Thank you all for 15k! I hardly expected this to get 1k, so seeing it get this far fills me with joy! You can watch my newest video here: th-cam.com/video/QFUL3NxnUQM/w-d-xo.html
One thing I should mention is that we *do* know that there are other respawn machines thanks to Spy's Disguise, the only other animation in the Fortress Films universe to date. Whilst being completely different tonaly (for most of the movie at least), we know that they share a universe as it is A. Referenced to by the undead Engineers in the phone call scene and B. Dr. Ludwig's first appearance. He's the one that treats the hybrid Spy in the finale of the movie.
The other question what happend to the surviving blue team from spy's disguise like what happend to blue engineer the hybrid blue spy. We know Ludwig was in spy disguise. But what happend to engineer and spy since there not the same ones from emisis blue also in spy disguise there are more than 1 mercenary groups
My guess is that it's a separate machine used to prolong to war as stated by Archibald on the phone call. This could explain why red and blu could be fighting the exact same battle over many times in the game. Archibald could've used this to avoid getting sued
There is a one thing that everyone ignores. When medic tries to respawn scout and fails, he goes inside the respawn room where he sees he and scout talking (the first minutes of movie) which was time lapse or something. Also Dell mentions relapse at demoman ("Relapse is a one hell of thing, isn't it?") I think that those two moments tell as about how respawn machine affects time.
I don't that's it. Relapse is more about returning to a prior state with negative consequences, which we don't see in the "time loops". What I think happens is that it's based on memories because think about it, none of the time changes have any new information. There's no added context nor changes in perspective, neither the tapes not the figure soldier sees change how the story plays out overall. Scout would have died regardless of seeing the tape, and soldier didn't miss a crucial moment due to seeing the figure.
This is a weird theory but trust me: I believe that the man in the blu mercs hallucinations is stuck in the respawn machine. I believe this man is the one who killed himself after he passed the respawn tests for the first team of mercs way back. Just trust me on this. So we can see at the beginning of the video that each time the man respawns, his arms grow longer, just as scouts did after medic respawned him. I think it means that nobody is able to avoid becoming corrupted as long as they keep respawning, so they use medication to majorly slow the effects. We can see that when scout walks into medics laboratory, medic sees the respawn entity, indicating that scout has not taken the medication, so he was going to become corrupted the next time he respawned. And when scout was respawned, his arms and hands were even longer than those of the man who was tested on at the beginning. His eyes were also messed up just like the test subject. The respawn entity is stuck in the eternal white limbo we see when the red demo dies. I think it’s just that his code wasn’t set back to respawn, but they nobody ever deleted it either, and since there was no medication back then, we only see him in a corrupted form. It seems like he isn’t able to get out, but he’s somehow messing with the machine. He’s respawning more than one person at a time, which is why soldier could throw a crowbar at his “future” self. Let me explain, so it seems to be that he is respawning the mercs hopping that he could possibly be able to take control of their bodies. What we do know is that this guy is only trying to do this because he wants to die. You might not understand how it works because everything is happening between different times. When medic drops scout off, he goes in, faints and then wakes up with bloody hands, I think it shows that the respawn entity is able to spawn multiple of the same merc and transfer memories and information between them, he also can have some kind of control of their bodies, so that the extra body just waits there until it swaps consciousness with the actual merc. The people in black are also helping the entity. We can see that the mercs only swap bodies in front of those people, or when nobody is in sight. He’s basically manipulating their entire thought process so that they don’t question what happens, and just get the urge to do what he wants them to. It’s so complex because the entity seems to be able to delete and restore memories, so it would take me much longer to explain everything. Instead, I’ll try to just explain how the events happened based on how the entity was manipulating the black organization and the mercs, so that they would end up wanting to destroy the respawner and the intel about it. scout tells medic about his health problems, making him suspicious about the respawner Medics consciousness is relocated away from scout to prevent discovery of his murder Medic is given schizophrenic visions by the respawn entity to be compelled to go look for information in 2fort about the respawner Medic discovering the ties between the engineers and the scout being kidnapped(scout was put in that situation by the entity), is now even more curious about what is going on with the respawner Medic kills engineers to leave the intel about the respawn machine unguarded Spy is compelled by one of the black members to join them Medic respawns a deformed scout by his own free will, so the entity creates a backup clone in case soldier might die, so soldier locks himself inside a secured room and throws his weapon at the currently controlled one before swapping bodies. Soldier Medic fails a game of Russian roulette After soldier is killed by the black organization, his consciousness is transformed to the back up, which was already in the sewers. He’s now compelled to side with the organization to end the madness, because he knows that the respawn machine will just bring him endless pain. A respawned medic had taken the intel by his own will, killed both of the red and blu company owners, and then killer himself in the middle of no where. The reason the mercs don’t question the swap is because they think it’s just schizophrenia, but it’s actually just all part of the entity’s plan to get them to destroy the respawner. What made it a little confusing is the medic never seemed to be controlled by the entity until the part where he comes out of the coffin, so it is unknown if it was by his own free will that he killed the spy and the red and blu brothers or not. In the end, the entity and the scout were both relieved of an endless cycle of hell in the respawner, and medic made sure that nobody would ever get the intel to build another one.
Very interesting theory. Emesis Blue has so much creativity jammed into it, there's a lot of ambiguity with the plot threads. It makes it a perfect film to chew on, for sure. There's many ways to interpret the shadow-y figure Medic sees. The big M, the way he is always around Medic, makes me think that they are a dark reflection of Medic's past as a murderer, because we know that all the mercs are confirmed as deathrow inmates who are executed, then respawned.
Very interesting theory. This fails to deal with medic never having taken the medicine, as he is not distorted apart from looking noticeably more worn and distant when he kills everyone. Edit: also, soldier never took any medication, and he had no distortion, and considering his recklessness he would have used the respawn machine a lot.
I enjoyed your theories and thoughts on emesis blue, although I think that, if you've shown moments from the sfm it self, or even a slideshow of the things you were talking about, it would have made the video more pleasing to watch and would articulate the points that you were making a lot more clearly
I was expecting something else, but for the first emesis theory video (that I've seen) this was really good and I enjoyed it! Ty for making a theory on it, I've been trying to wrap my head around this thing since I saw it. This has definitely helped me out a little bit
@@SoloFloFoSho Nah nah your title and thumbnail is great, I just mean you opened me up to new ideas that I didn't think about, mainly the old god. And for some reason I was expecting the first Emesis Blue theory to be more about the characters and their affiliations. Red team, all the black dudes, Helix, etc. Still hoping to see someone make a video on the whole thing eventually lol
Then what about Soldier? He never took the medication and he had the most "respawns" in the story (the huge pile of bodies made of the soldier bodies) His body did not deteriorated and he interacted with himself several times (though now when i think of it, all those interactions happened in the vicinity of the mutated Scout, which may also mean something)
Personally I take a more scientific reason in all of this, we can personally see the replicating of DNA and the blood flow sort of resembles the DNA helix. I can see how it can lead this way too, which is awesome!
I think Medic having kind of a deeper involvement with the Old Gods (if were going by this theory) might be a reference to tf2 canon where he at least twice made a deal with the devil. I dont think its solid evidence to anything but it may be hinting at that medic may have something more to do with this old god
To be fair there is use of heaven and hell in the comics, maybe they used some sort of demonic entity! because it's spooky as fuck! But man who knew a lil' fanfiction would get my noggin' working this hard!
I'm not convinced that the monster version of scout is real. It's definitely a hallucination caused by the diazepam that both Solider and Medic are prescribed. The issue with the respawn machine is that it's not respawning mercenaries. The 9 original classes were death row inmates who were coincidentally compatible with the respawn machine (we see at the very start what would happen to an 'ordinary subject', as 90% of the people who are shoved in there just die permanently. Only the 9 original classes are capable of rebounding. The intelligence located in Conagher's Slaughterhouse (which seems to be a place to store defects, potentially a place were they are researching the 'defects'. It's obvious from the way that the heavy is 'restored', via a serum that the red medic uses, that the respawn machine is entirely defunct. All the old survivors are on this new drug to keep their sanity in check. There's repeated mentions of this 'other place', that the team goes to when they die. Also, consider the 'portals' and 'doorways' that reoccur for Medic and Soldier. Medic is heavily medicated, doesn't see the portals that often and is starting to have a psyche break (presumably, because the drug is intended to induce memory loss, making him forget about his past as, presumably, a murderer, considering the actions he takes initially in the sfm.) My personal theory is that these 'gateways' that Soldier and Medic see are a loose reference to what we as players experience when our characters 'die', ingame. Think about it. They become spectators. They watch their old selves. However, something is wrong. They are able to interfere with the real world, but appear like hallucinations to their old selves. This changes when Soldier encounters his old self in the car, and the car explodes. (Perhaps a result of some kind of time-travel singularity, or another trip, it's hard to say) Demoman is killed, and as we can see from the SFM, doesn't return. He's stuck in Dell's bar, because there's no respawn anymore. He has a conversation with Conagher about this. The conversation (although it is almost directly a reference to The Shining), actually applies to the respawn machine's mechanics. This... bar, this 'waiting room', is what the teams experience while they wait to respawn. This is later referenced after the Medic slams into the telephone pole. He's now back at in the respawn machine, along with everyone else who's unable to respawn. In a way, Archibald is the architect of the horror. He's responsible for making the machine, and his motivation throughout the movie seems to be an attempt to get himself into it, so that he won't die permanently if he's assassinated. Despite this, he too is on Diazepam, presumably because he's also now in the respawn machine's memorybanks, and is also experiencing these otherworldly hallucinations and interlaps with the 'spirit world', presumably because he, like the rest of the OG 9 mercs, are unable to respawn and are theoretically, already dead. We see the executioner's room and we know that all of the 9 classes were executed before being respawned as mercs. Ultimately, the case is a subject of contention for the same reason the one in Pulp Fiction is. It has a deep red glow. In an earlier seen, we see a zombified Red soldier with a red glow in his chest, too. Perhaps this glow is a signifier of a 'soul' or some remnant of the original person, left lingering in these fake bodies. Essentially, data. We can assume from the way that the Medic tries to restore Scout using the Respawn Machine, that it didn't work. But Medic couldn't let go of Scout, and presumably, the case is why. It has some integral data, some key to the whole system. (Perhaps the scout themselves was the first reject, the first one to be fired because of the respawn malfunction, and the soldier and medic are the following subjects.) Ultimately, from the ending, I assume that the medic died happy, knowing that he can finally be reunited with his friends in the afterlife, after having gone through all that trouble just to try to bring them back from a place they shouldn't be. There's also another important thing to keep in mind. The hearse the medic's alter ego drives is seen by Soldier a few times, and leads him and the spy to 'purgatory', as soldier literally calls it. This could imply that Conagher's Slaughterhouse itself is just a psychic representation of what the actual Tufort was. The visions and nightmarescape of the Slaughterhouse might be just a memory of their past experience in the Gravel wars.
I'm not able to conform this, but I've been told that on Fortress Films patreon, apparently the item in the briefcase is a Respawn Core, basically a portable respawn machine. With the timeloops in the movie, this could be the reason why Medic is able to return from death twice without being put into the machine itself.
My biggest questions are 1. What is the staircase? 2. Who shot Soldier? personally I think it represents death because the person from the intro is in front of it
If there are multiple respwan machines which makes the most sense, why would medic respawn in the RED one at the end? Hes not a RED member so shouldnt he respawn in a different machine because he is likely hooked up to a BLU one?
Thank you all for 15k!
I hardly expected this to get 1k, so seeing it get this far fills me with joy! You can watch my newest video here: th-cam.com/video/QFUL3NxnUQM/w-d-xo.html
One thing I should mention is that we *do* know that there are other respawn machines thanks to Spy's Disguise, the only other animation in the Fortress Films universe to date. Whilst being completely different tonaly (for most of the movie at least), we know that they share a universe as it is A. Referenced to by the undead Engineers in the phone call scene and B. Dr. Ludwig's first appearance. He's the one that treats the hybrid Spy in the finale of the movie.
The other question what happend to the surviving blue team from spy's disguise like what happend to blue engineer the hybrid blue spy. We know Ludwig was in spy disguise. But what happend to engineer and spy since there not the same ones from emisis blue also in spy disguise there are more than 1 mercenary groups
Ooo.
In a very short scene in Spy's Disguise, we also see a stack of VHS tapes. One of them labeled "Emesis Blue"
Another big question is what is up with the time loops
they're either severe hallucinations or the respawn machine is responsible for that. the machine malfunctioning could be warping time itself
My guess is that it's a separate machine used to prolong to war as stated by Archibald on the phone call. This could explain why red and blu could be fighting the exact same battle over many times in the game. Archibald could've used this to avoid getting sued
I think it may be a result of what is in the briefcase, considering every time there is a time skip the briefcase is somewhere relatively nearby.
it's eternity in there
It’s maybe symbolic of the respawn machine allowing the madness to repeat itself
There is a one thing that everyone ignores.
When medic tries to respawn scout and fails, he goes inside the respawn room where he sees he and scout talking (the first minutes of movie) which was time lapse or something. Also Dell mentions relapse at demoman ("Relapse is a one hell of thing, isn't it?")
I think that those two moments tell as about how respawn machine affects time.
Also that part where soldier threw a crowbar at himself
i think that the respawn machine brings people from the past, as we saw with medic, he was the guy watching scout, same with solider watching himself
I don't that's it. Relapse is more about returning to a prior state with negative consequences, which we don't see in the "time loops". What I think happens is that it's based on memories because think about it, none of the time changes have any new information. There's no added context nor changes in perspective, neither the tapes not the figure soldier sees change how the story plays out overall. Scout would have died regardless of seeing the tape, and soldier didn't miss a crucial moment due to seeing the figure.
This is a weird theory but trust me:
I believe that the man in the blu mercs hallucinations is stuck in the respawn machine. I believe this man is the one who killed himself after he passed the respawn tests for the first team of mercs way back. Just trust me on this. So we can see at the beginning of the video that each time the man respawns, his arms grow longer, just as scouts did after medic respawned him. I think it means that nobody is able to avoid becoming corrupted as long as they keep respawning, so they use medication to majorly slow the effects. We can see that when scout walks into medics laboratory, medic sees the respawn entity, indicating that scout has not taken the medication, so he was going to become corrupted the next time he respawned. And when scout was respawned, his arms and hands were even longer than those of the man who was tested on at the beginning. His eyes were also messed up just like the test subject. The respawn entity is stuck in the eternal white limbo we see when the red demo dies. I think it’s just that his code wasn’t set back to respawn, but they nobody ever deleted it either, and since there was no medication back then, we only see him in a corrupted form. It seems like he isn’t able to get out, but he’s somehow messing with the machine. He’s respawning more than one person at a time, which is why soldier could throw a crowbar at his “future” self. Let me explain, so it seems to be that he is respawning the mercs hopping that he could possibly be able to take control of their bodies. What we do know is that this guy is only trying to do this because he wants to die. You might not understand how it works because everything is happening between different times. When medic drops scout off, he goes in, faints and then wakes up with bloody hands, I think it shows that the respawn entity is able to spawn multiple of the same merc and transfer memories and information between them, he also can have some kind of control of their bodies, so that the extra body just waits there until it swaps consciousness with the actual merc. The people in black are also helping the entity. We can see that the mercs only swap bodies in front of those people, or when nobody is in sight. He’s basically manipulating their entire thought process so that they don’t question what happens, and just get the urge to do what he wants them to. It’s so complex because the entity seems to be able to delete and restore memories, so it would take me much longer to explain everything. Instead, I’ll try to just explain how the events happened based on how the entity was manipulating the black organization and the mercs, so that they would end up wanting to destroy the respawner and the intel about it.
scout tells medic about his health problems, making him suspicious about the respawner
Medics consciousness is relocated away from scout to prevent discovery of his murder
Medic is given schizophrenic visions by the respawn entity to be compelled to go look for information in 2fort about the respawner
Medic discovering the ties between the engineers and the scout being kidnapped(scout was put in that situation by the entity), is now even more curious about what is going on with the respawner
Medic kills engineers to leave the intel about the respawn machine unguarded
Spy is compelled by one of the black members to join them
Medic respawns a deformed scout by his own free will, so the entity creates a backup clone in case soldier might die, so soldier locks himself inside a secured room and throws his weapon at the currently controlled one before swapping bodies.
Soldier
Medic fails a game of Russian roulette
After soldier is killed by the black organization, his consciousness is transformed to the back up, which was already in the sewers. He’s now compelled to side with the organization to end the madness, because he knows that the respawn machine will just bring him endless pain.
A respawned medic had taken the intel by his own will, killed both of the red and blu company owners, and then killer himself in the middle of no where.
The reason the mercs don’t question the swap is because they think it’s just schizophrenia, but it’s actually just all part of the entity’s plan to get them to destroy the respawner. What made it a little confusing is the medic never seemed to be controlled by the entity until the part where he comes out of the coffin, so it is unknown if it was by his own free will that he killed the spy and the red and blu brothers or not. In the end, the entity and the scout were both relieved of an endless cycle of hell in the respawner, and medic made sure that nobody would ever get the intel to build another one.
Get this man a job at game theory
Very interesting theory. Emesis Blue has so much creativity jammed into it, there's a lot of ambiguity with the plot threads. It makes it a perfect film to chew on, for sure. There's many ways to interpret the shadow-y figure Medic sees. The big M, the way he is always around Medic, makes me think that they are a dark reflection of Medic's past as a murderer, because we know that all the mercs are confirmed as deathrow inmates who are executed, then respawned.
@@GildrexTheWolf youngest man in game theory is gonna be a 13yo kid if that happens
DISCLAMER: the “hoping he could control one of their bodies” is a typo, I don’t know why it auto corrected to that
Very interesting theory. This fails to deal with medic never having taken the medicine, as he is not distorted apart from looking noticeably more worn and distant when he kills everyone.
Edit: also, soldier never took any medication, and he had no distortion, and considering his recklessness he would have used the respawn machine a lot.
I enjoyed your theories and thoughts on emesis blue, although I think that, if you've shown moments from the sfm it self, or even a slideshow of the things you were talking about, it would have made the video more pleasing to watch and would articulate the points that you were making a lot more clearly
I was expecting something else, but for the first emesis theory video (that I've seen) this was really good and I enjoyed it! Ty for making a theory on it, I've been trying to wrap my head around this thing since I saw it. This has definitely helped me out a little bit
If I can ask, what were you expecting? I don't wanna have a misleading title or anything like that
@@SoloFloFoSho Nah nah your title and thumbnail is great, I just mean you opened me up to new ideas that I didn't think about, mainly the old god. And for some reason I was expecting the first Emesis Blue theory to be more about the characters and their affiliations. Red team, all the black dudes, Helix, etc. Still hoping to see someone make a video on the whole thing eventually lol
Then what about Soldier?
He never took the medication and he had the most "respawns" in the story (the huge pile of bodies made of the soldier bodies)
His body did not deteriorated and he interacted with himself several times (though now when i think of it, all those interactions happened in the vicinity of the mutated Scout, which may also mean something)
Personally I take a more scientific reason in all of this, we can personally see the replicating of DNA and the blood flow sort of resembles the DNA helix. I can see how it can lead this way too, which is awesome!
I think Medic having kind of a deeper involvement with the Old Gods (if were going by this theory) might be a reference to tf2 canon where he at least twice made a deal with the devil. I dont think its solid evidence to anything but it may be hinting at that medic may have something more to do with this old god
Your theories really helped me enjoy the movie more. Thanks for sharing! I knew it was art, but you helped me feel like I can understand it!
The respawn machine creates a New body for the mercs
If Respwan Machine will be created in the future, people would already know That afterlife exists.
To be fair there is use of heaven and hell in the comics, maybe they used some sort of demonic entity! because it's spooky as fuck!
But man who knew a lil' fanfiction would get my noggin' working this hard!
I'm not convinced that the monster version of scout is real. It's definitely a hallucination caused by the diazepam that both Solider and Medic are prescribed. The issue with the respawn machine is that it's not respawning mercenaries. The 9 original classes were death row inmates who were coincidentally compatible with the respawn machine (we see at the very start what would happen to an 'ordinary subject', as 90% of the people who are shoved in there just die permanently. Only the 9 original classes are capable of rebounding.
The intelligence located in Conagher's Slaughterhouse (which seems to be a place to store defects, potentially a place were they are researching the 'defects'. It's obvious from the way that the heavy is 'restored', via a serum that the red medic uses, that the respawn machine is entirely defunct. All the old survivors are on this new drug to keep their sanity in check.
There's repeated mentions of this 'other place', that the team goes to when they die. Also, consider the 'portals' and 'doorways' that reoccur for Medic and Soldier. Medic is heavily medicated, doesn't see the portals that often and is starting to have a psyche break (presumably, because the drug is intended to induce memory loss, making him forget about his past as, presumably, a murderer, considering the actions he takes initially in the sfm.)
My personal theory is that these 'gateways' that Soldier and Medic see are a loose reference to what we as players experience when our characters 'die', ingame. Think about it. They become spectators. They watch their old selves. However, something is wrong. They are able to interfere with the real world, but appear like hallucinations to their old selves. This changes when Soldier encounters his old self in the car, and the car explodes. (Perhaps a result of some kind of time-travel singularity, or another trip, it's hard to say)
Demoman is killed, and as we can see from the SFM, doesn't return. He's stuck in Dell's bar, because there's no respawn anymore. He has a conversation with Conagher about this. The conversation (although it is almost directly a reference to The Shining), actually applies to the respawn machine's mechanics. This... bar, this 'waiting room', is what the teams experience while they wait to respawn. This is later referenced after the Medic slams into the telephone pole. He's now back at in the respawn machine, along with everyone else who's unable to respawn.
In a way, Archibald is the architect of the horror. He's responsible for making the machine, and his motivation throughout the movie seems to be an attempt to get himself into it, so that he won't die permanently if he's assassinated. Despite this, he too is on Diazepam, presumably because he's also now in the respawn machine's memorybanks, and is also experiencing these otherworldly hallucinations and interlaps with the 'spirit world', presumably because he, like the rest of the OG 9 mercs, are unable to respawn and are theoretically, already dead. We see the executioner's room and we know that all of the 9 classes were executed before being respawned as mercs.
Ultimately, the case is a subject of contention for the same reason the one in Pulp Fiction is. It has a deep red glow. In an earlier seen, we see a zombified Red soldier with a red glow in his chest, too. Perhaps this glow is a signifier of a 'soul' or some remnant of the original person, left lingering in these fake bodies. Essentially, data. We can assume from the way that the Medic tries to restore Scout using the Respawn Machine, that it didn't work. But Medic couldn't let go of Scout, and presumably, the case is why. It has some integral data, some key to the whole system. (Perhaps the scout themselves was the first reject, the first one to be fired because of the respawn malfunction, and the soldier and medic are the following subjects.)
Ultimately, from the ending, I assume that the medic died happy, knowing that he can finally be reunited with his friends in the afterlife, after having gone through all that trouble just to try to bring them back from a place they shouldn't be.
There's also another important thing to keep in mind. The hearse the medic's alter ego drives is seen by Soldier a few times, and leads him and the spy to 'purgatory', as soldier literally calls it.
This could imply that Conagher's Slaughterhouse itself is just a psychic representation of what the actual Tufort was. The visions and nightmarescape of the Slaughterhouse might be just a memory of their past experience in the Gravel wars.
Although, soldier never took any of the diazepam, so I do not think that is what causes the hallucinating.
I'm not able to conform this, but I've been told that on Fortress Films patreon, apparently the item in the briefcase is a Respawn Core, basically a portable respawn machine. With the timeloops in the movie, this could be the reason why Medic is able to return from death twice without being put into the machine itself.
My biggest questions are
1. What is the staircase?
2. Who shot Soldier?
personally I think it represents death because the person from the intro is in front of it
good theory, keep it up!
The idea of an old God is very original, and i think it makes sence
I'm glad you enjoyed my video!
Good video but dawg that chromatic abberation effect on the white letters is way too much lol
Thank you!
God damn dude i hope u pop, pls keep it up
Thank you dude!
Amazing video!
Thank you!
If there are multiple respwan machines which makes the most sense, why would medic respawn in the RED one at the end? Hes not a RED member so shouldnt he respawn in a different machine because he is likely hooked up to a BLU one?
Hope u pop up bro 🙏 ❤
all of that in emesis blue happens in only 20seconds (not my original comment)
do you have any more evidence for the briefcase being connected to a god? I’m confused
What game are you playing
Need for Speed Unbound!
@@SoloFloFoSho thanks , the video and the theory do explain a lot
I am not first *WE* Are first