Metal Gear Solid: The Twin Snakes Deserved Better...

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  • เผยแพร่เมื่อ 1 มิ.ย. 2024
  • After the release of Metal Gear Solid, it was widely regarded as one of the greatest games ever made by fans and critics alike. And shortly after this, a little company you may have heard of called Nintendo was looking for some more mature titles to bring to their new system the GameCube. So alongside going to Capcom and striking a deal for a couple Resident Evil games, Nintendo also went to Konami and struck a deal for a Metal Gear Solid game. But rather than delay Metal Gear Solid 2, which was already well into production for the PlayStation 2, Konami decided that they would instead contract Canadian developer, Silicon Knights, to remake the original Metal Gear Solid for the GameCube. This remake would go down as one of the most controversial video games of all time, and has been regarded as one of the worst of the franchise by fans for years. So is Metal Gear Solid: The Twin Snakes really that bad, or is it simply an overreaction from fans of the original? Well, let’s talk about it.
    Full Metal Gear Series: • A First Timer's Journe...
    Metal Gear Solid: The Twin Snakes is a 2004 action-adventure stealth video game developed by Konami and Silicon Knights and published by Konami for the GameCube. Released in March, the game is a remake of Metal Gear Solid, originally developed by Konami Computer Entertainment Japan for the PlayStation in 1998.
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ความคิดเห็น • 338

  • @Etherman7
    @Etherman7 3 หลายเดือนก่อน +203

    The only thing that annoys me personally about the dislike for this game is the people who pretend that Kojima wouldnt have done this. Every game after this is flashy and silly and over the top as well. MGS1 being so serious was the oddity, not the norm.

    • @transformersrevenge9
      @transformersrevenge9 3 หลายเดือนก่อน +19

      I disagree. As put there as the later games got, none of their cutscenes featured Snake doing backflips with jet engine sounds. Otacon didn't fall on his face when comforting dying Emma. Basically twin snakes was full on cheese. MGS3 for example had very grounded style.

    • @Etherman7
      @Etherman7 3 หลายเดือนก่อน +15

      @transformersrevenge9 fair enough on those points, but the rest of the games had real cheese. Even 3, I mean the whole Ocelot growling thing is pretty cringey in its own way.
      It definitely has its own different type of cheesiness to Kojima led productions, If it's the wrong type, I can't blame you, but my point is just that it's not like the rest of the games are that much more serious in their moments.

    • @diegomedina9637
      @diegomedina9637 3 หลายเดือนก่อน +20

      MGS 1 was as grounded as it was because of the technical limitations of the PSOne. Just look at MGS2 as a whole both in the goofy department and in the fact that it's also a retelling of MGS1.

    • @transformersrevenge9
      @transformersrevenge9 3 หลายเดือนก่อน +9

      @@diegomedina9637 My brother in christ, I have the game open right now, at the Solidus fight at the end. NONE OF IT WAS LIKE TWIN SNAKES.

    • @Hatredcopter.M3
      @Hatredcopter.M3 3 หลายเดือนก่อน +32

      you mean vamp spinning around to dodge bullets wasn't cheese? olga jumping about and doing awesome ninja shit wasn't cheese? hell even solidus using his little tentacle thingies to to make a cannon, or jumping around and killing 3 metal gear rays with 5 p90 smg rounds? a fat guy rolling around on skates planting bombs? twin snakes' ridiculous style is completely inspired by mgs2 brainlet. so what if snake does backflips when it's convenient or even just to cheese? any grown healthy man can do a backflip, so a legendary mercenary and agent such as snake wouldn't see it as much of a problem.@@transformersrevenge9

  • @heppuplays9125
    @heppuplays9125 3 หลายเดือนก่อน +56

    The reason why Mei ling Lost her accent was a ctually a small correction on the devteams part. As Mei ling is stated to be Chinese American(this was in the original too). Meaning she grew up in America her whole life so it wouldn't make since for her to have such a Strong Chinese accent.

    • @TheDJZ123
      @TheDJZ123 หลายเดือนก่อน +3

      It was also a pretty egregiously bad accent, like borderline racist for some of the line reads and this was a significant improvement imo

    • @filipeflower
      @filipeflower หลายเดือนก่อน

      @@TheDJZ123 And it carried on to MGS 4.

  • @rontayhaynes529
    @rontayhaynes529 3 หลายเดือนก่อน +16

    I don't care about the negativity. Having never played the original, Twin Snakes was the first Metal Gear game i ever completed, and as a 14 year old kid it completely blew my socks off and instantly made me fall in love with the franchise still to this very day. And for that I will always be grateful. Thank you Nintendo and Silicon Knights!

    • @oymtv61
      @oymtv61 หลายเดือนก่อน +1

      Thats another topic of discussion, that, if we had experienced the mgs with twin snakes first, wouldnt we love it more , and we wouldnt hate the extra things done ? I would not like the original if i played twin snakes first. I think

  • @awesomebrand6122
    @awesomebrand6122 3 หลายเดือนก่อน +72

    Silicon Knights wasn’t solely responsible for the new cutscenes. Kojima handpicked Movie director Ryuhei Kitamura, who is probably best know for directing "Godzilla: Final Wars" or his own film "Versus".
    Also the rat eating the key happens in the original depending on how many alerts you get.

    • @notcole
      @notcole  3 หลายเดือนก่อน +20

      Looking at the rest of Kitamura's work, the exaggerated action suddenly makes a lot of sense 😂

    • @KHaraldsson
      @KHaraldsson 3 หลายเดือนก่อน +2

      @@notcole I was a HUGE FAN of him at the time (I loved Versus), but even I had to roll my eyes at some of the cinematics.

    • @jmalmsten
      @jmalmsten 3 หลายเดือนก่อน +2

      Yeah, I am a big fan of Kitamura and his action directing. Final Wars is still one of my favorite Godzilla films. And while I do enjoy it's silliness, I agree that maybe it would have been better to have those updated animations on a "special edition" mode for replays or something.
      A kind of "you've played the serious version. Now let's just goof around" -Mode.
      Maybe it could be done for a rerelease. Reverting gameplay and cinematics to the original but keep the updated models and textures. And have the silly mode there for the completionists.

    • @StegDarkhorse
      @StegDarkhorse 3 หลายเดือนก่อน +9

      It's come out in recent years that Kitamura was planning to keep the cutscenes more in line with the originals, but Kojima stopped him. Kojima is the one who pushed him to be over the top with them. He picked him for a reason, after all!

    • @Yuggdrasil
      @Yuggdrasil 3 หลายเดือนก่อน +7

      Silicon knights had made a shot for shot remake of all the scenes, and kojima asked them to redo everything and make them more like matrix. The man actually likes this version.

  • @larryryan519
    @larryryan519 3 หลายเดือนก่อน +35

    I've always loved this remake but one thing that I can't ignore is that the first person shooting makes the game much easier. Cameras are no longer a factor as they can be shot and completely forgotten about. They don't even send more guards to investigate. Makes a big difference in many scenes.

    • @303jackson
      @303jackson หลายเดือนก่อน

      Well you answered a question I had I just started playing mgs1 for the first time and I kept trying to shoot the cameras but I couldn’t aim in first person lol thanks for telling me I can’t lol

  • @calvatronic
    @calvatronic 3 หลายเดือนก่อน +22

    People complained about the anime cut scenes, yet all the games after had the same style of action

    • @deftech5072
      @deftech5072 วันที่ผ่านมา

      People like to forget that Eva backflips a motorcycle off of Ocelot’s face in MGS3. The crazy cutscenes in this are not that out of the ordinary for the series.

  • @Vashjaeger
    @Vashjaeger 3 หลายเดือนก่อน +64

    19:49 - In the original game, during the jeep escape you can use first person shooting.

    • @notcole
      @notcole  3 หลายเดือนก่อน +8

      I'll have to try that next time! I guess I just never thought to since shooting in first-person isn't normally something you can do 😅

    • @evriesman5430
      @evriesman5430 3 หลายเดือนก่อน +1

      You can also control the soldiers with second controller )

    • @MulliganSnicker
      @MulliganSnicker 3 หลายเดือนก่อน +1

      @@evriesman5430 WHAT! That’s so cool are you serious?

    • @Mr_Gixxer
      @Mr_Gixxer 3 หลายเดือนก่อน +4

      The rat hunting was in the original too

    • @PlebNC
      @PlebNC 2 หลายเดือนก่อน

      ​@@notcoleAdditionally Metal Gear Solid Intergral (a Japanese exclusive version of MGS1 with English VO and mostly text) has an unlockable mode to toggle playing the entire game (with some exceptions) in 1st person. This can be toggled at will allowing quick switching in situations where the mode is unhelpful.
      It's unlocked by beating the game completely once or unlocked by default in the GOG version as that's based on MGS Intergral and they unlocked it as a fun extra thing while trying to get it to run on PC.
      MGS Intergral is included in the Master Collection but will require unlocking it the normal way unless you can mod the game files.

  • @von3131
    @von3131 3 หลายเดือนก่อน +21

    "The action has been cranked up to the point of absurity-"
    Me thinking about this fictional game series that features giant robot nuke launching behemoths, clones of the greatest soldier who survived being near two nukes, psychokinetic mental patients, robot ninjas, vampires, ghosts, parasites that turn people superhuman,NANOMACHINES and weapons and items that never run out of ammo or cause that same effect.
    Yeah never understood the hate for twin snakes, feels accurate to me.
    (Btw good video keep it up!)

  • @diegomedina9637
    @diegomedina9637 3 หลายเดือนก่อน +6

    People say Twin Snakes is bad because of the amount of goofy sh*t that happens in it. Now that would be a legit criticism... If Metal Gear wasn't filled with goofy a$$ sh*t as early as the MSX and the NES games. Not to mention MGS2 which was released before Twin Snakes.

  • @The810kid
    @The810kid 3 หลายเดือนก่อน +44

    Just a correction the original game has a rat eat the pal key in the drainage ditch as well so that's not a change in twin snakes

    • @bjoernfischer
      @bjoernfischer 3 หลายเดือนก่อน +4

      Yes, that's true. It just didn't happen on every play through. Sometimes the rat ate it, sometimes it didn't.

    • @tracyburnham604
      @tracyburnham604 3 หลายเดือนก่อน

      Does it only happen on higher difficulty?

    • @bjoernfischer
      @bjoernfischer 3 หลายเดือนก่อน

      no it happens on all diffculties i think. just random@@tracyburnham604

    • @c012281977
      @c012281977 3 หลายเดือนก่อน

      @@tracyburnham604no, it happen to me on my first time playing. I did an easy play through.

    • @loco_logic
      @loco_logic 3 หลายเดือนก่อน

      It just happens randomly ​@@tracyburnham604

  • @tykohondo
    @tykohondo 3 หลายเดือนก่อน +6

    The twin snakes soundtrack is so 2001 with the techno beats 💯

  • @MoShugah
    @MoShugah 3 หลายเดือนก่อน +3

    Correction: An event of a rat taking the PAL key was present in the original PS1 version but only on extreme difficulty.
    Also, during the final escape/chase scene, the first-person view was also possible on PS1.

    • @twinswords79dualblade84
      @twinswords79dualblade84 26 วันที่ผ่านมา +1

      Actually it doesn’t apply to just Extreme, the rat eating the key applies to all the difficulties in the original but it’s tied to how many times you got spotted [same for TTS]
      I believe if you got spotted 10 or more times, the card key would be in the drainage ditch without the rat (most likely because if you got spotted that many times, the developers would think you’re having trouble so they toss you a bone)

  • @Stevewebstermusic
    @Stevewebstermusic 3 หลายเดือนก่อน +16

    The cut scenes were directed by a Japanese action film director, not silicon knights. They had no say in what happened with those cut scenes

  • @Mario_N64
    @Mario_N64 3 หลายเดือนก่อน +4

    The boss fights in the original game were somewhat cheap and clunky. They improved a lot in this version.

  • @ofidiotabagista5259
    @ofidiotabagista5259 3 หลายเดือนก่อน +21

    The Twin Snakes nonsensical cutscenes are more in line with the other MGS games than the original MGS, though.

    • @transformersrevenge9
      @transformersrevenge9 3 หลายเดือนก่อน +3

      I disagree. No other MGS games have the sheer amount of dumb and ridiculous moments as Twin Snakes. They have humor to them, but they rarely go into slapstick, or overblown action that boarders on insanity.

    • @diegomedina9637
      @diegomedina9637 3 หลายเดือนก่อน +5

      ​@@transformersrevenge9Vamp... That's all I will say about this. Now don't make me pull out the "Zanzibar Toxic Gerbils" card.

    • @transformersrevenge9
      @transformersrevenge9 3 หลายเดือนก่อน +4

      @@diegomedina9637 Vamp is a supernatural character. His entire thing is that he can move unnaturally. Human Raiden in MGS2 does not jump on missiles.

    • @itsaxel8088
      @itsaxel8088 3 หลายเดือนก่อน +2

      I agree. The whole part when Snake and Liquid are throwing punches on Rex screams MGS 4.

    • @diegomedina9637
      @diegomedina9637 3 หลายเดือนก่อน +6

      @@transformersrevenge9 Vamp is in fact not a supernatural character. His name doesn't come from vampires drinking blood but from the fact that he's bisexual...

  • @wdcain1
    @wdcain1 3 หลายเดือนก่อน +2

    I lay all the hate of Twin Snakes at the feet of the Resident Evil 1 Remake. It was such a monumental remake, perhaps the best ever. So when the mgs1 remake was released two years later it couldn't be seen as anything but a failure despite how much fun it is.
    It doesn't matter if it's a video game, movie, or cartoon show. If a 10/10 hit comes out before you, you will be seen as a failure unless you're also 10/10.

  • @XWXS2
    @XWXS2 3 หลายเดือนก่อน +3

    (Just wanna say that already wrote this under a comment)
    I always say it mgs twin snakes is as faithful as it can be for a remake. It's even better than the original yep I said it. The whole direction of the game came from Kojima himself. He was producer and designer. Every mgs game had over exaggerated scenes.... I probably wrote this a dozen of times under mgs twin snakes videos in the past 2 or 3 years back then nobody ever said a bad thing about twin snakes my brothers who introduced me to mgs 1 even played it and they really loved twin snakes on paar with mgs 2 because they played mgs 2 before just to see a remake of mgs 1. And I swear nobody ever said all that crap that people are saying now against that game. And the thing is it's because of silicon knight games in 2013 to 2016 I saw all those youtuber people shitting on twin snakes because it was from silicon knight games and they had a big Controversy going on against epic games and they lost and needed to shutdown and I think they all just wanted to destroy the reputation of silicon knight games because the Media and people on youtube did thier part and said so many bad things about tts and silicon knight and thier games in general. And for now it all make sense because people are still doing it now and even worse with youtube as soon as some gaming news coming in people lying tellin things left and right and tellin story's to get views and get people based against a company or against each other. And twin snakes suffered because of all this. Till this day I getting angry seeing comments where people saying always the same stuff to twin snakes and those things are still all those things I firstly heard from some youtubers back in 2013-16. At least that's my observation with tts.

  • @Angivel
    @Angivel 3 หลายเดือนก่อน +4

    There are two things I hate and one thing I'm torn on - Sniper Wolf's death is one of my all time favourite gaming moments and changing that scene(especially by removing The Best Is Yet To Come") bothered the hell out of me.
    Secondly, they made Otacon way too goofy and clumsy(he was already goofy and clumsy enough)which lead to some scenes, like the ending, being tonally ruined.
    As for the director, Kitamura, I'm a huge fan of Versus and his flare absolutely Elevated several scenes, but Some were just too much(I'm looking at you rocket jump.. ..)even by Metal Gear Standard.

  • @The810kid
    @The810kid 3 หลายเดือนก่อน +34

    The Grey Fox Hallway scene comparison is why I have a problem with Twinsnakes. It's style and flash over substance. The original scene wasn't supposed to be cool it was played as horrifying and suspenseful. It's up there with Sephiroth's trail of blood in the original Final Fantasy as a tense scene. The mystery is what sold it and had you the player and Snake wondering what the hell was around the corner.

    • @legomania2427
      @legomania2427 3 หลายเดือนก่อน +10

      I honestly think that it is still kind of horrifying but in the Rogue One Darth Vader hallway scene kinda way than the ominous kinda way

    • @mxcokoko
      @mxcokoko 3 หลายเดือนก่อน +10

      I think they're scary/suspenseful in different kinds of ways. In the original, we're shown a hallway of diced up dead men, in TTS, we're actively shown these bozos being diced up. Sort of a "dear god what happened" suspense versus a "dear god I have to fight THAT?" one.

    • @legomania2427
      @legomania2427 3 หลายเดือนก่อน +2

      @@mxcokokoExactly.

    • @Mario_N64
      @Mario_N64 3 หลายเดือนก่อน

      ​@@mxcokokoIt was a sort of homage to Asian movies. "Kill Bill" style.

    • @673AWSF
      @673AWSF 3 หลายเดือนก่อน

      Ah shut up

  • @CucasNerdyCorner
    @CucasNerdyCorner 3 หลายเดือนก่อน +5

    First of all regarding the PAL Key, in the original, there's also a chance for a rat to eat it so that's not new to the remake BUUUUUUUUT, and this is a big but. The backtracking has been completely removed if you know where to look. Instead of going back to the warehouse to cool it or back the blash furnace to heat it. On the same floor of the computer room, on the other side. There's are two pipes that's colour coded. One is blue and is one red. You know what that means? Equip the PAL key, shoot the blue pipe to cool it and then shot the red pipe to heat it. That eliminate the backtracking all together. A lot of people don't know about this haha. I'll be 100% honest, as much I adore the original, I simply prefer playing this remake and I hope it will come to a master collection one day soon. Just have all the Nintendo references removed, sounds easy enough lol. The cutscenes never bothered me. C'mon it's metal gear lol those cutscenes is nothing compare to MGS4 & 5 especially regarding "realism", you'll see 😅. Like you said the fans of the original just tends to overreact lol. A couple of things I would change/add, would be.. Add the VR missions from the original, have the ability to switch OST between the original to the remake. Lastly when you're fighting Ocelot, the ability to shoot in first person would be disabled to fix the balancing issue with this boss battle. I'm glad they kept codec faces the same lol. That was Kojima's choice to change the accents of Naomi and Mei-ling. Mei-ling is in fact Asian-Amercian and she was raised in America so it's makes more sense to have her Chinese accent removed. Same thing with Naomi, but the biggest difference is, she originally Rhodesian but she was raised and worked in America most of her life so it wouldn't make sense to have a British accent lol. They even kept that re-con in MGS4.

  • @f4rhodesia273
    @f4rhodesia273 2 หลายเดือนก่อน +1

    I'm not sure if anyone else mentioned this yet, but you actually can fire in first person during the final chase in the original MGS too. It's something the game doesn't tell you and it makes the fight much easier as you can keep liquid stunlocked doing it.

  • @sortedevaras
    @sortedevaras 3 หลายเดือนก่อน +11

    I like the ridiculous cutscenes. Metal Gear got progressively goofier anyways, I can see kick flipping a missle happening in MGS4.

    • @MKDumas1981
      @MKDumas1981 3 หลายเดือนก่อน

      Snake got practice from skateboarding in MGS2.
      😂

  • @Gatherway
    @Gatherway 3 หลายเดือนก่อน +3

    Agree 100%. Not a bad game, but in terms of a remake it's inferior to the original in many ways.
    I've seen many claim online that this is the "definitive" version of MGS1, using such flimsy justification as "now the cutscenes have been brought in line with how they are in the sequels!" (which is wrong, but I'll spare you my ramblings as to why) or because "Naomi and Mei Ling have their correct accents!" All I can say is, I strongly disagree, and have a nice day.
    19:20 Actually, it is possible for a rat to eat the PAL key in the original as well! Whether it happens or not is either completely random, or based on factors that nobody has idea what they are.

    • @notcole
      @notcole  3 หลายเดือนก่อน +1

      Oh wow, I've played through the original twice now and haven't seen it happen yet. People really weren't joking about the amount of details you can miss in these games 😂

  • @themanwithsauce
    @themanwithsauce 3 หลายเดือนก่อน +6

    I was one of the people super hyped about this game when it came out, so I'm definitely biased towards this version over the original, but it's cool to see more breakdowns of what exactly changed from version to version.
    Slight note on the voice acting - according to david hayter, the original audio was effectively recorded in a stairwell either due to the budget not letting them get actual studio time or to try and achieve an audio effect per request from kojima (I've heard both get said, no clue which is true, but both are believeable). This was fine on the PS1, but when they scaled it up to the GC, the audio was so poor, they had to redo everything. It's also why a bunch of other small changes got made - they had to kinda scramble to get everyone together and in a studio to meet the deadline.

    • @Sora2314
      @Sora2314 3 หลายเดือนก่อน +1

      Actually, it was recorded in a house where cars were easily heard driving outside. On PS1 the audio was compressed to the point where everything sounded fine. However, with the audio uncompressed for the GameCube, the car noises outside were audible, prompting their decision to re-record the dialogue entirely.

    • @MKDumas1981
      @MKDumas1981 3 หลายเดือนก่อน +4

      @@Sora2314: I just wish they had listened to the original game, so they could have recorded using the same inflections. A lot of the performances seem less...energetic...in thr _Twin Snakes_ version. Example: Otacon's warning about the stealth camp thieves.

    • @filipeflower
      @filipeflower 2 หลายเดือนก่อน

      @@Sora2314 Where exactly did you find that information?

    • @oymtv61
      @oymtv61 หลายเดือนก่อน

      Valla orijinali nerede çekildi bilmiyorum ama sesin yankılanması ve duyuluşu, sana gerçekten bir codec diyaloğunu yaptığını hissettiriyordu orijinalinde. Yenisinde ise bu hissiyatı vermiyor gibi. Hani minik bi cızırtı olur yani dijital değil de bi analogluk hissedersin ya, orijinal oyunda bu hissiyat varken, yeniden yapımda tamamen dijitale dönünce ve net ses duyulmasının yanı sıra hissiyatın da gittiğini bize gösteriyor. Sanki ses ekibi gelmiş ve yapalım da bitsin bu iş der gibi yapmışlar. Baştan savma olmuş yani

  • @Axle0Bullitt019
    @Axle0Bullitt019 3 หลายเดือนก่อน +4

    Watching this there are two points that stood out to me was your thoughts on the Dogs and dealing with Meryl in MGS1. I am curious as to if you ever used the Stun grenades much in your playthrough. As those are about the only two sections of the game where they are very useful I just spam the hell out of them for the Dogs, and the second you see any movement for Meryl you chuck a stun and she goes down.
    P.S really enjoy the content. I really fun watching some experience both MGS and AC for the first time as a lifelong fan of these franchises from their earliest releases. Thanks for these fun walks down memory lane.

    • @notcole
      @notcole  3 หลายเดือนก่อน +3

      I've admittedly barely touched stun grenades... maybe I should try to use them more often 😅

  • @SecondNature361
    @SecondNature361 3 หลายเดือนก่อน +2

    I’m not a gamer by any means, but I love the metal gear franchise and going back to these games always bring me comfort. I am 28 going on 29 and I was introduced to metal gear through the twin snakes when I was around 13. I love this game.

  • @baguete02
    @baguete02 2 หลายเดือนก่อน +1

    Enemy AI was improved, giving enemy soldiers the ability to communicate with each other and detect the player more intelligently with senses of sight and sound enhanced.

  • @princezeta3321
    @princezeta3321 3 หลายเดือนก่อน +3

    Without Silicon Knights i would have never experienced the Wonders of the Legacy of Kain

  • @twinswords79dualblade84
    @twinswords79dualblade84 25 วันที่ผ่านมา

    I just had an idea on how to balance Ocelot’s boss battle with the FPV aiming. Have Ocelot deal a lot more damage to Snake, like one shot and he’s half health.
    That implores the player to keep moving to dodge the bullets since you can’t move in FPV and you don’t have a lot of time to manually aim your gun across the room.

  • @thenonexistinghero
    @thenonexistinghero 3 หลายเดือนก่อน +6

    Right off the bat some of the complaints are pretty stupid. Looking at the footage here, it's pretty clear that it's not being played on Gamecube hardware, but emulated at a much higher resolution. Not to mention the fact that the game's not being played on a CRTV which the game was designed for, but instead on a different type of screen that it wasn't made for known to make games of that era look significantly worse. When you don't take that context with you when talking about the graphics like expressions and whatnot, the criticism about it simply isn't valid.
    Also the extra ninja flips and slo-mo were all Kojima approved and mostly even suggested. This is what the original MGS1's cutscenes would've been like if it was possible for them to make on PS1 hardware at the time. So in regards to that, Twin Snakes is pretty much what MGS1 was envisioned to be in many ways.

    • @Miuranger1
      @Miuranger1 2 หลายเดือนก่อน

      This. Complaining about graphics about a 2004 Gamecube game is ridiculous

  • @ryuzxa
    @ryuzxa หลายเดือนก่อน

    Whqt i love about the last cutscene with Liquid in Twin Snakes is that as he falls down he get back up to reach Snake, shows that even in near death he hates him.

  • @1024NIN
    @1024NIN หลายเดือนก่อน +1

    Teenage me thought the action and crazy cut-scenes were cool and I look back at them with goofy nostalgia. Grown men will complain about that but say that a game featuring bosses that shoot lightning, ghosts, and bees at you is the peak of Kojimas work. This game gets dogged a little too hard. I'd kill for remakes to put this much effort in as the norm.

  • @Megaritz
    @Megaritz 3 หลายเดือนก่อน

    Good video. This was a balanced look at what was made better and worse in the gameplay of Twin Snakes. Some previous retrospectives had overstated the case against Twin Snakes’s gameplay.
    I think the style of the cutscenes is strange and wrong, but a lot of popular arguments misdiagnose why. The problem can’t be the sheer fact that they are over-the-top, unrealistic, or use slow-motion-the later games do all this as well, but generally do it very well. I think the problem is more subtle stylistic issues, such as too many long awkward pauses. However, this is hard to articulate.

  • @Rising-Shine
    @Rising-Shine 2 หลายเดือนก่อน

    The thing with the rat eating the key exists in the original too, i think it depended there on how often you got spotted. I also think you can find the PSG1 in the Wolf cave in a hidden area, meaning even less backtracking. Same goes for the pal key temperature backtracking, there is a small area you can drop onto with 2 pipes, one with hot stream and one with cold stream, when shooting the pipe. Weich, when equipped, instantly heats or freezes the card as needed

  • @cikame
    @cikame 3 หลายเดือนก่อน +1

    It took me ages to finally play Twin Snakes, i bought a copy but never owned a Gamecube or Wii, so i got around to emulating it a few years ago and massively enjoyed it.
    I think playing it after so much distance from all the other games makes it feel like less of a "serious" thing and that helps, if it came out now the memes would be insane, it's like i'm playing a ridiculous fan remake from someone who is obsessed with The Matrix and the silly additions and cutscene direction just make me chuckle.
    The gameplay of MGS2 is my favourite in the whole franchise so naturally i have a blast playing Twin Snakes, almost to the point where it would be my preferred way to experience the first game, i've played through MGS1 and watched other people play through it many many times all of its conversations and cutscenes are burned into my memory, it's in the core of my being, so while i myself am not missing anything by playing a weird version of it i would of course recommend the original vision to new players.

  • @QuintessentialQs
    @QuintessentialQs 3 หลายเดือนก่อน

    This has been an incredible journey so far re-experiencing the highs and lows of Metal Gear with you! I'm really excited for you to cover Snake Eater. But also Portable Ops and Peacewalker which I think get unfairly overlooked (especially Portable Ops). And what about Acid 1 and 2? Since you covered Snake's Revenge, it seems you are even covering non-canon titles. Will you be covering the Nokia mobile game, as well? I've never played it and have only heard tales that it bridges the gap between Solid 1 and 2.

    • @notcole
      @notcole  3 หลายเดือนก่อน +1

      I'm definitely doing the Acid games, and I'm not entirely sure about whether or not I'll be able to get good footage of the Nokia game, but I'll do it if I can figure out a way 🙂

  • @Jotari
    @Jotari 6 วันที่ผ่านมา

    The strangest change to me was the removal of the final portion of the Grey Fox fight. Where he starts surging with energy and you can't get near him. You need to take out your gun and shoot him. I thought it was a nice little cap to the fight, where you have to figure out you're n ow allowed to do the thing that you couldn't throughout the battle to finish it off.

  • @Azumangoloid
    @Azumangoloid 3 หลายเดือนก่อน +21

    There are only a few minor things to like about TTS (such as the sniper rifle being easier to control or the ability to aim in first person view). But aside from those minor (and ultimately irrelevant) things, _everything is worse_ in TTS - not just certain specific things. What's mainly responsible though for TTS being worse is _the graphics and music._ While the overly dramatic action scenes are dumb, they're an overlookable non-issue compared to the graphics and music.
    The TTS music is extremely inferior; it's not just worse, but it completely changes and destroys the atmosphere of the Shadow Moses base. It's entirely inappropriate.
    And while the graphics is "better", the game _looks worse._ Graphically TTS is overall inferior. Graphics is more than just polygon count, it's more than just how realistic something looks. TTS looks worse than MGS no matter how the two games are rendered and displayed - regardless of whether they're played on the consoles through a CRT, or emulated. TTS has _always_ been worse looking than MGS; already upon release it looked worse - of course it looked "better" than MGS in the sense of the graphics being more technically sophisticated, and at the time it was cool to experience the MGS story through the new graphics, but _also_ it looked worse in the way described here. The difference is even greater when emulating, though. Comparing the two games emulated (with both "maxed out" as much as possible through emulation tweaks) MGS looks _even better_ than TTS. One can get MGS (via SwanStation) to look _vastly_ much more "high definition"; much clearer and sharper, and to simply be much more pleasant to look at, than TTS - which looks like a soft/blurry/fuzzy (not referring to the motion blur) mostly-grayish _boring_ mess, no matter what one does.
    What makes TTS look worse isn't just its soft/blurry graphics, but more importantly its colors and lighting. Every area in TTS looks lifeless, stale, muted, boring, uninspiring, and many similar adjectives. Compare for instance the Commander's Room (the Mantis battle room; one of the nicest-looking locations in MGS): it looks incredibly good in MGS; the lighting and color is perfect, while in TTS the room looks like utter garbage in comparison. Every area in MGS is eye candy in comparison to the areas in TTS; everything looks better in MGS due to the colors and lighting. There's not a single place in TTS that looks better. And most of the areas in TTS are similar-looking to each other in terms of lighting and color; there's visually a sort of "sameness" across essentially the entire game, whereas in MGS every area stands out more - everything is more distinct and unique in terms of lighting and colors. And it's not just the colors and lighting, but also the overall _visual "composition"_ of each area is inferior in TTS - that's a bit tricky to put into words but if you compare each area in TTS vs MGS and disregard the inferior lighting and colors of TTS then you'll see there's also something else entirely, something more basic/fundamental, about the areas in TTS that make them look worse (it involves the placement of objects and distances between them and the camera angles and other things).
    And yes the voice acting is inferior, but it's less of a problem than the music and graphics. The main problem with the voices though isn't how the voices themselves sound, but rather _how the lines are delivered._ The delivery usually seems lazy and seems "off" somehow. Almost every line is delivered in a better way in MGS. It's not that we were used to hearing the lines as they are delivered in MGS and therefore their delivery subjectively sounds bad to us in TTS, but rather the delivery really _is_ worse in TTS. It's objectively worse. They clearly put much more effort into speaking the lines in MGS; the voice actors were much more "into it", more mentally invested into what they were saying; like they were putting themselves into the roles of the characters more, whereas in TTS most of it sounds lazy and half-hearted in comparison. In that manner, the voice acting isn't just worse than MGS but also worse than the other games in the series.
    And while certainly less important than the music and graphics, there's this strange "rubbery" sensation in the gameplay. "Rubbery" is an odd word to use, but it seems the most fitting. It's hard to describe; there's this weird sensation in TTS; things seem "rubbery" and "plasticy" and somehow fake and just _weird._ What causes this strange sensation involves the movement of Snake, certain animations (especially when fighting), and the sound effects, and the music also influences and contributes to this weird sensation, and the soft graphics might be contributing somehow as well. So there's this synergy of things causing this sensation. This strange sensation in the gameplay is something only TTS has; it's not present in any of the other games in the series.

    • @diegomedina9637
      @diegomedina9637 3 หลายเดือนก่อน +4

      Sir. This is a Wendy's.

    • @Hatredcopter.M3
      @Hatredcopter.M3 3 หลายเดือนก่อน +3

      simply put you're wrong about it looking worse, mgs2's graphic style and by extension twin snakes' graphic style is very neat and polished. as for the music i cannot for the life of me figure out why people say it's so much worse, it's certainly different, but never in a million years would i say it's worse. people like to say that art is subjective and that there is no such thing as better and worse, but as soon as there's a hate train for people to jump on to they start throwing their unneeded and tasteless criticism around like a frisbee.

    • @agroed
      @agroed 3 หลายเดือนก่อน +5

      Well said. All excellent points.

    • @yuzzo92
      @yuzzo92 3 หลายเดือนก่อน +3

      i don't necessarily agree with all the points about the art style, but i agree with the general sentiment about the game. It does have a bit too much of the "this is the engine and tools we have at home right now at Konami. The least expensive way to do this is to basically MGS2 our way throught this project".
      It's kind of what happened with Halo CE Anniversary, but i daresay even much worse. I get the people disliking CEA, but tbh i still feel like the final product has its own inner consistency. While it changes plenthy of the original's feel, it does deliver its own vision about, while Twin Snakes feels cheap, except in everything that makes the cutscenes look unnecessarily flashy.

    • @steakanimations6429
      @steakanimations6429 3 หลายเดือนก่อน +3

      excellent post

  • @PrincessNine
    @PrincessNine 3 หลายเดือนก่อน +1

    Mei ling is 100% American born and raised. Naomi is SUPPOSED to be convingly American. The accents were terrible because they never made any sense and apparently they were calls by people in charge and not the voice director. Its mentally insulting to hear people praise the story and accents but forget the parts of the story where they insinuate youre suppose to think theyre Americans.

  • @ADee-nc7iv
    @ADee-nc7iv 6 วันที่ผ่านมา

    I love how they say it is too over the top with snake jumping on a missile but vampires running on water, man spitting bees out of his mouth like bullets, bullets dodging a woman with a railgun, dislocating limbs and climbing trees, an old man sniper with the speed of a cheetah, lightning power villains, oh that gets a pass, nostalgia is one hell of a drug lol 🤣

  • @Jerrycourtney
    @Jerrycourtney 3 หลายเดือนก่อน +1

    It _is_ a very faithful remake. Just the voice acting is subpar and the cutscenes are super extra, and the FPS mechanics from _Sons of Liberty_ do not fit into Shadow Moses Island. Apart from that, it is pretty faithful.

  • @legomania2427
    @legomania2427 3 หลายเดือนก่อน +6

    This may be the first time I’ve seen you use footage from your streams in your reviews

    • @notcole
      @notcole  3 หลายเดือนก่อน +2

      It's definitely rare, but when I know the perfect clip already exists in a stream, I'll yoink it 🙂

  • @SoberAddiction
    @SoberAddiction 2 หลายเดือนก่อน

    You can level up your grip to level 2 by doing pull ups while hanging just like in MGS2. They also added pipes near the PAL key consoles that you can shoot and quickly change the card cutting out a lot of needless back tracking.

  • @carolynbossom2297
    @carolynbossom2297 3 หลายเดือนก่อน +1

    So, would you ever try the Metal Gear Solid mobile phone game? From what i heard, apparently it's not a demake of the first MGS game, but actually takes place between the first and second mgs game. At least from what i heard anyway.

    • @notcole
      @notcole  3 หลายเดือนก่อน

      I'm definitely considering it! I haven't decided one way or the other yet just because it's still a few games out, but if I can find a good way to capture footage of it then I likely will 🙂

    • @carolynbossom2297
      @carolynbossom2297 3 หลายเดือนก่อน

      @@notcole thanks for letting me know!

  • @Kollektive
    @Kollektive 3 หลายเดือนก่อน +2

    Nope, it was a great game and it got a lot of hate because ppl can't stop comparing the og to twin snakes. Both are unique in their own ways, and the OG will always be the best. But, i fully enjoyed twin snakes for what it was.

  • @renatop2610
    @renatop2610 3 หลายเดือนก่อน

    Great video! Just a quick note, the part of a rat eating the PAL key is present in the original MGS game. It just doesn’t happen all the time. I believe it’s random.

  • @Demigod_3scrub
    @Demigod_3scrub 3 หลายเดือนก่อน +1

    SC Knights did a fantastic job .. It gave us the option to play 1-3 proper on the same engine. Thats a vibe..

  • @RaidenTheRipper950
    @RaidenTheRipper950 3 หลายเดือนก่อน +2

    Twin Snakes is better hell yeah!

  • @marksmania42
    @marksmania42 3 หลายเดือนก่อน +1

    I personally think the Psycho mantis theme and the Disposal facility alert theme sound very good for this remake💙

  • @eb7389
    @eb7389 หลายเดือนก่อน

    Excuse me, I'll now rant for a while about something that has barely anything to do about this video.
    I hear about people wanting another MGS1 remake (especially lately with those rumors going around) that isn't just Twin Snakes and that gave me an idea. That is, a full on, new MGS1 remake done in the same "you all asked for it so here you go, choke on it" style of MGS2 and MGS4. Like a critique of the concept of remakes itself.
    Like make it start in Alaska, with a short gameplay section featuring Snake living his normal life as a musher, same photorealistic graphics and over-the-shoulder camera every single triple A game has nowadays, then show him actually being captured by Campbell's men like mentioned in the briefing, turn said briefing videos into an interactable experience, maybe throw in some optional VR training missions with MGSV's gameplay style to give players some expectations on what they're going to play, show Snake infiltrating Shadow Moses through the SDV... and then have the graphics switch from photorealistic to *the same 3d models and textures of the PS1 version* . The gameplay is still based on MGSV, but with PS1 graphics, immobile faces, hands shaped like blocks, the works. And then maybe have the characters lampshade all of this through slightly different codec calls and conversations. And MAYBE do what that cancelled Banjo Kazooie remake was about to do and have Snake remark how familiar the whole thing is every once in a while until it all comes crashing down, the story takes a wildly different turn and the entire game turns into into a completely unrecognizable and original experience a few hours in. And then make it so the real protagonist is Raiden or some never before seen guy or something and have it all be a VR simulation or something similar, with the real plot revolving around the player having gone through said simulation for some plot reason. And THEN (let's just go overboard with all of this) make it non canon to top it all off.
    It'll probably be hated as all hell but it would be something memorable.

  • @greenhowie
    @greenhowie 3 หลายเดือนก่อน +2

    Honestly it's not bad as a game and the dumb cutscenes are fun in a kinda stoner way. The problem was how emblematic it is of mid 2000s "extreme" pop culture, which did lead to MGR:R but at the time it really sucked a lot of the soul out of the original's concept and fans had important, formative memories of certain story beats.
    For comparison, it's a similar feeling to a FF7 fan playing FF7R and realising the plot about time ghosts is pointedly making fun of them and declaring the original to be a mediocre attempt at the actual masterpiece which now exists.
    Or, if you like, this is the Raiden of MGS1 games. Hated until a redemption years later with further context.

    • @Mario_N64
      @Mario_N64 3 หลายเดือนก่อน +2

      Exactly. It just screams mid-2000s "edginess".

    • @ghostflask
      @ghostflask 3 หลายเดือนก่อน

      I don’t get how people can say it sucked out the originals soul when this was the creators intended vision
      Like this is what mgs would have been if it released later… any idea of the original being betrayed is solely a perception on the players side. not saying that’s wrong but some people mix up their idea of what the original was or was trying to be conflicts with the creators

    • @Mario_N64
      @Mario_N64 3 หลายเดือนก่อน +1

      @@ghostflask When they bring out terms like "Soul", it's because they have no real arguments.

    • @wreday720
      @wreday720 2 หลายเดือนก่อน

      @@Mario_N64 so true

  • @TheFonzieCommunity
    @TheFonzieCommunity 3 หลายเดือนก่อน +1

    Glad to see your thoughts, happy to see it today!!

  • @DarkmoonWinter
    @DarkmoonWinter 3 หลายเดือนก่อน +1

    Despite all the weird inconsistencies I still like it a bit better and the 4k texture pack on dolphin forums just makes the game look completely amazing.

  • @joshnizzle
    @joshnizzle 2 หลายเดือนก่อน

    Twin Snakes was a great way to replay this back in the day. I played the original in 98 and was thrilled to get to replay it with updated graphics and gameplay. I loved it.

  • @edxponce
    @edxponce 2 หลายเดือนก่อน

    This game was my first intro to the MGS world when I was a kid since I didn’t have a PlayStation. Loved it and it got me hooked. Proceeded to save up my money to bought PS2 and played MGS2, The original and so forth. It became my fav series and to this day MGS3 is still my fav game of all time. Looking back at the twin snakes, while it is goofy. I still love it. They did a good job porting it over for the Nintendo audience that otherwise wouldn’t have touched this series.

  • @Harvskyz1993
    @Harvskyz1993 หลายเดือนก่อน +1

    twin snakes was a banger i got it for my birrthday one year and i was more than happy with it, loved the original also

  • @krisbritwres394
    @krisbritwres394 3 หลายเดือนก่อน +1

    I loved twin snakes when it came out (I was 14) I look back on those memories fondly , I loved the original too

  • @Gaz66d
    @Gaz66d 2 หลายเดือนก่อน

    Something that may help people understand and appreciate this remake more- is that while it may not be canonical (though some parts of it remain almost unchanged storyline wise) imagine framing it through the lens of Otacon telling Sunny what he thinks happened on Shadow Moses and his idealized version of Snake as a Badass Action Hero depicted through anime action set pieces with matrix slow motion Max Payne bullet time is how he imagines Snake to have handled it.
    Snake recalls it differently, but there’s further details that support this… mainly that every Otacon line isn’t reprised, and the details of what cyborg Nina did before snake showed up are captured in detail- because he had a closer connection with the events that unfolded in the nightmare hallway.

    • @Gaz66d
      @Gaz66d 2 หลายเดือนก่อน

      So the reason for MGS2 mechanics is that Otacon was actually a participant in the Big Shell and Tanker missions, so the “mechanics”are all based off what he KNOWS snake can do in the future but he thinks Snake did on Shadow Moses because he didn’t see how that went down, he was mostly hiding in stealth camo or in a locker or closet wetting his pants.
      He didn’t know Snake didn’t have the ability to hang drop and use the grip gauge, he thought that was always there…
      He didn’t know snake didn’t use the M9 back then, he knows snake used it on the Tanker to subdue Olga safely.
      Why would he assume Snake was a bloodthirsty killer? Snake is his Hero.
      And why would he tell Sunny that as a bed time story? Snake is her Surrogate Co-parent.
      If you think about that while you play through the game everything you see Snake “do” that wasn’t in the original makes a lot more sense.

  • @chandelight59
    @chandelight59 3 หลายเดือนก่อน +2

    Psycho Mantis on Dolphin sounds like a nightmare.................................................................................... Is it?

    • @notcole
      @notcole  3 หลายเดือนก่อน

      It's definitely not bad if you prepare ahead of time since Dolphin will save your controller configs... but I didn't think ahead... so yeah kind of 😂

    • @Azumangoloid
      @Azumangoloid 3 หลายเดือนก่อน

      @@notcole What's a "nightmare" is killing Mantis on Extreme in MGS without changing port or using the statues. Just straight on attacking him until he dies. Not really a _nightmare in terms of difficulty_ as long as you're being _super_ careful... but the thing is it takes a damn long time, so if you mess up and get killed after depleting most of Mantis's health that's, well, not fun. For max pain do it without savestating and without the bandana (that means you have to move around to collect ammo, which puts you at more risk). Don't know if this is even possible in TTS or how difficult it is.

    • @Miuranger1
      @Miuranger1 2 หลายเดือนก่อน

      It is. You'd have to keep dying until you get the statute codec call

  • @oymtv61
    @oymtv61 หลายเดือนก่อน

    In the original one, Car chase in the end of the game, you can press Triangle and shoot with square at the same time and have a first person view same like twin snakes.

  • @midnighttornado22
    @midnighttornado22 3 หลายเดือนก่อน

    At the time, I welcomed all the changes because MGS2 was all the rage at the time. For me, the removal of Mei Ling's accent bothered me the most. In the original, the different accents gave the game a realistic international feel.
    The other thing that bothered me was the non-urgent pace of which the actors read their lines. Campbell's in particular.

  • @maduross
    @maduross 3 หลายเดือนก่อน

    I’m sure for some people this was their entry to the series but for me and my friends who had all played the original on PS1 this was just a fun remixed bonus version so I didn’t mind the balance was messed up or the cutscenes were cheesy. Not to mention it was an amazing technical showcase for the GameCube at the time.

  • @gnoclaude7945
    @gnoclaude7945 2 หลายเดือนก่อน +1

    I will not stand for this slander! MGS TS is a masterpiece. Its better in every way except maybe voice acting.

  • @Xxandrew01
    @Xxandrew01 3 หลายเดือนก่อน

    13:39 They don't show that scene in the original for tension and horror sake. Something MGS2 SOL also does with Vamp inside Strut B. It actually is better for Gray Fox, as it makes the player have a sense of fear and dread of him. The Twin Snakes Showing him slicing and dicing the Genome Soldiers removes the fear and dread and makes it a generic action scene. It lacks atmosphere. Which...is a problem with The Twin Snakes as a whole. It lacks atmosphere compared to the original game.

  • @cidiracing7481
    @cidiracing7481 3 หลายเดือนก่อน

    What I hated the most about Twin Snakes was the soundtrack change. Not only was the original soundtrack overall much better, they ruined miltiple scenes with the music changes. Best examples for that is when Meryl is shot and when Sniper Wolf dies. The music in the original game was much more fitting for those dramatic scenes.

  • @FightCain
    @FightCain 3 หลายเดือนก่อน

    It’s really just an older RE4 vs RE4R situation or which version of All Quiet on Western front is better. Even if RE4R is highly praised, it also has their own vehement critics.
    Twin Snakes isn’t bad at all. It’s just a reimagination. And silicon knights probably would’ve done 1:1 but the man himself said otherwise.
    The M9 changes everything as said in video, but the new MGS2 mechanics adds a whole new flavor to the game like the new Parry mechanic in RE4R. I personally liked it but I know a lot of people really don’t like this gameplay change.
    The redoing of voicelines was the man’s decision as the OG was done in a hotel or apartment with ghetto recording setup. Which is completely understandable. But the removal of accents was also the man’s decision. It kinda makes sense for Mei ling since she lived in the US long enough to land a job in the military but Naomi is Rhodesian and there were Brits in Rhodesia so that choice was a bit weird.
    The reimagined soundtrack was a bit jarring at first but I gotten used to it. I prefer the more electroni-cky sounds of the OG (like how HaloCE’s Walk in the Woods is my fav ver due to sounding more Synthesizer) but the new ost was just fine.
    It all comes down to preference.
    And that famous Grey Fox intro comparison: if the animators had time and skills I bet Kojima would have shown more acrobatics in that part in the original.
    In the end, I see Twin Snake as nothing more than Kojima delving more and more into making games as movies. Sure, MGS2 and 3 did have the cinematic flair but twin snake felt like an animation planning board for MGS4 as seen with Raiden. Like there’s no other good reason on why he decided to remake MGS1 in this way.
    I enjoyed Twin Snakes through and through but it’s understandable why it rubbed people the wrong way like I was with RE4R before the mercenaries and separate ways dlc. I believe twin snakes is deserving of appreciation while criticism should go to Kojima himself. After all, the director can be wrong.
    Think of it as…. Original Star Wars prequel vs later edited George Lucas version.

  • @WolfinZ
    @WolfinZ 3 หลายเดือนก่อน +1

    tbh I enjoyed the Twin Snakes more than the original

  • @cody32390
    @cody32390 หลายเดือนก่อน

    I love Twin Snakes. I agree that the original is better, but everyone always reviews it in direct competition with the original. I think it should be viewed more as a fun novelty.
    Sure, playing MGS1 with MGS2 mechanics kind of breaks the game, but isn’t it neat that we can?

  • @leonmcnair4615
    @leonmcnair4615 หลายเดือนก่อน

    You've probably already been told this by now, but the 1st person-shooting at the end of the game in the car-chase scene, and the rat eating the memory-shape alloy key card, were both apparent in the original game as well.

    • @leonmcnair4615
      @leonmcnair4615 หลายเดือนก่อน

      So after reading the comments after making this one, turns out I was right! But I doubt it does anything to alter the score?

  • @pancholopez8829
    @pancholopez8829 3 หลายเดือนก่อน +1

    While my friend plays both, he still enjoys both of them. The original for nostalgic and audio being better. Remake for thr better graphics and controls.

  • @vixenpeon
    @vixenpeon 3 หลายเดือนก่อน

    That drainage ditch/Master Miller thing isn't new content. It was in og MGS. Also he suggests using the mine detector to find the key/track the rat.

  • @Deimos_Fresh
    @Deimos_Fresh 3 หลายเดือนก่อน

    For me it was a long journey to like this game. While I still think some over the top cutscenes are bad, I actually liked cutscenes with over the top stuff in original the most. What a paradox. Music is hit and miss for me as well.
    Now gameplay is where things constantly improves for me with each playthrough. As much as I enjoyed original, MGS2 did add what I wished was in original + a lot more. Twin Snakes delivered in spades and guards have a much harder AI even than in MGS2, which is good. While level could've benefit from "remake" treatment, it's surprising how much unchanged layout can give you with MGS2 mechanics like my first time in blast furnace you can skip most of the level, when in original you had to do that moving crane nonsense. And I must say first time I did that nonsense in TT since I didn't know I can skip most of the level. For me it kinda says how poorly some MGS2 mechanics was implemented in MGS2 itself, especially related to M9 shenanigans.
    Bosses on the other hand in remake is kinda feels like a downgrade. As much as people likes to point Ocelot fight in TT, it's not a good fight in original too. Like at all. But try to do Ocelot in first person on expert difficulty in TT, opinion can change on that front. Tank is boring in both iterations, but at least in TT you can do more with it. Grey Fox is one of the best boss battles in both versions. Mantis while was a mindblowing at first is one of the worst gimmicks in both games, but he is muuuuuch worse in TT for those stupid 4 controller ports. Wolf is mediocre in both versions. Mi-24 is annoying fight in both and I think it's even worse in remake. Raven is a little complicated. I'm yet to fight him on extreme in TT, but he isn't that hard in both version to begin with, but on lower difficulties in TT you can simply stands in first person and shoot him in the head. REX and Liquid are both best boss fights in both games as well. Most of these bosses would've been okay in original Metal Gears, but not in 3D with controls like these.
    If I remember correctly, Twin Snakes was rushed. There is no VR missions and I think you get nothing for collecting dog tags. And for cutscenes we can thank kojima. If "god" himself wanted these, then "cult of kojima" followers should gladly accept them as well. After all, some of these like Snake trying to drop kick REX is similar to how he jumped after RAY in MGS2.
    Personally for me the only thing lacking in Twin Snakes is full camera controls like in Splinter Cell. Seeing how fans managed to add it in old PC release of MGS2, I wonder if it possible to do in Twin Snakes as well. Only time will tell. But until then, my enjoyment of Twin Snakes will keep increasing, while my enjoyment of original keeps decreasing with each playthrough.

  • @TonySADX
    @TonySADX 3 หลายเดือนก่อน +1

    For some reason the rat eating the PAL key, while present in both versions is dependent on how many times you were caught up to that point from what I’ve read

    • @AngryAtlantean
      @AngryAtlantean 3 หลายเดือนก่อน +1

      It's tied directly to that. If you're on a No Alerts run (Read as: Only four mandatory alerts allowed), you'll always have to contend with the rat eating the card.
      I believe it's no more than 10 total alerts, else you just go into the drainage ditch to get it.
      Of course, getting Game Over'd and continuing adds existing alerts to your total, so it's possible to have this occur after dying a couple times, instead.

  • @ColdheartDunther
    @ColdheartDunther 3 หลายเดือนก่อน

    I always reccomend this over the original, but I know it's mostly impossible to play nowdays, unless they put it on the Master Collection Vol.2.
    But god I miss the old soundtrack.

  • @trixstyl3
    @trixstyl3 3 หลายเดือนก่อน +1

    still my favorite game series. and still my favorite gamecube game.

  • @xenoplayz4524
    @xenoplayz4524 หลายเดือนก่อน

    This game had issues for a number of reasons, mainly the silliness that ruined some cutscenes, for example otacon falling during sniper wolfs death and otacon ending ruining the serious vibe, the random backflips like snake jumping on a sniper rifle doing a 360 spin snipe and so on. Also the music was considerably worse, the voice acting is worse too surprisingly with only liquid sounding better.
    Another issue was the fact that the mgs2 gameplay made the game very easy their was no adjustment to compensate for the new gameplay in the old map.

  • @birdquest8695
    @birdquest8695 2 หลายเดือนก่อน

    I personally prefer Twin Snakes over the original, mostly because it was my first MGS experience. Also, Mei Ling having an American accent makes more sense than her having a Chinese accent because she was raised in the US.

  • @Fedor_Kisliakov
    @Fedor_Kisliakov 3 หลายเดือนก่อน

    The biggest problem for me is the voice acting. Something is wrong with the voice direction. Campbell and Naomi just sound like they are reading the lines, not acting them out. Snake sounds too cartoony with his exaggerated rasp. Even Liquid ramps up his theatrics, which makes him seem as a clown rather than an entertaining villain.

  • @ninjatk2
    @ninjatk2 3 หลายเดือนก่อน +1

    I just want to say that Im loving this series and Im excited for the next video!

  • @RaidenHeaven
    @RaidenHeaven 3 หลายเดือนก่อน

    17:50 you forgot something... CHOLE!
    Where is my Zone of the Enders ref... CHOLE!?
    >:@ You know I have Issues.
    chole
    (Kidding. Great Video.)

  • @Nintendofan570
    @Nintendofan570 3 หลายเดือนก่อน +4

    I wouldn't say it's bad, but the original still reigns Supreme with the voice acting, music, cutscenes, it's defintly a good experience if you've played MGS1/2 but it doesn't mean it's perfect since it's more of a MGS2 mod than proper remake

    • @Mario_N64
      @Mario_N64 3 หลายเดือนก่อน

      It was originally advertised as a sort of remix back then.

  • @darkeagle4497
    @darkeagle4497 หลายเดือนก่อน

    I really don't care what anyone else says. The cutscenes in Twin Snakes are fucking peak. I laughed my ass off for an hour straight watching all the cutscenes.

  • @BLACULA-Skeewoah
    @BLACULA-Skeewoah 2 หลายเดือนก่อน

    I didn't hate this game at all, it's just way too easy even on the hardest difficulty. Shadow moses wasn't designed to have mgs2 controls. So shooting from first person makes the entire game a cake walk especially, if you use the shoulder buttons to dodge bullets.

  • @coreydriedger3029
    @coreydriedger3029 3 หลายเดือนก่อน

    When I played MGS TS, I just took it as the VR testing simulations that Raiden went through b4 the Big Shell Incident..

  • @nightmarezer0507
    @nightmarezer0507 3 หลายเดือนก่อน

    The original game had a suppressor for the Socom. You could use the Nikta to knock people over to deal with them (I don't remember if it knocks them out or not).

  • @cultivatedgamer
    @cultivatedgamer 3 หลายเดือนก่อน

    I don't watch games. I play them. So, when the cut scenes and voice acting are not up to standard, that is OK. Mainly because the gameplay in this version is so good!

  • @TingandWal
    @TingandWal หลายเดือนก่อน

    19:36 That also happens in the original. All depends how many times you've set off an alert mode.

  • @Metal-Josh
    @Metal-Josh หลายเดือนก่อน

    I’ve said about how I disliked the “over the top” cutscenes, (like solid snakes superhuman acrobatics, but can’t jump in game.. or Grey fox is so fast you can’t see it)
    Another thing I found annoying was how you pause or go to the codec, hold start and press either A or B. That’s dumb. Why couldn’t they just have a pause menu and select the codec from there? I didn’t like thet

  • @gjergjaurelius9798
    @gjergjaurelius9798 3 หลายเดือนก่อน

    Twin snakes is the best way to play mgs. Mgs was my 1st PlayStation game ,huge fan but twin snakes smokes it. It's equivalent to resident evil and resident evil remake.

  • @AdamAdamHDL
    @AdamAdamHDL 3 หลายเดือนก่อน

    I love the twin snakes. The only part I'd remove is snake jumping off the hind's missile.

  • @nayr1213
    @nayr1213 3 หลายเดือนก่อน

    I just played and finished MGS The Twin Snakes a few days ago (for the sake of experiencing it myself), and I can say that I enjoyed it like any other MGS games I've played. It's kind of a refreshing experience even though I've played the original myself.
    The voice acting though, was a downgrade, especially Jennifer Hale's (Naomi Hunter) performance. She sounded so monotonous that I find myself skipping a lot of codec calls when she's on it. While I don't mind the lost of accent, I just thought they could've done better with the voice acting.
    The cutscenes if you ask me, were hilarious that I sometimes forget that I'm playing an MGS game. Still kind of enjoyed it though, despite it's ridiculousness most of the times.
    MGSTTS isn't bad overall and I really liked it, but as most people would agree, the original is still superior.
    Also, 19:26 - The original MGS also had the "rat ate the key" mechanic. I don't really remember how it triggers though. But yeah, you either get the PAL key directly from the drainage ditch or from a rat that has eaten the key.

  • @Miyakolover
    @Miyakolover 3 หลายเดือนก่อน

    14:47 I am sorry, but I am gonna disagree with you on that point....Grey Fox was handled better in the original.
    Especially in the hallway scene, I don't think showing him killing the soldiers was as effective as the original scene.
    In the original the scene was alot scarier because it was handled like a horror scene...showing you the aftermath of his rampage and them them showing you a soldier saying "It's a ghost" before falling dead when you reach the hallway...makes you more scared of the capabilities of this invisible entity and when I first played it, I was genuinely worried about the mere idea of fighting him.
    The scene in the remake is just mindless wanton voilence and gore that just doesn't have the same effect...the original allowed you imagination to run wild with it, the remake didn't leave anything for the imagination and thus it's alot less scary.

  • @Neck41
    @Neck41 หลายเดือนก่อน

    Overall, the original game is still the best. The visuals are an upgrade but still immersion is lost. The iconic music takes you out of it. Also, when it comes to the dialogue all the actors just seem tired as all the emotion is gone. Compare them together and the original had more emotion in it despite it somewhat being rushed.
    Plus also the second game mechanics makes the game too easy. Like when you enter in the main base from the vents all you have to do is just hop over the railing nd drop down. Too easy there. Plus with the tranq gun just makes it too easy to take them out. So the challenge is gone.
    Also as for the rat eating the Pal card, that could happen in the original game as well. You would need to use the stinger missile to kill the rat. Also here's another thing in the ending escape scene you could actually use the turret gun in first person view. That is something a lot of people never knew. I'm being serious as I have done it many times.

  • @Otsgekee
    @Otsgekee 3 หลายเดือนก่อน

    Non-lethal weapons really made some ethical comments that Liquid makes about Solid killing his "brothers" not land in the twin snakes as you had no choice in the original.

  • @kct412
    @kct412 2 หลายเดือนก่อน

    My favorite conclusion by the MGS fan base of this remake is that MGS is how it actually happened and TTS is just how Otacon retells the story 🤣

  • @eddieedward1986
    @eddieedward1986 3 หลายเดือนก่อน

    Overall I really enjoyed the game and enjoyed the much updated graphics.
    Some of the voice acting/actors was a litle off at times and i enjoyed the new action set piecesnfor the most part.
    I think it's one of those games that just split the gamers a little unnecessarily as we all have string feelings about games.

  • @fromaguez
    @fromaguez 3 หลายเดือนก่อน +1

    meryl and sniper wolf model are the best additions they could have put into the game

  • @BLAZE084
    @BLAZE084 3 หลายเดือนก่อน

    Well, I for one enjoyed the heck out of that game. Admittedly the extra “John Woo” sequences were cringe at times (especially the cutscene after beating liquid in his helicopter) but overall I had fun.

  • @DREMONEYSNIPERYT
    @DREMONEYSNIPERYT 2 หลายเดือนก่อน

    I never played the TTS but I think I can stomach the cheesy cutscenes, the MGS2 engine is probably my favorite out of the entire series

  • @Asako_Gaming
    @Asako_Gaming 3 หลายเดือนก่อน

    Love this game. Yeah it's cheesy and has terrible audio but gameplay wise it's fine. If you played MGS2 you knew what you were getting. Why people were suprised baffles me. The original game was short and easy too so of course when you add the first person to it it's gonna get a lot easier.
    It's defo not perfect but people calling it one of the worst games going is just insane. They even removed 2 of the worst backtracks in the game. Both PSG1 and PAL heating and cooling have been removed leaving you more of the fun part and steady progression. Been a few years but I'm pretty sure it had dog tags too however I vaguely remember it not having any guard dialogue.