Import Mixamo Characters and Animations in Godot 4

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  • เผยแพร่เมื่อ 16 ก.ย. 2023
  • Mixamo Character Animation Exporter: nilooy.github.io/character-an...
    GitHub: github.com/nilooy/character-a...
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ความคิดเห็น • 34

  • @mikeballard6658
    @mikeballard6658 8 วันที่ผ่านมา +2

    Already enjoying your Action Adventure Unreal course, didn't realise you are doing Godot too.

    • @MikeTheTech
      @MikeTheTech  8 วันที่ผ่านมา

      Nice! Glad you’re enjoying the course!

  • @Kickin0u0in0the0nut
    @Kickin0u0in0the0nut 5 หลายเดือนก่อน +2

    You have saved me so much time over the course of my life, I cant even express, ty my guy

  • @mouseroot8053
    @mouseroot8053 5 หลายเดือนก่อน +1

    Loved it, subbed.

  • @robvp71
    @robvp71 9 หลายเดือนก่อน +5

    Excellent tutorial.. I never thought it could be this easy! Thanks a lot and I have bought your course on gamedev :-) just in doubt if I should use Unreal or Godot.. but again thanks, this really helped me.

    • @MikeTheTech
      @MikeTheTech  9 หลายเดือนก่อน

      Thank you so much for the comment and support! Hope you enjoy the course!

    • @SwaagMan
      @SwaagMan 4 หลายเดือนก่อน

      Whatever is best for your project

  • @takealready
    @takealready 8 หลายเดือนก่อน

    You are a life saver. This website and your tutorial convinced me to give Godot another chance (I'm a former unity3D refugee that's trying every open source engine c# engine I can find).

    • @user-ti1ji9di6n
      @user-ti1ji9di6n หลายเดือนก่อน

      Yeah.. I currently use unity although I used Godot before but now am really giving Godot a second thought...

  • @tc8464
    @tc8464 6 หลายเดือนก่อน

    Brilliant and so easy when you know how!!

  • @aayush14609
    @aayush14609 3 หลายเดือนก่อน

    thanks this is a huge help

  • @countryball-orgn.
    @countryball-orgn. 11 วันที่ผ่านมา

    😢😢😢😢😢😢hr bro i go on wesite import character and use animation but its not workinhg animation

  • @gustavodias2208
    @gustavodias2208 7 หลายเดือนก่อน +1

    Excelent tip on that website. Thanks!

    • @MikeTheTech
      @MikeTheTech  7 หลายเดือนก่อน

      Glad it was helpful!

  • @THEDEVBOIS
    @THEDEVBOIS 2 หลายเดือนก่อน +5

    i see a lot of people just throw in the characters itll mess you up later because sometimes you wont see the character. so what i do is create a new scene make a character-body3d and name it player> add collision shape3D as child of character-body and give it a cylinder shape and change the Y position to 1> then create a node3D as a child of player and name it visuals> then throw your character with all the animation files into visuals> rotate character 180 degrees the oposite direction is facing> click visual drop down right click the character> make local go into animation player and happy coding😁

  • @ETtheAlienDovelog
    @ETtheAlienDovelog 3 หลายเดือนก่อน

    I found your video from another video buttt this was extremely extremely useful because my laptop cannot run blunder thank you so much!

  • @mohammedbarakat8594
    @mohammedbarakat8594 หลายเดือนก่อน +2

    Thank u so much

    • @MikeTheTech
      @MikeTheTech  หลายเดือนก่อน

      Most welcome 😊

    • @mohammedbarakat8594
      @mohammedbarakat8594 หลายเดือนก่อน

      @MikeTheTech I have a question it is working, but when I import it to Godot, it takes 1 hour to load, and then godot turn off and when I go on it again it takes 1 hour to load again and the se thing happens again and again, I don't know what to do; my pc is actully good not bad

  • @STARWINBLESSO
    @STARWINBLESSO 13 วันที่ผ่านมา +1

    thanks

    • @MikeTheTech
      @MikeTheTech  11 วันที่ผ่านมา +1

      You're welcome!

  • @yasser7077
    @yasser7077 2 หลายเดือนก่อน

    I love you more than my dad

  • @coltr1
    @coltr1 7 หลายเดือนก่อน

    Is it possible to fix the scale before importing? I would like to have my mesh resources properly scaled without having to do it directly on a node if possible.

    • @THEDEVBOIS
      @THEDEVBOIS 2 หลายเดือนก่อน +1

      i see a lot of people just throw in the characters itll mess you up later because sometimes you wont see the character. so what i do is create a new scene and name it player> collision shape3D and give it a cylinder shape and change the Y position to 1> then create a node3D as a child of player and name it visuals> then throw your character with all the animation files into visuals> rotate character 180 degrees the oposite direction is facing> click visual drop down right click the character> make local go into animation player and happy coding😁

  • @BKD639
    @BKD639 2 หลายเดือนก่อน +1

    Thank you

    • @MikeTheTech
      @MikeTheTech  2 หลายเดือนก่อน

      Welcome!

  • @ignitexo9700
    @ignitexo9700 3 หลายเดือนก่อน +2

    my chaterter is not visible in the editor pleae help

    • @THEDEVBOIS
      @THEDEVBOIS 2 หลายเดือนก่อน +1

      i see a lot of people just throw in the characters itll mess you up later because sometimes you wont see the character. so what i do is create a new scene and name it player> collision shape3D and give it a cylinder shape and change the Y position to 1> then create a node3D as a child of player and name it visuals> then throw your character with all the animation files into visuals> rotate character 180 degrees the oposite direction is facing> click visual drop down right click the character> make local go into animation player and happy coding😁

  • @MichaelAmponsah-ej2ij
    @MichaelAmponsah-ej2ij 2 หลายเดือนก่อน

    Pls do chromebook own

  • @yashvarma8173
    @yashvarma8173 8 หลายเดือนก่อน +2

    thank you

    • @MikeTheTech
      @MikeTheTech  7 หลายเดือนก่อน

      Welcome!

  • @MichaelAmponsah-ej2ij
    @MichaelAmponsah-ej2ij 2 หลายเดือนก่อน +1

    Don't work on chromebook