I like mechs but don't see the appeal of these jumpy, jet-rollerskating mechs from AC. They lack the feel of scale and weight. I'm more of a Battletech / Wh40k titans person - no evasive manoeuvers for these mechs :D just manage your energy distribution and heat levels and feel the earth shake with every ponderous step :)
@@robertchmielecki2580Eh, sounds like a heavy class of mech. I prefer the boost maneuvers. It makes fighting way way way more engaging. What put me off at first was thinking the game would be slow.
@@robertchmielecki2580doesn't know that Tau battle suits are actually Armored Cores with there 2 hand weapons and 2 back weapons and their jump shoot Jump.
Something that might be missed in this video: S-Ranks for missions require players to complete them without using a checkpoint continue. Given that many AC players are going to try for S-Ranks as a point of pride, and that in previous games you can even get new parts for doing so, there's still a good amount of challenge there if you want it.
thats the minimum requirement for S rank as the second part is finishing mission objective in record time hopefully they are consistent on this and not be a laundry list of objectives like AC3-LR
Is it confirmed that S-rank mission gives you parts or otc/special currency to buy new skill. I know VaatiVidya played the demo and in his video he S-ranked the mission but he did not say if he got parts or anything else
@@Medi232-g1x There's no guarantees that it will, but considering how previous games did it like 4/4A it wouldn't be surprising if there were missions that gave out rewards on S-Rank. Not every mission will give out rewards I imagine, again much like 4/4A, but enough that it will make S-Ranking missions tantalizing.
Hands Down: this is THE BEST Armored Core 6 Preview. Informative, concise, diverse, non repetitive, non hyperbole, non clickbaity or dragging - down and to the point, asking and answering the right questions. Massively better than Vatti or the others clickbaiting hypetrain videos. Good job 💯 👏 👍 keep it up man!! Highly looking forward for this game, great departure and refreshing embarking from FS Souls games
@@DaveControlLive No problem my friend, glad you liked it! By the way, which Platform did you test this preview build on? Do you know what Graphics Modes / Frame Rate - are available on the PS5 version? If you have that knowledge, it would be great! I'm especially hoping From Software will offer a 120 FPS / Hz Mode with VRR - on PS5/XSX - as well! 🙏🏻 Because they only confirmed 120 FPS on PC at the moment... But I don't see why it won't be possible on Current Gen Consoles, being a Cross Platform game. 120 FPS VRR would look great on this animation/motion heavy fast paced game!
@@SlayerSeraph All of the preview builds where I was at were on PC. Unfortunately, I'm not sure what the PC specs were, and didn't think to ask about other consoles. Sorry - my bad! I plan on playing it on PS5, so curious to see what it'll end up being!
I recently discovered the series. I absolutely love it and recommend it to anyone that loves mechas and RPGs. If you're looking for sad stories like the souls games you're gonna be pleased...armored core has some of the most heart wrenching stories I know about in any video game especially in 4 and 4answer. some characters really go out in some horrible ways man...
Just because you had game manuals doesn't mean tutorials aren't also useful. My copy of Starcraft back in the day had an amazing game manual + lorebook, and yet the game also had in-game tutorials as well that were well-integrated into the missions. It's the difference between reading a textbook on carpentry and being taught how to make a table by a teacher: the former tells you what to do, while the latter allows you to actually *learn* how to do it.
Same, only other mech game I played was one of the Transformers games and that was a blast. I expect this to be much more challenging but I’m all here for it
I remember the demo on PS1 I always wanted the full game but couldn't find it, then I forgot about it. This is a perfect starting point for me 😄. I might even go back and play the others too.
My only real concern is that eventually just like any game people will find the dominant strategy and stick to it like how every invasion in Elden Ring had a Rivers of Blood at one point. I really hope to see some crazy looking original designs and not same thing over and over.
I'm sure people will find a build that is technically the best. But what's fun about armored core is that one build can't be anything. You get your flying builds. Your heavy tank builds. Your fast and mobile.
Im thinking there will be objectively meta builds but probably never a single one that outguns all others, eveything can probably be properly countered. I would love to go ooga booga double chaingun lots of missiles in a fast build and see what happens.
Well that is what meta is. There were OP guns in the past that got you blitz through the whole game (AC 3, right at the beginning) It cant be helped. Just enjoy the game in your own way.
I cant wait for this.... PVP has the potential to be extremely fun and thrilling... DLC content is going to be welcomed as well.. please be good and worth it.. I love the fact that the level design is thoughful and smart in execution as thats a killer for me. looks amazing
Playing on PC has a lot of advantages (mostly mods), but for this game probably means I'm either forced to play with keyboard/mouse a game that feels better on controller, or skip PvP altogether.
@@thealgerian3285ive been wondering how keyboard and mouse will do because it probably will be weird to fire all weapons. Maybe left/right click for hand weapons, q/e for shoulders? Theres an optional thingy in the game that enables manual aiming so with enough maybe we can turn into gods actually.
@@exia1407 facts. That's why instead of letting the studio that usually makes gundam breaker make the 4th one. they decided to do it in house instead. Bandai doesn't give af about making a good game for gundam. just another way to make people want to buy more kits
I only have a problem with two things about this game (everything else is fine); the decoupled camera, and the hard lock (or super fast turning, either/or). If they cave us an Armored Core engine i.e. camera tied into the steering + no hard lock/or slower turning speeds, this game would be fantastic. But this new style really dumbs the PvP down, by making it play like Gundam vs. series.
Hopefully the bosses are easier than the first couple in the original games. It took us like 2 to 3 days of attempts during that one duel. It's always funny to watch Let's Plays of people loving the game until that part and then the follow up video explains how much rage it brought out of them.
@@notgiven3971 These fights were impossible until you found an exploit to engage the target and hit them through buildings, or positioning yourself behind a tree that had no collision.
Been a huge AC fan since the original PS1 release. What especially drew me was how Project Phantasm and Master of Arena allowed you to import your save from the previous game to build upon your mech, and have an edge in each title. Of course, it was a hit and miss with later releases between AC 2 and on, with each canonical numerical sequel resetting what could be carried further. I suppose that this can be carried into the modern age with simple DLC updates to the game until a pt 7 is released. One thing I am curious about. How well does this iteration run on...Xbox One S?
I didn't mind when he said the difficulty ceiling is what the game share with souls game, which is not true at all. Soulsborne shares so many features from AC to be correct. Then after, I couldn't finish the video after he said that AC6 is heavily an inspiration from AC4 lol It's does carry over the quick boost from 4, but it doesn't have the same speed pace like from 4. It's a speed mixture from 1-3 and a bit from 4. Why can't you just say it has all/each inspirations aspect from previous series?
Can we stop comparing this to dark souls? Its a different game in an entirely different genre other than the developer it is in no way related to dark souls. Developers are capable of making more than one thing. When people review mega man games I don't see them compare the robot masters to the zombies from resident evil just because they are both capcom games, people don't compare the platforming levels in Mario to the puzzle based dungeons in Zelda just because they are both Nintendo games, people don't compare the heroes in overwatch to the classes in world of warcraft. Focus on what the game is instead of what it isn't the fast paced shooty scifi mech action game isn't going to have a lot in common with the slow methodical melee focused fantasy rpg.
My problem with mech games in general is that you are suppose to be piloting these massive machines, and yet they look and feel so tiny because everything in the environments looks so huge in comparison. This game is no exception.
And some of these games you get out and walk around in the workshop, and you can see these mechs as big as buildings. Scale doesn’t make sense in these games.
I mean, in Ace Combat you pilot a huge fighter jet, and yet feel tiny in comparison to how big the maps are. I think it's all a matter of perspective. But there is nothing wrong if think this game might not be your cup of tea.
I'm more of an escapism casual player so I'm hoping this is much more approachable than any souls game. I dont appreciate games that make me want to tear my hair out and throw the controller.
Armored Core's difficulty is the reverse of Dark Souls. That is to say you'll have a much harder time later on than at the start. That's how I felt after playing eight AC games before replaying Dark Souls 1.
As much as I could gather from the previews you can attempt any mission as many times as you like and money can be made easy enough from previous missions so technically even if you hit a dead-end because of difficulty you could improve your mechs gear to beat it
This is gonna be tough for you as FromSoft's history is all blades and blood and expects the players to be able to learn how to walk over them. Armored Core series is no exemption.
Then don't play it. Seriously if you don't enjoy difficult games don't play them it's not a big deal just play things you like. No one is forcing you to play these games and they're not going to get easier anytime soon as the difficulty has always been a major selling point.
Gameplay looks good. But the environments look bland AF. I love fromsoft and built my channel on their games. But they need to switch to unreal engine. The world here is just grey. I'll still play it but not impressed by the world so far at all.
It is Fromsoftware's signature to make games that require a pretty steep learning curve and a moderately high skill cap. But once a beginner gets the hang of it, it's very rewarding.
It took me a while to get, but I didn’t play with my build too much and kinda stubbornly tried with the one I had over and over again. Watched how Vaati obliterated it with bazookas - which goes to show there’s probably a good solution in the garage if you’re having trouble.
This is good to know guys. I've finished all the soulsborne titles without too much trouble so difficulty doesn't worry me too much. But hearing the boss was virtually unbeatable by soo many journos had me concerned but alas they likely being dramatic. Definitely still looking forward to this it'll be my first AC game
The fact that almost every new big game gets out of its way to overexplain controls and gameplay mechanics is precisely what makes me sad about modern gaming. I hope this tutorialization won’t hurt this game too much.
> game explains how to play itself > cries about overexplaining and how he knows everything cuz he is an epic gamer > game doesn't bother to explain much > cries even more when doesn't understand how to play (skill issue)
You do you of course but I think all the "get gud" people need to understand that a lot of people have cognitively exhausting jobs. When they go home and want to unwind, they want something of moderate difficulty. In other words, people don't want to leave their jobs and come home to work disguised as "entertainment." I get it if your job isn't cognitively stimulating, maybe you want something more challenging at home, but a lot of us want to take, you know, BREAKS when we get home.
There's no such thing as "overexplaining controls": trying to make someone play a game without teaching them the controls is like asking someone to write a book without knowing how to read. Everything that encompasses the *basics* of the gameplay has to be taught upfront to reduce confusion when certain control-related mechanics are required from the player. A lot of the fun from many games is being able to use every feature that the game has, and you can't really enjoy that if you don't even know said feature exists in the first place. Do not confuse an increase in basic tutorials with "gameplay handholding" with how games like God of War: Ragnarok spells out puzzles at every opportunity: the former teach you the basic foundations of the gameplay, while the latter just undermine the actual gameplay. It's up to the game devs to recognize which game mechanics are vital for the player to know upfront, and which ones they can just leave out for players to discover themselves.
@@xpcube manual aiming is a joke though, it's never behaved that way outside of specific weapons and it's not what people wanted. what we wanted was for it to feel like armored core for answer, and that's just not going to happen.
The graphics are bad, but in an endearing way. It reminds me of an Xbox 360/PS3 era game where they were going for huge geometry and landscapes, but without a lot of fancy graphical effects and lighting. I still quite enjoy Halo 3's graphics for example, although that game looks extremely bare. Hopefully this means the framerate is a solid 60 FPS.
I'm sure it'll be fun and well recieved. However, these maps are so empty and sterile. I'm assuming because their greedy asses wanted to release on previous Gen. Jfc, why wouldn't they make this current gen only? It's 2023....
@@robbieclark1784 by your logic then there's millions of ps3s out there. Why aren't they making a ps3 version? Claiming the sales of previous Gen as the reason why is only concluding and agreeing with my original statement. They're greedy and nerfed the games potential for more sales numbers.
@justletmecomment6453 ummm I mean yechnically yes but only when dark souls gets remastestified and But on a serious note i cant wait to get destroyed trying to fight at mach 4
Glad AC is finally getting the attention and level of development it deserves. I think this game is going to ignite a spark in the mech genre.
You mean assassins creed😊
I like mechs but don't see the appeal of these jumpy, jet-rollerskating mechs from AC. They lack the feel of scale and weight.
I'm more of a Battletech / Wh40k titans person - no evasive manoeuvers for these mechs :D just manage your energy distribution and heat levels and feel the earth shake with every ponderous step :)
@@robertchmielecki2580Eh, sounds like a heavy class of mech. I prefer the boost maneuvers. It makes fighting way way way more engaging. What put me off at first was thinking the game would be slow.
this better not ignite any sparks in me
@@robertchmielecki2580doesn't know that Tau battle suits are actually Armored Cores with there 2 hand weapons and 2 back weapons and their jump shoot Jump.
I like that the game is an armored core game at heart is making an honest effort to invite new fans in 👏
It makes me so happy to see so much hype generated for this game. I’ve played since 2 and always wanted it to flourish like this.
Played Project Phantasma as well. I love how Necron is stylish while he maneuvers.
Something that might be missed in this video: S-Ranks for missions require players to complete them without using a checkpoint continue. Given that many AC players are going to try for S-Ranks as a point of pride, and that in previous games you can even get new parts for doing so, there's still a good amount of challenge there if you want it.
thats the minimum requirement for S rank as the second part is finishing mission objective in record time
hopefully they are consistent on this and not be a laundry list of objectives like AC3-LR
Is it confirmed that S-rank mission gives you parts or otc/special currency to buy new skill. I know VaatiVidya played the demo and in his video he S-ranked the mission but he did not say if he got parts or anything else
@@Medi232-g1x there is no guarantee so we are more or less in the dark until we can get our hands on the game
@@Medi232-g1x There's no guarantees that it will, but considering how previous games did it like 4/4A it wouldn't be surprising if there were missions that gave out rewards on S-Rank. Not every mission will give out rewards I imagine, again much like 4/4A, but enough that it will make S-Ranking missions tantalizing.
Hands Down: this is THE BEST Armored Core 6 Preview.
Informative, concise, diverse, non repetitive, non hyperbole, non clickbaity or dragging - down and to the point, asking and answering the right questions.
Massively better than Vatti or the others clickbaiting hypetrain videos.
Good job 💯 👏 👍 keep it up man!!
Highly looking forward for this game, great departure and refreshing embarking from FS Souls games
Super appreciate it!
Although, honestly, really enjoyed Vaati's video on the subject myself - I think he did a great job!
But i love Vaati of story telling From Software games. Maybe, AC 6 is the 1st his game.
@@DaveControlLive No problem my friend, glad you liked it!
By the way, which Platform did you test this preview build on? Do you know what Graphics Modes / Frame Rate - are available on the PS5 version? If you have that knowledge, it would be great!
I'm especially hoping From Software will offer a 120 FPS / Hz Mode with VRR - on PS5/XSX - as well! 🙏🏻
Because they only confirmed 120 FPS on PC at the moment... But I don't see why it won't be possible on Current Gen Consoles, being a Cross Platform game.
120 FPS VRR would look great on this animation/motion heavy fast paced game!
@@SlayerSeraph All of the preview builds where I was at were on PC.
Unfortunately, I'm not sure what the PC specs were, and didn't think to ask about other consoles. Sorry - my bad! I plan on playing it on PS5, so curious to see what it'll end up being!
I never played any of the Armored Core games but I might play this one.
For Answer is a good start
I recently discovered the series. I absolutely love it and recommend it to anyone that loves mechas and RPGs. If you're looking for sad stories like the souls games you're gonna be pleased...armored core has some of the most heart wrenching stories I know about in any video game especially in 4 and 4answer. some characters really go out in some horrible ways man...
Oh my god I want it to come out right now
It really is a good impression video Dave.
Thank you! Glad you thoughts so. :)
Great review by DaveControl as always!
There were no tutorials because we actually had game manuals back in the day.
Just because you had game manuals doesn't mean tutorials aren't also useful. My copy of Starcraft back in the day had an amazing game manual + lorebook, and yet the game also had in-game tutorials as well that were well-integrated into the missions. It's the difference between reading a textbook on carpentry and being taught how to make a table by a teacher: the former tells you what to do, while the latter allows you to actually *learn* how to do it.
You had no right showing AC2 mission 1 and cause the flashback to my childhood
This'll be my first Armored Core game, im so excited
Welcome to the fandom, Raven!
Same, only other mech game I played was one of the Transformers games and that was a blast. I expect this to be much more challenging but I’m all here for it
I remember the demo on PS1 I always wanted the full game but couldn't find it, then I forgot about it. This is a perfect starting point for me 😄. I might even go back and play the others too.
My only real concern is that eventually just like any game people will find the dominant strategy and stick to it like how every invasion in Elden Ring had a Rivers of Blood at one point. I really hope to see some crazy looking original designs and not same thing over and over.
I'm sure people will find a build that is technically the best. But what's fun about armored core is that one build can't be anything. You get your flying builds. Your heavy tank builds. Your fast and mobile.
Im thinking there will be objectively meta builds but probably never a single one that outguns all others, eveything can probably be properly countered. I would love to go ooga booga double chaingun lots of missiles in a fast build and see what happens.
Well that is what meta is. There were OP guns in the past that got you blitz through the whole game (AC 3, right at the beginning)
It cant be helped. Just enjoy the game in your own way.
It's inevitable
Either get ahead of the curve or play an earlier game they don't have access to
I cant wait for this.... PVP has the potential to be extremely fun and thrilling... DLC content is going to be welcomed as well.. please be good and worth it.. I love the fact that the level design is thoughful and smart in execution as thats a killer for me. looks amazing
Playing on PC has a lot of advantages (mostly mods), but for this game probably means I'm either forced to play with keyboard/mouse a game that feels better on controller, or skip PvP altogether.
@@thealgerian3285ive been wondering how keyboard and mouse will do because it probably will be weird to fire all weapons. Maybe left/right click for hand weapons, q/e for shoulders? Theres an optional thingy in the game that enables manual aiming so with enough maybe we can turn into gods actually.
If it's a keyboard and mouse, it won't be much different from Front Mission Evolved.
@@lovebunny2652 I guess we'll see. FromSoft isn't exactly known for their stellar KB/M support, anyway.
Great video can't wait to play the game.
This was pretty great!
Why can't we get a Gundam game like this
Because bandai wants sells kits and not make good games
@@exia1407 facts. That's why instead of letting the studio that usually makes gundam breaker make the 4th one. they decided to do it in house instead. Bandai doesn't give af about making a good game for gundam. just another way to make people want to buy more kits
Fun fact, the studio that made this game have made Gundam games before, they are rather obscure though.
GB02 is the closest you will get. Outdated game that they still support its free btw
Bandai just pulled the plug for Gundam Evolution...
Oh hey I remember this voice :)
Oh hey! Good to see you over here! :)
5:11 So you dashed INTO the beam? Genius.
This got me hyped!
This feels like Zone Of The Enders which we need back
This will be my first AC game and I can’t wait to play it. I’ve been craving a well made mech or mech suit game ever since Anthem horribly failed lol.
We need a demo
I only have a problem with two things about this game (everything else is fine); the decoupled camera, and the hard lock (or super fast turning, either/or). If they cave us an Armored Core engine i.e. camera tied into the steering + no hard lock/or slower turning speeds, this game would be fantastic. But this new style really dumbs the PvP down, by making it play like Gundam vs. series.
hope this brings mech genre back to light again, they are doing great for advertising the game.
sadly daemon x machina didn't get much spotlight
I mean it just wasnt a very good game, everything about it was at best unpolished at worst jank. It just didnt feel too good to shoot stuff.
Hopefully the bosses are easier than the first couple in the original games. It took us like 2 to 3 days of attempts during that one duel. It's always funny to watch Let's Plays of people loving the game until that part and then the follow up video explains how much rage it brought out of them.
I hope not tough fights are my favorite part of any fromsoft game.
@@notgiven3971 These fights were impossible until you found an exploit to engage the target and hit them through buildings, or positioning yourself behind a tree that had no collision.
Been a huge AC fan since the original PS1 release. What especially drew me was how Project Phantasm and Master of Arena allowed you to import your save from the previous game to build upon your mech, and have an edge in each title. Of course, it was a hit and miss with later releases between AC 2 and on, with each canonical numerical sequel resetting what could be carried further. I suppose that this can be carried into the modern age with simple DLC updates to the game until a pt 7 is released. One thing I am curious about. How well does this iteration run on...Xbox One S?
🤫
Probably runs fairly well, since its releasing for Xbox One/PS4 too!
pretty nice missile dodging at 5:51 👍
Also as a side note if you use a check point or died you've already lost your S rank for that mission
I CAN'T WAAIIIIIIITTTTTTTT!!! ALREADY BOUGHT THE GAME!!!!!!
❤❤❤
Remnant 2 is out today
Skip
Every armored core I played had a tutorial…..
I want Steel Battalion: Heavy Armor to be ported to PC
Its one of the good From Software game that needs some love
I didn't mind when he said the difficulty ceiling is what the game share with souls game, which is not true at all. Soulsborne shares so many features from AC to be correct. Then after, I couldn't finish the video after he said that AC6 is heavily an inspiration from AC4 lol It's does carry over the quick boost from 4, but it doesn't have the same speed pace like from 4. It's a speed mixture from 1-3 and a bit from 4. Why can't you just say it has all/each inspirations aspect from previous series?
Glad to see I'm not the only one that thought it was a bit of a reach to say that AC6 is heavily inspired by AC4 Lol.
Calm down nerd, it's not that serious.
@@jihigh482 Funny. You're the type of person who'll enjoy eating up misinformation from these journalism lol
I have never played it but it looks very enticing
I got the game 2 days before release
Can we stop comparing this to dark souls? Its a different game in an entirely different genre other than the developer it is in no way related to dark souls. Developers are capable of making more than one thing. When people review mega man games I don't see them compare the robot masters to the zombies from resident evil just because they are both capcom games, people don't compare the platforming levels in Mario to the puzzle based dungeons in Zelda just because they are both Nintendo games, people don't compare the heroes in overwatch to the classes in world of warcraft. Focus on what the game is instead of what it isn't the fast paced shooty scifi mech action game isn't going to have a lot in common with the slow methodical melee focused fantasy rpg.
My problem with mech games in general is that you are suppose to be piloting these massive machines, and yet they look and feel so tiny because everything in the environments looks so huge in comparison. This game is no exception.
This is why Titanfall shined
And some of these games you get out and walk around in the workshop, and you can see these mechs as big as buildings. Scale doesn’t make sense in these games.
cry about it
Ohhh somebodys never play armorcore
I mean, in Ace Combat you pilot a huge fighter jet, and yet feel tiny in comparison to how big the maps are.
I think it's all a matter of perspective. But there is nothing wrong if think this game might not be your cup of tea.
I'm more of an escapism casual player so I'm hoping this is much more approachable than any souls game. I dont appreciate games that make me want to tear my hair out and throw the controller.
They definitely try to ease players into the game but it does get pretty difficult pretty quickly, as is FromSoft tradition
Armored Core's difficulty is the reverse of Dark Souls. That is to say you'll have a much harder time later on than at the start. That's how I felt after playing eight AC games before replaying Dark Souls 1.
As much as I could gather from the previews you can attempt any mission as many times as you like and money can be made easy enough from previous missions so technically even if you hit a dead-end because of difficulty you could improve your mechs gear to beat it
This is gonna be tough for you as FromSoft's history is all blades and blood and expects the players to be able to learn how to walk over them.
Armored Core series is no exemption.
Then don't play it. Seriously if you don't enjoy difficult games don't play them it's not a big deal just play things you like. No one is forcing you to play these games and they're not going to get easier anytime soon as the difficulty has always been a major selling point.
So are there in app purchases or is this a pay one only game?
When has From ever done micro transactions?
Co-Op?
No co op but there is a 6 player PVP mode
no
Nice.
Better than IGN review.
It looks like a Gundam Arcade game.
That can be the case... until you choose tetrapod or tank legs.
But fromsoft did make some gundam games
At least there is Remnant 2 until this one.
So it was daemon x machina 2 all along.
Wanna guess what DxM was inspired by?
가장 좋은 전쟁게임
Gameplay looks good. But the environments look bland AF. I love fromsoft and built my channel on their games. But they need to switch to unreal engine. The world here is just grey. I'll still play it but not impressed by the world so far at all.
Most of the journalists at this preview event said they couldn't do the first boss as it is perversely difficult. Which worries me
It is Fromsoftware's signature to make games that require a pretty steep learning curve and a moderately high skill cap. But once a beginner gets the hang of it, it's very rewarding.
It took me a while to get, but I didn’t play with my build too much and kinda stubbornly tried with the one I had over and over again. Watched how Vaati obliterated it with bazookas - which goes to show there’s probably a good solution in the garage if you’re having trouble.
This is good to know guys. I've finished all the soulsborne titles without too much trouble so difficulty doesn't worry me too much. But hearing the boss was virtually unbeatable by soo many journos had me concerned but alas they likely being dramatic. Definitely still looking forward to this it'll be my first AC game
That’s because journalists are terrible at video games.
@@Walmart_Bag69 very true 😂
The only complaint I have is the graphics aren’t really impressive at all
AC: 50 shades of grey
The Brains Trust are really crawling out of the woodwork in the comments section here
The only part I do not like AC6 show you were to go, as UI thing.
The fact that almost every new big game gets out of its way to overexplain controls and gameplay mechanics is precisely what makes me sad about modern gaming.
I hope this tutorialization won’t hurt this game too much.
The tutorials are completely optional. The intro mission that includes basic stuff is pretty short, more akin to the Demon’s Souls intro
> game explains how to play itself
> cries about overexplaining and how he knows everything cuz he is an epic gamer
> game doesn't bother to explain much
> cries even more when doesn't understand how to play (skill issue)
You do you of course but I think all the "get gud" people need to understand that a lot of people have cognitively exhausting jobs. When they go home and want to unwind, they want something of moderate difficulty. In other words, people don't want to leave their jobs and come home to work disguised as "entertainment." I get it if your job isn't cognitively stimulating, maybe you want something more challenging at home, but a lot of us want to take, you know, BREAKS when we get home.
Lol huh
There's no such thing as "overexplaining controls": trying to make someone play a game without teaching them the controls is like asking someone to write a book without knowing how to read. Everything that encompasses the *basics* of the gameplay has to be taught upfront to reduce confusion when certain control-related mechanics are required from the player. A lot of the fun from many games is being able to use every feature that the game has, and you can't really enjoy that if you don't even know said feature exists in the first place.
Do not confuse an increase in basic tutorials with "gameplay handholding" with how games like God of War: Ragnarok spells out puzzles at every opportunity: the former teach you the basic foundations of the gameplay, while the latter just undermine the actual gameplay. It's up to the game devs to recognize which game mechanics are vital for the player to know upfront, and which ones they can just leave out for players to discover themselves.
I wish this game had a easy mode so i can just have fun being a mech lol
just play and get better
🙄
Getting good is fun
I wished that with Elden Ring but I kept playing it
Journalist spotted
Any settings for gamers with disabilities?
The biggest disappointment is the lack of From waifus...
Welcome to Armored Core
Who needs waifus when you have mech corn
Waifus? I mean there's badass female pilots too you know
Mechap*rn > waifu souls
You had somethig better than that... and something better than cars.
first
Sigh. Yet again this obsession with making games difficult only. A difficulty option for Easy mode won’t ruin the game
you are playing on easy mode. soft-lock mode is hard mode, and the manual aiming mode will be torture mode
@@xpcube manual aiming is a joke though, it's never behaved that way outside of specific weapons and it's not what people wanted. what we wanted was for it to feel like armored core for answer, and that's just not going to happen.
Objectively false.
It would ruin the balancing of the entire game.
Go play Candy crush
I know it’s early, but this does not look like a game from 2023.
Actually yes it does.
That’s FromSoft for ya 🤷🏾♂️
@@michaelp.3485 I mean it’s technically a game from 2023 but the snow environments and ice looked pretty old.
The graphics are bad, but in an endearing way. It reminds me of an Xbox 360/PS3 era game where they were going for huge geometry and landscapes, but without a lot of fancy graphical effects and lighting. I still quite enjoy Halo 3's graphics for example, although that game looks extremely bare. Hopefully this means the framerate is a solid 60 FPS.
gameplay should always come first. you are what is wrong with modern gaming.
Looks alright, I know they are not the same developers but watching this just made me wish we got a Zone of the Enders 3.
You're a real one for even knowing what ZOE is...
@@TheKing-vb2bw ZOE2 was my jam, loved it!
If AC6 does well enough and reignites interest in mech games, ZOE3 might get dusted off and reconsidered by Konami.
AC6 is much more complex & vast than anything ZOE was, its a 50-60 hrs game relies more on the simulation aspect
Zoe was cool, but armored core especially for anwer is a m a z I n g
I'm sure it'll be fun and well recieved. However, these maps are so empty and sterile. I'm assuming because their greedy asses wanted to release on previous Gen.
Jfc, why wouldn't they make this current gen only?
It's 2023....
How many PS4s are out there?
Compared to previous armored core games, the maps are a huge improvement
cope
Be grateful it's not 70 dollar like other games and it has richer replay value
@@robbieclark1784 by your logic then there's millions of ps3s out there. Why aren't they making a ps3 version?
Claiming the sales of previous Gen as the reason why is only concluding and agreeing with my original statement.
They're greedy and nerfed the games potential for more sales numbers.
Not really care this literally looks the same as other painful souls game but with mechs naahh im out
Can you fly or shoot guns in Souls?
@justletmecomment6453 ummm
I mean yechnically yes but only when dark souls gets remastestified and
But on a serious note i cant wait to get destroyed trying to fight at mach 4