This game had the biggest marketing budget of any ubisoft game, if it was a true banger it would have sold gangbusters regardless it's a mid game that got mid sales
@@donjohnson7768 fair point, specially about it being a middling game. A good game is numero uno in drawing sales. With that said, the lack of Steam turned people off long before they ramped up the marketing. The point is that the direct sales numbers can’t be used as a barometer in its success. Each sale is worth 3 when considering the residual value in getting customers in the door.
Played through it - it was...okay. I went in expecting to really like it, but came away just feeling okay about it. Definitely didn't feel like anything I was going to recommend to other SW friends/fans as a must-play.
This game had the biggest marketing budget of any ubisoft game, if it was a true banger it would have sold gangbusters regardless it's a mid game that got mid sales
@@donjohnson7768 fair point, specially about it being a middling game. A good game is numero uno in drawing sales. With that said, the lack of Steam turned people off long before they ramped up the marketing. The point is that the direct sales numbers can’t be used as a barometer in its success. Each sale is worth 3 when considering the residual value in getting customers in the door.
Played through it - it was...okay. I went in expecting to really like it, but came away just feeling okay about it. Definitely didn't feel like anything I was going to recommend to other SW friends/fans as a must-play.
@@HalynSanshir that’s fair
Isn’t it incredibly glitchy, though?
@@ForceMaximus84 some platforms had some glitches at launch, but the Metacritic scores took that into account when we submit
I sunk 80 hours into it. Really enjoyed it. Got very immersed.
@@themarchinggoblin8294 immersive might be the best way of describing it
Ubisoft connect is literal garbage.
@@rl8073 sooo…very….true