Construct 3 tutorial: Bloons tower defence

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 54

  • @CMessineo
    @CMessineo หลายเดือนก่อน +1

    Absolutely loved this video (my favorite of yours so far). I learned so much.

  • @Silky_Seth
    @Silky_Seth ปีที่แล้ว +5

    I thought pathfinding was so much more complicated thank you

  • @spidertec_games
    @spidertec_games 2 ปีที่แล้ว +3

    I think a tower defense game will be my next C3 project after I finish publishing my 2 current projects. Thanx for showing a demo version

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว +1

      There is a fantastic example also on the construct homepage. Just go browse examples. Good luck!

    • @spidertec_games
      @spidertec_games 2 ปีที่แล้ว

      @@gamedesignwithreilly Thank You, looking forward to your next videos on TH-cam

  • @heckyeahgamers1900
    @heckyeahgamers1900 ปีที่แล้ว +1

    Hey great video! One question about the end; when I upgrade one dart monkey all dart monkeys are upgraded. How did you manage to seperate the instances for the dart monkeys? I am stuck on this as its the last thing i needed. Many thanks!

  • @II-sg5mb
    @II-sg5mb ปีที่แล้ว +1

    thanks for the video, but I got three questions.
    - when balloons trying to find path they stuck at some points, how can we fix that?
    - when we don't have enough money to buy things and yet we click on the sprites they disappear, how can we fix that?
    - lastly since we create new waves with "right click", the player can create them without any limits and before any wave ends. How can we prevent this?
    If you have time to answer these questions, I would appreciate it.

    • @gamedesignwithreilly
      @gamedesignwithreilly  ปีที่แล้ว +1

      Many questions, let get started
      1.make either the balloons smaller, paths bigger or adjust the cell size (make the values smaller) on the pathfinding option.
      2.not sure what you saying here but a simple check of have you got enough money before performing a click and drag.
      3.create a true / false Boolean called round playing. Only allow the new round to trigger is the round is not playing.

    • @II-sg5mb
      @II-sg5mb ปีที่แล้ว

      @@gamedesignwithreilly thanks for the answers!

  • @commenter5994
    @commenter5994 ปีที่แล้ว +3

    can i somehow make my darts pierce for example 3bloons maximum untill they are destroyed

    • @gamedesignwithreilly
      @gamedesignwithreilly  ปีที่แล้ว +2

      On the dart, set up an instance variable called health.and set it to 3. When dart overlaps balloon, reduce health by one. If health is zero, destroy dart.

    • @commenter5994
      @commenter5994 ปีที่แล้ว

      @@gamedesignwithreilly thanks man appreciate it

  • @lilrockstar77
    @lilrockstar77 2 ปีที่แล้ว +2

    Im not even making this type of game but this guy has proven that he explains WHY better than most any tutorials ive watched for this engine. They really need to hire him to do some of the documentation. As usual ive learned something about construct that has helped me. Great video.

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว +1

      Thank you for your kind words (again). Maybe one day I can write up some documentation but until then the tutorials will keep coming.

    • @lilrockstar77
      @lilrockstar77 2 ปีที่แล้ว +1

      @@gamedesignwithreilly of course man. You know what, I rather have the videos LOL Good stuff.

  • @kafaadami
    @kafaadami ปีที่แล้ว +1

    Thanks for the tutorial! When I start the game and clicked the right mouse button my first bloon appears but doesn't move; just stands at the starting point. Do you have any ideas to fix it?

    • @gamedesignwithreilly
      @gamedesignwithreilly  ปีที่แล้ว +1

      Double check the bloon has a clear path from the start to the end. You might have added an object in the way that is solid. Secondly click on the bloon and change the pathfinding grid size to be smaller.

  • @bingfn8022
    @bingfn8022 2 ปีที่แล้ว +2

    Hi there, when I run the game it is completely fine, although when I buy something from the shop and place it the game lags out an freezes. Do you have any idea why this is or how to fix it? I was thinking maybe it was because construct is using the maximum amount of CPU that it is allowed but I really have no idea. Great video!!!

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว +1

      I'm not sure. Is this your version of the code or my own? Have you tried running it on another device such as a phone just to see what happens?

    • @bingfn8022
      @bingfn8022 2 ปีที่แล้ว

      @@gamedesignwithreilly It is yours with some edits, ive tried switching back to yours but the same problem still occurred, on my phone, the same thing happens.

    • @bingfn8022
      @bingfn8022 2 ปีที่แล้ว

      Never mind, I fixed the issue, it was a problem on my half, thanks for the help, keep up the great videos!

  • @MythicAce218
    @MythicAce218 ปีที่แล้ว +1

    for the monkey range circle i copyed ur code and it appears over my turret(im not doing a bloons type game so im only using some of these) but i double checked the range code cuz that was what i was confused about and its the same but is still over my turret no idea where i screwed up

    • @gamedesignwithreilly
      @gamedesignwithreilly  ปีที่แล้ว

      Drop me a email and I'll have a look at the code (jreillycomputing@gmail.com)

  • @sohjingkaisean3934
    @sohjingkaisean3934 2 ปีที่แล้ว +1

    do u know how to make the tact shooter for the tower defense like balloons cause i need help making that. is it a turret that deploy spikes instead of shooting at enemies

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว +1

      Create a new sprite with the line of sight behaviour.
      When it has line of sight a balloon do the following:
      Spike turret Spawn another object spike
      set angle of spike to 0
      Spike turret Spawn another object spike
      Set angle of spike 45
      Spike turret Spawn another object spike
      Set angle of spike 60
      Ect.
      Then spawn another spike

    • @sohjingkaisean3934
      @sohjingkaisean3934 2 ปีที่แล้ว

      @@gamedesignwithreilly tq

  • @PhiNguyen-hx3qi
    @PhiNguyen-hx3qi ปีที่แล้ว +1

    thanks alottttttttttttttttttttttttttttttttttt]

  • @SolomonAston-Field
    @SolomonAston-Field 2 ปีที่แล้ว +1

    amazing thanks

  • @agustintorres8263
    @agustintorres8263 2 ปีที่แล้ว +1

    Fantastic, Thanks!!

  • @flux1787
    @flux1787 2 ปีที่แล้ว +2

    dont know if its my fault but all the code matches up and for some reason when I right click the game only spawns one enemy. any way to fix this? (this is right after I finished making the first tower around 21:41)

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว

      Not sure without looking at it. You can even email it over to jreillycomputing@gmail.com or I have the full code on my website www.gamedesignwithreilly.com/single-video-projects

    • @flux1787
      @flux1787 2 ปีที่แล้ว

      @@gamedesignwithreilly Just fixed it a few minutes ago, thanks for the quick response!

    • @piratecontent
      @piratecontent ปีที่แล้ว

      how did you fix it thou, I am running into the same issue. Code matches up but when I right click the game only spawns one enemy and it is not finding the path

    • @piratecontent
      @piratecontent ปีที่แล้ว

      I figure out that the grid size needs to be change from 30 to 10.

  • @mbee_design
    @mbee_design 2 ปีที่แล้ว +1

    Amazing! :) Finally a nice TD Tutorial for C3.

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว +1

      Thank you, baloons is such a great game and want to take my time to make it as close to the original as possible.

  • @chesthoIe
    @chesthoIe 2 ปีที่แล้ว +3

    Haha, my son said, "I was afraid I was going to have to learn coding." I didn't want to tell him that he totally is learning coding. Coding is this with slightly more brackets and semi-colons.

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว

      I'm with you. I love programming but going from tools like Godot and unreal to this, its hard to want to go back.

  • @Tsardall
    @Tsardall 2 ปีที่แล้ว +1

    Do you know how to make sprite going in random way,it's could be usefull for making passives creatures/sprites that don t have necessarily a goal or a place to go,more for the decoration.I Hope its understandable,i am not sure how to explain it very well.👍

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว +1

      Check out this video 😁 - th-cam.com/video/QQ_rWMJbbec/w-d-xo.html

    • @Tsardall
      @Tsardall 2 ปีที่แล้ว +1

      @@gamedesignwithreilly thanks!you really helped me!

  • @abrahamgarcia6426
    @abrahamgarcia6426 2 ปีที่แล้ว +2

    Hey, I’m working with my own project and am fairly new to construct. I would love to get in touch with you for some tips. I WILL pay!!!!!

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว +1

      Thank you for considering me but I don't do paid work. Check out the construct community on Facebook. Many talented developers on there. Feel free to comment if you get stuck.

    • @abrahamgarcia6426
      @abrahamgarcia6426 2 ปีที่แล้ว +2

      @@gamedesignwithreilly thank you either way! Appreciate it

  • @jarvisjarvis647
    @jarvisjarvis647 2 ปีที่แล้ว +1

    the only good td tutorial forconstruct 3

  • @outtilllate1698
    @outtilllate1698 2 ปีที่แล้ว +1

    Great vid!

  • @abrahamgarcia6426
    @abrahamgarcia6426 2 ปีที่แล้ว +1

    No way you upload content for free!?

  • @abrahamgarcia6426
    @abrahamgarcia6426 2 ปีที่แล้ว

    It’s a basic card game with simple designs already there

  • @RR18475
    @RR18475 2 ปีที่แล้ว +2

    I never understood what's so fun about those tower defense games. Especially not the one with the looks and gameplay like Bloons. The 'innocent' weaponry and the boring gameplay, yet millions of plays and tons of sequels. Must be primarily played by kids?

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว

      Everyone has there own genre they like. I have moved away from Bloons but am currently playing a new TD game called rogue tower as a game for when I haven't got much time. This channel will alway cater to as many different genres as possible and completely understand that not all videos will be for everyone.

    • @sr.fluffuls
      @sr.fluffuls 2 ปีที่แล้ว

      Tower defense games aren't everyone's cup of tea. Kind of like the idle games. If you don't like it, that's perfectly fine. I detest rhythm games yet there is a lot of people who are in love it. To each their own.