Clearing my levels Part 3 - Other levels

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  • เผยแพร่เมื่อ 31 ก.ค. 2023
  • Part 1: • Clearing my smm3ds lev...
    Part 2: • Clearing my smm3ds Lev...
    This is the final video of the 'Clearing my Levels' series.
    'Other levels' is a variety of different levels that don't fit the other categories.
    (1) 'Auto cape section' is a fun section from an unfinished cape level I made. It shows off some cool stuff. I'll also note I enter the pipe backwards for swag at 0:20 by cape spinning.
    (2) 'Ummm... is it that way?' is a troll level which use duplicate sections to surprise the player. My favourite part is definitely launching Bowser at Mario at the start of the level. At the very end the skewer hides a pipe which send you back to CP1 if you hold down.
    (3) 'Glitch Time' is a level showcasing some glitches, exploits and tech. The bumper launch is very precise due to the cape spin timing, must hold jump throughout the launch. The game crash at the end I think is caused by there not being a valid animation for holding an object in the turnaround animation, while powering up and riding yoshi. The game is alright after you reboot it.
    (4) 'Puzzly' is a puzzle level. At the start If you up throw the p-switch on the bridge it blows up the POW but not if your further away. I use the intended solution pretty fast. Using kaizo it was possible to break the level by taking a POW into the next section to immediately kill the piranha with the key. The door at the end only leads to a bonus room.
    Ever wondered what a speed runners first level was?
    (5) 'Power Jump' is my first level. The Pow drop was actually the first kaizo trick I learned so I put it in a level. I do it very fast in the video because I can. Now there's actually another troll section... if you go up to the left into the sub-world. Where you automatically get a checkpoint and can't get back without restarting. The point of this section was I thought at the time that raining 2 big Bowsers on the player after they hit a ?-block was pretty funny. I don't show it as it's otherwise pretty awful.
    And that's all for this series! I'm looking forward to tackling the any% speedrun of smm3ds.
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