Zbrush beginner Tutorial: Make CGI characters!
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- เผยแพร่เมื่อ 20 พ.ค. 2024
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Z-Brush is the industry standard for modelling and sculpting in 3D, but its also intimidating for first-time users. Thankfully, Mike shows goes over the basics of CG modelling and sculpting using ZBrush in this amazing tutorial. This video is perfect for Zbrush beginners, as well as a refresher for long-time users. Zbrush has changed in 2022 and 2023, this tutorial covers the latest version!
00:00 Intro
00:58 User Interface and Controls
04:54 Sculpting, Brushes, and Sub-Tools
11:31 Modeling with Z-Spheres and Move Brush
15:45 Dynamesh and Masking
18:30 Sclupting Fundamentals
22:50 Re-Topology
25:07 UV Mapping & Projecting Details
29:45 Fine Details & Spraying Alphas
32:54 Baking Normal Maps for 3D Software
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#zbrush #3d #productioncrate - ภาพยนตร์และแอนิเมชัน
I have been trying to learn Zbrush and this tutorial was such a fantastic resource. I appreciate it acknowledges that the UI is not necessarily well-designed but breaks the program down and teaches a simple way to build a 3D character and helped make it clearer to use that has me excited to dabble more in Zbrush.
This is by far the best ZBrush tutorial I have ever seen. You are a God send
th-cam.com/play/PLGWJwazEZKkxhXBfvLyj_G88jTz169cEk.html
Bro it's very good tutorial, thank you so much
Man, this is such a cool tutorial to understand the new program in minutes! It's so rare that people on youtube explain so much crucial stuff just in a few minutes and in a way that makes you actually understand it! This is exactly that type of tutorial. Zbrush really seems "strange" as you said when first opened but after 5 minutes of your video I'm starting to understand basic stuff.
great video very well made, exactly what i needed!
Thank you!! Super helpful video and easy to follow! It went into a lot of detail but also gave a broad view of the overall workflow to get a finished model.
amazing- obviously i see you have good knowledge about basic anatomy but it's impressive how easy it looks.
Great Video! Thanks!!
Looking forward to the texturing breakdown video in Substance Painter. Thanks :-)
i love you bro thnks
UVs and Maps are a great candidate for AI as it is not easily understood when you are a new beginner. I would like the anatomy video as well as video on UVs.
Nice Tutorial. I have always wanted to learn Zbrush but i don't have a Graphic Tablet yet. Do you suggest I could start with a mouse?
Pressure sensitivity is pretty important in zbrush. But you can always get started with a mouse. No need to wait!
Thanks for the video. Would you recommend creating the displacement maps in substance as well or is zbrush fine?
I actually really like the displacement maps that come out of zbrush because of the 32bit ext option. And they look really accurate. I’ve never tried the substance ones. But maybe I should!
@@MikeSmith3D thanks for your reply. do you use both normal and displacement maps or just one or the other?
@@christophe_li For games and other realtime uses, just normal maps. But for film and VFX, I used both.
@@MikeSmith3D awesome. Thank you sir.
Have you tried using the new crease UV function in Zbrush 2023 that allows you to cut those UV seams?
I'll try that out!
Hello ProductionCrate! Can you guys please tutorial how to make an edited Bullwhip rope?
How to edit bullwhip's lasso rope?
Plzz explain anatomy for z brush in detailed sirrrrr
can model comfortably on a laptop?
i want anatomy classes
why does yours suddenly looked subdivided at 35:50?
th-cam.com/play/PLGWJwazEZKkxhXBfvLyj_G88jTz169cEk.html
at 13:00 when i move the "arms" it pulls the shoulder joint? anyone know where i messed up?
Try making your brush size smaller. It will grab and move all of the joints that are within the radius of the brush
HOW TO COLOR THIS GUY PLZ DO THAT VIDEO
Im strugling to pull the hands here 12:58 why is the elbow following when I pull the hands out?? Im currently using 2023 version
Oh try a smaller brush size! It will move any joints inside the radius of the brush.
@@MikeSmith3D oh ok thanks
th-cam.com/play/PLGWJwazEZKkxhXBfvLyj_G88jTz169cEk.html@@brokeboy8869
th-cam.com/play/PLGWJwazEZKkxhXBfvLyj_G88jTz169cEk.html
bro casually made a realistic thraxn
I knew it...everything starts with the balls😑
th-cam.com/play/PLGWJwazEZKkxhXBfvLyj_G88jTz169cEk.html
meanwhile, Blender require to waste you another hour to re-topology everything after sculpted something nice.
no gracias tengo BLENDER
Damn, you talk fast, dude