Making a Mobile UI : Noia Online : Indie dev MMO devlog

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  • เผยแพร่เมื่อ 10 พ.ย. 2024

ความคิดเห็น • 58

  • @Paul_LaSalle
    @Paul_LaSalle ปีที่แล้ว +17

    Before I discovered your project here o TH-cam, literally 2 days ago, I was working on a similarly styled 2d mmo but coding everything from scratch and doing most of the art , I am a professional game dev with a studio but I like to make hobby games in my spare time. I’ve already learned a lot of great ideas from the way your handling things..

  • @therealsrpinwino
    @therealsrpinwino ปีที่แล้ว +12

    Just discovered this game. Please dude, please; continue developing this. It's the most fun I've had with an MMO in years and I really don't want this to die. Also have a nice day!

  • @gadzooks4476
    @gadzooks4476 ปีที่แล้ว +3

    started playing today and I really enjoyed it. Its cool to see these dev update vids. I'll be playing from time to time and keeping an eye on this!

  • @c0pykatt
    @c0pykatt ปีที่แล้ว +5

    Glad to see updates with everything thats happening. Will be testing mobile version later today ^^

  • @Midzuchi
    @Midzuchi ปีที่แล้ว +1

    Thanks for bringing mobile support, ive been waiting and only just noticed now :)

  • @vincentsalcido9605
    @vincentsalcido9605 ปีที่แล้ว +17

    Algorithm go brrrrrrrrrrrrrrrrrrrrrrr

  • @shadowzniper3628
    @shadowzniper3628 ปีที่แล้ว +3

    i think the dungeon area specifically could benefit from a fog effect or darkness effect so the player needs to explore the darkness, gives it a creepier vibe, could also do that in the forest map with fog

  • @phnkcell710
    @phnkcell710 ปีที่แล้ว +2

    these skills are perfect for PVP, I smell PVP

    • @noiadev
      @noiadev  ปีที่แล้ว +2

      HAHA!....no

  • @monkeymorrison
    @monkeymorrison ปีที่แล้ว +1

    Excelente trabajo como siempre, saludos desde Monterrey Mexico

  • @Arceusforgames
    @Arceusforgames ปีที่แล้ว +2

    I love the name. In Brazil, it's funny to use this because we use it for someone who is on drugs. It's from the word 'para(noia),' and it's the same in Portuguese.

  • @maddys2741
    @maddys2741 ปีที่แล้ว +1

    Love the end bloopers 😂 it's your face 👀 😂 definitely

  • @mysticsage1130
    @mysticsage1130 ปีที่แล้ว +1

    So excited for this!!

  • @zheldrin5370
    @zheldrin5370 8 หลายเดือนก่อน +1

    loving it❤❤ keep it up dev❤

  • @Teebeutel610
    @Teebeutel610 ปีที่แล้ว +1

    Doing my part for the algorithem.
    Great game!

  • @drekex6767
    @drekex6767 ปีที่แล้ว +2

    I really hope everything will be sorted out regarding unity for your sake and the project

  • @BogdanKustan
    @BogdanKustan ปีที่แล้ว +1

    When he introduced "domain" and said that should look familiar, first thought was Jujutsu Kaisen 😅

  • @DevlogBill
    @DevlogBill ปีที่แล้ว +1

    I don't know why? I keep on getting feelings nostalgia when watching the game play of your game. Reminds me of EverQuest.
    IDEA?: For you game if you choose to use it. Similar to EverQuest. Once in a rare blue you can run into a rare monster which would spawn randomly within certain zones or area's within the game. Not certain but people would hunt these rare monsters because it involved an "EPIC" quest. The purpose of this quest was to allow the player once they hit a high enough level to Quest for rare items in order to fashion an epic weapon for their class. For example if you were a Shadow Knight you would go to certain parts of the world and "CAMP" certain locations based upon hints in order to find these rare drops. Once you collected all pieces you would go to the NPC which started your class EPIC quest and turn in all items in order to receive your epic Shadow Knight weapon. All classes in the game had the option to quest for an epic weapon and an epic story line would follow, making the journey very interesting and felt epic. Just an idea....

    • @noiadev
      @noiadev  ปีที่แล้ว

      Oh yes. I played a lot of EQ2 back in the day. Open world group content, "ring events", world bosses, class quests....it is all coming back baby!

    • @DevlogBill
      @DevlogBill ปีที่แล้ว

      @@noiadev You're doing an excellent job! Very inspiring work.

  • @NoTalkingHere-oj3bm
    @NoTalkingHere-oj3bm ปีที่แล้ว +1

    epic

  • @changegods1410
    @changegods1410 ปีที่แล้ว

    Broo I can't install it says forbidden and there no file save on my file manager any solution I'm using Android 11

  • @BipsyBoy
    @BipsyBoy ปีที่แล้ว +3

    Hey love the game keep up the good work oh and will you ever add special 1 of a kind items

    • @Anonymous-st1vk
      @Anonymous-st1vk ปีที่แล้ว +1

      World items

    • @noiadev
      @noiadev  ปีที่แล้ว +1

      EQII originally had 1 per world items called "Mythic" items, I believe. They relaxed that item rarity to mean something else now, but back in the day it was rewarded for a first world kill of a boss, or something along those lines. I don't think I would ever do something like that. I knew that the one time drop items existed, I knew I would never get one, but even worse, I never even got to see one. The people who had gotten those drops quit well before I even got to play. So it seemed like a waste. If a player wants to skip a dungeon and never go in, that is fine. That isn't development time wasted. But if I prevent a player from experiencing content for some arbitrary reason the player can't control, that is not smart.

  • @j-cool-guy
    @j-cool-guy ปีที่แล้ว +1

    Cool

  • @hamooo11
    @hamooo11 ปีที่แล้ว

    Be happy , man ..things changed now regarding unity

  • @thedrunkenqrow
    @thedrunkenqrow 11 หลายเดือนก่อน +1

    This is epic, although I can't seem to be able to rotate the game on my phone. I like tilting my phone to the right when I play but the game is locked on left tilt, even when I turn screen rotation on. Is this a fixed thing?

    • @noiadev
      @noiadev  11 หลายเดือนก่อน

      I am not sure what you mean. You may need to put in a bug report on the discord

    • @thedrunkenqrow
      @thedrunkenqrow 11 หลายเดือนก่อน

      @@noiadev alright, thanks!

  • @Mr-dg6qs
    @Mr-dg6qs ปีที่แล้ว +2

    You should take inspiration from diablo 2 and I think you should go a little darker artstyle and storyline, skill and gameplay machenics like diablo means your game will blow up.
    Just found your channel and I can see a bright future. Subscribed!

  • @rikorocks5605
    @rikorocks5605 ปีที่แล้ว +1

    How do I download it in mobile

    • @noiadev
      @noiadev  ปีที่แล้ว

      splosions-studios.itch.io/noia-online

    • @rikorocks5605
      @rikorocks5605 ปีที่แล้ว

      Thx

  • @zealiongaruda703
    @zealiongaruda703 ปีที่แล้ว +1

    Is this inspired by Fantasy Online? If so, thank you so much for bringing back childhood memories

  • @nodytk
    @nodytk ปีที่แล้ว +2

    on your mobile front i wish controller support was better. while an android version sounds nice, some of us have steam decks, and noia does play on them, except that without a mouse/keyboard attached the experience isn't great.
    what you just did for mobile is right in line with what controller support would need, and weirdo's like me can play this game handheld on their steam deck(or other handheld device)

    • @noiadev
      @noiadev  ปีที่แล้ว

      *considering a steam deck as a business expense

  • @c0pykatt
    @c0pykatt ปีที่แล้ว +1

    Theres been update news on the unity fee! Wich means if u keep using the current version fees wont apply 🎉🎉🎉

  • @autbenny6dinh354
    @autbenny6dinh354 ปีที่แล้ว +1

    hello Dev, whenever i try to login to play the game i get disconnected. Please fix this bug, im trying to play this game for the first time

  • @NISHAN44-v8g
    @NISHAN44-v8g ปีที่แล้ว +1

    Good

  • @ViralWave808
    @ViralWave808 ปีที่แล้ว +1

    So i can download it or is not yet on mobile?

    • @noiadev
      @noiadev  ปีที่แล้ว

      splosions-studios.itch.io/noia-online

  • @akinrere7316
    @akinrere7316 ปีที่แล้ว

    Sheesh❤❤❤❤

  • @dumpster_warrior6643
    @dumpster_warrior6643 ปีที่แล้ว +1

    For the algorithm 🫡

  • @FurMuzzleGames
    @FurMuzzleGames 11 หลายเดือนก่อน +2

    😩 ios now

    • @noiadev
      @noiadev  11 หลายเดือนก่อน +1

      Unfortunately the only way to build 64bit ios apps is to have a mac, and I don't have one. (T_T)

  • @Matias-cm6kq
    @Matias-cm6kq ปีที่แล้ว

    as a new game dev how did you go about doing the shaders for your game.

    • @noiadev
      @noiadev  ปีที่แล้ว

      th-cam.com/video/d_OBjV7c1CY/w-d-xo.html

  • @diothil2920
    @diothil2920 ปีที่แล้ว +1

    Are u happy that Unity "set back" a few of their pricing changes? It's definitly better than what they did a week ago..

    • @noiadev
      @noiadev  ปีที่แล้ว +4

      The wording in the new terms is still very ambiguous when it comes to what counts as an "Initial Engagement", even if it is self reported. here is also no assurance that Unity will not simply change the terms again in the future. Without those clarifications and assurances, Noia will still be the last project where I use Unity. Thankfully any future project ideas I have are simple enough that they could be made in any engine.

    • @diothil2920
      @diothil2920 ปีที่แล้ว +1

      @@noiadev I can definitly get ur point. Im glad they did something for now. Unity messed up real bad with their changes last week. For me personally, I will stick with Unity but I WILL learn a new engine aswell,incase the scenario happens that u just mentioned. But I have not lost my trust completely.

  • @Paul_LaSalle
    @Paul_LaSalle ปีที่แล้ว +3

    Unity just announced updated monetization

  • @Xsyiaris
    @Xsyiaris ปีที่แล้ว

    Algorithm!

  • @Steve_Fid
    @Steve_Fid ปีที่แล้ว

    can we make mods for it?