Genesis, and you'll see that there really isn't any fair comparison to be made.
It would have just been a flash-in-the-pan novelty if it couldn't back up its stellar looks, but F-Zero is no one-trick pony. The furturistic setting provides for some amazingly colorful backdrops that fly past at wicked speeds, and the soundtrack is one of Nintendo's best on the system. F-Zero is one of those games that, even if you haven't played it in twenty years, you'll still remember every note of every song. I still find it impossible to resist humming along when I play.
The gameplay is the true hero here, though. The controls are easy to grasp but nuanced enough that you'll never feel like you're merely holding the accelerator while occasionally hitting left or right. Your car can lean into turns and drift sideways without changing direction with a simple tap of a shoulder button, which is a wholly necessary skill to master if you're going to make any progress. Different conditions and traps also change things up - some tracks have strong crosswinds that you will have to steer against, while others feature magnetic rails, land mines, and grippy patches that'll slow you to a crawl if you drive over them.
Thankfully, the handling is spot on. The later races can become downright infuriating - the track designs in the King League are designed to thoroughly test your ability to control the car, and the AI opponents in the Master difficulty level exist to make you suffer. You get a turbo boost with each lap your successfully complete, but be careful when you use these - when you're sailing along at 900+ km/h, it's all too easy to start smashing into rails or to go flying off the track. And as you would expect, if you miss the track or take too much damage, you'll go up in flames and be prompted to try again.
Overall, F-Zero is a blast to play and a real master lesson in game design. Not too shabby for a game that was intended first and foremost to be a tech showcase, wouldn't you say?
_
No cheats were used during the recording of this video.
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F-Zero was one of the SNES's first games and one of its best. It's so smooth and fast!
And it made great use of one of the console's features, a Mode-7 function which allowed the graphics to be a map-like semi-3d free space area!
Have you played F-zero 99 yet?
It was Blast Processing before Sonic
@knuclear200x Nope, I got rid of the online service a long time ago. I wasn't getting my money's worth out of it.
@LITTLE1994 Yeah, racers were one of the genres that the SNES had a huge advantage with. I love the Genesis, but Out Run at 20 fps didn't feel nearly as good to play as F-Zero did at 60.
The first time I ever saw the SNES in person was at a display kiosque at Toys R Us and F-Zero was the demonstration game. It is permanently etched in my mind as a symbol of childhood happiness and fascination. It may look archaic/ancient now, but it looked unbelievable back then. The soundtrack is one I will never forget as well - my favourite is Big Blue.
Didn't it just? It really showed off what the SNES could do over the other consoles. I don't think the TG16 or the Genesis ever had a racing game that ran this fluidly.
@@NintendoCompleteHey! Great play through. Off the top of my head, no Genesis or TG-16 game comes close. The best TG-16 racing game I played back then was the port of Chase H.Q., but nothing remotely compares to F-Zero.
@@rjcupidThanks! That one was pretty good. I was a fan of Final Lap Twin, too.
A true SNES classic, one worthy enough to release alongside Super Mario World for a console that defined a generation. How iconic is this game? I've just so happened to be playing F-Zero 99 for the first time lately as well. A very fun racer in its own right and it proves people still care about this franchise. Don't forget about the classic soundtrack. It's still boppin'. The later games are great but I still love the original for its 90s charm and piece of technical genius. The power of Mode-7, baby.
Two games into the SNES' library, and the console was already rocking and rolling.
The other three SNES launch titles were SimCity (created by the legendary Will Wright), PilotWings and Gradius III.
@@danalong1237 Will Wright only created the original C64 version (the game's first draft was made in 1985 for the C64) and the Amiga, Mac, and DOS versions. The SNES version is effectively a reimagined port made by Nintendo themselves
@@danalong1237That's the US launch. Originally in Japan, it was only this and Super Mario World.
@@solarflare9078SNES SimCity is the best version of the game out there imo
@@NintendoComplete Oh definitely, but there's still a bit of charm in the original versions, especially the DOS version
I’ve made this comment before but the SNES days were truly the golden era of gaming. I received the SNES for Christmas it of course came bundled with SMW and I received F-Zero along with SimCity. My gaming needs were met for months beyond months.
All Nintendos were.
This game and Super Mario World took the 16-bit era by storm in 1990 during the launch of the Super Famicom.
The first year of the American release of the Super Nintendo may be the best first year in gaming history. Super Mario World, Super Mario Kart, F-Zero, Turtles In Time, Super Ghouls N Ghosts, Actraiser, Super Castlevania IV and A Link To The Past just among others really make the case for that statement.
Games like this showed that the SNES was a much stronger beast than the Genesis.
One of the two launch titles for the SNES and the first to showcase the console's signature Mode 7 in its full glory!
I love this game. It’s truly a gem for its time. Even though it has a hard rubber band on the hardest difficulty but it’s do-able.
what about starfox for snes, one of the few games that mixed adventure mode into a style of game that using racing mechanics.
I think it was cool at the time but it aged poorly. Never played star fox 2 yet as I have on the snes mini but at least they changed it up. Star fox 64 is tight @@henlohenlo689
F-Zero GX and F-Zero X are definitely the best F-Zero games! ;)
I still remember when I first saw it in a game store in a shopping mall. I giggled at a kid that was moving itself side to side because of the novelty of the rotation graphics. I stopped giggling when it was my turn and I caught myself doing the same thing... But yeah, it was truly impressive and surprisingly not just a one-trick-pony of a game, but a true masterpiece.
Watched for the sounds alone 🎉😊
One of my fav games of all time. Vive the snes❤❤❤
What a time to be a kid always liked playing this game even some of today’s racing games can’t hold a candle to this diamond classic. For me the only problems were the speed was in KPH and they should have given us a little backstory about each stage when we won a race. They really should give us a remaster SNES collection on the current systems not just Nintendo like how Konami did with Contra and Castlevinia it was so cool to be able to play those collections of my youth on a PS5.
Thank you for taking me back for a while
A masterpiece. I would go as far to say that it's better than Mario Kart.
Do I even need to mention the soundtrack?
You don't need to. But do it anyway.
@@cormano64 OK, well, the music is awesome.
@@henlohenlo689 Huh, never even heard of Battle Cars up until you mentioned it. Looks really interesting, obviously influenced by F-Zero but trying to do its own thing.
Thanks for sharing the name, I love to learn about games from back in the day.
@@henlohenlo689Stunt Race FX was pretty fantastic, too.
@@NintendoComplete
i accidently deleted my post. i forgot to mention starfox.
what about starfox for snes, one of the few games that mixed adventure mode into a style of game that using racing mechanics.
Além da qualidade gráfica e sonora desse jogo, F-Zero também tem uma jogabilidade perfeita... se vc bater... é pq o erro é seu e não do sistema do jogo. Perfeição é a palavra que define F-Zero.
Mute City and Big Blue are both one of my all time favorite game music pieces.
F-Zero is awesome.
10:29 Favorite tune in the game.
Big Blue ❤️
God, I want to hook up my Super Nintendo, get this game and play it in the living in my house soon as well as the 4th coming Retro Duo Portable.
I see F zero on my notification, I click
Long live F-zero!!!!💙💛💚🩷
I've never finished a single game, but ive always recognized it as a series of proper graphical tech demos
reminds me, i should try getting back into F-Zero 99...those first few months i was so so into it, now...i forgot all about it until now.
Very good
When you drive up NJ and Newark is upcoming, it kind of looks like the background of Mute City.
So real you can almost smell the oil refineries lol
You killed it
Master difficulty is so random. Seen videos where some people had a great challenge and others where Master wasnt really any harder then Expert.
I can't play it anymore without BS F-Zero Deluxe.
🎉🎉🎉🎉 nice
Fun fact: This came out before Mario Kart existed
SMK is born out of a project to make a multiplayer version of F-Zero.
I have this game
Is there anyone here tried to cross the other side of the road of port land 2 on the part of the big gap ramp with full speed? I tried many times even in grand prix but someones gonna pull you back .
Bty, nice drivin bud! This ain't your first rodeo, is it? 😅😂 again, thank you
Haha no, it definitely isn't. Thanks! :)
Lucky to mow lawns
Herbie the Love Bug got no respect in this game! Just NPC lap fodder. 🤣🤣🍻
Have you tried Fzero 100 yet? I got top ten a couple of times. Probably never will win one.
Too bad you can't unlock a new vehicle by beating the highest difficulty
That would've been nice, but I thought it had enough content, especially for a game of its time. The cart's memory is tiny (512K ROM, the same size as a lot of late NES releases) but they still packed in 15 tracks.
Try to beat Holy Diver on Famicom!
That game kicks my ass so hard. I can try to make some headway with it, but no promises.
@@NintendoComplete This game is a brutal MASTERPIECE made by IREM!!!
Hi
Hi 👋
Btw I meant lol fuck😂
This one I crushed all levels all difficulties
Uhh i loved this game
queens cup is the bane of my existence😆
Lucky to mow lawns