I really liked your videos on old games 4-5 years ago. I'm stating this as not to offend you, it's more likely a "constructive criticitsm": I'm no longer watching your videos since you spoil almost everything a game has to offer: "The game has x number weapons: rifle shotgun uzi etc... You have 5 levels...." Since you are doing reviews on new games as well, I would approach them without spoiling any specific thing. I understand that it is really hard to create a review this way, but I think you really wen to the other side where you spoil every feature/item/level the game has to offer. Of course a new game will eventually become and old game, and from that perspective, your videos are really great on "everything the game has to offer".
@@googlefish80 Civvie first said RIP to him, when he was still alive...in a later video, Civvie corrected that, saying he was infact alive.....but recently he did pass, towards the end of Jan I think...RIP John Galt ♥
Being perfectly honest, this looks a lot like doom eternal too me though. Not that it's necessarily a bad thing, just an observation. I've played all the previous games so I'll likely give this one a look either way.
@Astropathix XIII I can think of 3 new/upcoming games that are similar to Doom Eternal max, and one of them is probably only similar in concept/visuals. Doom Eternal brought back the attention to boomer shooters and bigger budget projects are being made because of it, but it's not even the majority or even a notable minority in the well established AAA space lol. That being said, these games are way more fun than a lot of modern fps games imo. So personally it would make my day if they became the majority.
The whole lore about caleb absorbing the powers of those he kills being a mechanic, especially once he starts killing fallen angels/demons/old gods, and keeping the cowboy 1800s aesthetic with a little dark watch style skill tree Fuck yeah
I absolutely LOVED the 2013 game, and as much as I enjoyed the sequel, I hope this game returns to the tighter, more concise design of the 2013 one. Shadow Warrior 2 just had too much of everything, and ended up spreading itself too thin. This looks like a "greatest hits" of those first 2, and I can't wait!!!
I loved the 1997 game, the 2013 too, my favorite was shadow warrior 2 (2016) with hack'n'slash style loot, and huge gameplay. But this Shadow warrior 3, i'm so disinpointed, this shadow warrior is the shadow of himself, he seem pretty with good gameplay but dont have soul and 45€ for 5h play, sériously....
I rarely think this with a review, but this guy sounds like a shill. He spends the entire time climbing up 3's ass and does nothing but talk smack about 2. 2's lack of success had more to do with its release date than how good or bad it was. It was put out at the same time as like 3 other games from popular franchises in the same general shooter category, Battlefield 1, Gears of War 4, and Titanfall 2. If you don't like something, that's fine, but talking shit about a prequel isn't doing the game you're hyping much good except to the other people who hated it for the same reasons you did.
@@Mirthful_Midori Ok. I can accept that you disliked that aspect of it. I didn't but its fine that you did. This game is $50 for a game with 5-6 hours of gameplay, no co-op, and the levels are identical every time. You have 1 magic ability, and a total of 5 weapons. Its an across the board downgrade from 2 as far as features go. My point was that the YTer spends the whole video shilling for SW3 and shitting on 2, when even objectively I don't understand how anyone can think that this is an improvement?
This franchise has some serious identity crisis and it became some sort of a testing grounds for the developer. SW1- horde shooter, SW2 - co-op looter shooter, SW3 - arena shooter. I bet if there will ever be the fourth one, they'll make it a military shooter.
I'd unironically prefer a straight classic DOOM/Duke Nukem level-based corridor shooter. Back to the roots of the franchise. Like Ion Fury, but even better visuals.
@@MentalParadox Considering their track record there's a bigger chance of that than them doing the same thing twice. I wouldn't mind some key-hunting and lever switching myself. That classic game design really made the game feel packed to the brim with stuff. Doom 2016 levels were pretty close though...
After completing all three games I'd absolutely love if they made like a proper Boom Shoot using Build Engine inspired graphics, as a proper throwback to Shadow Warrior 97 but with the theming and asthetics of the reboot games.
not just that but more games should go the devil may cry route where in ng+ all enemy encounters are remixed where you face off the stronger enemies right of the bat
Been going back and playing Shadow Warrior 2013 and it still really holds up well. Interesting to hear that 3 is basically more refined and hectic, but in exchange shorter and less replay options. Will probably get it down the line but between Elden Ring and The Wang Part 1, it probably will be on the back burner.
For me the trifecta of shooters that need a comeback are Blood, Blake Stone, and Soldier of Fortune, especially in the case of Soldier of Fortune as SOF Payback was utter garbage.
It's an interesting circle being completed here - Doom 2016 felt really influenced by Shadow Warrior reboot (which was a good game in its own right) and now Shadow Warrior 3 is ripping off Doom Eternal like crazy :D Still.... I prefer Doom 2016 to Eternal and I think the same sentiment will be about Shadow Warrior franchise...
Not games, game. Writing in the first game was pretty good, actually emotive at times. Number 2 decided slapstick and lowbrow was the way to go and it didn't work as well.
Did we play the same Shadow Warrior 2? Kamiko's monologues and the backstory with Smith is actually pretty heartfelt. Meanwhile, I remember a lot more dick jokes in SW1.
I'd love to see an equivalent to Bro Force for oldschool shooter throwback. Like an all star shooter. So you have Duke Nukem, Doom Guy, BJ, Wang, Serious Sam, and anyone else that peer group.
@@El-Duderino-His-Dudeness 😄 🤣 i think that would be overkill for the 80s and 90s gamers. we would have a ❤ attack that's avengers lv awesome would totally be down for a game that features all of them. in a single story bj wang duke slayer serious same ➕ a bunch of others 😄 can you imagine if they all got together every villain and creature would literally 💩 themselves
@@El-Duderino-His-Dudeness I have long daydreamed something like this. Like, there is a bar where all the FPS badasses meet up. There is a shadowy table on the back where the dusk dude and Caleb talk dark god things; new and old Lo Wang playing shogi like grandpa and grandson; Duke is the barman, and he shoots with the ice canon on your beer if you lift it up. There is always someone challenging Shelly to arm wrestling. . Then the bus arrives and I remember I don't have time to develop a fan game by myself.
I dunno. I felt really underwhelmed with SW3. Like, everything about it, from the gameplay, gunplay, difficulty, story, voice acting just felt.. mediocre to me. There's nothing to write home about while at the same time having nothing bad about it. Its just.. okay.
Shadow Warrior 2 really was uninteresting. The level design and Diablo-ish gameplay loop didn't get me at all. But I loved Shadow Warrior 2013, which I'm a little surprised you didn't bring more comparisons to. This is definitely closer to that, but mixed with a lot of inspiration from Doom Eternal. Looks like a good time, I may have to pick it up.
I loved Shadow Warrior 2, while I thought the first game did all the same mistakes as Doom2016. SW2 could really have some insanely fun gameplay with the right weapons if you accept the inventory mangement and create your perfect build. With all the right guns for any situation you could feel like a fricking god.
@@lampenpam I didnt like the constantly changing arsenal, and sometimes it felt like I just couldnt keep a good enough shotgun around. I just spammed chi powers and melee the whole game.
2013 Shadow Warrior is very underrated, I remember skimming though it and not getting and enjoying the sequel, but I went back to the reboot a little after finishing 2 and I was actually amazed at how much fun I had with it and how good it felt, haven’t felt that kinda impression from a game since Metro Exodus
How can a game from 2013 get inspiration from a game that was released in 2020? Does the Developers have a Time Traveling blue Phone Box in their Offices?
Hated shadow warrior 2 because I despise grindy loot shooters but I enjoyed original and reboot glad to see this is more like those. Might give this a try.
Same. Played the original when it came out and enjoyed it, played the reboot many years later and thought it was pretty fun. Played the sequel and didn't even finish it because it just wasn't fun, even in co-op with a friend.
SW2 was terrible. 4 basic level designs and all randomly generated levels, whose purpose was to 'increase variety' but it only made the game extremely repetitive. SW3 looks like Doom Eternal Lite and im in for it, just would hope to have harder difficulties soon
@@insiainutorrt259 Ya I just find it odd how they thought switching genres was a good idea. Shadow warrior was never a loot shooter it was a strange design choice. I only played for like an hour and was like this is not for me.
So, seems like the gameplay takes the best of SW1 and meshes it with the tightness and mobility of Doom Eternal. I can only hope the story lives up to SW1's too
man, I'm so hyped for this game. It's coming out on my birthday! I have like 270 hours in DEternal, but I've never done the Ultra Nightmare thing, so I'm hoping the base Hard difficulty sits in that comfy zone of "entertaining but engaging"
I must be one of the few that could tell the main character's voice actor got changed without looking it up, this new guy isn't bad, but doesn't seem to be having fun with the role like the previous one. Glad to see it's keeping the fun run & gun, but disappointed they entirely dumped the customization, I think it could've worked if they toned down the rng or made it reliable. The forth wall jokes felt like a crutch for the writing though, yeah I'm glad it's not all sexual gags anymore, but this choice just makes it look like a knockoff deadpool. The reduced permanent weapon choice down to basic designs is rather concerning, besides loosing replayability . . .
@@everythingsalright1121 Except that the original voice actor (Jason Liebrecht) didn't pass away. They very obviously changed the voice actor because of racism claims. An Asian character voiced by a white guy isn't woke.
While I do like the more condensed, chess-piece combat approach they went for that made the modern Doom games such a success, I hope the devs (or maybe another studio) try their hand again at making an Arena FPS/Looter Shooter An FPS game with Doom's gameplay (no ADS and no Sprint) with Borderlands loot done well is my dream game
never utilize them in games but in this one I actually did. They kind of put them in your face and like you said awesome potential to manipulate the enemies into it and set it off. A lot of fun
Aha. "2 and 3 are like night and day!" Yeah.. 2= over 200 hours of fun with Ton of things to do you can even share with friends together if you want to. 3= Six! Hours bombastic Shadow Eternal campaign, no replay value. Full price. This is just an add here for not giving those infos
And I literally said in the video this is NOTHING like SW2 and fans might not like it because of that. Try watching the video fully before commenting next time.
Loved the Under the Mayo pantscreamer, and I think you're absolutely right about that Looks like a super fun romp! Exactly what I expected. Good to see the "new" FPS style Eternal coined being put to good use!
I don't think an easier, shorter game is a big problem, especially if the core combat is as well-tuned as you say. If it can be used as a gateway for new players to experience this genre who would be normally scared off, then I say go for it. There's always room for a variety of skill levels. 6 hours is better spent with Lo Wang than with CoD.
I actually like the fish shooter campaigns, but yeah, you only complain about how short it is if you liked it all the way through and wanted more. Bad games you're glad they're over. And i wouldn't want to keep playing shadow warrior nor cod for 20 hours.
As someone who was pleasantly surprised by 2013 after playing 1997, and has like 79 hours on SW2 trying to get 100% Achievements. I'm super excited to try this game out as I really like Doom Eternal's Gameplay loop! Just need to get some more spending cash!
Considering how this game was almost stealth released I was fully prepared for it to suck. To hear that it's actually great is an awesome surprise. Also... there are "Doom Eternal" haters?
There’s a group of people who argue that Eternal is over-reliant on panic button cooldowns than it is the enemy designs, weapons and map layouts of old. Honestly, they do have a bit of a point - you’re given four separate cooldowns before you even get your hands on the Super Shotgun. I like Eternal, but it was hard not to feel constricted at times without going for those immediate abilities while neck deep in enemies with no pain states.
@@dashieldmasta177 Yea those people are objectively wrong, have zero understand of the game and are full of shit. The flame belch and grenades are tools that help in the combat and make the game more fun but its not mandatory to use. Even on nightmare the thing that matters most is still good aim, using your weapons to output serious damage and movement. Plus you can unlock the flame meathook pretty early in the game and never have to use the flame belch. The only mandatory tool in the game that is required to use is the chainsaw that's it. I have an entire clip on Final Sin conformably destroying enemies on nightmare without using flame belch or grenades just to disprove this horseshit. I am not even using crazy weapon swap combos nor is my gameplay amazing but I do have my weapons hotkeyed on my keyboard which every player on PC should do. th-cam.com/video/C7PAi2rRX4k/w-d-xo.html
@@saaaaaaaaadasda My dude just take a breath, relax and stop malding. Calmly read what I wrote again and watch video I did. I never once attacked people for disliking a game I attacked a point that is objectively wrong and very easy to disprove. People with copium don't have video gameplay evidence that clearly back up their points. th-cam.com/video/C7PAi2rRX4k/w-d-xo.html
@@salmaanzhang3001 Lo Wang is a badass and deserves to be as well known as Doomslayer, BJ Blazkowicz, Duke Nukem and Serious Sam. Plus I still love the Wang jokes although maybe I never grew up 😂
Pretty much every review Ive seen except this one was like that. Its like they dont want to talk about the actual game but whine about the original game instead.
One of the things he failed to mention is the returning mechanic of the Demon rabbit only now it takes a different form in both you fight it and how it appears. Obviously the method is still the same: Kill the bunnies. You'll know if a demon rabbit is going to possibly appear because a purple angry rabbit icon appears on your hud. If it spawns in it will do so at the very beginning of a arena segment as a mid-boss of sorts due to the damage it can do and the level of health it has.
February is really trying to kill my wallet. First game was so good and the second one made me so sad after they moved to that weird rng/borderlands kind of system for weps and levels (and the hardest difficulty was so boring cause everything was bullet spongy). I am really looking forward to playing 3!
Knew it as soon as I saw the first minute of that gameplay they shown that they were going for that Eternal greatness. I liked the first but the second one seemed to chase co-op looter shooter industry trends and completely lost me, glad to see they decided to now chase the *correct* trend for shooters to go for.
Wrong. The second game wasn't anything like a looter shooter, and was fun as hell. All 3 games have been in their own way, they're all very different to eachother.
I've been watching Ross' Freeman's mind for the first time recently, and he talks about how useful a grappling hook would be in lot of situations. Dude was years ahead. Anyways, great video, but it'll be a couple of years before I have a computer that can run it. Oh well.
Fun tidbit, so Wang's new voice, Mike Moh, played Ryu in Street Fighter Assasin's Fist (when it was still up on TH-cam) Rest in peace, John William Galt. Also yo GMan, congrats on becoming the GDad!
Great review Gman, Eternal is a game that I adore and few others were able to scratch the itch. I hoped Shadow Warrior 3 ditched the bullshit stats and numbers of 2 in favour of balanced combat like in Eternal, my prayers have been answered. Can't wait.
Wild Flying Hog has to be one of the best shooter-based indie game studios in recent years. They don't stagnate and conform on making the same game that worked before, they try to innovate or at least provide a different experience from the previous game (even if it ends up as an unfocused mess,) and follow the Reggie rule of "If it's not fun, why bother?" by the book. If they address the lack of replayability via NG+, mission select screen or DLC campaigns, this may as well be the best shooter of 2022. Also, I love how they update the Demon Bunny's mechanic in each game. It's a nice detail.
Same! 6 weapons is such a bummer. I freakin LOVED the variety in 2 and saving for that one sick gun you want. Another thing...didnt 2 have a ton of bosses? I heard 3 has 2
@@hailbane9633 Just like you can technically put a cube into square hole that doesn't fit, by cutting down corners. The question is how much is that fun. He's talking about overall game "forced fun zone" you dumbass.
For those interested, they replaced the voice actors because the old ones weren't asian, and as we all know ethnicity is more important than talent. But I can see why gmanlives didn't want to say it.
Shadow Warrior 2 was AMAZING!! It was a huge game with many possibilities how to play it, many special abilities, many weapons which you can upgrade how you want, semi open world levels and many many different enemies! This game is small, finished after 5 hours, NO GRINDING(Grinding is fun!), no leveling, no looting, I really dont understand why this game should be better than the second part...
I remember watching the trailer like a year or so ago and just completely sleeping on it. I only remembered it cause Gman mentioned it in a previous video
Haven't played these games in a while, but I do remember 2013 being pretty good and having a surprisingly decent, if muddled story, haven't played through the second at all, and I forgot 3 was even happening until just now... I have some catching up to do. Also the "cringe" low-brow humour is just a trademark of the series and a throwback to the immature insanity of 90's video game anti-heroes such as the Big D himself, and I dig it.
Just finished this game and I loved it so much I had to buy part 2 on steam it's only 2 bucks .. you're missing out if you love shooters and haven't play. 💯 Recommended 🔥
I think the problem for me when it comes to Doom Eternal and similar shooters is that they all really play the same. Dash-dash-weaponswitch-dash-weaponswitch-dash-dash-dash-weaponswitch-weaponswitch-glorykill... It's an addicting formula, but it's the same one constantly. You're either going absolute-balls-to-the-wall, or you're not going at all.
@@arnox4554 I don't know, thinking in the "same formula = not good enough" mindset is pretty dumb. Everything has the same formula, platforming games, military shooters etc etc. Should Squad be deleted just because Arma 3 exists despite having it's own cool style and being more minimalistic? Or should COD not exist since Arma 3 is a better version even though COD is more like a fun lil' interactive movie?? It just doesn't exactly help, atleast for me. Granted, this formula of "same things, different style" can get boring, like COD but if it's different enough in gameplay and just the overall feeling of playing it then It's not that bad.
@@emulatorisland7417 No, you don't understand me. I'm talking about it being overall the same thing in the second-to-second gameplay decisions. While shooting, you weaponswitch, you dash, or you glory kill. These Eternal shooters all boil down to this.
@@hailbane9633 The difference with those games and Doom Eternal shooters is that you can decide the pace. You can go full speedrunner madlad, or you can go through the level cautiously making use of cover. You can weapon-switch a lot, or you can stick to one weapon for the entire level (ammo permitting). You can kill all the enemies, or you can just skip past 99% of them. (Or at least, try to.)
Can confirm this game is awesome, although I 100% agree that it needs a replay level feature and maybe a NG+ or an “ultra nightmare” difficulty of sorts.
Some things I'd say about the game: * I think they could of added the grapple option for the annoying flying enemies. * add sound effect to indicate there's an orb nearby * this does need some sort of replayability like the new game+ and would be really cool to bring back survival mode, which I really enjoyed in the first game * even though the game was short, you gotta give mad props for focusing on the combat and the art direction, environments, maps. * I would say add a bit more chi powers. * maybe more powerfull fire atack (or a alternative to it) on the sword since that thing felt powerless.
I finally finished that game about 6 months ago after years of starting and stopping. It was so good. Then I played it again as Duke Nukem. Loved every minute.
people that claim to love "Blood" game (old PC game, old but gold) never mention the fact that the game after the first episode (episodes of 8 maps) turned into a chore with maze-like levels that always overstayed their welcome... hitscan enemy hell, tanky bullet sponge semi-boss enemies, maze-like maps in tight corridors... let's face it, the good game was just the first batch of maps on the 1st episode
Super-Mario like ghost enemies on the Library maps that disappear and become invincible when you're looking at them, artificially increasing the length of each map, lame design, enemies with invincibility-frames are the pace-killer of shooter games.... boo
I spend over 800+ hours in SW2 and i will love to do that again In SW3 i only spend 5h and 48 min and now i dont see any point to play this game again SW3 is basically cheaper version of doom eternal clone at this point
Is really every single wall-running surface and hook point highlighted with this green glowing stuff? Can it be turned off to feel less like a quick time event button prompt?
Seems they finally found a good direction for the series, and I'm pretty happy about that. Previous entries had that 'almost there' feeling like they needed more work on the conceptual level even though they had so much good stuff in them
When it heard of SW3, thought it would be similar to 2, loved the randomized maps and weapons. Bit of a shame they went for a DOOM system, but likely I'll give it a go eventually
Me too, super disappointed by this Doom Eternal clone... SW & SW2 were so innovative and established mechanic later copied by DOOM & DOOM Eternal, like dashing.
I‘m half was through the game and I love it. Mich more than the first two games. Fun and fast gameplay. Better presentation and Wang is more likeable in this one. Great game!
Shadow Warrior 2 is one of the best dumb fun games I played last gen, it's just always been a total blast for me to play. Even going back to it today I still have a lot of fun playing that game. The third game was a no brainer to me, I love how this series seems to bring back everything I loved about classic FPS games while giving me what I love about the newer ones.
One thing I was pleasantly surprised by was that the game had a few bulletstorm vibes to it. The environmental kills gave me that vibe, and its very good. Loved the review!
damn this looks amazing, shadow warrior 2 is enjoyable but it has so many stuff that makes no sense and the humour is bad but this looks fantastic and you made me buy it. now i need the devs to please make hard reset 2
I played SW3 a year after this review. I was shocked when he said he'd played on Hard, after mentioning that the game was easy. I played on Hard and though most of the game was a decent challenge, I had a rough time on some of the battles. I played DOOM Eternal a year ago and don't believe that SW3's combat is as good. It's lacking combat options (frankly, every FPS has fewer options than DOOM 5) and the battles aren't as "readable." I didn't like how even when moving at full speed, I could take damage from unknown sources. DOOM 5's battles are fast-paced and often chaotic, but I felt like I had game sense and understood what I was fighting, and where the enemies were. SW3 is chaotic to a degree that I didn't like.
This game sucks in my opinion. I prefer old-style 2013 and original Lo Wang gameplay so I'm really disappointed and upset about how they turned one of my favorite series into just a Doom Eternal clone.
Hey guys, don't forget you can get 12% off your next SteelSeries order with the chad promo code "GMAN" at checkout!
How was this 2 hours ago
I really liked your videos on old games 4-5 years ago. I'm stating this as not to offend you, it's more likely a "constructive criticitsm": I'm no longer watching your videos since you spoil almost everything a game has to offer: "The game has x number weapons: rifle shotgun uzi etc... You have 5 levels...."
Since you are doing reviews on new games as well, I would approach them without spoiling any specific thing. I understand that it is really hard to create a review this way, but I think you really wen to the other side where you spoil every feature/item/level the game has to offer.
Of course a new game will eventually become and old game, and from that perspective, your videos are really great on "everything the game has to offer".
I’m getting one of these my bro cheers GMAN
Wtf??? Is it not on PlayStation?? I didn't even know there was a release date all I knew was the reveal/gameplay trailer
Final rating?????
Using pieces of dead enemies is surprisingly something original Lo-wang did, with the guardian head and ripper's heart.
he did that in 2013 as well
You're right!
@@cop5144 That is forgettable, move on
Totally not copy pasted from Serious Sam
@@roberts3423 serious sam 3 ones are shit tho, still enjoyable in a janky way tho
R.I.P John Galt
The original Lo Wang from the classic FPS
(1940, 2022)
Toooyoooo!
I thought civvie said he was still alive.
@@googlefish80 Civvie first said RIP to him, when he was still alive...in a later video, Civvie corrected that, saying he was infact alive.....but recently he did pass, towards the end of Jan I think...RIP John Galt ♥
Before you attack her, wrap your whacker!!
Just wait for that game to get "canceled". I swear we can't have anything anymore.
I'm glad that overthetop shooters are still being made.
Being perfectly honest, this looks a lot like doom eternal too me though. Not that it's necessarily a bad thing, just an observation. I've played all the previous games so I'll likely give this one a look either way.
ULTRAKILL is the king
@Astropathix XIII I can think of 3 new/upcoming games that are similar to Doom Eternal max, and one of them is probably only similar in concept/visuals.
Doom Eternal brought back the attention to boomer shooters and bigger budget projects are being made because of it, but it's not even the majority or even a notable minority in the well established AAA space lol.
That being said, these games are way more fun than a lot of modern fps games imo. So personally it would make my day if they became the majority.
Um.. "overthetop"?
No these are the standard.
@@anecro there are more military shooters coming out every year compared to these...
I wish “blood” could get a proper reboot 🙏. Love that doom and shadow warrior got a chance
Good, bad, he was the one with the gun.
We need this to happen.
The whole lore about caleb absorbing the powers of those he kills being a mechanic, especially once he starts killing fallen angels/demons/old gods, and keeping the cowboy 1800s aesthetic with a little dark watch style skill tree
Fuck yeah
Hell yes. A legit reboot of Blood would be awesome. I'd like to see that as well as Blake Stone make a comeback too.
I'd wager we'll get a new more traditional Quake before a Blood, or a Duke Nukem for that matter, but it sure would very cool if we did.
It is only a matter of time..
I like how the demonic enemies look like they came straight out of a kid's crayon drawings. They look so kooky and chaotic.
It's like Doom Eternal had a love child with Crash Bandicoot.
Yeah, I needed to change my whole outfit down to the socks.
haha love your reviews dude :)
Did you cream your pants with the shotgun?
From Souls-like to Doom clones once again... Beautiful, absolutely beautiful.
The creme de la creme of gaming. What an age!
Don't call it a doom clone
@@chillhour6155 the original Shadow warrior was a duke nukem 3d clone which was a doom clone.
@@chillhour6155 yeah, it's an eternal clone
Not a doom clone. Play something from before 2016 please.
I absolutely LOVED the 2013 game, and as much as I enjoyed the sequel, I hope this game returns to the tighter, more concise design of the 2013 one. Shadow Warrior 2 just had too much of everything, and ended up spreading itself too thin. This looks like a "greatest hits" of those first 2, and I can't wait!!!
I loved the 1997 game, the 2013 too, my favorite was shadow warrior 2 (2016) with hack'n'slash style loot, and huge gameplay. But this Shadow warrior 3, i'm so disinpointed, this shadow warrior is the shadow of himself, he seem pretty with good gameplay but dont have soul and 45€ for 5h play, sériously....
@@davidtisserant2229 It ain’t a looter shooter at least
I rarely think this with a review, but this guy sounds like a shill. He spends the entire time climbing up 3's ass and does nothing but talk smack about 2. 2's lack of success had more to do with its release date than how good or bad it was. It was put out at the same time as like 3 other games from popular franchises in the same general shooter category, Battlefield 1, Gears of War 4, and Titanfall 2.
If you don't like something, that's fine, but talking shit about a prequel isn't doing the game you're hyping much good except to the other people who hated it for the same reasons you did.
@@SouthernGuy5423 it’s a good contrast when explaining what the game got right, and how it improved on where it’s predecessor failed
@@Mirthful_Midori Ok. I can accept that you disliked that aspect of it. I didn't but its fine that you did. This game is $50 for a game with 5-6 hours of gameplay, no co-op, and the levels are identical every time. You have 1 magic ability, and a total of 5 weapons.
Its an across the board downgrade from 2 as far as features go.
My point was that the YTer spends the whole video shilling for SW3 and shitting on 2, when even objectively I don't understand how anyone can think that this is an improvement?
This franchise has some serious identity crisis and it became some sort of a testing grounds for the developer. SW1- horde shooter, SW2 - co-op looter shooter, SW3 - arena shooter. I bet if there will ever be the fourth one, they'll make it a military shooter.
I'd unironically prefer a straight classic DOOM/Duke Nukem level-based corridor shooter. Back to the roots of the franchise. Like Ion Fury, but even better visuals.
@@MentalParadox Considering their track record there's a bigger chance of that than them doing the same thing twice. I wouldn't mind some key-hunting and lever switching myself. That classic game design really made the game feel packed to the brim with stuff. Doom 2016 levels were pretty close though...
SW 2013 was already sort of a military shooter with it's iron sights and sprinting.
After completing all three games I'd absolutely love if they made like a proper Boom Shoot using Build Engine inspired graphics, as a proper throwback to Shadow Warrior 97 but with the theming and asthetics of the reboot games.
@@MentalParadox Have you tried the 25th anniversary version of Quake? It's good.
No NG+ is very disappointing, every game with upgrades to weapons or skills should have NG+. Not having it is a huge oversight
I want to believe this and other improvements will round this out and make it just immaculate
not just that but more games should go the devil may cry route where in ng+ all enemy encounters are remixed where you face off the stronger enemies right of the bat
Theres no point to have NG+, its a really short.
@@roberts3423 thats exactly why it should have new game+
@@roberts3423 yeah, why would a short game ever need extra replayability? /s
Been going back and playing Shadow Warrior 2013 and it still really holds up well. Interesting to hear that 3 is basically more refined and hectic, but in exchange shorter and less replay options. Will probably get it down the line but between Elden Ring and The Wang Part 1, it probably will be on the back burner.
I have the first one and this one is amazing. For me the 1st one and this is ace it just came on gamepass yesterday you can replay levels as well
I love the 1997 original.... Hope we can get that one onto consoles.... Along with "Blood" series.... We need to revive them 👍
I'd pay money for a nice VR port of old school Blood. Give me some 3d weapons to help with aiming and such, leave the rest alone.
For me the trifecta of shooters that need a comeback are Blood, Blake Stone, and Soldier of Fortune, especially in the case of Soldier of Fortune as SOF Payback was utter garbage.
Someone get Nightdive on the phone!
It's an interesting circle being completed here - Doom 2016 felt really influenced by Shadow Warrior reboot (which was a good game in its own right) and now Shadow Warrior 3 is ripping off Doom Eternal like crazy :D Still.... I prefer Doom 2016 to Eternal and I think the same sentiment will be about Shadow Warrior franchise...
Hearing the tourrettes guy either yelling or laughing will never get old
Not games, game. Writing in the first game was pretty good, actually emotive at times. Number 2 decided slapstick and lowbrow was the way to go and it didn't work as well.
Did we play the same Shadow Warrior 2? Kamiko's monologues and the backstory with Smith is actually pretty heartfelt. Meanwhile, I remember a lot more dick jokes in SW1.
I still miss how effective the Katana was in Shadow Warrior 1, I wanted to see them really flesh more of it out and make it that much more.
Since Doom has been influencing shooters like this, can I finally have a good new Duke Nukem now.
Duke 3D is still one of my favorite games ever.
I'd love to see an equivalent to Bro Force for oldschool shooter throwback. Like an all star shooter. So you have Duke Nukem, Doom Guy, BJ, Wang, Serious Sam, and anyone else that peer group.
@@El-Duderino-His-Dudeness I would pay an obscene amount for this.
@@El-Duderino-His-Dudeness 😄 🤣 i think that would be overkill for the 80s and 90s gamers. we would have a ❤ attack that's avengers lv awesome would totally be down for a game that features all of them. in a single story bj wang duke slayer serious same ➕ a bunch of others 😄 can you imagine if they all got together every villain and creature would literally 💩 themselves
@@El-Duderino-His-Dudeness I have long daydreamed something like this.
Like, there is a bar where all the FPS badasses meet up.
There is a shadowy table on the back where the dusk dude and Caleb talk dark god things; new and old Lo Wang playing shogi like grandpa and grandson; Duke is the barman, and he shoots with the ice canon on your beer if you lift it up.
There is always someone challenging Shelly to arm wrestling.
.
Then the bus arrives and I remember I don't have time to develop a fan game by myself.
God, I love Duke 3D
I dunno. I felt really underwhelmed with SW3.
Like, everything about it, from the gameplay, gunplay, difficulty, story, voice acting just felt.. mediocre to me.
There's nothing to write home about while at the same time having nothing bad about it.
Its just.. okay.
im thirsty af for another shooter as good as eternal, didnt think one will get released so soon
cant wait to play it
Well keep a eye on scathe also it's like eternal and this that also releasing this year or next it also got rouge like elements and bullet hell system
TryyUltrakill
@@Lat3ksi love ultrakill
If you can lower your standards a bit, I've really been enjoying "Necromunda: Hired Gun".
@@amanchoosesaslaveobeys6510 scathe was a massive pile of wank though
Shadow Warrior 2 really was uninteresting. The level design and Diablo-ish gameplay loop didn't get me at all. But I loved Shadow Warrior 2013, which I'm a little surprised you didn't bring more comparisons to. This is definitely closer to that, but mixed with a lot of inspiration from Doom Eternal. Looks like a good time, I may have to pick it up.
I remember going directly from SW1 to 2 and the melee/swordplay felt stiff
I loved Shadow Warrior 2, while I thought the first game did all the same mistakes as Doom2016. SW2 could really have some insanely fun gameplay with the right weapons if you accept the inventory mangement and create your perfect build. With all the right guns for any situation you could feel like a fricking god.
@@lampenpam I didnt like the constantly changing arsenal, and sometimes it felt like I just couldnt keep a good enough shotgun around.
I just spammed chi powers and melee the whole game.
2013 Shadow Warrior is very underrated, I remember skimming though it and not getting and enjoying the sequel, but I went back to the reboot a little after finishing 2 and I was actually amazed at how much fun I had with it and how good it felt, haven’t felt that kinda impression from a game since Metro Exodus
How can a game from 2013 get inspiration from a game that was released in 2020?
Does the Developers have a Time Traveling blue Phone Box in their Offices?
Hated shadow warrior 2 because I despise grindy loot shooters but I enjoyed original and reboot glad to see this is more like those. Might give this a try.
Borderlands 2 and 3 are the only good looter shooters SW2 was pretty unsatisfying
Same. Played the original when it came out and enjoyed it, played the reboot many years later and thought it was pretty fun. Played the sequel and didn't even finish it because it just wasn't fun, even in co-op with a friend.
2 had almost nothing in common with the fantastic 2013 ...
and not nearly enough good on its own... this just looks further in the wrong direction
SW2 was terrible. 4 basic level designs and all randomly generated levels, whose purpose was to 'increase variety' but it only made the game extremely repetitive. SW3 looks like Doom Eternal Lite and im in for it, just would hope to have harder difficulties soon
@@insiainutorrt259 Ya I just find it odd how they thought switching genres was a good idea. Shadow warrior was never a loot shooter it was a strange design choice. I only played for like an hour and was like this is not for me.
Dang, i really enjoyed the melee focus on SW2, being able to slash though the entire game with a sword build reminded me of good ol Jedi Academy.
Same here! I've been playing it again with my Swordmaster Build on Insanity mode! Playing like a true warrior!
So, seems like the gameplay takes the best of SW1 and meshes it with the tightness and mobility of Doom Eternal. I can only hope the story lives up to SW1's too
Sw1 ending completely caught me off guard.
Read a book for a great story. Play this for balls out gun fun.
man, I'm so hyped for this game. It's coming out on my birthday! I have like 270 hours in DEternal, but I've never done the Ultra Nightmare thing, so I'm hoping the base Hard difficulty sits in that comfy zone of "entertaining but engaging"
I must be one of the few that could tell the main character's voice actor got changed without looking it up, this new guy isn't bad, but doesn't seem to be having fun with the role like the previous one. Glad to see it's keeping the fun run & gun, but disappointed they entirely dumped the customization, I think it could've worked if they toned down the rng or made it reliable. The forth wall jokes felt like a crutch for the writing though, yeah I'm glad it's not all sexual gags anymore, but this choice just makes it look like a knockoff deadpool. The reduced permanent weapon choice down to basic designs is rather concerning, besides loosing replayability . . .
No dude. Everyone noticed with that recent trailer.
The change of the voice actor is pretty obvious tbh....
well, when the original voice actor has passed away...its kind of hard to capture that original charm....
I prefer SW2 for the weapon customisation
@@everythingsalright1121 Except that the original voice actor (Jason Liebrecht) didn't pass away. They very obviously changed the voice actor because of racism claims. An Asian character voiced by a white guy isn't woke.
While I do like the more condensed, chess-piece combat approach they went for that made the modern Doom games such a success, I hope the devs (or maybe another studio) try their hand again at making an Arena FPS/Looter Shooter
An FPS game with Doom's gameplay (no ADS and no Sprint) with Borderlands loot done well is my dream game
actually shadow warrior 2 is a shooter looter
@@buanenochorvo That's what I said
@@carbodude5414 You vaguely implied it, really.
The emphasis of traps and environmental hazards is absolutely amazing. Great potential for great combat puzzles and utilizing them effectively.
The traps reminds me of old 3D Mortal Kombat stage fatalities
never utilize them in games but in this one I actually did. They kind of put them in your face and like you said awesome potential to manipulate the enemies into it and set it off. A lot of fun
Wang's voice recast kicked the crap out of all the excitement I had for this game. I'll wait for a deep sale, if that.
This is bright visuals done well
Aha. "2 and 3 are like night and day!"
Yeah.. 2= over 200 hours of fun with Ton of things to do you can even share with friends together if you want to.
3= Six! Hours bombastic Shadow Eternal campaign, no replay value. Full price.
This is just an add here for not giving those infos
I don't want a repetitive, 200 hour long game with broken enemy balancing.
And I literally said in the video this is NOTHING like SW2 and fans might not like it because of that. Try watching the video fully before commenting next time.
Fun fact: The new Wang voice actor, Mike Moh played Bruce Lee in Once Upon A Time In Hollywood
Loved the Under the Mayo pantscreamer, and I think you're absolutely right about that
Looks like a super fun romp! Exactly what I expected. Good to see the "new" FPS style Eternal coined being put to good use!
Shadow Warrior is back, nice
Now we need blood 3 or Quake 5
and Kinping 2, Sin 2, Hexen 3, Heretic 3, Strife 2, Raise of the Triad 2, Redneck Rampage 2, Marathon 3, Last Rites 2, Exhumed 2, Chasm the Rift 2...
And a sequel to 13
I don't think an easier, shorter game is a big problem, especially if the core combat is as well-tuned as you say. If it can be used as a gateway for new players to experience this genre who would be normally scared off, then I say go for it. There's always room for a variety of skill levels. 6 hours is better spent with Lo Wang than with CoD.
I actually like the fish shooter campaigns, but yeah, you only complain about how short it is if you liked it all the way through and wanted more. Bad games you're glad they're over. And i wouldn't want to keep playing shadow warrior nor cod for 20 hours.
I love how everyone is smiling on your previews 😁
As someone who was pleasantly surprised by 2013 after playing 1997, and has like 79 hours on SW2 trying to get 100% Achievements. I'm super excited to try this game out as I really like Doom Eternal's Gameplay loop! Just need to get some more spending cash!
One of the BEST fps campaigns in recent memory? My hype levels have hit 100%
th-cam.com/video/40phJx6ZShY/w-d-xo.html
*Yes*
It sucks
@@bigpoppapump430 ok football kid
@@bigpoppapump430 average cod player
@@bigpoppapump430 bro ur literally an fifa game fan
You know a game is good when one of the main complaints is that you want more
Considering how this game was almost stealth released I was fully prepared for it to suck. To hear that it's actually great is an awesome surprise. Also... there are "Doom Eternal" haters?
There’s a group of people who argue that Eternal is over-reliant on panic button cooldowns than it is the enemy designs, weapons and map layouts of old. Honestly, they do have a bit of a point - you’re given four separate cooldowns before you even get your hands on the Super Shotgun. I like Eternal, but it was hard not to feel constricted at times without going for those immediate abilities while neck deep in enemies with no pain states.
@@dashieldmasta177 good thing you have guns you can shoot to kill the enemies while you wait for your cooldowns
@@dashieldmasta177 Yea those people are objectively wrong, have zero understand of the game and are full of shit. The flame belch and grenades are tools that help in the combat and make the game more fun but its not mandatory to use. Even on nightmare the thing that matters most is still good aim, using your weapons to output serious damage and movement. Plus you can unlock the flame meathook pretty early in the game and never have to use the flame belch. The only mandatory tool in the game that is required to use is the chainsaw that's it. I have an entire clip on Final Sin conformably destroying enemies on nightmare without using flame belch or grenades just to disprove this horseshit. I am not even using crazy weapon swap combos nor is my gameplay amazing but I do have my weapons hotkeyed on my keyboard which every player on PC should do.
th-cam.com/video/C7PAi2rRX4k/w-d-xo.html
@@fuckso2342 Cope more DE fanboy. "Objectively wrong" LMAO. Yeah they are full of shit! How dare they didn't like your lovely vidyagame!
@@saaaaaaaaadasda My dude just take a breath, relax and stop malding. Calmly read what I wrote again and watch video I did. I never once attacked people for disliking a game I attacked a point that is objectively wrong and very easy to disprove. People with copium don't have video gameplay evidence that clearly back up their points.
th-cam.com/video/C7PAi2rRX4k/w-d-xo.html
what game is that at 23:00? ive seen it before in these videos, but never got a name for it
Great review! Escapist did a 3 min review and spent half of it denouncing stereotypes and muh tone deafness.
You are a legend
I'm asian and I find this type of humor really funny fuck that
@@salmaanzhang3001 Lo Wang is a badass and deserves to be as well known as Doomslayer, BJ Blazkowicz, Duke Nukem and Serious Sam. Plus I still love the Wang jokes although maybe I never grew up 😂
Pretty much every review Ive seen except this one was like that. Its like they dont want to talk about the actual game but whine about the original game instead.
Wtf that's so lame
well now escapist is dead, so flying wild hog got the last laugh really
One of the things he failed to mention is the returning mechanic of the Demon rabbit only now it takes a different form in both you fight it and how it appears. Obviously the method is still the same: Kill the bunnies. You'll know if a demon rabbit is going to possibly appear because a purple angry rabbit icon appears on your hud. If it spawns in it will do so at the very beginning of a arena segment as a mid-boss of sorts due to the damage it can do and the level of health it has.
February is really trying to kill my wallet.
First game was so good and the second one made me so sad after they moved to that weird rng/borderlands kind of system for weps and levels (and the hardest difficulty was so boring cause everything was bullet spongy). I am really looking forward to playing 3!
2022 in general since this is a march release.
Save your money until it's on sale, the game is only 4-5h long without any way to choose missions after completion
Can't unsee Angry Joe in the thumbnail. I know that's Wang but I'm just going to call him Angry Cho.
'Who wants some Wang?'
Me
First played Shadow Warrior 2 on game pass , Definitely buying this one now!
Knew it as soon as I saw the first minute of that gameplay they shown that they were going for that Eternal greatness.
I liked the first but the second one seemed to chase co-op looter shooter industry trends and completely lost me, glad to see they decided to now chase the *correct* trend for shooters to go for.
Wrong. The second game wasn't anything like a looter shooter, and was fun as hell. All 3 games have been in their own way, they're all very different to eachother.
what is that game at the 23:00 mark? I know it but I can never remember
I've been watching Ross' Freeman's mind for the first time recently, and he talks about how useful a grappling hook would be in lot of situations. Dude was years ahead.
Anyways, great video, but it'll be a couple of years before I have a computer that can run it. Oh well.
Fun tidbit, so Wang's new voice, Mike Moh, played Ryu in Street Fighter Assasin's Fist (when it was still up on TH-cam)
Rest in peace, John William Galt.
Also yo GMan, congrats on becoming the GDad!
3:16 Oh? I guess you haven't played BL3 as FL4K(The Beastmaster) yet?
Great review Gman, Eternal is a game that I adore and few others were able to scratch the itch. I hoped Shadow Warrior 3 ditched the bullshit stats and numbers of 2 in favour of balanced combat like in Eternal, my prayers have been answered. Can't wait.
And what's even better is that they tried to put their own style of doom eternal's combat.
That really sucks there's no co-op in this one.. I LOVED the co-op in the first one. Still picking this up for sure tho. Greatest FPS IP EVER
why is it all like floating platforms and not interior places , it looks like a doom eternal total conversion
I am pleased to hear that the game is gonna be amazing. Haven't been this excited since Doom Eternal
Wild Flying Hog has to be one of the best shooter-based indie game studios in recent years. They don't stagnate and conform on making the same game that worked before, they try to innovate or at least provide a different experience from the previous game (even if it ends up as an unfocused mess,) and follow the Reggie rule of "If it's not fun, why bother?" by the book. If they address the lack of replayability via NG+, mission select screen or DLC campaigns, this may as well be the best shooter of 2022.
Also, I love how they update the Demon Bunny's mechanic in each game. It's a nice detail.
I know I'm in the minority, but I loved Shadow Warrior 2 and I really am disappointed to see the weapon selection be so limited and the lack of co-op.
Same! 6 weapons is such a bummer. I freakin LOVED the variety in 2 and saving for that one sick gun you want. Another thing...didnt 2 have a ton of bosses? I heard 3 has 2
Same
So happy to see a story-driven shooter this decade (that's what it seems like, anyway!)
it's a return to the good old day.
Most definitely going to get this. You’ve sold it so well
"you can sit on one weapon the whole arena," oh no no no Eternal sisters, we're not being forced into one playstyle the devs want
I can clear the arenas in eternal with one weapon you just need to use your grenades and chainsaw.
Lol you can beat Eternal with one weapon as well. You just need to be good. Quit spewing nonsense.
th-cam.com/video/L4iIxYi2Lbk/w-d-xo.html
@@hailbane9633 Just like you can technically put a cube into square hole that doesn't fit, by cutting down corners. The question is how much is that fun. He's talking about overall game "forced fun zone" you dumbass.
For those interested, they replaced the voice actors because the old ones weren't asian, and as we all know ethnicity is more important than talent.
But I can see why gmanlives didn't want to say it.
I thought it was because the original voice actor passed away a few weeks before the last trailer for this came out
@@dude1532 That was the original original voice actor of the 90s game, not the 2014 one
@@Gabriel-wk3hz ah, my mistake. Sorry.
@@dude1532 No problemo, homie, a bunch of people got confused by that!
That is so fucking retarded.
Shadow Warrior 2 was AMAZING!! It was a huge game with many possibilities how to play it, many special abilities, many weapons which you can upgrade how you want, semi open world levels and many many different enemies! This game is small, finished after 5 hours, NO GRINDING(Grinding is fun!), no leveling, no looting, I really dont understand why this game should be better than the second part...
Didn't even realize this game is already being released now.
Same
same
I remember watching the trailer like a year or so ago and just completely sleeping on it. I only remembered it cause Gman mentioned it in a previous video
@@El-Burrito Exactly, I remember seeing it every now and then but haven't heard much of it recently. Kinda a surprising release.
It’s insane we went full circle to doom now being the inspiration for FPS games again like halo and shadow warrior
Haven't played these games in a while, but I do remember 2013 being pretty good and having a surprisingly decent, if muddled story, haven't played through the second at all, and I forgot 3 was even happening until just now... I have some catching up to do.
Also the "cringe" low-brow humour is just a trademark of the series and a throwback to the immature insanity of 90's video game anti-heroes such as the Big D himself, and I dig it.
Just finished this game and I loved it so much I had to buy part 2 on steam it's only 2 bucks .. you're missing out if you love shooters and haven't play. 💯 Recommended 🔥
Loved the second one, played it start to finish with my best mate. Disappointing they haven't bought back co-op into this one...
12:57 finding this relaxing means you absolutely need to play Ghostrunner as it was made for you. Don't skip the Hardcore Mode.
I love Doom 1-2 backtracking and pickups because of how abstract and open ended levels are.
Backtracking was Quake2 not Doom.
@@thefonzkiss uhh you haven't played Doom then?
Ooo I like the new outro screen.
This game looks super intense and I love it.
I think the problem for me when it comes to Doom Eternal and similar shooters is that they all really play the same. Dash-dash-weaponswitch-dash-weaponswitch-dash-dash-dash-weaponswitch-weaponswitch-glorykill... It's an addicting formula, but it's the same one constantly. You're either going absolute-balls-to-the-wall, or you're not going at all.
@@arnox4554 I don't know, thinking in the "same formula = not good enough" mindset is pretty dumb. Everything has the same formula, platforming games, military shooters etc etc. Should Squad be deleted just because Arma 3 exists despite having it's own cool style and being more minimalistic? Or should COD not exist since Arma 3 is a better version even though COD is more like a fun lil' interactive movie?? It just doesn't exactly help, atleast for me.
Granted, this formula of "same things, different style" can get boring, like COD but if it's different enough in gameplay and just the overall feeling of playing it then It's not that bad.
@@emulatorisland7417 No, you don't understand me. I'm talking about it being overall the same thing in the second-to-second gameplay decisions. While shooting, you weaponswitch, you dash, or you glory kill. These Eternal shooters all boil down to this.
@@arnox4554 I mean the same can be said for the old Doom games or Quake in the 1990s.
@@hailbane9633 The difference with those games and Doom Eternal shooters is that you can decide the pace. You can go full speedrunner madlad, or you can go through the level cautiously making use of cover. You can weapon-switch a lot, or you can stick to one weapon for the entire level (ammo permitting). You can kill all the enemies, or you can just skip past 99% of them. (Or at least, try to.)
Can confirm this game is awesome, although I 100% agree that it needs a replay level feature and maybe a NG+ or an “ultra nightmare” difficulty of sorts.
SW 2 was insanely good, everything mentioned as a negative is literally it's positives and why it did so well compared to 3.
Silly mug.
Some things I'd say about the game:
* I think they could of added the grapple option for the annoying flying enemies.
* add sound effect to indicate there's an orb nearby
* this does need some sort of replayability like the new game+ and would be really cool to bring back survival mode, which I really enjoyed in the first game
* even though the game was short, you gotta give mad props for focusing on the combat and the art direction, environments, maps.
* I would say add a bit more chi powers.
* maybe more powerfull fire atack (or a alternative to it) on the sword since that thing felt powerless.
Thank you GMan down for this one. Legend as always. Developers can thank you.
14:00 Original Shadow Warrior had them too, the Coolies walked around with boxes of explosives and then spawned a ghost
This review was sponsored by devolver digital! Dont forget to use the code "paidreview" when buying shadow warrior 3!
Seethe.
@@Gggmanlives The fact that you unironically say "seethe" is pretty funny.
@@drankhorrigan The fact it took you 6 days to think of this "comeback" is pretty funny.
@@Gggmanlives that you are still responding to this makes me think you are pretty insecure about this.
This has "bulletstorm" elements to it with all the traps and spikes...its awesome
This game gives me the vibes of Bulletstorm, which is my favorite shooter, e.g. the only shooter I ever bothered to finish.
I finally finished that game about 6 months ago after years of starting and stopping. It was so good. Then I played it again as Duke Nukem. Loved every minute.
Yes! It reminded me of Bulletstorm too. Love that game.
people that claim to love "Blood" game (old PC game, old but gold) never mention the fact that the game after the first episode (episodes of 8 maps) turned into a chore with maze-like levels that always overstayed their welcome... hitscan enemy hell, tanky bullet sponge semi-boss enemies, maze-like maps in tight corridors... let's face it, the good game was just the first batch of maps on the 1st episode
Super-Mario like ghost enemies on the Library maps that disappear and become invincible when you're looking at them, artificially increasing the length of each map, lame design, enemies with invincibility-frames are the pace-killer of shooter games.... boo
I spend over 800+ hours in SW2 and i will love to do that again
In SW3 i only spend 5h and 48 min and now i dont see any point to play this game again
SW3 is basically cheaper version of doom eternal clone at this point
Is really every single wall-running surface and hook point highlighted with this green glowing stuff? Can it be turned off to feel less like a quick time event button prompt?
It’s supposed to help you spot it because not every surface can be run on.
Seems they finally found a good direction for the series, and I'm pretty happy about that. Previous entries had that 'almost there' feeling like they needed more work on the conceptual level even though they had so much good stuff in them
I wish the game was longer because they actually are selling it for full price, even more than some games tbh, $75 in Aus
I'm so glad that it's good. Shadow Warrior deserves this
If only Flying Wild Hog would get the rights to BLOOD & give it this sort of treatment & who wouldn't want to hear Stephan Weyte voice Caleb again?
The loot system from Shadow Warrior 2 is gone? Shame, I really liked that.
I too :( Gonna win 100% Shadow Warrior 3 and then go back to SW2
Under The Mayo is busy with Sifu right now 🤣. Great shout out.
4:42 I replayed this moment 10+ times. Shits too funny.
A bit 2015 but not as bad as MCU
@@Venomonomonom shuddup
The fucking raccoon with the doom music killed me. I'm dead now.
When it heard of SW3, thought it would be similar to 2, loved the randomized maps and weapons. Bit of a shame they went for a DOOM system, but likely I'll give it a go eventually
Me too, super disappointed by this Doom Eternal clone... SW & SW2 were so innovative and established mechanic later copied by DOOM & DOOM Eternal, like dashing.
I‘m half was through the game and I love it. Mich more than the first two games. Fun and fast gameplay. Better presentation and Wang is more likeable in this one. Great game!
Shadow Warrior 2 is one of the best dumb fun games I played last gen, it's just always been a total blast for me to play. Even going back to it today I still have a lot of fun playing that game. The third game was a no brainer to me, I love how this series seems to bring back everything I loved about classic FPS games while giving me what I love about the newer ones.
Yes! SW2 is amazing! I can't stop going back to play it! Love the huge open level, the small levels here seem lame in comparison.
One thing I was pleasantly surprised by was that the game had a few bulletstorm vibes to it. The environmental kills gave me that vibe, and its very good. Loved the review!
I forgot this was coming out so soon. Definitely buying.
He was also Fl4k in borderlands 3
damn this looks amazing, shadow warrior 2 is enjoyable but it has so many stuff that makes no sense and the humour is bad but this looks fantastic and you made me buy it. now i need the devs to please make hard reset 2
I played SW3 a year after this review. I was shocked when he said he'd played on Hard, after mentioning that the game was easy. I played on Hard and though most of the game was a decent challenge, I had a rough time on some of the battles.
I played DOOM Eternal a year ago and don't believe that SW3's combat is as good. It's lacking combat options (frankly, every FPS has fewer options than DOOM 5) and the battles aren't as "readable." I didn't like how even when moving at full speed, I could take damage from unknown sources. DOOM 5's battles are fast-paced and often chaotic, but I felt like I had game sense and understood what I was fighting, and where the enemies were. SW3 is chaotic to a degree that I didn't like.
This game sucks in my opinion. I prefer old-style 2013 and original Lo Wang gameplay so I'm really disappointed and upset about how they turned one of my favorite series into just a Doom Eternal clone.