How to add humanoid animations in Godot 4

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 28

  • @Mriganka2S
    @Mriganka2S 8 หลายเดือนก่อน +1

    Honestly, they had to make the asset staging process an absolute nightmare. I hope they fix this in the upcoming versions. So many steps to do just a few simple things.

  • @pvpworld
    @pvpworld 4 หลายเดือนก่อน

    welp i was hoping youd go into animationtree and implementing it to the player

  • @polyshooter3d
    @polyshooter3d 2 หลายเดือนก่อน

    Great! Create tutorial humanoid animations Fps for unity also please!

  • @michaelwhite5933
    @michaelwhite5933 5 หลายเดือนก่อน +3

    So far this is the only source I have found showing how to use the custom function tracks on an animation library at 3:12. Thanks so much!

  • @alexthezephyr
    @alexthezephyr 10 หลายเดือนก่อน

    Hey, can you make a tutorial on godot3 on how to add animations to a skeleton? I'm losing my hairs trying to add animations, tried gltf format, glb, nothing works

  • @GeneralChrisGaming
    @GeneralChrisGaming 4 หลายเดือนก่อน

    Me on mobile having no access to blender 😓

  • @tonboshiro267
    @tonboshiro267 5 หลายเดือนก่อน +1

    what a terrible work flow... hopefully it will be more streamlined in the future

  • @targoroth
    @targoroth ปีที่แล้ว +6

    Love to see a wall running tutorial and a small actual game tutorial with creating a scene and enemies next :) Subscribed!

    • @asdfghjkl-jk6mu
      @asdfghjkl-jk6mu 3 หลายเดือนก่อน

      pretty easy to implement

  • @bitwizard64
    @bitwizard64 ปีที่แล้ว +4

    Jungaboon's on a roll with all this great new content!

  • @pvpworld
    @pvpworld 4 หลายเดือนก่อน

    I'm really struggling to figure out how to blend lower body and upper body animations..
    If i have several different guns / weapons that require different upper body animations, how do i blend them with all my lower body animations like idle, walk, run and jump? Do i need a separate animationtree for each equippable weapon that requires its own unique upper body animations? id be super grateful for a tutorial on this..

  • @WhyDidItDo
    @WhyDidItDo หลายเดือนก่อน

    Can you please make a video that goes over the topic of bone filters and playing two animations at the same time? For example I have a blendtree and I want to be able to walk, side walk, jump, run, and punch, maybe even shield and crouch eventually. Im trying to understand currently, as a beginner, how to mesh two animations like that together. I cant seem to find anything to help me in this specific scenario however... I've been searching for weeks!

  • @dinkleburg43
    @dinkleburg43 9 หลายเดือนก่อน +1

    It would be much more useful now to know the right way to attach the weapon, and dynamically move it in the characters hands. Been a bit of a nightmare for me trying to figure it out my own way, cant find ANY tutorials online. My current solution is uhh... pretty jank. Really would love to see how you set the interactions between the player and weapons! (3rd person??????? owo)

  • @aritradattagupta9181
    @aritradattagupta9181 5 หลายเดือนก่อน

    This won't work if the original character with all the animations and the newly targetted character don't have the same rig and bones. Mixamo uses different names for their bones and if the new character isn't mixamo rigged then the mixamo animations can't be applied.

  • @EricDaily
    @EricDaily 10 หลายเดือนก่อน +2

    This is an incredibly useful tutorial

  • @Luciferatw0rk
    @Luciferatw0rk 20 วันที่ผ่านมา

    How did you add the gun in the hand?

  • @sanicsssss
    @sanicsssss ปีที่แล้ว +1

    As mas tutoriales de GODot quiero aprender🎉🎉🎉

  • @ryannguyen7277
    @ryannguyen7277 11 หลายเดือนก่อน +1

    Great tutorial man! I noticed you used Unity earlier on in this channel? How have you found the transition to Godot?

    • @TheJungaBoon
      @TheJungaBoon  10 หลายเดือนก่อน +1

      The transition was relatively smooth. Just had to learn some new syntax and workflows. Took me about a few days to start getting a bit more comfortable with it.

  • @FederxDev
    @FederxDev 8 หลายเดือนก่อน

    will you release the code for this tutorial as well?
    having an "enemies shooting at you" tutorial would be very useful to me.

  • @Havicsguy4
    @Havicsguy4 ปีที่แล้ว

    why do i have more subscribers than you.
    this is way better than any content i make

  • @Betegfos
    @Betegfos 9 หลายเดือนก่อน

    Nice, Would like to learn more about the call method function and how to manipulate animations from scripts.

  • @anytng999
    @anytng999 9 หลายเดือนก่อน

    Thanks! Super useful.

  • @sean7221
    @sean7221 ปีที่แล้ว

    Excellent work!

  • @peterpants7
    @peterpants7 ปีที่แล้ว

    what sounds are you using

    • @TheJungaBoon
      @TheJungaBoon  10 หลายเดือนก่อน

      These sounds are from a Humble Bundle pack by Ovani Sounds

  • @illkyill376
    @illkyill376 5 หลายเดือนก่อน

    this video helped me solve a completely different issue i was having with blender exports that had me pulling my hair out. thank you man

    • @TheJungaBoon
      @TheJungaBoon  5 หลายเดือนก่อน

      Glad it helped!