Things I Would Change in Minecraft

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  • เผยแพร่เมื่อ 27 พ.ค. 2024
  • Things I Would Change in Minecraft. Minecraft has changed a lot from its inception, but some things have been left behind in my opinion. In this video i share my opinions on the things I'd love to see changed in an overall "quality of life" update.
    Disclaimer: This is not a complaint video at all, I love minecraft and appreciate what every update brings - However as a veteran player who minecrafts everyday, I want to share some ideas I'd love to see in the game. Some of them may surprise you.
    Personal thanks to Scar, Tango and other Hermits for their input on this video
    Inventory edit: RowanArtifex
    #Minecraft
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ความคิดเห็น • 16K

  • @Grian
    @Grian  2 ปีที่แล้ว +12014

    Those of you suggesting water for building under: it is a method that I did not include in the video, it's not ideal because you can't remain stationary, you drown but most importantly it breaks all grass, torches and redstone beneath you, which there usually is one. Very good point there are other methods - however none of them are a perfect fix, even bonemealing warped roots, they are under the block.

    • @Orangudan06
      @Orangudan06 2 ปีที่แล้ว +22

      Ello

    • @crazydragon1846
      @crazydragon1846 2 ปีที่แล้ว +11

      Hi

    • @masonallen3628
      @masonallen3628 2 ปีที่แล้ว +21

      That is true

    • @VVF0x
      @VVF0x 2 ปีที่แล้ว +59

      Will GRIEN join hermitcraft?

    • @LennyTheSniper
      @LennyTheSniper 2 ปีที่แล้ว +70

      This also doesn't work for if you need to bridge downwards in the nether for example (happened to me a couple of times)

  • @PetLover334
    @PetLover334 2 ปีที่แล้ว +16817

    I think like Scar said, horses should be able to carry two players on them. Being able to ride horses with your friends would be very fun!

    • @goosehonk6715
      @goosehonk6715 2 ปีที่แล้ว +229

      Season 8 flashblacks

    • @Kevin-wj4ld
      @Kevin-wj4ld 2 ปีที่แล้ว +25

      @@goosehonk6715 🤣🤣

    • @silentdrei251
      @silentdrei251 2 ปีที่แล้ว +136

      @@goosehonk6715 Mumbo's song instantly played in my head😂🤣😂🤣

    • @thegreatbeavers
      @thegreatbeavers 2 ปีที่แล้ว +67

      I think a Flying Pegasus be awesome as well. Also if you want horses at home, you can always do what Zedaph did with BDubs. Minecart and Boat with 2 Striders while each person riding a Strider while having 2 Parrots on each person. It's silly but fun.

    • @NedJeffery
      @NedJeffery 2 ปีที่แล้ว +15

      They should also be faster. And Elytra slower.

  • @MrMickeyyy89
    @MrMickeyyy89 ปีที่แล้ว +1613

    I think they deliberately made glass so slow to break because it helps to prevent accidental breakages, especially early game that can be painful when you permanently lose a glass block

    • @porygon-z4503
      @porygon-z4503 ปีที่แล้ว +192

      Early game is exactly when you *wouldn't* have a good pickaxe to give you faster breaking.

    • @DiamondPlays901
      @DiamondPlays901 ปีที่แล้ว +26

      I still agree with michael

    • @MrMickeyyy89
      @MrMickeyyy89 ปีที่แล้ว +62

      Even late game when you have maxed out gear it's easy to use a fortune pick instead of silk touch if you're not paying attention and it's less annoying as you'd likely have the resources but it still not a fun time when you don't silk touch it by mistake

    • @DiamondPlays901
      @DiamondPlays901 ปีที่แล้ว +4

      @@MrMickeyyy89 i know.. I think its a great idea honestly

    • @MrMickeyyy89
      @MrMickeyyy89 ปีที่แล้ว +11

      @@DiamondPlays901 same :) id rather glass have this break time than be instamineable

  • @ChristopherSmith-Art
    @ChristopherSmith-Art 6 หลายเดือนก่อน +974

    I think the reason the glass is harder to break is to prevent people from accidentally breaking it all the time and losing their glass forever

    • @in.rising
      @in.rising 5 หลายเดือนก่อน +78

      oh no my glass i dont wanna lose it forever!!! ;-; (with a maxed out netherite pickaxe and gear)

    • @tanakisoup2246
      @tanakisoup2246 5 หลายเดือนก่อน +142

      I think glass should break as fast as it does right now, but break faster with a pickaxe. It makes literally no sense why an efficiency V netherite pickaxe can mine dozens of blocks of stone in seconds, but only break one piece of glass in the same amount of time

    • @kawaiidere1023
      @kawaiidere1023 4 หลายเดือนก่อน +9

      Sand/glass should be renewable (I love villagers/village-building, but things should be renewable outside of that)

    • @machinegunlament
      @machinegunlament 4 หลายเดือนก่อน

      It's renewable if you make a sand duper with an end portal ​@@kawaiidere1023

    • @creeperbait_42
      @creeperbait_42 4 หลายเดือนก่อน +5

      I wonder how hard it will be to make a check, when you try to break a block like glass, that drops nothing without silk touch, if your tool has silk touch the tool will speed up the mining, otherwise it won't or will speed it up less

  • @LuneKidYT
    @LuneKidYT ปีที่แล้ว +807

    i think giving villagers the ability to give you quests to complete (ex: fix broken houses, create barrier against mobs) would be a great way to refresh the game, they could be biome specific (ex: snow biomes would require heating, deserts demand water sources, ect) and each quest would serve to elevate the village's level (incorporating a ranking system for the quality of life in villages would be great) but make it so it can be partially automated so it dosen't feel too manual

    • @biggiepuffs5368
      @biggiepuffs5368 7 หลายเดือนก่อน +6

      Reminds me of a video that Tango made about revitalizing villages.

    • @WarpedStone
      @WarpedStone 7 หลายเดือนก่อน +11

      Just don't want too much "goals" in minecraft

    • @carrott36
      @carrott36 6 หลายเดือนก่อน +35

      @@WarpedStoneI think goals in Minecraft are good! But you should be able to choose which you embark on. You could go kill the ender dragon, OR the wither, or fix up a village, or explore the deep dark, etc. The idea at the core of Minecraft is to have so many goals that there are no goals, if that makes sense :)

    • @WarpedStone
      @WarpedStone 6 หลายเดือนก่อน +7

      @@carrott36 That makes a lot of sense. On the other hand, the thing about minecraft is that it is a game in which you make up your own goals, like create megabase, collect all music disc's, etc. The preset theme doesn't quite fit in with that idea as well.

    • @carrott36
      @carrott36 6 หลายเดือนก่อน +8

      @@WarpedStone Fair point. I still think villagers giving you quests could work, but each to their own :D

  • @valoeghese
    @valoeghese ปีที่แล้ว +7125

    as a modder I can confirm making glass break quicker would literally be changing a single number in the code

    • @TheRealWaffles1
      @TheRealWaffles1 ปีที่แล้ว +91

      Oof

    • @chief_brooks
      @chief_brooks ปีที่แล้ว +525

      that's so hard though how could they have the time???

    • @whitebeartigtig
      @whitebeartigtig ปีที่แล้ว +181

      Yep it literally is. At least in beta. I've never looked at modern source code, so I can't say much about that but I assume it's the same.

    • @-HydroxGacha
      @-HydroxGacha ปีที่แล้ว +34

      Thats funny also you are very talented

    • @captain_d1
      @captain_d1 ปีที่แล้ว +200

      There's also the issue that glass doesn't have a dedicated tool, so you would probably want to make the pickaxe glass's tool. However, that would also just be a single line changed I'm pretty sure.

  • @billcipher147
    @billcipher147 2 ปีที่แล้ว +10756

    You know you've been playing Minecraft for a while when horses still feel like a brand new addition.

    • @noahsnerdstuff
      @noahsnerdstuff 2 ปีที่แล้ว +527

      reality is an illusion, the universe is a hologram, buy gold, byeeeeeeee

    • @87goats.
      @87goats. 2 ปีที่แล้ว +40

      Same!!!

    • @87goats.
      @87goats. 2 ปีที่แล้ว +73

      @@noahsnerdstuff bill cipher

    • @oakuvalentine7734
      @oakuvalentine7734 2 ปีที่แล้ว +11

      LMAO

    • @TurkeyTray
      @TurkeyTray 2 ปีที่แล้ว +211

      I still think that the old boats were recently removed

  • @franciscoimperial8513
    @franciscoimperial8513 ปีที่แล้ว +492

    I like the idea of phantoms in the end city, it makes sense since membranes are used to make elytra and slow fall potions

    • @lucasmatthiessen1570
      @lucasmatthiessen1570 4 หลายเดือนก่อน +16

      That would make looting end cities even more annoying

    • @ZoDoneRightNow
      @ZoDoneRightNow 4 หลายเดือนก่อน +55

      ⁠@@lucasmatthiessen1570Raiding end cities is ridiculously too easy. Adding a second mob type to them would make the challenge proportional to the end game loot you get. The end should be a challenge because it is supposed to be an end game location.

  • @pmc_
    @pmc_ ปีที่แล้ว +1647

    I think with the Jukebox, you should be able to extract the disc with a hopper, insert it with a dispenser, and read how far through the song it is with a comparator. That way, players can make their own automated jukebox system

    • @nerfer1091
      @nerfer1091 ปีที่แล้ว +28

      I've wanted this for years

    • @nathansong5926
      @nathansong5926 ปีที่แล้ว +48

      the comparator already has a function with the jukebox, it can read which disk is inside

    • @oopsie671
      @oopsie671 ปีที่แล้ว +12

      You can use hoppers to play music automatically along with a hopper minecart to take the music disk out of the jukebox, and put back in the hopper without needing to manually do it, and you can add more hoppers to play a playlist of music.

    • @nojonunes
      @nojonunes ปีที่แล้ว +37

      @@oopsie671 not on Java, that’s only on bedrock

    • @llynxfyremusic
      @llynxfyremusic ปีที่แล้ว +17

      Your wish has been sort of granted?

  • @megamerp9315
    @megamerp9315 2 ปีที่แล้ว +2903

    Things he would change:
    1. Make megabases automatically have backs

  • @unchartedchartz
    @unchartedchartz 2 ปีที่แล้ว +3551

    I think large swarms of bats could actually add to the atmosphere. maybe have them in dripstone caves, and they can fly around in large numbers together.

    • @justanothergeek7626
      @justanothergeek7626 2 ปีที่แล้ว +210

      oh this is a great idea! Having the bats swarm would add a lot of character to them I think. Maybe if you hit a bat they swarm around you and block your vision. they don't hurt you, but it's annoying for a bit.

    • @roadtoad2714
      @roadtoad2714 2 ปีที่แล้ว +85

      Perhaps they should only spawn in bigger caves though, not the small noodle ones

    • @masonwilstead6526
      @masonwilstead6526 2 ปีที่แล้ว +40

      They could be made territorial too, attacking other mobs and/or players that enter their cave (as long as they are a swarm)

    • @glupshitto1977
      @glupshitto1977 2 ปีที่แล้ว +13

      That’d cause so much lag on servers

    • @raphaellebarnes4343
      @raphaellebarnes4343 2 ปีที่แล้ว +19

      u played botw 😂

  • @HeadHunter697
    @HeadHunter697 ปีที่แล้ว +250

    With the trading halls point, I actually circumvent this by doing exactly that. I defend my villagers against mobs at night, I rebuilt their houses so they don't have to leave their house to access their jobs. And when I need more villagers I just build another house, place a bed down and let them do the rest, my farmers provide enough food for everyone. I find it's more engaging than just making a bunker and stuffing the villagers in en-masse, it feels like they actually depend on me for their survival.

    • @FBI-sr2eg
      @FBI-sr2eg 7 หลายเดือนก่อน +46

      Local minecraft player creates socialism for cheap enchanted books and tools

    • @shoesbutsockless
      @shoesbutsockless 5 หลายเดือนก่อน +11

      I think you would really enjoy the minecolonies mod. It's like a villager civilisation builder. It gets even more fun when you try and make your city look good too.

    • @Axolotl_astronaut_robots
      @Axolotl_astronaut_robots 4 หลายเดือนก่อน

      Minecraft legends is like this, but it's just not Minecraft

    • @myujmes
      @myujmes 4 หลายเดือนก่อน +3

      i also do this! actually most of my game is centered around upgrading and expanding my village, trading for me is mostly just to get mending. I like the appearance and feel of a large, meticulously designed community that is free from hostile mobs. I create a trading hall that they go to "work" in everyday so i always know where they are if i need them. Nobody's perfect, though, I keep my mending librarian locked in a big library and pretends he likes it that way, maybe he's an introvert lol.

  • @hera5614
    @hera5614 11 หลายเดือนก่อน +107

    i feel like the "connected glass" thing could be fixed with one of those villager tables, the masonry table? get a block that you can use to mass-dye glass, make new types like ''paneled glass" which has little squares, or chiseled glass, or whatever ye need! vanilla glass could be "bordered glass", and the connected glass could be the new baseline.

    • @shoesbutsockless
      @shoesbutsockless 5 หลายเดือนก่อน +5

      this reminds me of the chipped mod, which adds alot more decorative block variants. You can make the textures connect too if I'm not mistaken.

    • @monroerobbins7551
      @monroerobbins7551 4 หลายเดือนก่อน

      That would be so nice, and so cool for decoration!

  • @Emerald-Fluffie
    @Emerald-Fluffie 2 ปีที่แล้ว +743

    When he said “as a more hardcore player” it really made me realise that this guy really went from “only knows about creative mode and building, and is clueless about survival,” all the way to “top performing MCC champion” within the span of a few years

    • @stephalloplayz
      @stephalloplayz 2 ปีที่แล้ว +64

      here for it! I remember when Grian joined season 6 and didn't know how to use elytra

    • @starkid525
      @starkid525 2 ปีที่แล้ว +44

      yeah remember in season 6 where he would just nosedive into the floor and die all the time lmao

    • @George12729
      @George12729 2 ปีที่แล้ว +19

      god your right. Hes come so far

    • @ypob2007
      @ypob2007 2 ปีที่แล้ว +30

      @@stephalloplayz the elytra trash became the elytra god of the server

    • @starkid525
      @starkid525 2 ปีที่แล้ว +6

      he really is the elytra god

  • @MadLadTrav
    @MadLadTrav 2 ปีที่แล้ว +3113

    Something I would like to see would be color variants of leaves. They are all shades of green. Give us cherry blossom trees, or autumn colored leaves with reds and yellow. And stay that shade when you move them to different biomes.

    • @slendrrr
      @slendrrr 2 ปีที่แล้ว +235

      The nether trees are small addition that I was VERY happy about for this exact reason. All trees in the overworld are green. Even a little variety would be good.

    • @odayakaanimations7938
      @odayakaanimations7938 2 ปีที่แล้ว +16

      origin realms moment

    • @knottleif
      @knottleif 2 ปีที่แล้ว +148

      I agree. I loved the new azalea tree because not only did it add those flowery leaves, but it also added a type of leaves that actually don't change color based on the biome it's put in. We need more of this in the future!

    • @ZukaNMT
      @ZukaNMT 2 ปีที่แล้ว +33

      In bedrock in the snow they turn white

    • @MadLadTrav
      @MadLadTrav 2 ปีที่แล้ว +57

      I get the white trees in the snow. But that's barely anything, and you can't move them they have to stay in the snow biome. The nether trees.... one of them is another shade of green/blue and they aren't even leaves lol. Eh idk imagine standing on a mountain and looking down and all kinds of colored tree leaves. Would bring so much life and scenery.

  • @randomslavicguy2166
    @randomslavicguy2166 4 หลายเดือนก่อน +12

    About the inventory. All the things mentioned (more slots, bigger stacks, organize and quick stack buttons) are things that terraria has already. But what also minecraft could benefit from is accesry slots. Slots that you can use to put items in that give you some benefit. They can also be unlocked as you progress. In your accesory slots you could put:
    -an elytra so that it doesnt share its slot with the chestplate
    -a backpack that gives you additional inv slots (similarly to don't starve game)
    -a compas which wuld create a GUI that points you north/spawn/base
    -a spyglass to finally make it worth using (you could activate it with a button similar how to optifine works)
    -a map so you can have a minimap on screen
    -a totem of undying
    -a clock
    -all sorts of craftable or obtainable technical/magical accesories that could show you things like redstone power signals, light levels, slime chunks, coordinates and so much more things that we have to check through external sites or mods or the F3 screen

  • @amay728
    @amay728 ปีที่แล้ว +85

    9:40
    Automatically knew he would say stardew because it has such a simple yet genius storage and inventory system. I hope they add features like this to Minecraft.

    • @massivecowbreakout7555
      @massivecowbreakout7555 5 หลายเดือนก่อน +15

      I thought he was going to say Terraria

    • @thekraeken
      @thekraeken หลายเดือนก่อน

      it is very similar

  • @Marzek_
    @Marzek_ 2 ปีที่แล้ว +837

    I think it would be cool if beacons would have certain special-abilities, depending on what is the base made out of.
    For example:
    - A full emerald beacon could give villagers a permanent discount.
    - A full gold beacon could make piglings peaceful, even when not wearing gold armor
    - A full iron beacon could make iron golems stronger and more durable
    - A full diamond beacon would give permanent usage-speed of all diamond/netherite tools (additional to haste 2 maybe)
    - A full netherite beacon would give all of the above as well as the 'Weird flex, but ok'-advancement.
    Maybe even add more beacon-bases
    - A full lapis-beacon makes enchantments a little bit more powerful
    - A full redstone-beacon makes every player in its radius grow a mustache

    • @j-j8984
      @j-j8984 2 ปีที่แล้ว +117

      I love two things about this: "weird flex, but ok" advancement is hilarious. And I love that the redstone one would give you a mustache.

    • @MaxWasSurprised
      @MaxWasSurprised 2 ปีที่แล้ว +54

      I don't think there should be any achievement behind the netherite beacon because it's an extreme grind to get one and people who would want to get all the achievements wouldn't want to grind for moths to get one. Tho giving them special effects for what they are made of is a great idea

    • @Coli2603
      @Coli2603 2 ปีที่แล้ว +17

      I like that last one

    • @nimifisch.6134
      @nimifisch.6134 2 ปีที่แล้ว +15

      I hed a similar idea, didn't think about redstone and lapis though, i really think they should do this but if you use more of one material for building it, it should have more of an effect on what the beacon does so you can mix it to your own preference

    • @Hu_man_the_3rd
      @Hu_man_the_3rd 2 ปีที่แล้ว +5

      This sounds like a great addition

  • @historicalanomalies4035
    @historicalanomalies4035 ปีที่แล้ว +1516

    i had a dream once that they added an armor enchantment called “pockets”. it adds a new inventory slot if you’re wearing armor with it. i like to imagine it went up to level 3 and added one new inventory slot per level, with a maximum of 12 new slots

    • @FTLnovaKid
      @FTLnovaKid ปีที่แล้ว +76

      So you want pockets on your shoes and hat? Lol 😅

    • @pittpattlitt3016
      @pittpattlitt3016 ปีที่แล้ว +256

      "I like your armour"
      "Thanks, it has pockets ^-^"

    • @Pensasneuvostoliittolainen
      @Pensasneuvostoliittolainen ปีที่แล้ว +70

      i'm all for hat pockets

    • @coolcatcartoons
      @coolcatcartoons ปีที่แล้ว +35

      Where would the items gσ if you lost your armour?

    • @historicalanomalies4035
      @historicalanomalies4035 ปีที่แล้ว +74

      @@coolcatcartoons just fall out of your inventory like normal

  • @mazzicuda2179
    @mazzicuda2179 ปีที่แล้ว +173

    Your music disc idea is actually possible on bedrock since you can put music discs in a jukebox with hoppers, meaning, you could pull a lever which would activate a dispenser and plop the music disc in the jukebox.

    • @bobbbbEE
      @bobbbbEE ปีที่แล้ว +6

      I have an automatic music player that uses droppers and hoppers to randomly shuffle every music disc (except the numbers) so music is always playing in my base.

    • @Thor4Mayor
      @Thor4Mayor หลายเดือนก่อน

      In 1.20 it is also now possible in Java 😁

  • @ashmarie8098
    @ashmarie8098 ปีที่แล้ว +27

    Something that i hate is that you can't convert a path block back to dirt without either breaking and replacing it or placing something on top. It's such a small thing but can be really annoying

  • @kevydaboss1014
    @kevydaboss1014 2 ปีที่แล้ว +528

    I know I’m late and this wont get recognized, but it would be cool if the bats were on the ceiling ~90% of the time, spawned in groups, and left the ceiling when the player hit a mob ore placed a torch. This would make the bats actually add to the caves. Also more bats.

    • @a-bird-lover
      @a-bird-lover 2 ปีที่แล้ว +14

      ooh, maybe more bats near the surface and they get rarer deeper down too?

    • @classicdino9077
      @classicdino9077 ปีที่แล้ว +5

      I would love to see that. The recent caves update is already amazing, and adding this would be like the cherry on top.

    • @aurin_komak
      @aurin_komak ปีที่แล้ว +6

      oh god imagine the noise

    • @thedanishcatgirl3205
      @thedanishcatgirl3205 ปีที่แล้ว +1

      Bats do usually live in large colonies and do need access to the open air. Maybe make them fly around during the night and return to caves when it gets close to dawn. After all they don’t live in caves. The problem of more bats making a lot of noise is easily solved. Make them make less noise. Some species have sounds that humans can hear but most of the noises are out of our range.
      In general their behavior does not really match real life bats at all which is sad because the newer animals do in many ways

  • @notme9801
    @notme9801 2 ปีที่แล้ว +746

    I would say more expensive beacons should have a greater range of effect

    • @brettmueller6867
      @brettmueller6867 2 ปีที่แล้ว +5

      Fair point

    • @GalaxyStudios0
      @GalaxyStudios0 2 ปีที่แล้ว +31

      @KINDLY HELP ME REACH TO 10K SUB BEGONE B O T

    • @baisale36
      @baisale36 2 ปีที่แล้ว +14

      I’ve always thought that should be the case, also that beacons just increase in range by a certain amount the more layers, which theoretically could be “infinite” (up to max build height.)

    • @sqweed653
      @sqweed653 2 ปีที่แล้ว +1

      YES THIS PLEASE!

    • @jakubzamecnik6153
      @jakubzamecnik6153 2 ปีที่แล้ว +8

      well.. netherite beacon could also give 2 effects.. cause man getting so many netherite blocks should've been rewarded

  • @jdude1444
    @jdude1444 ปีที่แล้ว +50

    Here are some enchantments I would like to see in the game.
    -An idea I've had for a while is another enchantment called reach, which lets you mine blocks farther away from you. It could be applied on a pickaxe, axe, shovel, and hoe. On an axe it would be incredibly useful when mining taller trees like dark oaks and great oaks.
    -Another one could be versatility, and you could use it on a pickaxe to dig dirt faster (not quite as fast as an efficiency V netherite shovel with/without haste II or even an efficiency I diamond shovel so it doesn't get rid of the need for a shovel), or you could apply it on a hoe to chop wood or something.
    -The last tool enchantment idea I had would be something called "cook" or "burning" or something, and it would give you items in their smelted form. Cobble would be stone, sand would be glass, and if you have silk touch while mining stone it would be smoothe stone. To nerf it a little it would use extra durability, and some limitations would be making it so it can't make charcoal out of wood or something.
    -For an armor enchantment, I would add something like weight, which makes you take less knockback, and maybe it goes up to III or something in which you barely take anything at all.
    -Another armor enchantment could be bounciness, so projectiles bounce off you a couple blocks. This would not only be good for dealing with skeletons and pillagers but could also bounce off harmful potions/potions not thrown by yourself, which would be amazing for witches and potion pvp.
    Next would be an enchantment for the helmet which goes up to III or IV and reduces damage taken when crashing into a wall or something with an elytra.
    -Finally, For the elytra itself, perhaps an enchantment that lets it glide further after the rocket is used.

    • @AllMight6
      @AllMight6 7 หลายเดือนก่อน +2

      Just merge fire aspect and cook is what I would do( also give FA to Picks & Axe & Shovels

    • @jdude1444
      @jdude1444 7 หลายเดือนก่อน

      @@AllMight6 That's a great idea! I was focused on adding new enchantments I didn't think of improving existing ones. If these were to be actually added (which, they won't) that would be a lot better than what I first thought. Thank you! : )

    • @shoesbutsockless
      @shoesbutsockless 5 หลายเดือนก่อน

      The Apotheosis mod adds alot to the way equipment works. You can get modifiers on tools that add reach. And that without even enchanting it yet.

  • @lucasqualls5086
    @lucasqualls5086 ปีที่แล้ว +15

    2:55 I have craved for the longest time the desire for a mechanic that makes raids a constant thing you need to defend against. It would happen only once you begin to grow a villages wealth and population. The increased level of villages gives you better trade deals, and more types of villagers, but corresponds with harder and harder raids. The raids could trigger upon leveling up a village. Once a final level is reached, raids return to just being when you kill the pillager party banner holder. Overall, villages are the key to minecraft feeling lived in. If villager AI could be mastered and constantly engaging, it would combat the emptiness and loneliness of single player minecraft worlds. Give something beyond building for building's sake.

  • @galacticat7144
    @galacticat7144 2 ปีที่แล้ว +441

    One simple addition to this from me: make it a shift-click to get parrots on and off your shoulder. It’s incredibly annoying

    • @captain4318
      @captain4318 2 ปีที่แล้ว +11

      Definitely would be a HUGE improvement.

    • @kaymeez2214
      @kaymeez2214 2 ปีที่แล้ว +1

      dude yes

    • @28msLIVE
      @28msLIVE 2 ปีที่แล้ว

      Yes

    • @ItsAsteri_
      @ItsAsteri_ 2 ปีที่แล้ว +1

      and to lock them

    • @askbatguy
      @askbatguy 2 ปีที่แล้ว

      i know why u ask but you can actually just jump

  • @1lots
    @1lots 2 ปีที่แล้ว +441

    Imagine bats spawn in groups inside the caves and rest on the cave roofs until you come near them and they suddenly start swarming around you. And if you feed them with something, they could lead you to the nearest big cave or cave entrance.
    Polar bears could go diving to catch the fish.
    Generally more interactions between different animals would be nice and add to the atmosphere.

    • @shaunacall4685
      @shaunacall4685 2 ปีที่แล้ว +24

      I think the idea of following bats to large caves!

    • @cam9907
      @cam9907 2 ปีที่แล้ว +8

      I love those ideas!!

    • @tequalacraig62
      @tequalacraig62 2 ปีที่แล้ว +15

      I don't know if this is already in the game, but imagine same swarm of bat's in the deep dark accidentally alerting a warden 😈 the perils

    • @Scarybug
      @Scarybug 2 ปีที่แล้ว +7

      Bats helping you find large caves is a great idea! I'd also like to see them avoid burning to death in lava.

    • @prodigiumlibidine8039
      @prodigiumlibidine8039 2 ปีที่แล้ว +8

      What if you can tame bats with Berries or fruits. Tame bats will squeak really fast when a hostile mob approaches you.

  • @armstronggaming8566
    @armstronggaming8566 ปีที่แล้ว +87

    On the item stack count, what would be cool is if you could adjust the maximum stack size of items via editing a game rule

    • @TrisMusicalMind
      @TrisMusicalMind 6 หลายเดือนก่อน +4

      That would be a nightmare to code in due to the fact that every item has a hard coded stack size

    • @armstronggaming8566
      @armstronggaming8566 6 หลายเดือนก่อน +1

      @@TrisMusicalMind yeah, that's why I said it would be cool. Definitely not a must have, but if I had the option to have it, I wouldn't say no

    • @mcpecommander5327
      @mcpecommander5327 6 หลายเดือนก่อน +5

      @TrisMusicalMind it wouldn’t be that hard? You could just have a getItemStackSize method which would take the default stack size and scale it by some gamerule factor

    • @TrisMusicalMind
      @TrisMusicalMind 6 หลายเดือนก่อน

      @@mcpecommander5327 my bad lol. I only know very basic modding stuff

    • @daniel4dayzzzz
      @daniel4dayzzzz 6 หลายเดือนก่อน +2

      ⁠@@TrisMusicalMindpart of it is the fact that it’s a 64 bit game, so stacks can’t be bigger than that, or it’ll send the game engine into a downward spiral.

  • @francis33partier
    @francis33partier ปีที่แล้ว +94

    I think a tool wheel would be incredible. That way our inventory slots are dedicated to more blocks and things and our tools have their own section. Have the tool wheel completely customizable with maybe 8 spots.

    • @buddy1397
      @buddy1397 11 หลายเดือนก่อน +4

      Actually why not have 10 slots 9 for the axe, pickaxe, shovel, hoe, sword, shears, bow, crossbow, and trident then 1 slot for a totem or extra shield

    • @captain_noodles
      @captain_noodles 6 หลายเดือนก่อน

      ​@@buddy1397the default hotkey is currently 1 to 9 for the slots.
      they could designate 0 but that would be too scuffed for mojang now that microsoft owns them.

  • @powdermelonkeg
    @powdermelonkeg 2 ปีที่แล้ว +1015

    My suggestion for the bats:
    If you want to go for the "they should drop an item" side of things, they could drop bat wings. Then you can craft four of those into a phantom membrane in the same way you can craft four rabbit hides into a piece of leather, and use those bat wings to repair your elytra. Bonus points, a bat wing in a brewing stand could make a potion of feather falling (since phantom membranes make slow falling).
    If you want to go full interaction mode like Grian suggested, you can use it with the sculk that was just added! Sculk sensors take and give off sounds, so what if making a sound near one (that wasn't in range of a shrieker) sent a signal to any bats in range, and the bat would chirp back and come investigate you? Then if you feed it something-maybe a melon slice for fruit bats, since melons go virtually unused, or glowberries since those are local fruit-they can sit on your shoulder, and squeak at you if something nearby makes a noise.
    For non-player interactions, bats could hunt down silverfish and endermites in the same way wolves hunt sheep and axolotls hunt down fish, since a lot of bats eat insects. This could be a reason to bring them into Strongholds, even; imagine taming a dozen bats or so, and unleashing the swarm upon the silverfish spawner!
    Another interaction, maybe they land and stop moving in high light levels, or move very slowly, like how the Striders slow and shiver when out of lava. They're nocturnal, they should act like it!
    Those are just a few fun things I thought of off the top of my head.

    • @cyclopsboxhead5318
      @cyclopsboxhead5318 ปีที่แล้ว +27

      YES!!!!

    • @Hibernathan05
      @Hibernathan05 ปีที่แล้ว +46

      Yes, these are amazing. As someone who has a strong hate for silverfish, i love that particular idea

    • @cactusblade5112
      @cactusblade5112 ปีที่แล้ว +24

      @@Hibernathan05 everyone has a strong hate for silverfish
      They suck

    • @Miksolo
      @Miksolo ปีที่แล้ว +16

      that's such a good idea and i LOVE bats so GOD i wish i knew how to code i would definitely try to code that in for a mod

    • @afeatherinthewind
      @afeatherinthewind ปีที่แล้ว +3

      love these suggestions!

  • @CantaloupesRyan
    @CantaloupesRyan ปีที่แล้ว +949

    I believe that items in Minecraft are stacked to 64 because it is a power of 2, which means that you can continue to split it into equal halves until you reach 1, so it's not unreasonable to change the max stack to 128, 256, etc.

    • @leem2155
      @leem2155 ปีที่แล้ว +110

      yup! because of binary notation, things in powers of 2 are very convenient for computers.

    • @quatricise
      @quatricise ปีที่แล้ว +32

      Yes, 64 is 2 to the power of 6 i believe, and it may be possible to store this number in just 6 bits, although i don't believe this is the case since Java doesn't have 6bit numbers. I think 64 is just a number programmers like more than something like 100 or 50.

    • @thenightjackal8876
      @thenightjackal8876 ปีที่แล้ว +55

      I think having mundane blocks like stone, dirt, netherack etc. be stackable to 1024 would make sense

    • @ufiking1940
      @ufiking1940 ปีที่แล้ว +4

      yes, now they could incrase it to 128 or 256 but back when its made it wasnt possible cuz computation limitations

    • @majapaja_
      @majapaja_ ปีที่แล้ว +25

      @@ufiking1940 "back then" it was only ten years ago not in the 80s

  • @spookyskeleton8045
    @spookyskeleton8045 ปีที่แล้ว +41

    Maybe for the polar bear interaction, they could add villages in the icy biomes and the villagers there could interact with them in some way.

  • @manitshukla568
    @manitshukla568 7 หลายเดือนก่อน +8

    I think Terraria deals with villagers preety well. In it, you have to make housings for npcs to move then you can sell or buy items. You have to keep in mind their preferred biomes, their relationship, not making everything cramp etc. So that you have the best deals. You also have to move them into certain biomes to get certain items. Alongside that, certain things can only be unlocked after completing certain goals like killing bosses.
    So if mojang wants to fix villages, they can make so that the player has to make specific shops and structures around villagers for them to work, make so that you should not keep them cramped and you can't just cure them into Oblivion. Making certain trades biome specific can also be good.
    The problem with 1.20.2 rework is that no matter how far you are into the game, you can never get max level enchants from the villagers, which is preety annoying. They can do that if you do certain things, like completing certain things like how did we get here, they start to sell max level enchants. This update also doesn't fix any other issue.

  • @Xandros999
    @Xandros999 ปีที่แล้ว +747

    So I had an idea for bats. What if they behaved like bees, coming out of caves at night and returning to caves at dawn. Then if you have dark spaces they might decide that that's cave-y enough and hang around in your attic or cellar. It'd be an indicator of darkness.
    Polar bears too could go to caves to sleep or hibernate for however long. Maybe over many days, pretending to sleep through the winter. Coming across sleeping bears would be really cool.

    • @meizuo
      @meizuo ปีที่แล้ว +22

      i hope they add a ice update soon for the ice biome i forgot what they are called and updates for mobs living in ice biome or a variety update which add more colors and shades of wool and other building blocks and even more colored staircases/slabs or add more breed of dogs and other animals

    • @monroerobbins7551
      @monroerobbins7551 ปีที่แล้ว +15

      Plus, maybe they could bring things like scraps of rotten flesh or meat or apples (cause fruit bats). Not allay style per say, but just bringing stuff they like.

    • @monroerobbins7551
      @monroerobbins7551 ปีที่แล้ว +6

      @@meizuo or sleds! Those are a thing on Origin Realms, and GOD, I wish they were a thing in Vanilla, that would be so cool!

    • @MGSLurmey
      @MGSLurmey ปีที่แล้ว +6

      @@monroerobbins7551 Similar to cat rewards?

    • @monroerobbins7551
      @monroerobbins7551 ปีที่แล้ว +7

      @@MGSLurmey kinda, yeah. Though… I imagine if you have a LOT of bats, it might cause lag if they’re dropping items a lot, but it would encourage people to go spelunking to find bats.

  • @Sbeev
    @Sbeev 2 ปีที่แล้ว +841

    "There is a lot to be learned from the mods that people keep picking up time and time again."
    Exactly. A large portion of the most downloaded mods on Curseforge just make inventory management and ease of access better.
    For example JEI (170m downloads), Mouse & Inventory Tweaks (200m+ downloads combined), Iron Chests & Storage Drawers - item management mods (200m+ downloads combined), & AppleSkin - displays hunger and saturation value of all food items and your current saturation level on your HUD (100m+ downloads).
    These and many more mods like them just make the vanilla gameplay less frustrating and pointlessly time consuming.
    EDIT: Bats are extremely useful for locating caves while mining. Especially if you enable subtitles.

    • @andrewsprojectsinnovations6352
      @andrewsprojectsinnovations6352 2 ปีที่แล้ว +38

      Optifine definitely fits that "basically vanilla" category in my book. Sure it's not inventory tweaks, but still probably the #1 mod I hear tossed around It addresses a bunch of the main visual complaints people seem to have across the board, plus a full-screen zoom feature, plus a noticable frame rate boost

    • @carrotorr
      @carrotorr 2 ปีที่แล้ว +6

      A lot of the time, they can’t add certain things because it would be hard to implement on other devices. It sucks because I feel like it’s super limiting to the potential that Java edition has. It’s like we can only have the features of a mobile game, despite playing a pc game.

    • @Healion123
      @Healion123 2 ปีที่แล้ว +6

      @@carrotorr that would just be unfair for the other platforms tho. There's already so many smaller differences between Java & Bedrock that the mere mention of it could start an argument. If they went even further with the differences, it'd only make things worse

    • @neophyte_tpk
      @neophyte_tpk 2 ปีที่แล้ว +2

      @@Deaddeaddeadiii ew

    • @neophyte_tpk
      @neophyte_tpk 2 ปีที่แล้ว +6

      @@Healion123 I don't understand how quality of life changes would make the debates between java and bedrock any worse. Who cares if people don't like one or the other when you can just play what you want to and leave it at that.

  • @snasvroomsticc473
    @snasvroomsticc473 10 หลายเดือนก่อน +32

    Honestly i was skeptical through the most of the video but the phantom bit quite literally had my jaw dropped. Ngl it's a good idea and it honestly makes so much sense that they would be living around the end cities.

    • @motherlove8366
      @motherlove8366 8 หลายเดือนก่อน +4

      Lore wise it at least addresses the question of how the elytras were made

    • @carrott36
      @carrott36 6 หลายเดือนก่อน +1

      What if phantoms could pick you up and carry you into the void if you got hit by a Shulker? I think that’d be interesting. Could also be neat for them to get angry warden-style when you loot an elytra.

  • @shadowdemonaer
    @shadowdemonaer ปีที่แล้ว +13

    I'm in the inventory section now, and if it wasn't mentioned,, I would like a separate area just for ammunition just like in Terraria. Also, in regards to backpacks, I have wanted them for so long. I have always hated that we can only get shulkers when we beat the game. One of the most frustrating feelings in the world is thinking about how much it would have made a difference in our lives to be able to have a backpack. And if they are worried about it not being balanced enough, they can make it so you can only use one at a time, and have it replace armor like an elytra does, and it could double the inventory size.
    Also, I'd like it if the stuff in our shulkers in our inventory could auto pick up things we are getting. Like, if we are strip mining and we have some for shunting off cobble and stuff into other shulkers, that would be awesome.
    How about an idea for something in our inventory that we can put one item into and it tells the game to throw away that one item whenever you pick it up automatically? Like an inventory trash can.
    I dunno. I just think about this a lot.

    • @propheinx2250
      @propheinx2250 ปีที่แล้ว +1

      They should just add a back slot to equipment and add some extra items to fight for the slot. Obviously elytra would still be a top contender for the slot, but a backpack and a quiver could be decent choices depending on circumstances.
      Backpack is obvious, it turns your personal inventory space to the equivalent of a double chest, instead of just a single chest worth of space.
      A quiver could both offer a free spot for a stack of arrows, and make you draw a bow a little faster.
      Another option could be a redstone pack that would cause you to radiate light while in dark places.
      Or even a parachute for a get of jail free card when you accidentally fell off a cliff not paying attention to your surroundings.
      Imagine a creeper cloak that would make creepers completely ignore you if you crouch while wearing it.
      Back equipment should be its own slot, and there's many things that could even challenge the elytra for the slot.

    • @buddy1397
      @buddy1397 11 หลายเดือนก่อน

      If they do add backpacks make it so that you can put it in your inventory but to access the things inside you have to put it on and if on when you open your inventory it looks similar to when you open a chest also they should allow you to merge the elytra and armor together by crafting a elytra chest plate which would be 2 elytra 1 diamond or nethrtite chest plate and 3 ender crystals

  • @svenb.9363
    @svenb.9363 2 ปีที่แล้ว +320

    I think it would help if they made swarms of bats instead of just one bat in a random underground cave, maybe let them hang from the ceiling more often and make them less scared of the player.

    • @sheepas
      @sheepas 2 ปีที่แล้ว +21

      I just imagine entering a cave, placing a torch and having a huge swarm of bats flying towards the player. If Mojang is looking for atmosphere then this should be it

    • @arcturuslight_
      @arcturuslight_ 2 ปีที่แล้ว +6

      I completely forgot bats can even sit on the ceilings, usually they just flap in my face. Also, now nobody can predict what atmospheric things mojang can and cannot add to the game, after they failed with a certain two pixels.

  • @kaboomer
    @kaboomer 2 ปีที่แล้ว +308

    Grian: “lastly we’ll be talking about pvp”
    Scar: *my time has come*

  • @SalamiDog
    @SalamiDog 6 หลายเดือนก่อน +3

    *Grian:* I want to place blocks under blocks
    *Crab:* Cries

  • @fibbthehuman
    @fibbthehuman ปีที่แล้ว +8

    For the connected textures idea, I get where you're coming from, but I actually like the outline on glass. We don't have vertical slabs and other details to be able to make tiny frames around glass. I feel like that tweak while it would make tons of people happy, it would also ruin the vibes for other people. If that change were to be made, it would have to be done so that both variants can exist imo. Otherwise it's just a preference taking over a preference for the sake of aesthetic.

    • @pickelbyte
      @pickelbyte 9 หลายเดือนก่อน

      Maybe a toggle in options

    • @The_Kipyena
      @The_Kipyena 3 หลายเดือนก่อน +1

      Two different blocks, one would be a ‘solid glass pane’, while the other is ‘framed glass’
      There are probably better names than what I chose, but I agree with you that it is just a preference thing.

  • @Dingusdoofus
    @Dingusdoofus 2 ปีที่แล้ว +482

    I think that the inventory slots should still be 9 wide, but with two extra rows. Those 2 buttons are great.

    • @theoneandi5241
      @theoneandi5241 2 ปีที่แล้ว +12

      and then a tool belt where you can scroll instad of using all your hotbar for basic tools

    • @fabiankeidies7755
      @fabiankeidies7755 2 ปีที่แล้ว +11

      Also Terraria has the take item button. So you can stack your inventory again as long as you have that 1 item/block left in your inventory :)

    • @henryhere
      @henryhere 2 ปีที่แล้ว +11

      @@fabiankeidies7755 absoloulty yes. terraria inventory buttons for minecraft PLEASE mojang

    • @Rider-og5xb
      @Rider-og5xb 2 ปีที่แล้ว +3

      i think instead, it could be like hypixel skyblock. With personal bags, it is easy to find items and a lot more realistic.

    • @benji-menji
      @benji-menji 2 ปีที่แล้ว +8

      I think that it should be 10 wide because we have the 0 button that could have been and hotbar slot but it didn't end up being used as far as I know.

  • @epicplayz6132
    @epicplayz6132 2 ปีที่แล้ว +549

    I've always thought that Terraria's inventory options are the best in any game. Quick stack to nearby chests, sort your inventory, favorite items so you can't drop them by accident, name chests so that you can see their name while hovering over them, etc 💙💙💙

    • @jessefranks2017
      @jessefranks2017 2 ปีที่แล้ว +63

      I legit thought he was gonna show the inventory from terraria, when he was talking about inventory space.

    • @itslolplays
      @itslolplays 2 ปีที่แล้ว +10

      @@jessefranks2017 honestly, who didn't think that?

    • @4ngryant
      @4ngryant 2 ปีที่แล้ว +10

      I love the terraria inventory!

    • @rickvanleeuwen9589
      @rickvanleeuwen9589 2 ปีที่แล้ว +18

      Relogic is going to raise the stack limit from 999 to 9999 in the upcoming Labor Of Love update

    • @Zeldrake
      @Zeldrake 2 ปีที่แล้ว +8

      Also shoutouts to a delete button! Minecraft doesn't have this, you just have to dump them on the ground till they despawn (or you pick them up again by wandering over)

  • @simonfitzgerald7104
    @simonfitzgerald7104 10 หลายเดือนก่อน +11

    The glass molding together thing is something I’ve been wanting for the longest time

    • @shoesbutsockless
      @shoesbutsockless 5 หลายเดือนก่อน

      yeah once you have connected textures for glass like with the continuity mod, you just cant go back. glass looks way better.

  • @epicskwrlbattle
    @epicskwrlbattle 9 หลายเดือนก่อน +2

    A drop ladder. We can easily use a water bucket, not super lag friendly, but a drop ladder would be nice.

  • @Beelzebub0407
    @Beelzebub0407 ปีที่แล้ว +389

    another issue to do with inventory is that back in the beginning, all you needed was a sword, pickaxe, torches and food at hand to do most things you need while exploring, and now you need so much more: buckets, bows, elytra/chest plate (depending on what you’re wearing), gold armour for nether, potions, shield, totem, fireworks. and most of those things you could use at any moment, which fills up your hotbar with necessities.
    i recently read a comment advocating for a second hotbar, that can be swapped at the touch of a button, it would only increase the inventory space by 25%, but allow people to have one hotbar for travelling, and another for combat or building or whatever. it would also easily work alongside a larger inventory if need be.

    • @no1caresanymore
      @no1caresanymore ปีที่แล้ว +34

      The rotating hotbar in Stardew Valley is one of my favorite quality of life features

    • @jkf16m96
      @jkf16m96 ปีที่แล้ว +4

      Ohh I guess that's why the modpack better.minecraft implements this

    • @FoxTheLord32
      @FoxTheLord32 ปีที่แล้ว +4

      tho maybe you can switch your hotbar with the line in your inventory with Ctrl+1,2,3,or4

    • @Multimonata
      @Multimonata ปีที่แล้ว +3

      Use Quark ! It add rottating hotbars. And many more.

    • @enthurian100
      @enthurian100 ปีที่แล้ว

      33%

  • @timbomb374
    @timbomb374 ปีที่แล้ว +453

    Honestly having a whole village system would make me way more invested in a world. I often build my own villages when I'm playing anyway even though it's completely pointless. Just feels nicer living in a village with npcs rather than building my own house and keeping them in a trading dungeon.

    • @osher3784
      @osher3784 ปีที่แล้ว +14

      The only issue I find with it would be all the bugs and issues that come with that update. Like imagine how frustrating it would be if you leave item for the villagers to use and the AI just doesn’t recognize it and your village slowly dies without being able to do anything about it

    • @aapjew18
      @aapjew18 ปีที่แล้ว +2

      @@osher3784 But bugs can be fixed? Anything can possibly have bugs, which then get fixed. That's kind of a weird point to make.

    • @Jorgin_Legal6
      @Jorgin_Legal6 ปีที่แล้ว +6

      I think a simple way to achieve that could be giving big nerfs for small spaces and small buffs for nicer, larger spaces.
      For example:
      They could have a 2x inflation if there is no bed or a 50% one if it's in a space smaller than 3x3;
      They could have a 50% inflation if their overall living space is under 6x6 blocks;
      They could have a 20% discount if they live in the same room as another villager, but a 50% inflation if they live in a crowded place(something like 12+ villagers in a living space smaller than 30x30);
      They could have a 20% discount if the blocks they live in allow for acceptable living conditions(stuff like quartz, wood or concrete instead of dirt, stone or netherack, although maybe these blocks could be negated if there is something like a carpet on top);
      They could have a 20% discount if they can see the sky;
      The list goes on.
      These are just suggestions, they probably would have it different but i think something like this would be great!

    • @osher3784
      @osher3784 ปีที่แล้ว

      @@aapjew18 yes but even the Regular villagers still have bugs something like that would take even longer

    • @aapjew18
      @aapjew18 ปีที่แล้ว

      @@osher3784 I mean, maybe. That's pretty speculative.

  • @slightlydistressedslug6627
    @slightlydistressedslug6627 15 วันที่ผ่านมา +2

    When he said pvp was painful and takes too long, all I could hear is Technoblade saying
    “Have you tried getting good?”

  • @Break.
    @Break. 5 หลายเดือนก่อน +3

    I just started playing minecraft again recently and found myself quickly getting tired of sorting chests so a sort button for chests like in terraria would be very welcome

  • @AmartharDrakestone
    @AmartharDrakestone 2 ปีที่แล้ว +696

    The glass breaking actually does seem intentional. It seems that it's to prevent you from losing the blocks. Glass needs silk touch to pick it up again and if you confuse your picks, with the current speed, you at most will lose one block before you notice that you don't have the right one. If it could be insta-mined, you would lose a lot more before noticing. And glass is a PITA to get.

    • @LtDansOldLegs
      @LtDansOldLegs 2 ปีที่แล้ว +41

      Except its not a huge pita because (tying into something he also mentioned) even just a basic villager hall will get you plenty of glass

    • @Lumpypillowcat
      @Lumpypillowcat 2 ปีที่แล้ว +42

      I agree! I would end up constantly breaking huge swaths of glass because I'm so clumsy with mining.

    • @tirisiclaudiu7672
      @tirisiclaudiu7672 2 ปีที่แล้ว +37

      I'd rather lose glass than go through the pain of mining glass.

    • @james8616
      @james8616 2 ปีที่แล้ว +43

      Plus, they could change it so that it only instamines it if you have a silk touch pick

    • @McMinecat
      @McMinecat 2 ปีที่แล้ว +25

      you could easily fix this with making silktouch pickaxes then be able to break at the same speed :D if the item can drop it can be broken fast, this also makes sure you need to want to break it and since needing to break huge amounts of glass is usually only a problem for players who would already have access to silk touch i feel like it could work

  • @Sganarell
    @Sganarell 5 หลายเดือนก่อน +3

    For the inventory, making indentical tool stack up would save space when going on mining sessions

  • @missycat7598
    @missycat7598 6 หลายเดือนก่อน +3

    A year later, I've come back to this video. I think the villager concept is very good, and it reminds me of a mod I used to watch another youtuber play with when I was younger. I think it was called tales of kingdoms? And it was more medieval themed and focused around kingdoms, more so than villages. But the general concept around building a kingdom is very similar to the improved villages concept in this video!

  • @h0ppip
    @h0ppip 2 ปีที่แล้ว +300

    the blocks you use for the beacon should determine its range, with a iron block beacon having the current range and each more valuable block in the beacon increasing the range

    • @kb6358
      @kb6358 2 ปีที่แล้ว +12

      Someone should put this on minecraft feedback

    • @mikkelburinratzlaff2618
      @mikkelburinratzlaff2618 2 ปีที่แล้ว +1

      The only hard thing to get late game is diamonds though

    • @Gin-toki
      @Gin-toki 2 ปีที่แล้ว +9

      @@mikkelburinratzlaff2618 Netherrite blocks are arguably more difficult to get than diamond blocks.
      Otherwise yes, iron, emerald and gold can easily be farmed and as such, should ideally have the same effect when used as a beacon base.

    • @Nephelangelo
      @Nephelangelo 2 ปีที่แล้ว +1

      I don’t think gold should be renewable. It ceases to hold the value and character of a precious metal if you can produce unlimited quantities. None of the precious metals or minerals should be renewable.

    • @mikkelburinratzlaff2618
      @mikkelburinratzlaff2618 2 ปีที่แล้ว +2

      @@Gin-toki forgot about netherite😅, I don’t think anyone will grind for a beacon just for more range tho

  • @bloodwolf2609
    @bloodwolf2609 2 ปีที่แล้ว +386

    Backpacks are really a perfect solution, you can see as much in most modded packs. All it really is is a right-clickable shulker box and the difference between having a seamless opening of the backpack for a new inventory, compared to having to place, check, and rebreak a shulker box is so extremely noticable.

    • @reoxoglephic603
      @reoxoglephic603 2 ปีที่แล้ว +4

      If we set backpacks, we need slowness 1

    • @pessskychaos4874
      @pessskychaos4874 2 ปีที่แล้ว +2

      I remember the mod that had backpacks and you made them with a truckload of string, which is a good use for them if you dont use redstone often, even then, theyre basically useless

    • @possibly_a_squid
      @possibly_a_squid 2 ปีที่แล้ว +6

      *RIP bundle*

    • @EzratheRift
      @EzratheRift 2 ปีที่แล้ว +1

      @@possibly_a_squid what happened to it??

    • @nickdimitre
      @nickdimitre 2 ปีที่แล้ว +1

      @@EzratheRift They've sidelined the idea for a while.

  • @hidingthisaxcount
    @hidingthisaxcount ปีที่แล้ว +13

    I get your point for increasing stack size, but in my opinion some things about Minecraft shouldn’t ever get changed, the stack size being one of them.

    • @polarispulsar
      @polarispulsar ปีที่แล้ว +2

      This mentality honestly escapes me, I think if a change is for the better it should be incorporated, even if nostalgia or whatever makes it "sad"

    • @propheinx2250
      @propheinx2250 ปีที่แล้ว +1

      I get your point, butt he mathematical side of my brain dislikes the odd number choice for stacking. I'd be okay with a 100 stack.

    • @ZacharyWhitehouse-yd4rl
      @ZacharyWhitehouse-yd4rl 10 หลายเดือนก่อน

      Definitely agree.

    • @pickelbyte
      @pickelbyte 9 หลายเดือนก่อน

      I think its that because it is a computer number (e.g. 8, 16, 128, 1024)

  • @bottled_leviathan9376
    @bottled_leviathan9376 4 หลายเดือนก่อน +1

    The inventory issues seem very similar to traffic in the sense that "just adding more slots" will just make the problem bigger, add a few more slots just for them to fill up too and your left with the exact same problem but with more of it to deal with. I think an easy way to help with the inventory (on PC at least) would be to add a multi-select then add different filters between what is being selected.

  • @moist_box1244
    @moist_box1244 2 ปีที่แล้ว +77

    9:37 I actually think terraria's system is ever so slightly better, because it has both an organize (9:44) and add to chest (9:53) button, but in addition to that it also has a quick stack to nearby chests button witch makes putting away items after a long trip as easy as pushing a button. terraria also has a "restock" button witch allows you to restock your inventory with resources from the chest.

    • @simirror_9930
      @simirror_9930 2 ปีที่แล้ว +2

      Terraria just does everything right

    • @pavloydus
      @pavloydus 2 ปีที่แล้ว +2

      Don't forget locking items

  • @brickone_
    @brickone_ 2 ปีที่แล้ว +383

    I would really like to be able to customise the "Sorting-Button" so my standard inventory layout can put itself back in place how i want it to be.

    • @holographix4722
      @holographix4722 2 ปีที่แล้ว +3

      There exist QOL mods if you want (they are clientside)

    • @ClownIsGood
      @ClownIsGood 2 ปีที่แล้ว +1

      @@holographix4722 dude thats mods not official

    • @unknownleo24
      @unknownleo24 2 ปีที่แล้ว +4

      Like terraria?

    • @jasonreed7522
      @jasonreed7522 2 ปีที่แล้ว +8

      When he said "lets go to another game for an example" i thought of terraria immediately for its quick deposit and withdraw buttons (and a sort button).
      Honestly I don't care too much about the auto sort because my standard is a nearly empty inventory and a full hotbar

    • @unknownleo24
      @unknownleo24 2 ปีที่แล้ว +4

      @@jasonreed7522 same

  • @duggggggg
    @duggggggg 10 หลายเดือนก่อน +1

    One thing I want is actually from another game, called grounded, and that is crafting from storage. If you have a chest within a certain range of a crafting table you should be able to use the items from that chest without having those items in your inventory. It's a small change but it helps alot. Also some form of a quick deposit where you press a button and any items in your inventory get deposited where they go, without opening chests.

  • @trikolo
    @trikolo 9 หลายเดือนก่อน +1

    12:28 A Handbag, you can acces it like a new hotbar, you can acces it while not sprinting by pressing a key

  • @redshift739
    @redshift739 ปีที่แล้ว +511

    I would really love to have a "quick stack to nearby chests" option like Terraria has

    • @cosmicality9688
      @cosmicality9688 ปีที่แล้ว +17

      This is just my opinion don't attack me but, I feel like all the sorting and such is just a part of MC now. Like it would feel weird without. And other creators spent so much time creating systems for this. Merging the stacking idea with MC just wouldn't sit right with me (at least).

    • @jkf16m96
      @jkf16m96 ปีที่แล้ว +18

      @@cosmicality9688 in my opinion, sorting systems are extremely ineffective and that's why is not the norm.
      The most popular one, needs a lot of materials for early game, lots of iron, and only works for one kind of item.
      That kind of automatic sorting is only a one time thing someone would ever do with lots of items.
      We want a block or something, that can sort by itself, even if it costs diamonds.

    • @redshift739
      @redshift739 ปีที่แล้ว +5

      @@cosmicality9688 I won't attack you. For me it is fun to a point but it usually gets boring later game when my chests fill up and I have to rebuild or expand more storage constantly. I'm too lazy to build a redstone storage system lol

    • @Demonslayer_456.
      @Demonslayer_456. ปีที่แล้ว +6

      As a fellow Terraria player, I agree that quick stack, even if they made it just chest-by-chest, would be a massive help when trying to maintain sorting.

    • @johnsmith-fy8jo
      @johnsmith-fy8jo ปีที่แล้ว +3

      The problem with this is that on servers you could use this to find chests

  • @jefftheevilpotato
    @jefftheevilpotato 2 ปีที่แล้ว +355

    I don’t know about increasing the stack amount from 64, but the few items that have stacks of 16 should be increased, I don’t see why they aren’t.

    • @PetLover334
      @PetLover334 2 ปีที่แล้ว +18

      I would love to see the stack amount 64 to be increased, but the stacks of 16 be upped to 64.. that way you still have that number in the game

    • @joelhoon1707
      @joelhoon1707 2 ปีที่แล้ว +19

      They should just add and rework bundles so they can hold 128 items that can be stacked in 64s.

    • @2520WasTaken
      @2520WasTaken 2 ปีที่แล้ว +1

      Signs

    • @CrimsonAkato
      @CrimsonAkato 2 ปีที่แล้ว +16

      64 stack is too iconic
      I would literaly feel weird holding like even a 65 stack like yeh no .. I can't
      but indeed snowballs signs and other items if 16 should definitely at least if not to 64 . just make it half then like 32 ..
      I doubt u would ever been over 30 signs like hiw many chests are u going to put a label on ..

    • @TheAuron32
      @TheAuron32 2 ปีที่แล้ว +3

      while i agree for some items, i feel for Ender Pearls it would be too OP to hold more of those "get out of jail free cards" because they can be so damn powerful if you use them right.

  • @johntheherbalistg8756
    @johntheherbalistg8756 6 หลายเดือนก่อน +2

    The inventory thing is survival limitations, which are important. The creative inventory needs to be massively expanded, though. I like the shulker box idea, though

  • @angelob2383
    @angelob2383 9 หลายเดือนก่อน +4

    Confirmed Grian caused the massive villager nerf

  • @johntheappleseed6585
    @johntheappleseed6585 2 ปีที่แล้ว +430

    Mojang could 100% add a new "glass frame" item for anyone that wants to keep the og framed glass. There could be glass, iron, copper, or gold frame options which make glass even more customizable. Make connected glass the default option. It's obnoxious to not have glass that you can properly look through. Mojang literally admitted that this glass texture was a problem when they overhauled all the textures.

    • @UnknownInstict
      @UnknownInstict 2 ปีที่แล้ว +10

      Copper would be best, give it more crafting options

    • @sheepas
      @sheepas 2 ปีที่แล้ว +8

      Then they'd have to make glass framed version of every different color including glass planes. There should be an option to "scratch" them by right clicking using an axe

    • @everyone4352
      @everyone4352 2 ปีที่แล้ว +3

      @@sheepas It would be better if you just wax them because they look like shiny glass (Axing a block of glass is just very barbaric)

    • @sheepas
      @sheepas 2 ปีที่แล้ว +1

      @@everyone4352 an axe would make sense though, as when you strip wood you shave the rough sides and this would be the same but just for the edges of the block. Or you could click on them using iron nuggets/bars/chains.
      Wax would be too consuming to hide the dark edges on large builds like Scars storm. And almost no one needs glass with edges in a very large build

    • @Direblade11
      @Direblade11 2 ปีที่แล้ว +1

      And the breaking thing: imagine if glass, or at least glass panes, could be instantly broken with projectiles. I think it'd be cool

  • @spectrumjitters4672
    @spectrumjitters4672 ปีที่แล้ว +358

    3:44 YES this is exactly what I want. I wanna build super secure villages that are also functional and practical. I want to defend the village and have fun

    • @beneboy8695
      @beneboy8695 ปีที่แล้ว +29

      When I was younger my favorite thing to do in Minecraft was go in creative and remodel villages making a wall and defenses. Then I'd have zombies invade and go in survival to fend them off. It would be amazing to have this be in survival!!!

    • @LLRTgame
      @LLRTgame ปีที่แล้ว +2

      @@beneboy8695 Same it was my Favoriten thing to do!

    • @RemTheFisrt
      @RemTheFisrt ปีที่แล้ว +2

      yes, while i agree a lot, it would be ridiculously hard to code soo if this will happen it would be incredibly difficult

    • @Spirit0fBoredom
      @Spirit0fBoredom ปีที่แล้ว +4

      @@RemTheFisrt It's not like only a handful of people are working on minecraft, though. If the company can code something like the warden and the new world generation, surely this is a possible change

    • @WackMaDino
      @WackMaDino ปีที่แล้ว +5

      Yeah, I think it would be cool if minecraft had more systems which encourage building certain things. I.e villagers actually needing houses like in terraria to encourage you to build cool unique villages. Another less overpowered counterpart to villagers could still be added to fill the role of villager farms because i dont think its a good idea to completely remove them when so many people enjoy them, but mojang themselves have said they want to encourage people to build across the world rather than just having one base with really efficient compact farms in them when talking about amethyst geodes. doesnt hurt to have a bit of both

  • @braydenvernon9649
    @braydenvernon9649 ปีที่แล้ว +6

    Concrete stairs, walls, and slabs would be awesome

  • @xBrokenMirror2010x
    @xBrokenMirror2010x ปีที่แล้ว +2

    Grian, the glass thing exists because glass can only be gathered with Silk Touch, so if a player accidentally breaks their windows or something, its gone and very annoying to replace. Hence its slow to break so players don't accidentally click and destroy a ton of their glass blocks accidentally. Glass in the world is almost always placed by the player, and it is very rare you want to mine it like you mined that stone.
    I don't actually like your idea of adding slots to either side of the inventory. Many mods and things use the fact that your hotbar is the same size as your inventory, and allow you to quickly cycle your inventory into your hotbar. This breaks that fuctionality. Personally, I think this can be solved by a few things mods have done. ME Systems are undeniably not Minecrafty, however, Backpacks (ever since they added shulkers) are fine, and I think a Small Pack (18 slots, 8 leather surrounding an Iron Ingot), Medium Pack (27 slots, 8 leather surrounding a diamond/Emerald), Large Pack (54 slots, 8 Leather Surrounding a Netherite Ingot), Void Pocket (9 Slots, 8 Netherite Ingots surrounding a Nether Star, HOWEVER, a void pocket is different from the other packs. While it only has 9 slots despite being the most expensive to craft by far, it has a unique property, Each of these 9 slots can contain an unlimited number of any stackable item. So you can store 1000000 cobblestone using only one of its inventory spaces.) There will also be one more Pack, Traveler's Pack (Only obtainable via Traveling Merchant rarely, requiring a Large Pack as a trade, this pack can store 81 slots, making it as large as 3 chests.)
    In addition to the packs, you add enchanting effects for the packs. "Quivering" will allow you to use Ammo directly out of the pack. "Looting" will cause all blocks picked up to automatically go into the pack if a stack of that item already exists (IE, Stacks in the bag will automatically fill before items go into your inventory). I think these two enchants on a Pack would cover the inventory management issues. Especially with a Looting Void Pocket to hold the tremendous amount of stone you happen to dig up, and a Quivering Pack acting like a Quiver so your inventory can be less messy with ammo.

  • @daglemj
    @daglemj 2 ปีที่แล้ว +183

    I feel like the cave update is missing a climbing rope. Like reverse scaffolding you could place it on the top of a block and keep clicking to make the rope hang down the side. It would be cool for cave exploration and useful for building. Iron and a bit of slime to create the "hook" and string could be made into rope that would connect to it.

    • @aarongrooves
      @aarongrooves 2 ปีที่แล้ว +5

      LOVE this idea!

    • @brady1701
      @brady1701 2 ปีที่แล้ว

      Great idea!

    • @abcrasshadow9341
      @abcrasshadow9341 2 ปีที่แล้ว +1

      Scaffolding is affected by gravity so this already exist in a way.

    • @geoman265.
      @geoman265. 2 ปีที่แล้ว +3

      @@abcrasshadow9341 Depending on how high up you are, using scaffolding in that way could use up too much scaffolding in order to be beneficial.

    • @popcornpope1969
      @popcornpope1969 2 ปีที่แล้ว +3

      twisting vines are very simalir but great idea

  • @fri815
    @fri815 2 ปีที่แล้ว +151

    I've always thought that Terraria's inventory options are the best in any game. Quick stack to nearby chests, sort your inventory, favorite items so you can't drop them by accident, name chests so that you can see their name while hovering over them, etc

    • @Octoreality
      @Octoreality 2 ปีที่แล้ว +1

      Yes … just yes

    • @NATHANNN223
      @NATHANNN223 2 ปีที่แล้ว +1

      Totally agreed

    • @UltraAryan10
      @UltraAryan10 2 ปีที่แล้ว +2

      You can name chests in Minecraft but they don't act like hover name tags which is really annoying.

    • @bluecorvidart
      @bluecorvidart 2 ปีที่แล้ว +1

      Terraria has really kept on top of quality of life changes over the years. (I wouldn't mind seeing Terraria-esque villagers in Minecraft, as well.)

    • @smelloodle1070
      @smelloodle1070 2 ปีที่แล้ว +2

      Terraria’s upcoming “final” update is literally mostly quality of life changes.

  • @skilleddog2968
    @skilleddog2968 7 หลายเดือนก่อน +3

    12:15 i think they should add an special item that would be hard to craft that would like upgrade your one slot to hold up to like 256 for example so that it's not to op. It would be like a specialized slot u use for items that u need to gather a bunch of

  • @-stev0brlne-602
    @-stev0brlne-602 10 หลายเดือนก่อน +3

    22:50 "... or improved." ...... * s i l e n c e *

  • @chopstick9941
    @chopstick9941 2 ปีที่แล้ว +196

    I completely agree with the backpack idea. However, instead of unlocking slots as you progress, you could be able to craft bigger backpacks with the loot of bosses, and also rare items which can prove your dedication to unlocking new slots. The backpack could, instead, have an inventory to the right of the main inventory and may not have very many spaces at first, however as you craft bigger ones, the space greatly increases.

    • @McLegg
      @McLegg 2 ปีที่แล้ว +4

      Hey buddy, I think you'd like to look into backpack mods. This is basically every single one of those

    • @johnzockt6338
      @johnzockt6338 2 ปีที่แล้ว +7

      My idea would be to have a backpack thats upgradeable. So if you kill the ender dragon you get dragons hide with Wich you can add a few slots. Or the whither spine to add a few. Ofc these bosses are repeatable so id think of making it a one time upgrade...

    • @begrs8156
      @begrs8156 2 ปีที่แล้ว +1

      I dont agree, but the only reason is that items are tradeable. So new players can just get a full inventory in no time. Unlocking them with runes that you cannot pick up is more elegant. A new player can ask for help in getting them, so the old player also gets to experience the content again. The new player also experiences the content to unlock them. instead of simply getting the item handed to them.

    • @lynnilotta
      @lynnilotta 2 ปีที่แล้ว +2

      i agree, that would be really cool and bring more motivation for players to fight the bosses aswell. on every smp that i am part of a lot of the players never bother killing the dragon or the wither.

  • @Yeetyn
    @Yeetyn 2 ปีที่แล้ว +267

    The stack size is 100% iconic. When I’m taking a test I’ll think “I’ve answered a stack of questions” or “that’s two stacks of dollars!” It’s become a unit of measurement in my head.

    • @ThatTiredWriter
      @ThatTiredWriter 2 ปีที่แล้ว +18

      I THOUGHT I WAS THE ONLY ONE

    • @brickbot2.038
      @brickbot2.038 2 ปีที่แล้ว +37

      Changing the stack size would also mess up almost every redstone contraption that utilize comparators reading block inventories.

    • @mohitsharma5179
      @mohitsharma5179 2 ปีที่แล้ว +10

      I guess size of stack based on byte size , 1 byte has 8 bits. 2^6 =32. so bits for item count, 1 bit for storing if item is stackable or not. Last bit I am not sure

    • @benjamin_luscombe
      @benjamin_luscombe 2 ปีที่แล้ว

      @@ThatTiredWriter you are one of Many

    • @pupip55
      @pupip55 2 ปีที่แล้ว +5

      @@mohitsharma5179 I think in the very early stages of the game stacks sizes was limited to 64 because how java handle numbers, pretty sure they have changed it when changed how the game store item types, because they could only could a fixed amount of unique items at the time

  • @cooldad4
    @cooldad4 ปีที่แล้ว +2

    Great video, now I would like to see angled blocks where you have a slope rather than a stair case type of block and maybe gravity would like to be changed so you haven't got half cut trees floating in the air and how about adding building blocks like lintels to hold up windows and doors and walls. You also made a video addressing the silly things in Minecraft which make no sense like standing on a stonecutter and not getting cut etc. We have bedrock addition which there's no chance of mods which needs addressing as regarding gravity as I mentioned before maybe a helium block which can float enabling the player to place blocks on top; basically I would like to see Minecraft to be a little bit more natural creating a real life experience. Personally regarding gold your correct it's vale has been diminished. Keep up the good work Grian!

  • @plt927
    @plt927 10 หลายเดือนก่อน +7

    What I want is a potion recipe book. And the ability to just throw in all the ingredients at once

    • @PootisPenserPow
      @PootisPenserPow 5 หลายเดือนก่อน

      At this point it's tradition to Google "minecraft potion chart"

  • @alanbarnett328
    @alanbarnett328 2 ปีที่แล้ว +320

    I really want trees to be taller. At least by one block, so you can ride your horse easily through oak forests, but how many forests have you been in where you're scraping the top of your head on tree leaves? Ideally, we could have trees be an average of three blocks taller, going up or down by up to two blocks. Also, I wish there could be skinnier trees. I know there are mods for this, but it seems like a good change to make in game forests more immersive and realistic.

    • @clauteletuby
      @clauteletuby 2 ปีที่แล้ว +12

      the taller tree thing is going to be a pain to cut them down early game

    • @IzukuMidoriya-bb4ez
      @IzukuMidoriya-bb4ez 2 ปีที่แล้ว +7

      i also want taller trees, and as much as everyone loves memeing on the floating trees, i think we should change the gravity on trees. like in rlcraft, i suppose. but its always annoying how short the trees are

    • @VanK782
      @VanK782 2 ปีที่แล้ว

      For sure

    • @Leekodot15
      @Leekodot15 2 ปีที่แล้ว +5

      @darknightoftroy It all depends on the type of forest, honestly. Tall redwood forests (depicted as the mega taiga in Minecraft) are the only forests I've seen, unfortunately, so I can't say all too much, but at the same time, I feel like there should be a more consistent canopy. But, definitely no one tall trees, at least two talls are great. I have one talls.

  • @Drotdog
    @Drotdog 2 ปีที่แล้ว +623

    The ‘organise’ and ‘transfer’ features immediately sent me to terraria, though I do think Stardew valley might have had them first, just don’t have all those memories with it.

    • @thecyberrabbit1440
      @thecyberrabbit1440 2 ปีที่แล้ว +32

      I think terraria had it first

    • @endreask
      @endreask 2 ปีที่แล้ว +41

      Terraria was first because it's an older game

    • @onex4739
      @onex4739 2 ปีที่แล้ว

      yep

    • @clarehidalgo
      @clarehidalgo 2 ปีที่แล้ว +36

      Terraria came out way before Stardew and it had the organize and stack features. My friends and I were playing both at the same time during high school back in like 2012-2014 and that's what we would complain about to each other lol

    • @raplesyrup4063
      @raplesyrup4063 2 ปีที่แล้ว +28

      I've played a lot of all 3 games and the inventory mechanics were first and better in terraria by far. "Quick stack to all nearby chests"

  • @KarmaCifer
    @KarmaCifer 9 หลายเดือนก่อน +2

    Grian talking about accessing the block beneath
    Me: so you want a water bucket?

  • @mcpecommander5327
    @mcpecommander5327 6 หลายเดือนก่อน +2

    for stack limit change, A: changing the size would be near trivial, we don’t use tiny integer sizes anymore
    B: also in terraria I do often get many stacks of dirt (meaning multiple thousand), just imagine how much room that would take up in minecraft

  • @tolanere8469
    @tolanere8469 2 ปีที่แล้ว +110

    Deep Pockets enchantment for Pants with three levels. Each level adds 9 more inventory slots. Make the enchantment you can only find, similar to swift sneak.

    • @anicrue
      @anicrue 2 ปีที่แล้ว

      I'd be on board for that! I'd work for both Java and Bedrock edition mechanics, with the only possible difficulty being UI, though there's already differences, so nothing new there.

    • @meowthekitty321
      @meowthekitty321 2 ปีที่แล้ว +1

      Swift sneak?

    • @MarkusAldawn
      @MarkusAldawn 2 ปีที่แล้ว +4

      I'm torn on whether it should be available in other forms.
      I feel like if it were to be added, it would massively incentivise exploration, but more in a "I spent three hours with chunkbase looting every temple within 2000 blocks" way than a "oooh, I found a fun prize!" way.
      Then again, if it's a tradable, it'll be farmed.
      Maybe much like Soul Speed, Piglin trading? That way there's an adventure aspect to getting it, since the Nether is still at least a little danergous (not fixing that typo, it makes me laugh) and quite unpredictable, but not a massive hassle to get if you want to get it in bulk.
      It's still random, but you can increase output. You'll get ten stacks of blackstone, but you will, eventually, get Deep pockets. If you can only find it in chests, it'll end up becoming frustrating to replace. If in a 1000m2 area, there's one book with Deep Pockets on average, imagine running a server with any number of people. Conversely, if it's more common, on single player it will feel almost too common. It gives another valuable purchase for gold, and gold is an underutilised part of the tech tree in Minecraft imo.

    • @tolanere8469
      @tolanere8469 2 ปีที่แล้ว +2

      @@MarkusAldawn great points. I am just tossing suggestions. But you have a great point on the multiplayer side of it.

    • @redactedname8228
      @redactedname8228 2 ปีที่แล้ว +2

      @@meowthekitty321 an upcoming 1.19 enchantment only found in the deep dark, when put on pants increases your sneak speed

  • @geminimaxxim
    @geminimaxxim ปีที่แล้ว +438

    On the topic of inventory, I think a big step to making inventory management easier would be making more items stackable. Boats, Bowls, Water Buckets, Water Bottles, etc.

    • @mistuyy
      @mistuyy ปีที่แล้ว +8

      yessss

    • @mistuyy
      @mistuyy ปีที่แล้ว +22

      also bowls are, but muskroom bowls* i don’t rly get why they aren’t

    • @sneezydwarf3402
      @sneezydwarf3402 ปีที่แล้ว +15

      @@mistuyy stews are not stackable, I am thinking that that is what they were implying.

    • @manymanyatoms9327
      @manymanyatoms9327 ปีที่แล้ว +11

      I see stacked boats and water bottles, but if you stack water buckets, won’t the water come out? But then again Minecraft makes no sense so I would say it’s fine

    • @nategwright
      @nategwright 10 หลายเดือนก่อน

      @@manymanyatoms9327I would assume it would work in the reverse way filling stacked buckets works, it just goes to another inventory slot and removes it from the stack or drops it if you’re full.

  • @pip_SMM
    @pip_SMM 4 หลายเดือนก่อน +1

    My thoughts
    1. Village defense; I think something similar to lego fortnite villages would be cool, maybe a block like the town square where you can feed resources into / upgrade the village
    2. Mining glass faster; They should be as fast as sand with a iron shovel
    3. Activating jukeboxes remotely with redstone: I'd also love if they emitted a redstone signal when the disk finishes / starts
    4. Inventory revamp: HELL YEAH
    5. More inventory upgrades: i don't like any of these besides the backpack because we got the bundle which was nice
    6. Unlock inventory slots: HELL YEAH
    7. Connected glass: HELL YEAH
    8. Re-dye already dyed items: It makes no sense; mixing blue and red paint doesnt make red paint, it makes purple, but HELL YEAH
    9. Hanging off vines to build under something: HELL YEAH
    10. Changing speeds while flying in Creative Mode: HELL YEAH
    11. Spectator Mode in Bedrock Edition: mmm. yes.
    12. Phantoms in the End: you know what why not I like them being in both areas tbh
    13. Dungeon Spawner Overhaul: HELL YEAH
    14. Beacons give you better power depending on material: HELL YEAH
    15. Deepslate instamined by beacons: It should be only for the better beacons that give you like Haste IV and stuff
    16. Universal deepslate as cobblestone compatability: HELL YEAH
    17. Make bats and polar bears fun or strong or useful: HELL YEAH (But i don't know how)
    18. PVP rehaul: Sure
    My ask: Players drop player heads upon death if killed by another player (similar to Hermitcraft)

  • @lm_village
    @lm_village 4 วันที่ผ่านมา

    I want to comment on the idea regarding inventory space. My understanding of why it is the size it is is because it is supposed to be more realistic, how much can one man carry? I had the idea that the 9 slots are all you get at the beginning and then you craft a backpack by killing a cow, a spider and getting two sticks. This would make our inventory make more sense. The problem is that it would require the player to have a backpack during most of the gameplay and hinder elytra usage, but its an idea ive had since before they were added. When shulkers were added I was so happy because it was very similar to the backpack concept I had wanted for minecraft. But I was, just like Grian, annoyed that you couldn't take items directly out of the shulker within the inventory. Just like there are armour upgrades, I think backpacks could be similar and give grian that bigger space if needed. I personally love the size and don't want to carry too much on me in case of death and using chests less and making the purpose of a house less necessary.

  • @austinb.4230
    @austinb.4230 2 ปีที่แล้ว +836

    It’s actually wild how much time has passed since minecraft came out. I feel old as well

  • @domoslomo1
    @domoslomo1 2 ปีที่แล้ว +243

    18:06 I’ve always wanted rope ladders in Minecraft. They’d function similarly to ropes in Terraria and would basically serve as a ladder block that doesn’t always need a wall behind it. You could place as many rope ladders on the top block as needed for it to reach the bottom (like reverse scaffolding) and would not break so long as the highest rope ladder block is attached to a wall (like vines). The crafting recipe could be something like 6 string on both sides of the crafting grid with sticks filling the middle. There are so many features like this that the community’s been begging for, and I wish Mojang would just cut loose and add some (though it is smart to be cautious).

    • @MynameisnotRenold
      @MynameisnotRenold 2 ปีที่แล้ว +5

      Vines do that

    • @TheTryvann
      @TheTryvann 2 ปีที่แล้ว +6

      I just did the bonemeal on a weeping vine next to where I was building down in my skyblock world. Then I created a circular staircase going down around it

    • @morgenchtrernv1183
      @morgenchtrernv1183 2 ปีที่แล้ว

      I think that Farmer's Delight mod has really well-made ropes/rope ladders. As far as I know, they are simillar to ropes in terraria
      (i dont really know english well, sorry if i've made some stupid mistakes)

    • @qualified_educational_user2919
      @qualified_educational_user2919 2 ปีที่แล้ว +2

      @@MynameisnotRenold you can’t place vines like reverse scaffolding though

    • @antoniepaap5772
      @antoniepaap5772 2 ปีที่แล้ว +3

      Can't you just place water?

  • @levik6775
    @levik6775 3 หลายเดือนก่อน +1

    "We need a better way to build under in a floating area."
    Water bucket: ...

  • @MikeMacHenry
    @MikeMacHenry ปีที่แล้ว +3

    I like the suggestions. I really want to see an inventory update. The vine trick is cool. In case you don't know it, I do that trick now with water buckets, which is a third way that's possible right now and probably better than the existing two.

  • @kasperbierringsknudsen2260
    @kasperbierringsknudsen2260 2 ปีที่แล้ว +398

    One thing i’d really like to see, is a bigger difference between diamond and netherite tools. Something that would really make it worth it going into the nether and getting netherite. Like maybe you’d be able to insta mine glass with an efficiency V netherite pickaxe and haste 2 beacon.

    • @glencahill6942
      @glencahill6942 2 ปีที่แล้ว +36

      And a netherite pick with efficiency 5 and haste 2 should insta mine deepslate imo

    • @inkink9524
      @inkink9524 2 ปีที่แล้ว +2

      Tbh if that happens then the diamond tools will probably get nerfed cuz netherite efficiency is already op add the enchant and haste & u can almost insta break everything

    • @generousdrake2427
      @generousdrake2427 2 ปีที่แล้ว +4

      glass has no specialised tool, so that wouldnt happen either way

    • @glupshitto1977
      @glupshitto1977 2 ปีที่แล้ว +8

      @@inkink9524 it’s definitely not OP

    • @inkink9524
      @inkink9524 2 ปีที่แล้ว +2

      @@glupshitto1977 idk man the current netherite pick is already good making it stronger will just be game breaking

  • @flashlightning6742
    @flashlightning6742 2 ปีที่แล้ว +356

    I’d be perfectly content with 1.20 being “The Community Update” that just adds a ton of EOL changes we all want. I think connecting glass is a big one here. I don’t think many people would complain about the update being small and insignificant because it is mojang just listening to the community and doing what we want

    • @vanKarsie
      @vanKarsie 2 ปีที่แล้ว +9

      Thats literally the exact same name and idea I had while watching the video

    • @iamyukkithesnowman9178
      @iamyukkithesnowman9178 2 ปีที่แล้ว +5

      The connected glass should be another type of glass rather than removing said old glass. And revamping content is also important especially with something that looks like the dungeons.... and yeah I would have no problems with an update focusing on QoL changes and Revamp of Content

    • @paigesingleton5828
      @paigesingleton5828 2 ปีที่แล้ว +2

      I build with glass all the time and I severely dislike the individual boxes everywhere.

    • @kooldudeno-lastname
      @kooldudeno-lastname 2 ปีที่แล้ว +1

      i want the transportation update, but that works too

    • @cyborgbob1017
      @cyborgbob1017 2 ปีที่แล้ว +1

      i mean id argue thats pretty significant tho lol

  • @ScrambledAndBenedict
    @ScrambledAndBenedict 8 หลายเดือนก่อน

    Here are the things I would add or change:
    1. Give tamed dogs, cats, and birds the same ability to wander that sheep, cows, and horses have, in addition to being able to be told to wait or follow you. This would allow you to add some life to your structures by having your pets explore it.
    2. The ability to side with the Illagers in some capacity. What I was thinking, is the ability to don Illager armor and then interact with them, being able to trade for things that regular villagers don't offer, and for a different currency. Think like a middle-ground between villager trading and piglin bartering. The trade-off being, is wearing Illager gear near a village will make them react the same way they react to hostile mobs, and lower your reputation with them, and being seen interacting with villagers (or having the hero of the village) status makes Illagers hostile to you no matter what.
    3. Some kind of use for copper.
    4. A ball of yarn item. How it would work, is when you used it it would leave a trail behind you that could stretch for upward of so many blocks, so you could follow it to navigate back to a starting spot.
    5. Nether variants for villagers. Not have naturally spawning villages in the Nether, but if you actually force villagers through a portal and into a village there, give them unique variants to reflect that they live there like Piglin-style armor and make them look mean.

  • @brandonleinweber2815
    @brandonleinweber2815 7 หลายเดือนก่อน

    1. Just having the option to activate player graves before you start a world would be fun so yes you lose your items but not for good.
    2. Make gold more useful yet again. I don't know exactly how they could do this with the tools/armor but a gold hopper where you can choose what goes through it would be a nice addition.
    3. I would love to see a craftable tent that works as a place to sleep through the night and have crafting/extra storage. I agree with the backpacks idea too. Maybe a camping update would be fun to incorporate something like this.
    4. Change the food so that it makes sense and people aren't just grinding one type of food to eat and then overlooking the rest. Maybe make it to where eating the same food doesn't "satisfy" the absorption bar and every few times you eat it the food makes less of an impact. Maybe make things like soups reduce poison effect time and change milk so it's not instant effect relief and add a potion that does relieve effects instantly.
    I could go on and on but that is a few off the top of my head.

    • @brandonleinweber2815
      @brandonleinweber2815 7 หลายเดือนก่อน

      Honestly some gold tools would work well for those of us who like to terraform on survival such as a shovel could add terrain and a gold pickaxe could subtract it. An axe could add trees and enchantments could increase the size of the area that is effected. Obviously this would use collected resources to emit the blocks.

  • @carrotorr
    @carrotorr 2 ปีที่แล้ว +187

    Minecarts should keep their horizontal momentum while in the air. This would make cool roller coasters way more plausible.

    • @joelhoon1707
      @joelhoon1707 2 ปีที่แล้ว +17

      I was gonna joke about how that would probably break them and allow you to travel thousands of blocks with just scaffolding, dirt, powered rails and a minecart and by building to build limit, but this would actually be pretty fun to play with

    • @JeroMusic
      @JeroMusic 2 ปีที่แล้ว +1

      @@joelhoon1707 true true

  • @AllistorRichards
    @AllistorRichards 2 ปีที่แล้ว +56

    Glass being a slower to break block is actually a very smart design decision despite it being counter to real world logic. Specifically because Glass is an item that can only really exist in minecraft by the player's own hand, meaning its placement is often very purposeful. If it could break too easily then it would be too easy to accidentally break your own builds, or for people to grief *your* glass builds. But by making it consistently slow to break, they make the act of breaking glass just as purposeful as placing it, giving you time to catch yourself before you screw up with a piece of your build, or catch someone else trying to grief by hand.

    • @imperfectimp
      @imperfectimp 2 ปีที่แล้ว +8

      I agree. Especially since glass doesn't drop unless you use Silk Touch. Accidentally breaking glass is so frustrating.

    • @BuilderB08
      @BuilderB08 2 ปีที่แล้ว +1

      And if it’s quickly broken and you misplace a block, you could accidentally break other blocks and mess up more.

    • @asd_
      @asd_ 2 ปีที่แล้ว +1

      Make it so that with silk touch it breaks faster

  • @Cassieopeia0
    @Cassieopeia0 4 หลายเดือนก่อน +1

    Something that would be nice is a bigger chest variant. It could be a barrel, or it could act exactly as a chest (including combining into a large chest). Regardless, it would be nice to fit more items in the same number of blocks.
    Additionally, I would make the creative tool bar larger than the normal. Just a nice QoL feature to make building easier. It’s creative, balancing isn’t a concern. You could easily triple the toolbar length without issue

  • @alessandrosilvafilho8527
    @alessandrosilvafilho8527 10 หลายเดือนก่อน +1

    One extremely simple thing that can change everything about villagers is just to add a hunger system to them. If the farmers don't constantly give crops to the rest of the village, which only happens when they all gather near the bell, all the villagers could die. With this, players would be forced to make enough farmland to sustain a bigger village and let the villagers free to get the food in an artificial village, if not the player would need to supply them manually, but this would be a lot of avoidable work.

    • @kody.wiremane
      @kody.wiremane 10 หลายเดือนก่อน

      …with disposers feeding food into those prison cells.

  • @tumblewed538
    @tumblewed538 2 ปีที่แล้ว +419

    I feel like a lot of villager issues could be absolved by making the profession levelup based on interative quests instead of trades completed.

    • @calebleach7988
      @calebleach7988 2 ปีที่แล้ว +14

      it would probably make it less grindy too. Because right now it's a huge pain to do

    • @mot3600official
      @mot3600official 2 ปีที่แล้ว +1

      @Savetion Xi 😈 ???

    • @thatsleepybirb
      @thatsleepybirb 2 ปีที่แล้ว

      @Savetion Xi 😈 bro what the f*** is wrong with you
      I would say it but this is a child friendly channel

    • @DeadlyAlpha
      @DeadlyAlpha 2 ปีที่แล้ว

      @@mot3600official it's a troll, report and move on

    • @vanukas8783
      @vanukas8783 2 ปีที่แล้ว

      @Savetion Xi 😈 seriously, what the fudge

  • @Goodmorning54352
    @Goodmorning54352 2 ปีที่แล้ว +525

    It would be seriously cool if the bat increased your visibility while mining if you have them as a pet like a parrot. Not sure how well it'd work though

    • @rufuswhitehead4584
      @rufuswhitehead4584 2 ปีที่แล้ว +8

      they could also speed up mining also solving the deep slate issue

    • @tammyhall2530
      @tammyhall2530 2 ปีที่แล้ว +16

      Or even a feature like echolocation where it can spot some nearby ores etc

    • @ignisleo4966
      @ignisleo4966 2 ปีที่แล้ว +16

      I like the idea of echolocation, maybe like adding a glowing effect to nearby mobs and/or giving a brief layout of the cave system near you

    • @matthijswinkelhagen9829
      @matthijswinkelhagen9829 2 ปีที่แล้ว +2

      @@tammyhall2530 echolocation on bats should work like dolphins if you’re around them they glow up ores for a minute and gou could find this bats in mega caves

    • @tammyhall2530
      @tammyhall2530 2 ปีที่แล้ว

      @@matthijswinkelhagen9829 it would combat the darkness of a large cave very well

  • @MrJJLand
    @MrJJLand 5 หลายเดือนก่อน

    Its funny this video just popped up on my feed, we were just talking in my own server regarding backpacks and how it should be an exclusive slot to have a backpack on your person as an social slot of sorts like armor, and that backpack is either crafted or obtained in some way but can add inventory extra and is specifically in your inventory. Upgrades could be found throughout the world as well to increase it's size which could help encourage the exploration part, perhaps the backpack is obtained by saving the villagers and additional pockets can be uniquely added to it in order to increase it by 1-3 slots

  • @PalmDEV
    @PalmDEV 7 หลายเดือนก่อน +4

    As an update to people watching this later, they added Jukebox looping in 1.19.4, they added Experimental Villager changes in 1.20.2, they added redying functionality to some color items like wool in 1.20, and they changed the bat in the latest snapshot (after this message), for 1.21!