So much nostalgia... I remember playing this non-stop as a kid. I just spotted the new version on Steam this morning and my wife asked what I was looking at so a quick Google search brought me here to the original. To which I got: "wow they really overhauled the graphics!" lol
Memory Lane! I spent so many hours on this game! Now I'm 38 years old with no wife or kids, no house or mortgage. So - this game practically saved my life and I have a full wage to myself for drugs and synthesizers!!!
@26wordy I remember when this came out the ST was in its brief moment as the most popular 16-bit machine. Then Commodore dropped the price of the Amiga and suddenly there was little reason to buy an ST: the Amiga's custom chips, 4096 colours etc. made it the clear choice. Up until that point, many Amiga games were straight ports of the games made for the inferior ST.
It was possible to equip either the small Walrus boat or the Mantis aircraft with a radio range repeater. If you then set the boat and the plane so that both have the same speed, you could attack other islands together without having to have the main boat with you.
This was a unique genre... The slow aspect of the game contributed to it's charm. However when things heated up (carrier-carrier battle) you have to pick up the pace... really quick. This is one of my top 10's for the Atari ST. I really wish this could be remade with tranforming it into something different. Ahhh the memories :)
@@cosmicspacehead I tried it, If it is the one I got from steam, it absolutely BLOWS. Does not Recommend it AT ALL. 1/5 at most, and being generous. Avoid at all costs.
On the C64 2D version the islands were much heavier defended than this and there were so many walls and missile stations protecting the enemy command node. The Amiga gfx are so nice though.
Such a good game - IIRC though, once you dropped the AACB I would send the Carrier off to the next island and sacrifice the Walrus, just replenish with a new one on the next supply drop.
Had this on the Atari ST. Wow. This was a genuinely tough ol' game. Capturing the islands was not too hard, even defence islands, so long as you were prepared to 9/11 your Manta into the command centre, but the enemy ship? That thing was a serious bastard. Best thing to do would be to let it capture one of your islands then strike when it was parked on that island (because that's how it laid ACCBs, no shit) and had its pants down.
My cousin who was quite a bit older than me had it, we both thought it was an impossibly hard game, ie the enemy carrier was invincible but it seems it was quite easy to kill according to wikipedia.
absolutely quality game though. Way ahead of its time. Anyone remember the cheat. Press pause and type "grow old along with me" lol. That allowed you to fast forward to other islands. Happy days.
I was never any good at it, was too advanced for me at the time.... weird isnt it how this was on a floppy disk and my amiga had half a megabyte of ram and never froze once... still, good to see it again, I was more of a 'night breed' and 'bloody afternoon' player myself lol
@26wordy Yeah, it was hard to beat in a strategic battle. It was much faster than you and took over islands quickly. But if you actually ran into it, it wasn't very hard to blast it to pieces. Took me perhaps three attempts.
You're all in luck Carrier Command 2 is out now for PC and Mac on Steam - the original, massively improved with better graphics etc. Hope its as good or better than the original. store.steampowered.com/app/1489630/Carrier_Command_2/ Used to play the AMIGA version, was awesome.
But you still went back to them, hour after hour, day after day and enjoyed every minute. Not like the games of today. All flashy pants and no substance. Get something like COD MW2, install it, play it for half the day, complete it, put it to the bottom of the pile and move on to something else. When I was a kid I used to love even worse looking games on the C64, still never completed Cauldron II after years of play. Good times
Playing such games as kid made you smart, just look at it, because you had to understand what to do, how to use the different buttons, etc. Today's games make your dumber in comparison, if you're stuck for 5 seconds there will be some popup telling you what to do and where to go, the current games are babysitting you and your brain is not even allowed to think.
I had this on the ST.f~#kin right game. How far ahead was it.....bloody light years.... and this was out way before I had to put up with piles of shit like liberation on the amiga cd 32, that game sucked HARD.
Somebody should create a September 11th Simulator! In fact - just a terrorist game where you blow people up....I bet it would sell shit loads of copies - even though it's in awful taste... Bodies flying everywhere, etc.... Relax - it's only a game - and the real thing is terrible - the people who do that shit are total fuck-ups.....but a game based on it would be incredibly addictive... I bet it would inspire copycats though...but for rational, reasonable, well grounded individuals.
For some reason, I was always mesmerized by this game, despite its slow pace, etc. It's very special to me.
This and Armourgeddon.
Same
@@garywilliams3419 Oh hell yeah - memory unlocked
@@The2realistic Warhead was fantastic too.
used to get up at 6am in 91 so I could play this before my toddlers woke up... cup of tea slice of toast and a long range manta
Can't tell you how glad I am that I am not the only nerd still playing these games...
So much nostalgia... I remember playing this non-stop as a kid. I just spotted the new version on Steam this morning and my wife asked what I was looking at so a quick Google search brought me here to the original. To which I got: "wow they really overhauled the graphics!" lol
Memory Lane!
I spent so many hours on this game!
Now I'm 38 years old with no wife or kids, no house or mortgage.
So - this game practically saved my life and I have a full wage to myself for drugs and synthesizers!!!
Easily one of the most dvanced games to come out of the 80's. I played it on my Atari ST
I watch the video for 20 seconds and what immediately comes to mind after more than 25 years? ...THE BEST IS YET TO BE
One of my favourite games ever, thanks for the video.
@26wordy
I remember when this came out the ST was in its brief moment as the most popular 16-bit machine. Then Commodore dropped the price of the Amiga and suddenly there was little reason to buy an ST: the Amiga's custom chips, 4096 colours etc. made it the clear choice. Up until that point, many Amiga games were straight ports of the games made for the inferior ST.
It was possible to equip either the small Walrus boat or the Mantis aircraft with a radio range repeater. If you then set the boat and the plane so that both have the same speed, you could attack other islands together without having to have the main boat with you.
@FredDude27
Absolutely, and they even got it to work on a 128K ZX Spectrum!
This was a unique genre... The slow aspect of the game contributed to it's charm. However when things heated up (carrier-carrier battle) you have to pick up the pace... really quick. This is one of my top 10's for the Atari ST.
I really wish this could be remade with tranforming it into something different.
Ahhh the memories :)
If you didn't know already. Carrier Command 2 came out a few years ago and is on sale on Steam. 👀
@@cosmicspacehead I tried it, If it is the one I got from steam, it absolutely BLOWS. Does not Recommend it AT ALL. 1/5 at most, and being generous.
Avoid at all costs.
I used to load this game a few times just to hear the intro tune! LOL. Thanks for sharing.
people take this for granted with now with battlefield / rts's etc , but this was a real landmark on a 512k 68000 computer
On the C64 2D version the islands were much heavier defended than this and there were so many walls and missile stations protecting the enemy command node. The Amiga gfx are so nice though.
Ah, these were the games. I'm getting so nostalgic. :D
This video makes me feel nostalgia like never before.
I loved your musical interlude! Great video of a great game. I totally totally sucked back in the day.
Thanks.
I loved this game as a kid!! Thanks for posting the video. Awesome game.
Who here is watching this to compare with carrier command 2?
I used to spend hours on this, i never knew what to do though just used to try and fly the mantas in formation over the carrier lol good times
Just the up and down arrows on the keyboard to speed up and slow down, I think.
Such a good game - IIRC though, once you dropped the AACB I would send the Carrier off to the next island and sacrifice the Walrus, just replenish with a new one on the next supply drop.
Had this on the Atari ST. Wow. This was a genuinely tough ol' game. Capturing the islands was not too hard, even defence islands, so long as you were prepared to 9/11 your Manta into the command centre, but the enemy ship? That thing was a serious bastard. Best thing to do would be to let it capture one of your islands then strike when it was parked on that island (because that's how it laid ACCBs, no shit) and had its pants down.
My cousin who was quite a bit older than me had it, we both thought it was an impossibly hard game, ie the enemy carrier was invincible but it seems it was quite easy to kill according to wikipedia.
If no autopilot is engaged, you don't need to go back to the cockpit to set it, just press and hold the prog button and it does it for you.
I swear I played a version where enemy drones kept fighting even after the island command center was destroyed.
i used Mantas to destroy command centers while Walruses were used as decoy only.
This game looks... very deep and ambitious. :|a Y'all seen footage of the sequel?
absolutely quality game though. Way ahead of its time. Anyone remember the cheat. Press pause and type "grow old along with me" lol. That allowed you to fast forward to other islands. Happy days.
Absolutely!
I was never any good at it, was too advanced for me at the time.... weird isnt it how this was on a floppy disk and my amiga had half a megabyte of ram and never froze once... still, good to see it again, I was more of a 'night breed' and 'bloody afternoon' player myself lol
FYI the first island is already yours, you just blew up your own command center so you could replace it
@26wordy
Yeah, it was hard to beat in a strategic battle. It was much faster than you and took over islands quickly. But if you actually ran into it, it wasn't very hard to blast it to pieces. Took me perhaps three attempts.
gods i remember this game. i tried to beat it one summer like 15 years ago.... i couldn't >.<
@thiima52 thanks for the help to bad that for some reason I shoot or blow up the game goes slow even though NYC
I played this again and again :-)
I think I played this in a pub? when it was out.
How many hours of play did this game take to finish?
Here i am 13 years later. (idk what im doing here)
@Zenon66 Ahhh rubbish! So they did!
Cutting edge.
@bukster1 me too!
back in the day when games were impossible to complete
Omg this brings back memories
Are you in the beta for the remake?
yup, we were hardcore :P
Sometimes it's best not to look back.. Things often look a lot worse than they did back then.
please respond to this. please tell me is this a rom? if so please tell me where you got it
I played this on Atari ST, yes I'm one of those kids.
@thespaceboon101
Do a google search for lemon amiga. lots of helpful information on that site.
You're all in luck Carrier Command 2 is out now for PC and Mac on Steam - the original, massively improved with better graphics etc. Hope its as good or better than the original.
store.steampowered.com/app/1489630/Carrier_Command_2/
Used to play the AMIGA version, was awesome.
The complexity looks fascinating, i rather play hard to learn games than games full of stupid cutscenes that takes forever to start
But you still went back to them, hour after hour, day after day and enjoyed every minute. Not like the games of today. All flashy pants and no substance. Get something like COD MW2, install it, play it for half the day, complete it, put it to the bottom of the pile and move on to something else.
When I was a kid I used to love even worse looking games on the C64, still never completed Cauldron II after years of play. Good times
WTF my last comment screwed up maybe since I typed it on a iPod
ace combat 6 ~ eat Ur heart out
Playing such games as kid made you smart, just look at it, because you had to understand what to do, how to use the different buttons, etc. Today's games make your dumber in comparison, if you're stuck for 5 seconds there will be some popup telling you what to do and where to go, the current games are babysitting you and your brain is not even allowed to think.
I had this on the ST.f~#kin right game. How far ahead was it.....bloody light years.... and this was out way before I had to put up with piles of shit like liberation on the amiga cd 32, that game sucked HARD.
Somebody should create a September 11th Simulator!
In fact - just a terrorist game where you blow people up....I bet it would sell shit loads of copies - even though it's in awful taste...
Bodies flying everywhere, etc....
Relax - it's only a game - and the real thing is terrible - the people who do that shit are total fuck-ups.....but a game based on it would be incredibly addictive...
I bet it would inspire copycats though...but for rational, reasonable, well grounded individuals.
Shame about the awful looking icons...