Adding a friend system : Noia Online : Indie dev MMO devlog

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  • เผยแพร่เมื่อ 10 พ.ย. 2024

ความคิดเห็น • 66

  • @Shnyak
    @Shnyak ปีที่แล้ว +46

    Oh hey, it's that guy that makes an MMO all by himself. He's cool. Gee, must be really nice if his videos got boosted by the algorithm or something.

  • @Teebeutel610
    @Teebeutel610 ปีที่แล้ว +1

    Doing my part, writing a comment.
    These Devlogs and the game are awesome. Will be recomending it to friends. :)

  • @lucascampbell8521
    @lucascampbell8521 ปีที่แล้ว +7

    This game looks awesome!

  • @mariovelez578
    @mariovelez578 ปีที่แล้ว +3

    This game is looking pretty cool!

  • @bobstarnl
    @bobstarnl 9 หลายเดือนก่อน +1

    Noia the "wow killer" mmorpg 😉 TH-cam algorithm get this guy in everyone's feed 🎉

  • @maddys2741
    @maddys2741 ปีที่แล้ว +2

    Love Mau's artistic contributions so far, great work dude 👌 Noia was already pretty great but this gives it a little special flavor 😉

  • @nati7728
    @nati7728 ปีที่แล้ว

    Love these videos! It's amazing what a difference a skilled artist makes.

  • @relgeztv3473
    @relgeztv3473 ปีที่แล้ว +2

    I LOVE NOIA GAME! FROM BRAZILIAN

  • @braxtenchenay8664
    @braxtenchenay8664 ปีที่แล้ว +2

    Keep up the good work!

  • @ClearsG
    @ClearsG ปีที่แล้ว +1

    incredible

  • @Natini1
    @Natini1 ปีที่แล้ว +1

    AWESOME!

  • @TheCuteBandicoot
    @TheCuteBandicoot ปีที่แล้ว +1

    online friends be like:
    ok dude one last game
    5 games later: damn dude its getting late, lets play again tomorrow
    last online appearance: 11 years ago

  • @ThatUnityGameDev
    @ThatUnityGameDev ปีที่แล้ว +1

    Great work keep it up!, I hope i can get my game to a point where i can release it too.

  • @NoTalkingHere-oj3bm
    @NoTalkingHere-oj3bm ปีที่แล้ว +2

    EPISODE 35 ALREADY? I thought it would be like 7

  • @its_jesteR
    @its_jesteR ปีที่แล้ว +2

    ohmago 🙀

  • @samkid123
    @samkid123 ปีที่แล้ว

    Awesome!

  • @nicequyt7348
    @nicequyt7348 ปีที่แล้ว

    Please keep going!

  • @foqsi_
    @foqsi_ ปีที่แล้ว +3

    What do you think about the Unity changes, charging devs for each download?

    • @noiadev
      @noiadev  ปีที่แล้ว +1

      Devs, Studios, and Publishers much larger than I are already starting legal campaigns against Unity. I am a mear witness to mythical beasts battling on a grand scale. I am pretty much stuck with Unity when it comes to developing Noia. However the outcome will determine if I stick with Unity for future projects.

    • @foqsi_
      @foqsi_ ปีที่แล้ว +2

      @@noiadev Oh, cool. I didn't know that. I just happened to come across an article about it last night. Additionally, I only just found your channel about an hour ago from the "1 Year of Game Development : Noia MMO" video. Seems to be an interesting journey so far, and entertaining to watch your progress. I'm not a game dev, but I could imagine a very tedious process of switching game engines and learning new libraries/frameworks. Hopefully, it doesn't come to that. I will stick to web development. haha.
      Anyway, good luck with your game and keep making these interesting videos!

    • @evandermursh8410
      @evandermursh8410 ปีที่แล้ว +1

      ​@@noiadev So will you be continued development with Noia as normal?

    • @noiadev
      @noiadev  ปีที่แล้ว

      Yes

  • @tiuriopdam3934
    @tiuriopdam3934 ปีที่แล้ว +1

    i don't seem to get the friends or guild system working, can anyone help?

    • @noiadev
      @noiadev  ปีที่แล้ว

      Still in testing will be added soon

    • @tiuriopdam3934
      @tiuriopdam3934 ปีที่แล้ว

      @@noiadev i thought so, but you cept mentioning it 😅

  • @drekex6767
    @drekex6767 ปีที่แล้ว

    good work as always :)

  • @SnowmansApartment
    @SnowmansApartment ปีที่แล้ว +1

    do i understand correctly that the server uses ram for handling player info when a player is online?
    Would it not be possible to have a separate ram designated only to interactions with offline. from there you would probably be able to bulk-update data every now and then like you do when someone goes offline?

    • @noiadev
      @noiadev  ปีที่แล้ว

      Yes, very possible. I already do something similar when writing logs to disk. I just don't want to at the moment XD

  • @evandermursh8410
    @evandermursh8410 ปีที่แล้ว

    Aaaaaaaaay, it's noia time!

  • @HiddenRachel
    @HiddenRachel ปีที่แล้ว

    friends on the internet?!?! madness

  • @catstealer1766
    @catstealer1766 ปีที่แล้ว +1

    I heard there is smth called an algorithm. Hmmmm weird. Must have been the wind

  • @jjackson9250
    @jjackson9250 ปีที่แล้ว

    I’m leaving a comment just to help the algorithm

  • @zBerzerkerx
    @zBerzerkerx ปีที่แล้ว +1

    Here again

  • @d3AdLyf3
    @d3AdLyf3 ปีที่แล้ว +1

    For the retro

  • @jorgebass27
    @jorgebass27 ปีที่แล้ว +1

    Hey este juego saldra para telefonos moviles?

    • @noiadev
      @noiadev  ปีที่แล้ว

      Yes. Only for Android right now. You can download the Android app here. splosions-studios.itch.io/noia-online

  • @OutsideInterference
    @OutsideInterference ปีที่แล้ว

    1:48 This timestamp feature on mobile is sick when did they add this? 1:54

  • @CleptoEdits
    @CleptoEdits ปีที่แล้ว

    WHY IS NOIA NOT MORE POPULAR THEN MINECRAFT ITS SICH A GREATE LOOKING/MECHANICS OF A GAME❤❤❤

  • @durrium
    @durrium ปีที่แล้ว +1

    Nice!! What system are you using for multiplayer? Unity Relay or? :)

    • @noiadev
      @noiadev  ปีที่แล้ว

      Unity Mirror

  • @Steve_Fid
    @Steve_Fid ปีที่แล้ว +2

    can you pleaaaase make it for mobile

    • @noiadev
      @noiadev  ปีที่แล้ว +1

      Workin on it

    • @Steve_Fid
      @Steve_Fid ปีที่แล้ว

      @@noiadev thank you

  • @Redston4D
    @Redston4D ปีที่แล้ว

    chat ended at 20:15

  • @NISHAN44-v8g
    @NISHAN44-v8g ปีที่แล้ว +1

    I will game

  • @sponge5
    @sponge5 ปีที่แล้ว

    Good progress, though I will say each devlog strays just a bit further from the only “one developer” idea.

  • @vincentsalcido9605
    @vincentsalcido9605 ปีที่แล้ว

    Algorithm go brrrrrrrrrrr

  • @ioanis6718
    @ioanis6718 ปีที่แล้ว

    For the algo

  • @Diabellze
    @Diabellze ปีที่แล้ว +1

    what is this "friend" thing you're talking about?

    • @noiadev
      @noiadev  ปีที่แล้ว +2

      Ancient custom. I don't fully understand it myself.

    • @Diabellze
      @Diabellze ปีที่แล้ว +1

      @@noiadev lol 😂
      jokes aside, your game is looking great dude
      can't wait to see further development of Noia.
      just commenting for the algo magic, cheers and have a nice day!

  • @Charger-o5v
    @Charger-o5v 8 หลายเดือนก่อน +1

    Null is noting

  • @Monster_Face_RB
    @Monster_Face_RB ปีที่แล้ว +1

    Shut up and take my money 💵💶💸

  • @yoochun7478
    @yoochun7478 ปีที่แล้ว

    Might go bankrupt for u

  • @FuturePilot787-10
    @FuturePilot787-10 ปีที่แล้ว

    You should totally wait for me to get home from school🤘 (I get home at 2:35)

  • @asecretsquirrel3117
    @asecretsquirrel3117 ปีที่แล้ว

    Who dis?

  • @Redston4D
    @Redston4D ปีที่แล้ว

    very sad

  • @maddys2741
    @maddys2741 ปีที่แล้ว

    Ps Dane, i happen to like ur face 💋 no matter what the Internet says...😮

  • @d3AdLyf3
    @d3AdLyf3 ปีที่แล้ว +1

    And the red dawn

  • @JohnPavlecich
    @JohnPavlecich ปีที่แล้ว

    Maybe I am missing something but why are you so averse to making small reads/writes to the DB? Are you experiencing bottle necks already and a small increase such as properly keeping track of friends would break that? Seemed like you are trying to optimize a bit too far ahead. Even something like eventual consistency which wouldn't be instant is better than it just not working right at all.
    Is there proper messaging between players? That seems more complicated than the friend system and that's a staple of MMOs.

    • @noiadev
      @noiadev  ปีที่แล้ว

      Yep there is proper messaging in place already.
      As of right now there are only 3 times the database is accessed. Server wide character save. Individual character save (when a character disconnects), and character load. I was always taught to never write to disk unless absolutely necessary. And I would much rather change loaded online player data that attempt to modify offline player data in the database.

  • @jacobsteel1142
    @jacobsteel1142 ปีที่แล้ว

    Ew, Friends

  • @d3AdLyf3
    @d3AdLyf3 ปีที่แล้ว +1

    For the algorithm

  • @Redston4D
    @Redston4D ปีที่แล้ว +1

    @liamvernon9793 how do u have the time for this XD

    • @noiadev
      @noiadev  ปีที่แล้ว

      That's the neat part. I don't XD

    • @Redston4D
      @Redston4D ปีที่แล้ว +2

      @@noiadev love ur vids and ur work!