Nice video! Some feedback: I watched through to the end because I had fond memories of playing FF13 when it first came out, but I would have liked you to have an initial explanation of some of the base systems you’re engaging with. Many of the people who come across this video won’t understand the specifics of the challenge, or what C9 means. I can imagine some folks will leave once they realize that you’re just going to plow into the tasks without context
I think the video was clear in what C9 meant, which it says in the first minute. And for TH-cam titles, you want something short and snappy, and not “I completed every single challenge in the JRPG Final Fantasy 13 as soon as we reached Gran Pulse while my characters can only access the ninth stage of the Crystarium, which restricts their abilities greatly.”
After 100% on FF13, FF13-2 + DLC, and FF13LR + DLC, I figured FF13 takes the longest and the hardest to farm and grind with because you have to do everything yourself, while FF13-2 has DLC that gave you high power COM and RAV lighting ; and FF13LR allows you to adjust difficulty and rewind time while keeping LR level and items if you can't finish the game in one shot. Whenever I did a FF3 new game I fell asleep a few times as I kept on farming and farming, grinding and grinding, for experience, item, and $; just to be able to upgrade each character's accessories and weapons to its highest.
I agree. FF13 is such a deeply flawed game, but I have so much fun with it nonetheless. I also did a C9 all 5-star mission run and had a blast. It’s actually a really neat battle system that sort of gets undermined by its stiflingly linear growth system and most players’ over reliance on auto-battle. By the way, you can kill Neochu without Death at that point. I had to start with shrouds and use SEN Snow to tank a lot of the damage, but it was a fun (albeit chaotic) challenge!
I also did this beating Neochu at Stage 9 without Death, because I did leader challenge runs, and a couple of them were Snow and Fang Leader Challenge runs where I was also stuck at Stage 9 Crystarium. As Snow it was pretty interesting, but as Fang I decided not to highlight it since she was the leader I used the very first time I ever beat him(I didn't buy into the Death RNG hype).
Me too! I've done it with only Vanille, only Snow, and only Fang(3 different runs where I couldn't swap out my leader). Beating Vercingetorix with Snow/Fang as leader was so hard at Stage 9 Crystarium! It was also pretty fun figuring out how to beat Attacus without Fang as leader at Stage 9 Crystarium. I think Sazh or Lightning as leader might be more effective than Vanille against Vercingetorix. Either way, congrats on doing the challenge run.
thanks - I think ff13 reminds us the importance of appreciating the things we love even with their flaws pointed out to you it may have a long tutorial and some cringey moments, but hey so does life
@@hiimcolors107Yeah! I think XIII is very character rich, but people miss it because of how linear it is until Gran Pulse, but I don't really mind the linearity, I actually think it helped keep the pacing feel very focused
Why wasn't it good? The idea that it was railroad? So what? You never get any real access to the over world before late game without glitches..and the locales were all pointless. Ff13 is a vibrant no nonsense tactical spectacle. It's a wonderful game@@TheMockedy
The two tortoises you mention with different HP are not the same enemy, one is an adamantortoise, the other is an adamantoise. but they do look similar.
I am at the awkward bit of almost being able to kill adamantoise with no summon and being able to nuke them with summons. As soon as roar comes out I'm dead lol
A bit late, but for another way to kill gigantuar you can use random instant chain with lightning and odin's zantetsuken for an instant kill. It'll take a couple of attempts but if you >summon at the start of the fight, odin will provoke it so you can be free to spam fire and stagger it >gestalt and use stormblade to get close and spam razor gale to raise the chain bonus and damage >zantetsuken for an easy free win in under a minute The formula for zantetsukens instant kill is: odin's physical atk stat x 3 x chain bonus (represented as a number between 1.00-9.99)^2 So at c9 and max chain bonus that's roughly 2200 x 3 x 9.99^2 or 658680. A bit over half of its hp, but using gestalt mode after it's staggered you'll easily clear that This is how I usually kill it in my playthroughs--although I usually wait until post game for odin's pa to be 5000+ where I can insta kill it immediately after it staggers
For Vercingetorix I found out from a streamer you can sit through gestalt with poison taking action at the last second so hecaton doesn't do finisher to chip away at most of his HP
For Gigantuar, Lightning Sentinel with Ribbon for increased dodge and she casts Elude so basically 90% of the time she will just evade it and take 0 damage and you can raise her if you are unlucky and get hit. Spam increase Guage to 200% and cast Enfire on Sahz or someone else and beat the hell out of it as it weak to fire.
@hiimcolors107 Oof, I can't remember when she gets it but its decently low down I think. She is actually a very unique sentinel as she is stronger to be played as evasive, which means fights with low attacks that hit hard she can actually be the best Sentinel for. Snow has some passives in his Sentinel tree that he can random % Evade and sometimes counter attacks but I don't know what the % is. I just saw him one time jump over the chomp the flying monsters do and booted it in the face. Snow is most consistent/strongest Sentinel but if Lightning high rolls with the dodging Build she can sometimes outperform. There's a lot of Crazy builds in this game. I saw a Japanese Runner use Snow as a Sab/Ravager Magic Build because his casting animation was so fast he would do the highest dps even though he has the 3rd lowest Magic at optimal Build.
@@Golden_BOI Nah Snow is still the best Sentinel. For the few fights where she can be useful, Lightning has the big problem to not have Challenge, against Attacus it sucks. Lightning also has the problem of HP, Snow doesn't have that kind of problem (and Winged Saint is a very strong weapon for a Sentinel).
@groudonvert7286 Yeah I agree Snow overall is best by miles at tanking. Often each person is missing something if it's a secondary role. I think you can use pretty much any team and easily 100% the game though, many people haven't experimented a lot with this game as upgrading is a huge time sink so there's probably pretty wacky set ups that are pretty strong that people haven't used yet. I'm always basic and aim for Snow or Fang as my Point Character and have the other one with Lightning as assist. I think these 3 have decent health with overall high Stats, the best animations for speed and most importantly, they all have Primary Com and Lightning/Snow are the best Ravagers and they cover all buffs. You always gotta make a sacrifice because if you want all Primary Com/Ravager you'll have to give up Faithra and Bravera from Fang and Vanille. Vanille is a better Ravager but Fang is a Stronger Com so you can decide what you want, the META though is defo having as strong Com and Rav characters which Lightning and Snow are (Sahz is better than them earlygame but scales poorly in endgame) and I lock in Fang because she has best Com and the 2 ra buffs. I just really like Snow with the Glass Cannon Paper Tiger Weapon, Either full Strength as Point or I tried him one time as Magic which he is good at but you can't use him as your Point Character if you do and you should use Fang instead.
thats a good point - usually i just avoid stagger lock stuff, but its probably fine to run taming pole on her. ~50 str or whatever probably not worth all the benefits from 900 more magic stat
@@hiimcolors107 I don't really notice Stagger Lock if it's only on one member of your battle team. I opt for Taming Pole on Fang and the Rigels on Sazh.
It’s funny how hated this game was when it came out but now people look back fondly. I loved the game from the beginning and it’s a shame they haven’t ported the whole trilogy to current gen
Which weapon do you end up going with for Lightning's upgrade path, was it Blazefire? and how do you make her stick to either physical strikes or magic attacks with that weapon?
I think you need more than 2x of str over magic or vice versa to make her keep to one attack style. I went with just her base blazefire sabre in this video, but I think I'd recommend choosing her magic weapon since the attack animations for her com and rav spells is pretty quick
@@hiimcolors107 I was also considering using blazefire. Im torn between blazefire for some extra strength when using blitz or army of one or just going with Edged Carbine to stick with magic casting entirely. I thought of just using Lightning as my main controlled character. Is Army of one worth it for quickly upping the chain gauge to make her your controlled character. Army of one uses str, also theres blitz so I feel having some STR would be good as well. but is it enough to justify having those awful attk>spell>atk>spell animations if i dont use Lightning as main controlled?
@@pyguy7 I say just try it out! I don't have a long of army of one experience, but this game doesn't really require that much min-maxing where the character+weapon you choose may not work. You should be fine to have fun with lightning if you want :)
One of my favorite games, think I was always just unlucky with the gill and item farms for better gear lol and wat I did upgrade I think was a mistake idk :/ was years ago
People: "EFF EFF THÖRTIEN LINEAR BAD REEEEEEEEE!!!!!!" Also people: "Yaaaaassss FFX hallway-kun, take me." Don't get me wrong, FFX is in my top 3 FF games (number 1 being FFIX and number three being FFXIII). The hate FF13 got was the dumbest bullshit ever though. An interactive medium wanting to tell a classic fantasy tale or "hero's journey" type of story needs to be linear to a point. Even more open games like FF15 are linear in the way, that there is a finite amount of things to do (for example side quests) until you advance the story. Those kinds of games do open up at some point. In FF10 that happens on a small degree when you get to the "big open green grass plane" (Calm Lands) and on a much larger degree when you get the airship. In FF13 that ALSO happens on a small degree when you get to the "big open green grass plane" (Gran Pulse) and on a much larger degree when you get the teleporters. EVERY FF game only opens up once you get that game's equivalent of an airship. In FF9 it's the first boat. In FF10 it's the airship, in FF15 it's the flying car, in FF13 it's teleporters. Absolutely sick of literal NPCs repeating the same voice line.
@@hiimcolors107 i did it all up to mission 62 (i did 63 as well) but 62 seems almost impossible(specially because i limited the stagger to 600% so it seems impossible to kill one of them in a single stagger) yes i need to see a doctor
I’m about to give it a go again after dropping it on release. I’m going to keep an open mind. I recently did this with FF12 and that cemented it as now my most hated rpgs of all time. I hope this is the other way around and I love it
It is not really locking yourself out of anything. From the name of the video I expected it would be a challange without unlocking the full Crystalium. Out of that in my last replay (that is still ongoing, I have around last 20 missions to complete before I am done with it). I used this team and managed to deal with almost everything at 5 stars from first try: At arrival of Pulse main party Light, Fang and Sazh. While Sazh is already falling behind in stats (thank you SE for doing one of the best characters so badly), he is the only one with haste. This party will take you easily in the first part of the pulse and the early missions, with few exeptions where you can remove Sazh if the battle is too short for haste to matter or removing Fang for another ravanger (Vanille, duuh). After dealing with the first missions and taking some spirit shoes, in late part of chapter 11 I removed Fang entirely for Light, Hope and Vanille as Ceith are weak against magic and you don't really need sentinel at this part of the game. I cleared the missions up to 27 (I believe) and 32 that was unlocking the teleport. Finally I moved to the end of the chapter to unlock the most important part of the crystalium. And here I did something unusual for most guides. My first play I followed the typical guides of using Fang and so on, but this time I am not and actually I feel like it is way easier for me (or maybe I just know the game better). I finished all missions until Titan challanges with no grind at all, using mostly (mostly, but not limited to this party) Light (as leader), Fang and Hope. I leveled up weapons that provide benefits instead of stats. Light - Axis blade, Hope - doesn't matter, as far as I was not farming, I had no resources to upgrade 3 weapons, Fang - Pandorian Spear. And for the elephant in the room. I am not using Fang for commander for multiple practical reasons. First of all, AI is just bad with her, if you want to make AI efficiant with Light you need to give her accessories to buff her magic or physical damage enough to be preferable from the other for the AI. The "saboutage" theory of "this role benefits from being controlled manually" is just a scam. Sabotour and Synergist are the two roles I most often click at auto battle because AI is consistently pretty good at making the right choices. On other side, as medic AI always put priority at healing>raise>esuna, something that in a lot of cases just don't work well. And finally, Highwind is just not that great most of the time. Even at Titan challanges you still try to kill the bosses in their first stagger, and yess, you can extend stagger with Army of One including that you can push those numbers to 999,9 pretty fast with it. And after I am done with titan, I am thinking to go for the final weapons in order of Light, Vanille, Hope, Fang (as Fang is not in the money farming party, she can wait a bit for her weapon, she will be needed for dark matter farm, however because i don't like the death system, it is too random). BTW, th-cam.com/video/qMAqU1bepVg/w-d-xo.html In this battle, I used Light as Sentinel. Best way to not die is to not get hit at all. Plus her Light skill avoids the debuffs too.
@@hiimcolors107 just found out that mission 51 is pretty neat with Light as a sentinel again. That battle is my horror. It is obviously best with Light/Fang and Sazh or Snow, but I didn't leveled up a single level at any weapon of Snow and Sazh. So I needed to live with the concequenses of not having strikes on a resilian enemy towards magic. However, I used commando and sentinel as main damage dealing of Light and Commando/Sabotour for Fang (she is debuffing better from Vanille at this battle). And needed to live with Hope on the side, using his ravanger and buffs (I know Fang have better buffs, but they stay for really short time and in this battle they don't feel that useful, plus I am still pretty early at the crystalium and don't actually have all of them). And survived, 5 stars
@@Grebeny At stage 9, Lightning is too weak for Attacus. Snow is a better Sentinel at that level. By the way, the best way to do Attacus is by putting Sazh in red and spam Cold Blood in Sentinel.
@@groudonvert7286 100%, she is not, as I said, first try 5 stars. Think that the internet guides forget to say is that his one shot attack is actually not 1 shot. Attacus actually do hit multiple times in a split second. Even if her evation works at only 1/3th of the attacks, she will still survive with more health from any other Sentinel. And just so you can messure how bad my characters were, I was super under leveled, without a single max leveled accessory (as I did no tutrle farm) and etc. The stupid cactuar was impossible to die because no sentinel was able to survive the needles, even with random chain on Sazh I was unable to deal enough damage during stagger to kill it, so yea, I needed to leave that one for later :D Maybe, just maybe, if I did took the item to avoid more attacks as sentinel and tried the cactuar with that item on Light it would help, but I would not be able to use Sazh as he was replacing her from the party, so still not solution for how weak my characters were at the point. (Cactuar was way after 51)
@@Grebeny The problem with Lightning is that she has no way of healing by herself. Snow can heal himself with Mediguard while taking no damage from Attacus's regular attacks. Snow also has Deathward, the Winged Saint weapon and Challenge, Lightning doesn't learn Challenge, have any weapon oriented toward Sentinel and she learns Deathward in stage 9... way too far. I tried to use Lightning as a Sentinel. She maybe works on a team not focused on efficiency where you can take the time to heal her. But Snow is still a far superior Sentinel for Attacus (especially with the Cold Blood strat where not having Challenge on your main Sentinel means death).
@groudonvert7286 eh? Isn't that the final move of odin? You can't spam it like you can spam death. Death on neochu makes it easy. Also did you mean "Neochu with(OUT) death is annoying as fk"? As I said...killing neochu without using death is one of the most annoying battles in the game
@@nezkeys79 I'm serious, Neochu with Death is just RNG. You spam Death like an idiot each turn and you pray you don't die on either Neochu's Screech or Picochu's attacks (and they're quite resistant to Provoke). Zantetsuken has a bit of RNG, because you need RIC and Neochu to not drop under 50%, but it's much more skilled based than just waiting for RNG before death (also the biggest drowback of this strat is that most people don't even know how to deal with the Picochu next lol). Basically, Zantetsuken is used twice. The first time to kill the Picochu, the second time to kill Neochu once RIC triggered. An Elixir is used in between, but if you're low level enough you don't even need an Elixir because of the lack of damage. Once the Picochus are dead, spam Ruin with Lightning until she's out of range of Screech. The rest is easy. No death, an intersting and a bit challenging strat to do and doable no matter your level is. 300 HP Lightning can do this fight without problem that's how easy it is.
@groudonvert7286 calling people idiots for using death on Neochu, and bragging about how using zantetsuken is more skill based just makes you look pathetic Most people don't spend very long against it. It's barely any different than spamming death against the turtles and "praying for RNG like an idiot". Dealing with the little ones is fine with snow or elude
@@nezkeys79 It's figuratively speaking. Of course nobody seriously plays a game by mashing a button while laughing maniacally (but I would find it fun if someone does that in front of me just for fun... yeah it's my type of joke xD ). So no, I'm not treating anyone to be an idiot to use Death because... well 99% of the players does that, 0.999% use Cold Blood RIC and there are like 3 people outside of Japan, myself included, that uses the Zantetsuken strat who's by far the most consistent strat to deal with the mission 55 at low level (at high level Fang can basically kill Neochu on her own lol)
Where's the audio? I can hear indistinct whispering coming from the video but otherwise it's basically a silent movie. All volume sliders are maxxed out so it's not me.
its fine for me and it seems like others as well I would suggest doing some basic audio debug - unplug headphones and plug them back in, ensure that your audio device is the correct one in windows settings and then restarting your web browser, or worst case reinstalling audio drivers hope this helps
Vanille Sazh Fang best party tbh at this stage, and Fang and Vanille both stay awesome anyway regardless I never understand why people take Lightning tbh
@AndreasFleissner she doesn't even get the role without considerable investment so it's hardly a fair comparison. The positives fang brings far outweigh the presence of an extra ravager. It's easy asf to pre-emptive most encounters too even without deceptisol so the extra ravager is really not the big thing people think it is. If I wanted an extra ravager I would use hope anyway since he hits everything on screen and has every element plus high magic and is the best medic plus all the defensive buffs Lightning is just a really average "balanced" character because she brings rav com med, but her medic is the worst in the game and she needs gladius/edge carbine with four strength/magic accessories to even do decent damage anyway. At this point people aren't gonna be smashing it with crafting to that degree
@@nezkeys79 Of course it's a fair comparison. It's the reason Light/Snow have advantage over Fang in some fights. At stage 8 Light isn't taken for just being a good RAV, she is also the second/third best damage dealer at that stage after Fang, the best one probably if you need magic dmg since Hope has no com role levels yet and the best group clear com with an axis blade. Don't know what you mean insinuating she needs upgrades to do damage, she has the second highest Str/Mag by default.
@AndreasFleissner Lightning is not the 2nd/3rd best damage dealer at any point. Fang, controlled Sazh, and Snow all do more damage than her at any stage of the game pretty much. As for her ravager, it's just ok. Vanille and Hope are better ravagers because they target every elemental weakness to -aga level and have high magic stats. Conveniently, that works well with them both having medic as a primary role too and being the best two medics in the game. As for the medic comment, Fang isn't "way worse than Lightning." Both are bad and about the same. The difference is that Fangs medic isn't a primary role. Lightning is the only character with a primary role, which is #5 / #6 rank. Both only get cura iirc. Fang can also get high magic with Taming Pole If you don't even know what I mean about making her stats lobsided (instead of balanced) then you shouldn't really be saying anything. The AI on autobattle alternates between strikes and spells which slows her animation down. Her other most popular weapons all have low balanced stats except for the two I named so her having high balanced based stats means nothing if another character can get higher in the stat they specialise in via their weapon and passives. Lacking adrenaline is a big deal for example. It's easy to track this too. Fang Sazh and Snow will all reach 99,999 damage cap way before Lightning will If you're comparing Fang V Lightning the only plus point for lightning is she has a ravager earlier on. This is not that important because com/rav/rav and sab/rav/rav are perfectly fine paradigms for staggering. rav rav rav isn't this "omg absolutely needed for every single encounter" thing. Also pre-emptive strikes exist (via sneaking up or using deceptisols) so it's better to switch out of ravager unless ravager is the main source of damage (vanille hope who don't have their commandos yet). If you want a 3 rav and 3 com team it has to be three from Fang Snow Lightning Sazh. Ignoring Vanille and Fang at any stage of the game is bad because of debuffs and debilitates (and the best two synergists at max crystarium). So you're left choosing between Sazh and Lightning, and Sazh is all round better than lightning because he has a better commando if controlled, a better ravager special in Cold Blood, plus offensive buffs and enspells. He also gets the most OP T2 weapon. Fang Snow Sazh teams downfall is that it doesn't have a medic early on though, but this is an irrelevant comparison because Lightnings medic is awful. Doctors code still exists though. Later on Sazh and Snow become the best medics anyway after vanille and hope, because of curasa. You need to sacrifice one commando role to get one of the best medics in the game. Everything is trade-offs
I love that there are people still playing 13, love the video.
Yup! I'm doing another play through now. Top FF game
know its an old video, but damn i love this game, brings back so many memories, ty for still playing after all these years
I recently replayed 13 to get all that post game stuff done and it was a pain even with full crystarium, gj on this accomplishment
I tried this challenge back when it came out. I gave up; too hard. Good job!
Nice video! Some feedback: I watched through to the end because I had fond memories of playing FF13 when it first came out, but I would have liked you to have an initial explanation of some of the base systems you’re engaging with. Many of the people who come across this video won’t understand the specifics of the challenge, or what C9 means. I can imagine some folks will leave once they realize that you’re just going to plow into the tasks without context
yeah thats fair
I think the video was clear in what C9 meant, which it says in the first minute.
And for TH-cam titles, you want something short and snappy, and not “I completed every single challenge in the JRPG Final Fantasy 13 as soon as we reached Gran Pulse while my characters can only access the ninth stage of the Crystarium, which restricts their abilities greatly.”
Youre a saint i finally know how to deal with those TURTLES
After 100% on FF13, FF13-2 + DLC, and FF13LR + DLC, I figured FF13 takes the longest and the hardest to farm and grind with because you have to do everything yourself, while FF13-2 has DLC that gave you high power COM and RAV lighting ; and FF13LR allows you to adjust difficulty and rewind time while keeping LR level and items if you can't finish the game in one shot. Whenever I did a FF3 new game I fell asleep a few times as I kept on farming and farming, grinding and grinding, for experience, item, and $; just to be able to upgrade each character's accessories and weapons to its highest.
I agree. FF13 is such a deeply flawed game, but I have so much fun with it nonetheless. I also did a C9 all 5-star mission run and had a blast. It’s actually a really neat battle system that sort of gets undermined by its stiflingly linear growth system and most players’ over reliance on auto-battle.
By the way, you can kill Neochu without Death at that point. I had to start with shrouds and use SEN Snow to tank a lot of the damage, but it was a fun (albeit chaotic) challenge!
I also did this beating Neochu at Stage 9 without Death, because I did leader challenge runs, and a couple of them were Snow and Fang Leader Challenge runs where I was also stuck at Stage 9 Crystarium. As Snow it was pretty interesting, but as Fang I decided not to highlight it since she was the leader I used the very first time I ever beat him(I didn't buy into the Death RNG hype).
Bro amazing video, i found it a bit late but I appreciate the playthrough and your narrating skills, I was on edge on the last fight on mission 64.
Me too! I've done it with only Vanille, only Snow, and only Fang(3 different runs where I couldn't swap out my leader). Beating Vercingetorix with Snow/Fang as leader was so hard at Stage 9 Crystarium! It was also pretty fun figuring out how to beat Attacus without Fang as leader at Stage 9 Crystarium. I think Sazh or Lightning as leader might be more effective than Vanille against Vercingetorix. Either way, congrats on doing the challenge run.
Completed this on steam! The last vercingetorix fight I did, I simply did the poison+summon trick.
yaya much better - iirc i just screwed up and didn't summon for some reason
Thanks for the tips. I started playing this game after dacade 😅
That was sooo impressive to see!! Keep up the good work!
Great job! I also love FFXIII, it's so good and I'm sad that people hate on it because of some decade old memes about hallways
thanks - I think ff13 reminds us the importance of appreciating the things we love even with their flaws pointed out to you
it may have a long tutorial and some cringey moments, but hey so does life
@@hiimcolors107Yeah! I think XIII is very character rich, but people miss it because of how linear it is until Gran Pulse, but I don't really mind the linearity, I actually think it helped keep the pacing feel very focused
People don't hate on it because of hallways. They hate on it because it wasn't good.
@@TheMockedystill high on that delusion?
Why wasn't it good? The idea that it was railroad? So what? You never get any real access to the over world before late game without glitches..and the locales were all pointless. Ff13 is a vibrant no nonsense tactical spectacle. It's a wonderful game@@TheMockedy
I am in chapter 11 and have gotten all but 12 missions done its been a hard time i love the video might finish them before i go to the next chapter.
Yaya give it a shot its a fun challenge
I finally did it. I finally got to say "you deserve so many more subscribers!"
The two tortoises you mention with different HP are not the same enemy, one is an adamantortoise, the other is an adamantoise. but they do look similar.
I think the noticable difference was the tortoise has a broken tusk right?
@@ameliakyle7054 correct
More vids like this please. Amazing.
I am at the awkward bit of almost being able to kill adamantoise with no summon and being able to nuke them with summons. As soon as roar comes out I'm dead lol
Im replaying ffxiii and gotta say when i watched this video it made me want to do this challenege
A bit late, but for another way to kill gigantuar you can use random instant chain with lightning and odin's zantetsuken for an instant kill.
It'll take a couple of attempts but if you
>summon at the start of the fight, odin will provoke it so you can be free to spam fire and stagger it
>gestalt and use stormblade to get close and spam razor gale to raise the chain bonus and damage
>zantetsuken for an easy free win in under a minute
The formula for zantetsukens instant kill is:
odin's physical atk stat x 3 x chain bonus (represented as a number between 1.00-9.99)^2
So at c9 and max chain bonus that's roughly 2200 x 3 x 9.99^2 or 658680. A bit over half of its hp, but using gestalt mode after it's staggered you'll easily clear that
This is how I usually kill it in my playthroughs--although I usually wait until post game for odin's pa to be 5000+ where I can insta kill it immediately after it staggers
Good work! Nice quality video!
For Vercingetorix I found out from a streamer you can sit through gestalt with poison taking action at the last second so hecaton doesn't do finisher to chip away at most of his HP
ye that was the intention, but i screwed it up a few times trying it and managed to survive it anyway
@@hiimcolors107 ah fair enough
For Gigantuar, Lightning Sentinel with Ribbon for increased dodge and she casts Elude so basically 90% of the time she will just evade it and take 0 damage and you can raise her if you are unlucky and get hit. Spam increase Guage to 200% and cast Enfire on Sahz or someone else and beat the hell out of it as it weak to fire.
that's a cool strat - does she get elude in sentinel at crystarium 9 (role level 1-2)? I don't remember seeing it, but its been a while
@@hiimcolors107 Yes she gets Elude very early. It needs less than 100000 CP to get it.
@hiimcolors107 Oof, I can't remember when she gets it but its decently low down I think. She is actually a very unique sentinel as she is stronger to be played as evasive, which means fights with low attacks that hit hard she can actually be the best Sentinel for.
Snow has some passives in his Sentinel tree that he can random % Evade and sometimes counter attacks but I don't know what the % is. I just saw him one time jump over the chomp the flying monsters do and booted it in the face. Snow is most consistent/strongest Sentinel but if Lightning high rolls with the dodging Build she can sometimes outperform.
There's a lot of Crazy builds in this game. I saw a Japanese Runner use Snow as a Sab/Ravager Magic Build because his casting animation was so fast he would do the highest dps even though he has the 3rd lowest Magic at optimal Build.
@@Golden_BOI Nah Snow is still the best Sentinel. For the few fights where she can be useful, Lightning has the big problem to not have Challenge, against Attacus it sucks. Lightning also has the problem of HP, Snow doesn't have that kind of problem (and Winged Saint is a very strong weapon for a Sentinel).
@groudonvert7286 Yeah I agree Snow overall is best by miles at tanking. Often each person is missing something if it's a secondary role. I think you can use pretty much any team and easily 100% the game though, many people haven't experimented a lot with this game as upgrading is a huge time sink so there's probably pretty wacky set ups that are pretty strong that people haven't used yet.
I'm always basic and aim for Snow or Fang as my Point Character and have the other one with Lightning as assist. I think these 3 have decent health with overall high Stats, the best animations for speed and most importantly, they all have Primary Com and Lightning/Snow are the best Ravagers and they cover all buffs. You always gotta make a sacrifice because if you want all Primary Com/Ravager you'll have to give up Faithra and Bravera from Fang and Vanille. Vanille is a better Ravager but Fang is a Stronger Com so you can decide what you want, the META though is defo having as strong Com and Rav characters which Lightning and Snow are (Sahz is better than them earlygame but scales poorly in endgame) and I lock in Fang because she has best Com and the 2 ra buffs.
I just really like Snow with the Glass Cannon Paper Tiger Weapon, Either full Strength as Point or I tried him one time as Magic which he is good at but you can't use him as your Point Character if you do and you should use Fang instead.
Damn, I wished there was a playable version vor PS5.
great video. love this game.
Man, it's crazy to go for Fang's Dragoon Lance over Taming Pole.
thats a good point - usually i just avoid stagger lock stuff, but its probably fine to run taming pole on her. ~50 str or whatever probably not worth all the benefits from 900 more magic stat
@@hiimcolors107 I don't really notice Stagger Lock if it's only on one member of your battle team. I opt for Taming Pole on Fang and the Rigels on Sazh.
Thanks for the guide! I haven't played this game in 13 years (no pun intended.) and I want to play it again now, also what are your pc specs?
think i was running a 5900x amd chip and a 4080 when i recorded this
are those 13 years "Light"(ning) years?
well done!
It’s funny how hated this game was when it came out but now people look back fondly. I loved the game from the beginning and it’s a shame they haven’t ported the whole trilogy to current gen
yeah i enjoyed it quite a bit and still do
funny enough though, i haven't played the whole trilogy yet
🤣
@@hiimcolors107 same.. I 100% completed the first but never continued.. I feel like I missed out tbh
Thank you for this, i love this game.
Which weapon do you end up going with for Lightning's upgrade path, was it Blazefire? and how do you make her stick to either physical strikes or magic attacks with that weapon?
I think you need more than 2x of str over magic or vice versa to make her keep to one attack style.
I went with just her base blazefire sabre in this video, but I think I'd recommend choosing her magic weapon since the attack animations for her com and rav spells is pretty quick
@@hiimcolors107 I was also considering using blazefire. Im torn between blazefire for some extra strength when using blitz or army of one or just going with Edged Carbine to stick with magic casting entirely. I thought of just using Lightning as my main controlled character. Is Army of one worth it for quickly upping the chain gauge to make her your controlled character. Army of one uses str, also theres blitz so I feel having some STR would be good as well. but is it enough to justify having those awful attk>spell>atk>spell animations if i dont use Lightning as main controlled?
@@pyguy7 I say just try it out! I don't have a long of army of one experience, but this game doesn't really require that much min-maxing where the character+weapon you choose may not work. You should be fine to have fun with lightning if you want :)
@@pyguy7Army of One do meaningless damage. You don't use it for that.
One of my favorite games, think I was always just unlucky with the gill and item farms for better gear lol and wat I did upgrade I think was a mistake idk :/ was years ago
Nice run! What were the base weapons you used for each char?
thanks!
blazefire saber for lightning
belladonna wand for vanille
dragoons lance for fang
@@hiimcolors107 thx for letting me know! I plan on coming back to 13 after many years, this will help me get into the endgame i never done :D
Impressive, damn
Loved it.
People: "EFF EFF THÖRTIEN LINEAR BAD REEEEEEEEE!!!!!!"
Also people: "Yaaaaassss FFX hallway-kun, take me."
Don't get me wrong, FFX is in my top 3 FF games (number 1 being FFIX and number three being FFXIII). The hate FF13 got was the dumbest bullshit ever though. An interactive medium wanting to tell a classic fantasy tale or "hero's journey" type of story needs to be linear to a point. Even more open games like FF15 are linear in the way, that there is a finite amount of things to do (for example side quests) until you advance the story.
Those kinds of games do open up at some point. In FF10 that happens on a small degree when you get to the "big open green grass plane" (Calm Lands) and on a much larger degree when you get the airship. In FF13 that ALSO happens on a small degree when you get to the "big open green grass plane" (Gran Pulse) and on a much larger degree when you get the teleporters.
EVERY FF game only opens up once you get that game's equivalent of an airship. In FF9 it's the first boat. In FF10 it's the airship, in FF15 it's the flying car, in FF13 it's teleporters.
Absolutely sick of literal NPCs repeating the same voice line.
This is the bible
13 was a hard game
Currently maining Lightning, Fang, and Snow
chapter 9? I thought geting on Pulse is chapter 11? am I wrong about that? why does everyone say game opens up around chapter 11 then.
C9 i meant crystarium 9
chapter 11 is when you get to gran pulse. Less linear, far more variety in monsters + missions to do
@@hiimcolors107 Ohhhhh.... that makes so much more sense. I was like chapter 9!?!
I love ff13 because it makes the side cast feel like main characters
Actually for the gigantic cactus you just need daze with fang and snow to truly kill it
Oooo i didnt think of this! I’ll give it a shot my next play-through this challenge
Ain't no way to slice it though Gigantaur sucks ass... esp the 5 star
i did this so many times i guess 3/4. I tried in the hard mod but i couldn't pass mission 62 (have you tried it with the hard mod?)
I have not tried hard mod
@@hiimcolors107 i did it all up to mission 62 (i did 63 as well) but 62 seems almost impossible(specially because i limited the stagger to 600% so it seems impossible to kill one of them in a single stagger) yes i need to see a doctor
@@kimpetrasisaqueen3955 XD
I’m about to give it a go again after dropping it on release. I’m going to keep an open mind. I recently did this with FF12 and that cemented it as now my most hated rpgs of all time. I hope this is the other way around and I love it
Sorry u didn't like ff12. For it's time it was a cool game. I played the main story. Tho. Didn't do all the side quest like you did tho.
@@dwrayswez I didn’t do any side quests at all. Just story of which was non existent. Man I hate that game so much
We need an Remake on PS4+5
I have so much trouble witg raktjva
Isn’t this chapter 11, not 9?
crystarium lvl 9
It is not really locking yourself out of anything. From the name of the video I expected it would be a challange without unlocking the full Crystalium. Out of that in my last replay (that is still ongoing, I have around last 20 missions to complete before I am done with it). I used this team and managed to deal with almost everything at 5 stars from first try:
At arrival of Pulse main party Light, Fang and Sazh. While Sazh is already falling behind in stats (thank you SE for doing one of the best characters so badly), he is the only one with haste. This party will take you easily in the first part of the pulse and the early missions, with few exeptions where you can remove Sazh if the battle is too short for haste to matter or removing Fang for another ravanger (Vanille, duuh).
After dealing with the first missions and taking some spirit shoes, in late part of chapter 11 I removed Fang entirely for Light, Hope and Vanille as Ceith are weak against magic and you don't really need sentinel at this part of the game. I cleared the missions up to 27 (I believe) and 32 that was unlocking the teleport. Finally I moved to the end of the chapter to unlock the most important part of the crystalium.
And here I did something unusual for most guides. My first play I followed the typical guides of using Fang and so on, but this time I am not and actually I feel like it is way easier for me (or maybe I just know the game better). I finished all missions until Titan challanges with no grind at all, using mostly (mostly, but not limited to this party) Light (as leader), Fang and Hope. I leveled up weapons that provide benefits instead of stats. Light - Axis blade, Hope - doesn't matter, as far as I was not farming, I had no resources to upgrade 3 weapons, Fang - Pandorian Spear.
And for the elephant in the room. I am not using Fang for commander for multiple practical reasons. First of all, AI is just bad with her, if you want to make AI efficiant with Light you need to give her accessories to buff her magic or physical damage enough to be preferable from the other for the AI. The "saboutage" theory of "this role benefits from being controlled manually" is just a scam. Sabotour and Synergist are the two roles I most often click at auto battle because AI is consistently pretty good at making the right choices. On other side, as medic AI always put priority at healing>raise>esuna, something that in a lot of cases just don't work well. And finally, Highwind is just not that great most of the time. Even at Titan challanges you still try to kill the bosses in their first stagger, and yess, you can extend stagger with Army of One including that you can push those numbers to 999,9 pretty fast with it.
And after I am done with titan, I am thinking to go for the final weapons in order of Light, Vanille, Hope, Fang (as Fang is not in the money farming party, she can wait a bit for her weapon, she will be needed for dark matter farm, however because i don't like the death system, it is too random).
BTW, th-cam.com/video/qMAqU1bepVg/w-d-xo.html
In this battle, I used Light as Sentinel. Best way to not die is to not get hit at all. Plus her Light skill avoids the debuffs too.
Cool!
@@hiimcolors107 just found out that mission 51 is pretty neat with Light as a sentinel again. That battle is my horror. It is obviously best with Light/Fang and Sazh or Snow, but I didn't leveled up a single level at any weapon of Snow and Sazh. So I needed to live with the concequenses of not having strikes on a resilian enemy towards magic.
However, I used commando and sentinel as main damage dealing of Light and Commando/Sabotour for Fang (she is debuffing better from Vanille at this battle). And needed to live with Hope on the side, using his ravanger and buffs (I know Fang have better buffs, but they stay for really short time and in this battle they don't feel that useful, plus I am still pretty early at the crystalium and don't actually have all of them).
And survived, 5 stars
@@Grebeny At stage 9, Lightning is too weak for Attacus. Snow is a better Sentinel at that level.
By the way, the best way to do Attacus is by putting Sazh in red and spam Cold Blood in Sentinel.
@@groudonvert7286 100%, she is not, as I said, first try 5 stars. Think that the internet guides forget to say is that his one shot attack is actually not 1 shot. Attacus actually do hit multiple times in a split second. Even if her evation works at only 1/3th of the attacks, she will still survive with more health from any other Sentinel.
And just so you can messure how bad my characters were, I was super under leveled, without a single max leveled accessory (as I did no tutrle farm) and etc. The stupid cactuar was impossible to die because no sentinel was able to survive the needles, even with random chain on Sazh I was unable to deal enough damage during stagger to kill it, so yea, I needed to leave that one for later :D
Maybe, just maybe, if I did took the item to avoid more attacks as sentinel and tried the cactuar with that item on Light it would help, but I would not be able to use Sazh as he was replacing her from the party, so still not solution for how weak my characters were at the point. (Cactuar was way after 51)
@@Grebeny The problem with Lightning is that she has no way of healing by herself. Snow can heal himself with Mediguard while taking no damage from Attacus's regular attacks. Snow also has Deathward, the Winged Saint weapon and Challenge, Lightning doesn't learn Challenge, have any weapon oriented toward Sentinel and she learns Deathward in stage 9... way too far.
I tried to use Lightning as a Sentinel. She maybe works on a team not focused on efficiency where you can take the time to heal her. But Snow is still a far superior Sentinel for Attacus (especially with the Cold Blood strat where not having Challenge on your main Sentinel means death).
Ah Chapter 11...
The Moment when FFXIII actually *Evolves* into a Final Fantasy!
lol am so confused is this suppose to be a guide xD? i just got to chapter 11 95% of this video is over my head
its a challenge run/guide/playthrough thing
oh okay xD it seems like a good video i need more damage right now so ima try see what weps i should use for the boys@@hiimcolors107
2x Raktavija
Neochu without using death
^ most annoying battles in the game
Neochu with Death is annoying as fuck lol
Zantetsuken is a much better strat (and can be done at every level).
@groudonvert7286 eh? Isn't that the final move of odin? You can't spam it like you can spam death. Death on neochu makes it easy.
Also did you mean "Neochu with(OUT) death is annoying as fk"? As I said...killing neochu without using death is one of the most annoying battles in the game
@@nezkeys79 I'm serious, Neochu with Death is just RNG. You spam Death like an idiot each turn and you pray you don't die on either Neochu's Screech or Picochu's attacks (and they're quite resistant to Provoke).
Zantetsuken has a bit of RNG, because you need RIC and Neochu to not drop under 50%, but it's much more skilled based than just waiting for RNG before death (also the biggest drowback of this strat is that most people don't even know how to deal with the Picochu next lol).
Basically, Zantetsuken is used twice. The first time to kill the Picochu, the second time to kill Neochu once RIC triggered. An Elixir is used in between, but if you're low level enough you don't even need an Elixir because of the lack of damage. Once the Picochus are dead, spam Ruin with Lightning until she's out of range of Screech. The rest is easy.
No death, an intersting and a bit challenging strat to do and doable no matter your level is. 300 HP Lightning can do this fight without problem that's how easy it is.
@groudonvert7286 calling people idiots for using death on Neochu, and bragging about how using zantetsuken is more skill based just makes you look pathetic
Most people don't spend very long against it. It's barely any different than spamming death against the turtles and "praying for RNG like an idiot".
Dealing with the little ones is fine with snow or elude
@@nezkeys79 It's figuratively speaking. Of course nobody seriously plays a game by mashing a button while laughing maniacally (but I would find it fun if someone does that in front of me just for fun... yeah it's my type of joke xD ).
So no, I'm not treating anyone to be an idiot to use Death because... well 99% of the players does that, 0.999% use Cold Blood RIC and there are like 3 people outside of Japan, myself included, that uses the Zantetsuken strat who's by far the most consistent strat to deal with the mission 55 at low level (at high level Fang can basically kill Neochu on her own lol)
Tor toys
Where's the audio? I can hear indistinct whispering coming from the video but otherwise it's basically a silent movie. All volume sliders are maxxed out so it's not me.
its fine for me and it seems like others as well
I would suggest doing some basic audio debug - unplug headphones and plug them back in, ensure that your audio device is the correct one in windows settings and then restarting your web browser, or worst case reinstalling audio drivers
hope this helps
Vanille Sazh Fang best party tbh at this stage, and Fang and Vanille both stay awesome anyway regardless
I never understand why people take Lightning tbh
People take Lightning for her RAV role which is far superior to Fang's at that point.
@AndreasFleissner she doesn't even get the role without considerable investment so it's hardly a fair comparison. The positives fang brings far outweigh the presence of an extra ravager. It's easy asf to pre-emptive most encounters too even without deceptisol so the extra ravager is really not the big thing people think it is.
If I wanted an extra ravager I would use hope anyway since he hits everything on screen and has every element plus high magic and is the best medic plus all the defensive buffs
Lightning is just a really average "balanced" character because she brings rav com med, but her medic is the worst in the game and she needs gladius/edge carbine with four strength/magic accessories to even do decent damage anyway. At this point people aren't gonna be smashing it with crafting to that degree
@@nezkeys79 Of course it's a fair comparison. It's the reason Light/Snow have advantage over Fang in some fights.
At stage 8 Light isn't taken for just being a good RAV, she is also the second/third best damage dealer at that stage after Fang, the best one probably if you need magic dmg since Hope has no com role levels yet and the best group clear com with an axis blade.
Don't know what you mean insinuating she needs upgrades to do damage, she has the second highest Str/Mag by default.
@@nezkeys79 Oh and Fang is by far the worst medic.
@AndreasFleissner Lightning is not the 2nd/3rd best damage dealer at any point. Fang, controlled Sazh, and Snow all do more damage than her at any stage of the game pretty much.
As for her ravager, it's just ok. Vanille and Hope are better ravagers because they target every elemental weakness to -aga level and have high magic stats. Conveniently, that works well with them both having medic as a primary role too and being the best two medics in the game.
As for the medic comment, Fang isn't "way worse than Lightning." Both are bad and about the same. The difference is that Fangs medic isn't a primary role. Lightning is the only character with a primary role, which is #5 / #6 rank. Both only get cura iirc. Fang can also get high magic with Taming Pole
If you don't even know what I mean about making her stats lobsided (instead of balanced) then you shouldn't really be saying anything. The AI on autobattle alternates between strikes and spells which slows her animation down. Her other most popular weapons all have low balanced stats except for the two I named so her having high balanced based stats means nothing if another character can get higher in the stat they specialise in via their weapon and passives. Lacking adrenaline is a big deal for example. It's easy to track this too. Fang Sazh and Snow will all reach 99,999 damage cap way before Lightning will
If you're comparing Fang V Lightning the only plus point for lightning is she has a ravager earlier on. This is not that important because com/rav/rav and sab/rav/rav are perfectly fine paradigms for staggering. rav rav rav isn't this "omg absolutely needed for every single encounter" thing. Also pre-emptive strikes exist (via sneaking up or using deceptisols) so it's better to switch out of ravager unless ravager is the main source of damage (vanille hope who don't have their commandos yet).
If you want a 3 rav and 3 com team it has to be three from Fang Snow Lightning Sazh. Ignoring Vanille and Fang at any stage of the game is bad because of debuffs and debilitates (and the best two synergists at max crystarium). So you're left choosing between Sazh and Lightning, and Sazh is all round better than lightning because he has a better commando if controlled, a better ravager special in Cold Blood, plus offensive buffs and enspells. He also gets the most OP T2 weapon.
Fang Snow Sazh teams downfall is that it doesn't have a medic early on though, but this is an irrelevant comparison because Lightnings medic is awful. Doctors code still exists though. Later on Sazh and Snow become the best medics anyway after vanille and hope, because of curasa. You need to sacrifice one commando role to get one of the best medics in the game. Everything is trade-offs