We Need To Talk About Assassins Creed 3
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- เผยแพร่เมื่อ 6 ก.พ. 2025
- Assassin's Creed 3 is often ranked pretty low in people's list of Assassin's Creed games, and has been since its release in 2012. 11 years later, does it still deserve this reputation, or does the game stand stronger when judged by it's own merits?
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Assassin's Creed III is a 2012 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft for PlayStation 3, Xbox 360, Wii U, and Microsoft Windows. It is the fifth major installment in the Assassin's Creed series, and a direct sequel to 2011's Assassin's Creed: Revelations. The game was released worldwide for PlayStation 3 and Xbox 360, beginning in North America on October 30, 2012, with a Wii U and Microsoft Windows release in November 2012. A remastered version of the game was released in 2019 for PC, PlayStation 4, Xbox One and Nintendo Switch
The plot is set in a fictional history of real-world events and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and features series protagonist Desmond Miles who, with the aid of a machine known as the Animus, relives the memories of his ancestors to find a way to avert the 2012 apocalypse. The story is set in the 18th century, before, during and after the American Revolution from 1754 to 1783, and follows Desmond's half-English, half-Mohawk ancestor, Ratonhnhaké:ton, also known as Connor, as he fights the Templars' attempts to gain control in the colonies.
Assassin's Creed III is set in an open world and presented from the third-person perspective with a primary focus on using Desmond and Connor's combat and stealth abilities to eliminate targets and explore the environment. Connor is able to freely explore 18th-century Boston, New York City, and the American frontier to complete side missions away from the primary storyline. The game also features a multiplayer component, allowing players to compete online to complete solo and team-based objectives including assassinations and evading pursuers. Ubisoft developed a new game engine, Anvil Next, for the game.[6]
The game received positive reviews from critics, who praised it for its gameplay, narrative, setting, and ambitious scale, while criticism was directed at the unevenly developed gameplay mechanics, mission design, and pacing. It was a commercial success, selling more than 12 million copies worldwide. Its sequel, Assassin's Creed IV: Black Flag, was released in October 2013, and follows Ratonhnhaké:ton's grandfather - Edward Kenway - a pirate and Assassin operating in the Caribbean during the Golden Age of Piracy.[7]
Assassin's Creed III is a third-person action-adventure title set in an open world in which the player uses a combination of stealth, parkour, and combat to complete various missions. The player takes the role of three characters during the course of the game. The main character is Desmond Miles, a 21st-century Assassin, working to uncover the secrets of a mysterious Precursor Vault that will protect the Earth from an upcoming solar flare on December 21, 2012. To uncover the secrets, Desmond uses the Animus to live out memories of two of his ancestors which the player controls during these sequences, both set at the time of the American Revolutionary War. The first, briefly played at the start of the game, is Haytham Kenway, a British Templar who seeks the location of the Vault. - เกม
One of the reasons i love AC3 is because we as Connor aren't in the right, not completely at least, the fact we are in the wrong and Connor is blinded by vengeance is something i appreciate, because usually Main Characters are always or almost always in the right unless it's to learn a lesson, meanwhile Connor despite wanting to do the right thing is often in the wrong wich i like ALOT.
They certainly did try something different with Connor and his story. I feel like he may have been received better by fans if we hadn't just had 3 games with an extremely charismatic Italian charmer.
I feel like Connor isn't wrong though. Maybe if you're a "turn the other cheek" kinda guy but let's be honest here ..
First, on the subject of Lucy, the voice actress was asking too much money for continuing playing Lucy and Ubisoft decided to kill her off instead of replacing the voice actress. It wasn’t just a cloifhanger for the sake of having a cliffhanger.
On ac3, I think this review is missing some points:
1. Assassins recruits: you can actually send them on missions (as there is a weapon wheel, there’s a recruit ability wheel through which pressing a button you get into the map for missions). As for recruiting new assassins, there are a total of 6, 3 in each city, you have to do some tasks to help people in the city for the recruit to appear and when you complete all the tasks in the district of that recruit you get another mission finalizing the recruit storyline. I liked those missions in revelations and here they were even better because each recruit is an actual character with their own motivations and past (even the kid that sees haythem in the theatre is a recruit!!!!)
2. The homestead: You don’t mention how good or bad the homestead missions are, and most ac3 fans think they are one of the best part together with the next point.
3: captain kidd treasure: if you get Peg Leg the trinkets he gives you missions that you start through the Aquila missions map that are the ac3 version of tombs. They are by far the best set pieces in the series up until ac3 and it seems you missed them. Understandably as collecting the trinkets is a pain in the A*.
I don’t agree with your ranking but I understand your points for each game but for ac3 I think this points that I brought up could maybe let you have a bit more appreciation for the game.
There’s also a clue about Lucy in brotherhood hinting to her Templar roots. If you leave the animus in brotherhood at some point in the game, someone might recall the full detail. But you can find Lucy outside contemplating and if you turn on eagle vision there’s a red path of footprints leading to her spot. And there is no other identical trail like it in monteriggeoni bc I looked everywhere with EV on so there was a clue built into the game it was just cleverly hidden. I only pushed eagle vision bc I was looking for secrets and stumbled on it
For the trading, I was just farming bear pelts and selling nothing but that. They sell for a ton of money and I like to buy everything just because.
I had some fun with the kenway saga. I started by playing the Vinland sage in valhalla, the entirety of black flag, ac3 to the end of your playtime as haytham, ac rogue to just before the final Paris mission, the rest of ac3, then the final Paris mission. It’s stupid but that’s why I think Edward is ascended from Eivor because the entire kenway saga wouldn’t have happened in the first place had he not found the glowing orb and gave it to the natives. It started with eivor.
I loved naval warfare in AC3 with the "manual" aiming and hated how they made it gamey in Black Flag. I was never able to really get into Black Flag even though I was a big fan of caribbean pirates, and I've never really understood why it's the favorite of so many people.
I still like AC3 a lot more than I like Unity. The voice acting was cheesy (especially for Connor Kenway's character) and the accents were a bit mixed up. But the gameplay is solid and there are plenty of immersive side activities after beating the main game (in contrast to the side activities in Unity which felt like boring chores).
Loved the Brexit message in Haytham's rooftop speech to Connor ... did nobody else notice lol
Adore this game. GIVE ME LEE!!!😊
This IS actually the BEST game and you just didn't get it because you're British 😂
'Ello Darlin'!!😅
Ba dum tish
@@borangedunnLOL... considering that General Cornwallis went in to have a fairly distinguished career after his surrender that led to the colonies formal separation from the UK, the loss of the American Colonies is a blip on King George III's historic review, and that finarcing the American Revolution directly led to the downfall of the French monarchy... I'm not so sure the British have too much to complain about. I remember going I to the History of the American Colonies and the Revolutionary War course I took in college and being shocked to learn this wasn't the most consequential thing that happened to England in the last 25 years of the 18th Century. We Americans can be a little egocentric in our view of history and the USA that existed _before_ WWI.
You actually can send your recruits on missions across North America
13:38 Prepare to be disappointed...! 😅
Honestly, though when 3 first came out I really loved it and still kinda like it despite the age. Better than these Witcher 3 clones...
They killed Lucy because the VA quit and they were just too lazy to just recast her.
And it was right choice, because it fits the story
I never got the bonus costumes. I also can’t access the unity club thing because they shut all the servers down.
Servers are down in unity?
I've been debating on syndicate or unity to buy in a day or 2 and it's gonna suck to get unity and I can't get connors fit :(
@@wndrr_ I think that you can because that outfit isn’t directly tied to the u-play thing. Also, all I had to do was make an account on the AC rebel collection and it worked on three so that’s neat.
@@BenthewildchildE750 appreciate the info man ^
Great review. I won’t lie, it kind of made me want to stop playing Assassin’s Creed. I didn’t play the King George Washington DLC, but I am going to try it out before I head to Liberation. Which of course after I play some LEGO games first lol
Funnily enough I heard someone recently bring up this game saying that they focussed too much on the historical accuracy and not enough in making it a fun place to explore. A problem they repeat in a couple of other games too!
Connor is an ass. He's also meant to an ass. The writer did a bunch of interviews on this. Connor is blinded by vengeance to the point rationality is eclipsed. The writer said he wanted to explore what killing hundreds of people would do to the way you related to people. It is meant to be a tragedy, but it was also meant to be the first part. His redemption arc was meant to come after, but never did.
I have very fond memories of the game with the innovatrions it brought in - seasonal differences requiring changes in strategy, the wilderness, hunting, building the homestead, the ship and naval battles, the ambiguity of the story and the Arkham-esque combat and the beautiful finishers.
After playing through on the PS5 recently, I've remembered all of the mechanical frustrations & some key moments of ludo-narrative dissonance.
didn't revisit the massive timesink of trying to run Haytham up trees (tree traversal was the major thrust of the dev diaries leading up to release) to the point of almost wanting a refund because I thought it was broken. I spent 2 days, before I gave up & progressed the story. Then young Connor can't do it either. At least Edward could do everything out of the box, but narratively, that's inconsistent too.
There's a lot here that was very frustrating as it's not explained and failure seems like the designated learning tool - which was always the way games were designed once upon a time, but now I get frustrated. Some of the chase sequences have only one right path to get 100% and it's learn by failure to find that. I don't like that isn't skill based. There's also a lot of encounters where the game takes away your ability to do certain actions, without telling you - again, they want a certain series of actions for you to finish, so they won't let you use pistols when chasing people you're supposed to kill. Failing a mission because Connor loses line of sight when I know exactly where the target is, let alone when I can see the damn target on screen. And failing an eavesdrop when I can clearly hear the frikken conversation is highly frustrating.
The fact that eavesdropping made it into the best recent assassin's creed game is highly annoying. Looking at you, Ghost of Tsushima.
One of the worst issues was the alpha bobcat. I memorised its path and lay in wait precisely where it landed so I could assassinate it as it lands - the game simply won't allow you to until it has completely landed, & started running again and it's then too fast for the animation. After dozens of tries, I gave up & just shot it mid leap. At least the specials didn't require a clean kill.
All up, it's an epic and innovative entry, but hampered by a deliberately unlikeable protagonist and some truly frustrating mechanics, combined with a lack of explanation why certain skills/tools become suddenly unusable. By the time you've figured it out, after concluding there isn't an actual fault with the game/controller, you've failed and now it's time to restart.
But whatever it's flaws, they are nothing compared to the sickening greed and deliberate frustration that is the upgrade economy of Odyssey (my favourite sandbox of them all, though).
Calling ghost of Tsushima an AC game is an insult
Honestly I could relate to Connor the guy is heavily introverted and you can’t blame him for that, outsiders burned down his village and killed his mother and now he lives amongst those outsiders, does not like being touched by them and there are only a few outsiders he’s comfortable with (the homestead missions) I can relate to this because like him I have a bubble I have my space and I only allow two or three people within that space. He’s definitely more relatable than ezio and Altair
"The greater good!" 😂👍
Thanks!
Best game in the series.
Not even close.
And they decided to end it with that boring snorefest.